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Side by Side Diff: third_party/WebKit/Source/platform/image-decoders/png/PNGImageReader.h

Issue 2386453003: WIP: Implement APNG (Closed)
Patch Set: Process feedback on patch 12 Created 4 years, 1 month ago
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1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26
27 #include "platform/image-decoders/SegmentReader.h"
28 #include "platform/image-decoders/png/PNGImageDecoder.h"
29 #include "platform/PlatformExport.h"
30 #include "png.h"
31 #include "wtf/Allocator.h"
32 #include "wtf/PtrUtil.h"
33
34 #ifndef PNGImageReader_h
35 #define PNGImageReader_h
36
37 namespace blink {
38
39 class FastSharedBufferReader;
40
41 class PLATFORM_EXPORT PNGImageReader final {
42 USING_FAST_MALLOC(PNGImageReader);
43 WTF_MAKE_NONCOPYABLE(PNGImageReader);
44
45 public:
46 PNGImageReader(PNGImageDecoder*, size_t initialOffset);
47 ~PNGImageReader();
48
49 struct FrameInfo {
50 // The offset where the frame data of this frame starts.
51 size_t startOffset;
52 // The number of bytes that contain frame data, starting at startOffset.
53 size_t byteLength;
54 size_t duration;
55 IntRect frameRect;
56 uint8_t disposalMethod;
57 uint8_t alphaBlend;
58 };
59
60
61 // This method tries to parse the data stream in the SegmentReader, up to
62 // the point where the PNGParseQuery can be answered.
63 // @return true when the query is fulfilled.
64 // false when:
65 // A) not enough data provided
66 // B) the data processing by libpng fails. In this case, it also
67 // calls setFailed() on m_decoder.
68 bool parse(SegmentReader&, PNGImageDecoder::PNGParseQuery);
69
70 void decode(SegmentReader&, size_t);
71 const FrameInfo& frameInfo(size_t) const;
72
73 // This will return the number of frames that have been detected in the
74 // stream so far. If an incomplete stream is provided, this number is not
75 // final. However, all frame info for the frames up to this number is
76 // available so it can be used by the client if it wants to.
77 size_t frameCount() const;
78
79 // This is a callback for libpng, when it encounters an unknown chunk.
80 void parseAnimationChunk(const char* tag, const void* dataChunk, size_t length );
81
82 // |m_parseCompleted| becomes true when
83 // a) the png is determined to be non-animated, if no acTL chunk is found, or
84 // b) when the IEND chunk is seen for animated pngs.
85 bool parseCompleted() { return m_parseCompleted; };
86
87 // This method is called when a frame with status ImageFrame::FramePartial
88 // gets cleared in PNGImageDecoder.
89 //
90 // For |frameIndex| > 0, no action is necessary, since each decode call will
91 // decode the frame completely from start to end.
92 //
93 // For |frameIndex| == 0, |m_progressiveDecodeOffset| will be set to 0, to
94 // make sure progressive decoding is started from the beginning of the frame.
95 void clearDecodeState(size_t frameIndex);
96
97 png_structp pngPtr() const { return m_png; }
98 png_infop infoPtr() const { return m_info; }
99
100 void setHasAlpha(bool hasAlpha) { m_hasAlpha = hasAlpha; }
101 bool hasAlpha() const { return m_hasAlpha; }
102
103 // This buffer is used for two use cases:
104 // 1) for images encoded with interlacing,
105 // 2) to store the pixel data while decoding non-first frames, so the decoder
scroggo_chromium 2016/11/09 13:42:51 No longer non-first frames - this is frames that d
joostouwerling 2016/11/11 20:22:19 This is removed.
106 // can write all rows at once to the frame buffer, in the frame complete
107 // callback. This prevents partially overwriting the contents of the
108 // previous frame.
109 png_bytep imageBuffer() const { return m_imageBuffer.get(); }
110 void createImageBuffer(int size) { m_imageBuffer = wrapArrayUnique(new png_byt e[size]); }
111 void clearImageBuffer() { m_imageBuffer.reset(); }
112
113 private:
114 png_structp m_png;
115 png_infop m_info;
116 PNGImageDecoder* m_decoder;
117 // This indicates at what offset in the stream the PNG image starts.
118 const size_t m_initialOffset;
119 // This is used to keep track of how many bytes we've read during parsing.
120 size_t m_readOffset;
121
122 // This variable is used to do progressive decoding for the first frame. It
123 // keeps track of how many bytes have been processed so far.
124 size_t m_progressiveDecodeOffset;
125 // The offset where IDAT starts. This is used to re-use the complete set of
126 // info/header chunks when mimicking a png image for a frame.
127 size_t m_idatOffset;
128 bool m_hasAlpha;
129 // This flag is set to true when an fcTL chunk is encountered before the
130 // IDAT chunk(s). In that case, the IDAT data is the first frame. Otherwise,
131 // the IDAT is ignored.
132 bool m_idatIsPartOfAnimation;
133 bool m_isAnimated;
134 bool m_parsedSignature;
135 bool m_parseCompleted;
136
137 std::unique_ptr<png_byte[]> m_interlaceBuffer;
scroggo_chromium 2016/11/09 13:42:51 I think you no longer need this one?
joostouwerling 2016/11/11 20:22:19 In the revisited patch, it is :) But yeah, here it
138
139 Vector<FrameInfo, 1> m_frameInfo;
140 // This is used to temporarily store frame information, until it is pushed to
141 // |m_frameInfo|, when all frame data has been seen in the stream.
142 FrameInfo m_newFrame;
143
144 size_t processData(SegmentReader&, size_t offset, size_t length);
145 bool parseSize(SegmentReader&);
146 void parseFrameInfo(const png_byte* data);
147 void startFrameDecoding(SegmentReader&, size_t);
148 // @return true if the complete frame has been decoded
149 // false otherwise
150 bool progressivelyDecodeFirstFrame(SegmentReader&);
151 void decodeFrame(SegmentReader&, size_t);
152 void endFrameDecoding();
153
154 std::unique_ptr<png_byte[]> m_imageBuffer;
155 };
156
157 };
158
159 #endif
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