Index: third_party/WebKit/Source/platform/image-decoders/png/PNGImageDecoder.h |
diff --git a/third_party/WebKit/Source/platform/image-decoders/png/PNGImageDecoder.h b/third_party/WebKit/Source/platform/image-decoders/png/PNGImageDecoder.h |
index 7ce6aa0faf83c7c6d2ece1ce6cc94ea5d07f7427..141540931e38004948f7807d187f25c89d363595 100644 |
--- a/third_party/WebKit/Source/platform/image-decoders/png/PNGImageDecoder.h |
+++ b/third_party/WebKit/Source/platform/image-decoders/png/PNGImageDecoder.h |
@@ -43,26 +43,74 @@ class PLATFORM_EXPORT PNGImageDecoder final : public ImageDecoder { |
size_t offset = 0); |
~PNGImageDecoder() override; |
+ enum class PNGParseQuery { PNGSizeQuery, PNGMetaDataQuery }; |
+ |
// ImageDecoder: |
String filenameExtension() const override { return "png"; } |
+ int repetitionCount() const override; |
+ bool frameIsCompleteAtIndex(size_t) const override; |
+ float frameDurationAtIndex(size_t) const override; |
+ size_t clearCacheExceptFrame(size_t) override; |
+ // Failures are handled differently, based on the image and state of the |
+ // decoder: |
+ // |
+ // 1) When a non-animated PNG, or the first frame of an animated PNG, can't |
scroggo_chromium
2016/11/29 16:30:52
nit: these commas are unnecessary
joostouwerling
2016/12/02 16:08:42
Done.
|
+ // be decoded or parsed, set the decoder to the failed state, because there |
+ // are no frames we can show to the client. Also set the state to failed if |
scroggo_chromium
2016/11/29 16:30:52
For a partial first frame (or partial only frame,
joostouwerling
2016/12/02 16:08:42
Yes, the current behavior is that any failure inva
|
+ // a parse error occurs before any frames were received. |
+ // 2) When a decoding failure occurs for non-first frames, we still want to |
+ // show earlier frames. This means the frame count needs to be adjusted. |
+ // 3) When a parsing failure occurs, the frame count is adjusted to the number |
+ // of successfully parsed frames, since we can still show those. |
+ // |
+ // In cases 2 and 3, we have to prevent parse() from adjusting the frame |
+ // count to pre-failure values by setting |m_failedWithCorrectFrames| to true. |
+ bool setFailed() override; |
// Callbacks from libpng |
void headerAvailable(); |
void rowAvailable(unsigned char* row, unsigned rowIndex, int); |
void complete(); |
+ // Additional methods used for APNG |
+ void setRepetitionCount(size_t); |
+ |
private: |
// ImageDecoder: |
- void decodeSize() override { decode(true); } |
- void decode(size_t) override { decode(false); } |
+ void decodeSize() override { parse(PNGParseQuery::PNGSizeQuery); } |
+ void decode(size_t) override; |
+ size_t decodeFrameCount() override; |
+ void initializeNewFrame(size_t) override; |
+ void clearFrameBuffer(size_t) override; |
- // Decodes the image. If |onlySize| is true, stops decoding after |
- // calculating the image size. If decoding fails but there is no more |
- // data coming, sets the "decode failure" flag. |
- void decode(bool onlySize); |
+ bool initFrameBuffer(size_t); |
+ void parse(PNGParseQuery); |
+ // Used by clearCacheExceptFrame if two frames need to be kept in cache. |
+ size_t clearCacheExceptTwoFrames(size_t, size_t); |
std::unique_ptr<PNGImageReader> m_reader; |
const unsigned m_offset; |
+ size_t m_frameCount; |
+ size_t m_currentFrame; |
+ // m_repetitionCount is set to cAnimationLoopOnce by default, so the |
+ // DeferredImageDecoder takes into account that this may be an animated |
+ // image, but we don't know for sure yet. |
+ int m_repetitionCount; |
+ // This flag is set to true if the color space has been set. This is used to |
+ // prevent setting the color space in each frame, which is unnecessary since |
+ // frames don't have their own color space. |
+ bool m_colorSpaceSet; |
+ bool m_hasAlphaChannel; |
+ bool m_currentBufferSawAlpha; |
+ |
+ // This flag is set to true while PNGImageReader is parsing. This is used by |
+ // setFailed() to determine how to handle a failure. |
+ bool m_isParsing; |
+ // This flag is set to true when a failure has occured, but there are earlier |
+ // frames that can still be shown. In that case, the frame count is lowered. |
+ // This flag prevents from calling parse() again, which could change the frame |
+ // count back to the pre-failure value. |
+ bool m_failedWithCorrectFrames; |
}; |
} // namespace blink |