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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/surfaces/display_compositor.h" | 5 #include "services/ui/surfaces/compositor_frame_sink.h" |
| 6 | 6 |
| 7 #include "cc/output/copy_output_request.h" | 7 #include "cc/output/copy_output_request.h" |
| 8 #include "cc/output/output_surface.h" | 8 #include "cc/output/output_surface.h" |
| 9 #include "cc/output/renderer_settings.h" | 9 #include "cc/output/renderer_settings.h" |
| 10 #include "cc/output/texture_mailbox_deleter.h" | 10 #include "cc/output/texture_mailbox_deleter.h" |
| 11 #include "cc/scheduler/begin_frame_source.h" | 11 #include "cc/scheduler/begin_frame_source.h" |
| 12 #include "cc/scheduler/delay_based_time_source.h" | 12 #include "cc/scheduler/delay_based_time_source.h" |
| 13 #include "cc/surfaces/display.h" | 13 #include "cc/surfaces/display.h" |
| 14 #include "cc/surfaces/display_scheduler.h" | 14 #include "cc/surfaces/display_scheduler.h" |
| 15 #include "cc/surfaces/frame_sink_id.h" | 15 #include "cc/surfaces/frame_sink_id.h" |
| 16 #include "gpu/ipc/client/gpu_channel_host.h" | 16 #include "gpu/ipc/client/gpu_channel_host.h" |
| 17 #include "services/ui/surfaces/direct_output_surface.h" | 17 #include "services/ui/surfaces/direct_output_surface.h" |
| 18 #include "services/ui/surfaces/surfaces_context_provider.h" | 18 #include "services/ui/surfaces/surfaces_context_provider.h" |
| 19 | 19 |
| 20 #if defined(USE_OZONE) | 20 #if defined(USE_OZONE) |
| 21 #include "gpu/command_buffer/client/gles2_interface.h" | 21 #include "gpu/command_buffer/client/gles2_interface.h" |
| 22 #include "services/ui/surfaces/direct_output_surface_ozone.h" | 22 #include "services/ui/surfaces/direct_output_surface_ozone.h" |
| 23 #endif | 23 #endif |
| 24 | 24 |
| 25 namespace ui { | 25 namespace ui { |
| 26 namespace surfaces { |
| 26 | 27 |
| 27 DisplayCompositor::DisplayCompositor( | 28 CompositorFrameSink::CompositorFrameSink( |
| 28 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 29 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 29 gfx::AcceleratedWidget widget, | 30 gfx::AcceleratedWidget widget, |
| 30 scoped_refptr<gpu::GpuChannelHost> gpu_channel, | 31 scoped_refptr<gpu::GpuChannelHost> gpu_channel, |
| 31 const scoped_refptr<SurfacesState>& surfaces_state) | 32 const scoped_refptr<DisplayCompositor>& display_compositor) |
| 32 : task_runner_(task_runner), | 33 : task_runner_(task_runner), |
| 33 surfaces_state_(surfaces_state), | 34 display_compositor_(display_compositor), |
| 34 factory_(surfaces_state->manager(), this), | 35 factory_(display_compositor->manager(), this), |
| 35 allocator_(cc::FrameSinkId(surfaces_state->next_client_id(), 0)) { | 36 allocator_( |
| 36 surfaces_state_->manager()->RegisterFrameSinkId(allocator_.frame_sink_id()); | 37 cc::FrameSinkId(display_compositor->GenerateNextClientId(), 0)) { |
| 37 surfaces_state_->manager()->RegisterSurfaceFactoryClient( | 38 display_compositor_->manager()->RegisterFrameSinkId( |
| 39 allocator_.frame_sink_id()); |
| 40 display_compositor_->manager()->RegisterSurfaceFactoryClient( |
| 38 allocator_.frame_sink_id(), this); | 41 allocator_.frame_sink_id(), this); |
| 39 | 42 |
| 40 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = | 43 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = |
| 41 gpu_channel->gpu_memory_buffer_manager(); | 44 gpu_channel->gpu_memory_buffer_manager(); |
| 42 scoped_refptr<SurfacesContextProvider> surfaces_context_provider( | 45 scoped_refptr<SurfacesContextProvider> surfaces_context_provider( |
| 43 new SurfacesContextProvider(widget, std::move(gpu_channel))); | 46 new SurfacesContextProvider(widget, std::move(gpu_channel))); |
| 44 // TODO(rjkroege): If there is something better to do than CHECK, add it. | 47 // TODO(rjkroege): If there is something better to do than CHECK, add it. |
| 45 CHECK(surfaces_context_provider->BindToCurrentThread()); | 48 CHECK(surfaces_context_provider->BindToCurrentThread()); |
| 46 | 49 |
| 47 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source( | 50 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source( |
| (...skipping 20 matching lines...) Expand all Loading... |
| 68 | 71 |
| 69 std::unique_ptr<cc::DisplayScheduler> scheduler( | 72 std::unique_ptr<cc::DisplayScheduler> scheduler( |
| 70 new cc::DisplayScheduler(synthetic_begin_frame_source.get(), | 73 new cc::DisplayScheduler(synthetic_begin_frame_source.get(), |
| 71 task_runner_.get(), max_frames_pending)); | 74 task_runner_.get(), max_frames_pending)); |
| 72 | 75 |
| 73 display_.reset(new cc::Display( | 76 display_.reset(new cc::Display( |
| 74 nullptr /* bitmap_manager */, gpu_memory_buffer_manager, | 77 nullptr /* bitmap_manager */, gpu_memory_buffer_manager, |
| 75 cc::RendererSettings(), std::move(synthetic_begin_frame_source), | 78 cc::RendererSettings(), std::move(synthetic_begin_frame_source), |
| 76 std::move(display_output_surface), std::move(scheduler), | 79 std::move(display_output_surface), std::move(scheduler), |
| 77 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); | 80 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); |
| 78 display_->Initialize(this, surfaces_state_->manager(), | 81 display_->Initialize(this, display_compositor_->manager(), |
| 79 allocator_.frame_sink_id()); | 82 allocator_.frame_sink_id()); |
| 80 display_->SetVisible(true); | 83 display_->SetVisible(true); |
| 81 } | 84 } |
| 82 | 85 |
| 83 DisplayCompositor::~DisplayCompositor() { | 86 CompositorFrameSink::~CompositorFrameSink() { |
| 84 surfaces_state_->manager()->UnregisterSurfaceFactoryClient( | 87 display_compositor_->manager()->UnregisterSurfaceFactoryClient( |
| 85 allocator_.frame_sink_id()); | 88 allocator_.frame_sink_id()); |
| 86 surfaces_state_->manager()->InvalidateFrameSinkId(allocator_.frame_sink_id()); | 89 display_compositor_->manager()->InvalidateFrameSinkId( |
| 90 allocator_.frame_sink_id()); |
| 87 } | 91 } |
| 88 | 92 |
| 89 void DisplayCompositor::SubmitCompositorFrame( | 93 void CompositorFrameSink::SubmitCompositorFrame( |
| 90 cc::CompositorFrame frame, | 94 cc::CompositorFrame frame, |
| 91 const base::Callback<void()>& callback) { | 95 const base::Callback<void()>& callback) { |
| 92 gfx::Size frame_size = | 96 gfx::Size frame_size = |
| 93 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); | 97 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); |
| 94 if (frame_size.IsEmpty() || frame_size != display_size_) { | 98 if (frame_size.IsEmpty() || frame_size != display_size_) { |
| 95 if (!surface_id_.is_null()) | 99 if (!surface_id_.is_null()) |
| 96 factory_.Destroy(surface_id_); | 100 factory_.Destroy(surface_id_); |
| 97 surface_id_ = allocator_.GenerateId(); | 101 surface_id_ = allocator_.GenerateId(); |
| 98 factory_.Create(surface_id_); | 102 factory_.Create(surface_id_); |
| 99 display_size_ = frame_size; | 103 display_size_ = frame_size; |
| 100 display_->Resize(display_size_); | 104 display_->Resize(display_size_); |
| 101 } | 105 } |
| 102 display_->SetSurfaceId(surface_id_, frame.metadata.device_scale_factor); | 106 display_->SetSurfaceId(surface_id_, frame.metadata.device_scale_factor); |
| 103 factory_.SubmitCompositorFrame(surface_id_, std::move(frame), callback); | 107 factory_.SubmitCompositorFrame(surface_id_, std::move(frame), callback); |
| 104 } | 108 } |
| 105 | 109 |
| 106 void DisplayCompositor::RequestCopyOfOutput( | 110 void CompositorFrameSink::RequestCopyOfOutput( |
| 107 std::unique_ptr<cc::CopyOutputRequest> output_request) { | 111 std::unique_ptr<cc::CopyOutputRequest> output_request) { |
| 108 factory_.RequestCopyOfSurface(surface_id_, std::move(output_request)); | 112 factory_.RequestCopyOfSurface(surface_id_, std::move(output_request)); |
| 109 } | 113 } |
| 110 | 114 |
| 111 void DisplayCompositor::ReturnResources( | 115 void CompositorFrameSink::ReturnResources( |
| 112 const cc::ReturnedResourceArray& resources) { | 116 const cc::ReturnedResourceArray& resources) { |
| 113 // TODO(fsamuel): Implement this. | 117 // TODO(fsamuel): Implement this. |
| 114 } | 118 } |
| 115 | 119 |
| 116 void DisplayCompositor::SetBeginFrameSource( | 120 void CompositorFrameSink::SetBeginFrameSource( |
| 117 cc::BeginFrameSource* begin_frame_source) { | 121 cc::BeginFrameSource* begin_frame_source) { |
| 118 // TODO(fsamuel): Implement this. | 122 // TODO(fsamuel): Implement this. |
| 119 } | 123 } |
| 120 | 124 |
| 121 void DisplayCompositor::DisplayOutputSurfaceLost() { | 125 void CompositorFrameSink::DisplayOutputSurfaceLost() { |
| 122 // TODO(fsamuel): This looks like it would crash if a frame was in flight and | 126 // TODO(fsamuel): This looks like it would crash if a frame was in flight and |
| 123 // will be submitted. | 127 // will be submitted. |
| 124 display_.reset(); | 128 display_.reset(); |
| 125 } | 129 } |
| 126 | 130 |
| 127 void DisplayCompositor::DisplayWillDrawAndSwap( | 131 void CompositorFrameSink::DisplayWillDrawAndSwap( |
| 128 bool will_draw_and_swap, | 132 bool will_draw_and_swap, |
| 129 const cc::RenderPassList& render_passes) { | 133 const cc::RenderPassList& render_passes) { |
| 130 // This notification is not relevant to our client outside of tests. | 134 // This notification is not relevant to our client outside of tests. |
| 131 } | 135 } |
| 132 | 136 |
| 133 void DisplayCompositor::DisplayDidDrawAndSwap() { | 137 void CompositorFrameSink::DisplayDidDrawAndSwap() { |
| 134 // This notification is not relevant to our client outside of tests. We | 138 // This notification is not relevant to our client outside of tests. We |
| 135 // unblock the client from the DrawCallback when the surface is going to | 139 // unblock the client from the DrawCallback when the surface is going to |
| 136 // be drawn. | 140 // be drawn. |
| 137 } | 141 } |
| 138 | 142 |
| 143 } // namespace surfaces |
| 139 } // namespace ui | 144 } // namespace ui |
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