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Side by Side Diff: src/utils/SkCanvasStateUtils.cpp

Issue 23865004: Add SkCanvasStack and update the Canvas utilities to use it. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: comments Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCanvasStateUtils.h" 8 #include "SkCanvasStateUtils.h"
9 9
10 #include "SkBitmapDevice.h" 10 #include "SkBitmapDevice.h"
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkNWayCanvas.h" 12 #include "SkCanvasStack.h"
13 #include "SkWriter32.h" 13 #include "SkWriter32.h"
14 14
15 #define CANVAS_STATE_VERSION 1 15 #define CANVAS_STATE_VERSION 1
16 /* 16 /*
17 * WARNING: The structs below are part of a stable ABI and as such we explicitly 17 * WARNING: The structs below are part of a stable ABI and as such we explicitly
18 * use unambigious primitives (e.g. int32_t instead of an enum). 18 * use unambigious primitives (e.g. int32_t instead of an enum).
19 * 19 *
20 * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN 20 * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN
21 * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF 21 * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF
22 * ABSOLUTELY NECESSARY! 22 * ABSOLUTELY NECESSARY!
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309 // check that the versions match 309 // check that the versions match
310 if (CANVAS_STATE_VERSION != state->version) { 310 if (CANVAS_STATE_VERSION != state->version) {
311 SkDebugf("CreateFromCanvasState version does not match the one use to cr eate the input"); 311 SkDebugf("CreateFromCanvasState version does not match the one use to cr eate the input");
312 return NULL; 312 return NULL;
313 } 313 }
314 314
315 if (state->layerCount < 1) { 315 if (state->layerCount < 1) {
316 return NULL; 316 return NULL;
317 } 317 }
318 318
319 SkAutoTUnref<SkNWayCanvas> canvas(SkNEW_ARGS(SkNWayCanvas, (state->width, st ate->height))); 319 SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height)));
320 320
321 // setup the matrix and clip on the n-way canvas 321 // setup the matrix and clip on the n-way canvas
322 setup_canvas_from_MC_state(state->mcState, canvas); 322 setup_canvas_from_MC_state(state->mcState, canvas);
323 323
324 // Iterate over the layers and add them to the n-way canvas 324 // Iterate over the layers and add them to the n-way canvas
325 for (int i = 0; i < state->layerCount; ++i) { 325 for (int i = state->layerCount - 1; i >= 0; --i) {
326 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state ->layers[i])); 326 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state ->layers[i]));
327 if (!canvasLayer.get()) { 327 if (!canvasLayer.get()) {
328 return NULL; 328 return NULL;
329 } 329 }
330 canvas->addCanvas(canvasLayer.get()); 330 canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x,
331 state->layers[i].y) );
331 } 332 }
332 333
333 return canvas.detach(); 334 return canvas.detach();
334 } 335 }
335 336
336 //////////////////////////////////////////////////////////////////////////////// 337 ////////////////////////////////////////////////////////////////////////////////
337 338
338 void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { 339 void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
339 SkDELETE(state); 340 SkDELETE(state);
340 } 341 }
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