Chromium Code Reviews| Index: services/ui/surfaces/display_compositor.h |
| diff --git a/services/ui/surfaces/display_compositor.h b/services/ui/surfaces/display_compositor.h |
| index 4ec50dedbc9b1a10e02f53216ccfcf6834dacf80..823fcfe8a0b30db067dfdeeb007fa784829a8e6b 100644 |
| --- a/services/ui/surfaces/display_compositor.h |
| +++ b/services/ui/surfaces/display_compositor.h |
| @@ -1,84 +1,49 @@ |
| -// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
| #define SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
| -#include "cc/surfaces/display_client.h" |
| -#include "cc/surfaces/surface.h" |
| -#include "cc/surfaces/surface_factory.h" |
| -#include "cc/surfaces/surface_factory_client.h" |
| -#include "cc/surfaces/surface_id_allocator.h" |
| -#include "services/ui/surfaces/surfaces_state.h" |
| -#include "ui/gfx/native_widget_types.h" |
| +#include <stdint.h> |
| -namespace cc { |
| -class Display; |
| -} |
| +#include "base/macros.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "cc/surfaces/surface_manager.h" |
| -namespace gpu { |
| -class GpuChannelHost; |
| -} |
| +namespace cc { |
| +class SurfaceHittest; |
| +class SurfaceManager; |
| +} // namespace cc |
| namespace ui { |
| -// TODO(fsamuel): This should become a mojo interface for the mus-gpu split. |
| -// TODO(fsamuel): This should not be a SurfaceFactoryClient. |
| -// The DisplayCompositor receives CompositorFrames from all sources, |
| -// creates a top-level CompositorFrame once per tick, and generates graphical |
| -// output. |
| -class DisplayCompositor : public cc::SurfaceFactoryClient, |
| - public cc::DisplayClient { |
| +// The DisplayCompositor object is an object global to the Window Manager app |
|
sky
2016/10/03 16:16:02
Manager->Server
Fady Samuel
2016/10/03 18:27:06
Done.
|
| +// that holds the SurfaceManager and allocates new Surfaces namespaces. |
| +// This object lives on the main thread of the Window Manager. |
|
sky
2016/10/03 16:16:02
Manager->Server
Fady Samuel
2016/10/03 18:27:06
Done.
|
| +// TODO(rjkroege, fsamuel): This object will need to change to support multiple |
| +// displays. |
| +class DisplayCompositor : public base::RefCounted<DisplayCompositor> { |
| public: |
| - DisplayCompositor(scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| - gfx::AcceleratedWidget widget, |
| - scoped_refptr<gpu::GpuChannelHost> gpu_channel, |
| - const scoped_refptr<SurfacesState>& surfaces_state); |
| - ~DisplayCompositor() override; |
| - |
| - // DisplayCompositor embedders submit a CompositorFrame when content on the |
| - // display should be changed. A well-behaving embedder should only submit |
| - // a CompositorFrame once per BeginFrame tick. The callback is called the |
| - // first time this frame is used to draw, or if the frame is discarded. |
| - void SubmitCompositorFrame(cc::CompositorFrame frame, |
| - const base::Callback<void()>& callback); |
| + DisplayCompositor(); |
| - // TODO(fsamuel): This is used for surface hittesting and should not be |
| - // exposed outside of DisplayCompositor. |
| - const cc::SurfaceId& surface_id() const { return surface_id_; } |
| + uint32_t next_client_id() { return next_client_id_++; } |
|
sky
2016/10/03 16:16:02
I would expect a function with this name to be a t
Fady Samuel
2016/10/03 18:27:06
Done.
|
| - // This requests the display CompositorFrame be rendered and given to the |
| - // callback within CopyOutputRequest. |
| - void RequestCopyOfOutput( |
| - std::unique_ptr<cc::CopyOutputRequest> output_request); |
| - |
| - // TODO(fsamuel): Invent an async way to create a SurfaceNamespace |
| - // A SurfaceNamespace can create CompositorFrameSinks where the client can |
| - // make up the ID. |
| + cc::SurfaceManager* manager() { return &manager_; } |
| private: |
| - // SurfaceFactoryClient implementation. |
| - void ReturnResources(const cc::ReturnedResourceArray& resources) override; |
| - void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override; |
| - |
| - // DisplayClient implementation. |
| - void DisplayOutputSurfaceLost() override; |
| - void DisplayWillDrawAndSwap(bool will_draw_and_swap, |
| - const cc::RenderPassList& render_passes) override; |
| - void DisplayDidDrawAndSwap() override; |
| + friend class base::RefCounted<DisplayCompositor>; |
| + ~DisplayCompositor(); |
| - scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| - scoped_refptr<SurfacesState> surfaces_state_; |
| - cc::SurfaceFactory factory_; |
| - cc::SurfaceIdAllocator allocator_; |
| - cc::SurfaceId surface_id_; |
| + // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated |
| + // by the Surfaces service, and the low 32-bits are generated by the process |
| + // that requested the Surface. |
| + uint32_t next_client_id_; |
| + cc::SurfaceManager manager_; |
| - gfx::Size display_size_; |
| - std::unique_ptr<cc::Display> display_; |
| DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); |
| }; |
| } // namespace ui |
| -#endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |
| +#endif // SERVICES_UI_SURFACES_DISPLAY_COMPOSITOR_H_ |