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Issue 2386453003: WIP: Implement APNG (Closed)
Patch Set: Fixed feedback on patch 8 Created 4 years, 1 month ago
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1 /*
2 * Copyright (C) 2006 Apple Computer, Inc.
3 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
4 *
5 * Portions are Copyright (C) 2001 mozilla.org
6 *
7 * Other contributors:
8 * Stuart Parmenter <stuart@mozilla.com>
9 *
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
14 *
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 US A
23 *
24 * Alternatively, the contents of this file may be used under the terms
25 * of either the Mozilla Public License Version 1.1, found at
26 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
27 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
28 * (the "GPL"), in which case the provisions of the MPL or the GPL are
29 * applicable instead of those above. If you wish to allow use of your
30 * version of this file only under the terms of one of those two
31 * licenses (the MPL or the GPL) and not to allow others to use your
32 * version of this file under the LGPL, indicate your decision by
33 * deletingthe provisions above and replace them with the notice and
34 * other provisions required by the MPL or the GPL, as the case may be.
35 * If you do not delete the provisions above, a recipient may use your
36 * version of this file under any of the LGPL, the MPL or the GPL.
37 */
38
39 #include "platform/image-decoders/png/PNGImageReader.h"
40
41 #include "platform/image-decoders/png/PNGImageDecoder.h"
42 #include "platform/image-decoders/FastSharedBufferReader.h"
43 #include "png.h"
44 #include "wtf/PtrUtil.h"
45 #include <memory>
46
47 #if !defined(PNG_LIBPNG_VER_MAJOR) || !defined(PNG_LIBPNG_VER_MINOR)
48 #error version error: compile against a versioned libpng.
49 #endif
50 #if USE(QCMSLIB)
51 #include "qcms.h"
52 #endif
53
54 #if PNG_LIBPNG_VER_MAJOR > 1 || (PNG_LIBPNG_VER_MAJOR == 1 && PNG_LIBPNG_VER_MIN OR >= 4)
55 #define JMPBUF(png_ptr) png_jmpbuf(png_ptr)
56 #else
57 #define JMPBUF(png_ptr) png_ptr->jmpbuf
58 #endif
59
60 namespace {
61
62 inline blink::PNGImageDecoder* imageDecoder(png_structp png)
63 {
64 return static_cast<blink::PNGImageDecoder*>(png_get_progressive_ptr(png));
65 }
66
67 void PNGAPI pngHeaderAvailable(png_structp png, png_infop)
68 {
69 imageDecoder(png)->headerAvailable();
70 }
71
72 void PNGAPI pngRowAvailable(png_structp png, png_bytep row,
73 png_uint_32 rowIndex, int state)
74 {
75 imageDecoder(png)->rowAvailable(row, rowIndex, state);
76 }
77
78 void PNGAPI pngComplete(png_structp png, png_infop)
79 {
80 imageDecoder(png)->complete();
81 }
82
83 void PNGAPI pngFailed(png_structp png, png_const_charp err)
84 {
85 longjmp(JMPBUF(png), 1);
86 }
87
88 } // namespace
89
90 namespace blink {
91
92 // This is the callback function for unknown PNG chunks, which is used to
93 // extract the animation chunks.
94 static int readAnimationChunk(png_structp png_ptr, png_unknown_chunkp chunk)
95 {
96 PNGImageReader* reader = (PNGImageReader*) png_get_user_chunk_ptr(png_ptr);
97 reader->parseAnimationChunk((const char*) chunk->name, chunk->data,
98 chunk->size);
99 return 1;
100 }
101
102 PNGImageReader::PNGImageReader(PNGImageDecoder* decoder, size_t initialOffset)
103 : m_decoder(decoder)
104 , m_initialOffset(initialOffset)
105 , m_readOffset(initialOffset)
106 , m_progressiveDecodeOffset(0)
107 , m_idatOffset(0)
108 , m_hasAlpha(false)
109 , m_idatIsPartOfAnimation(false)
110 , m_isAnimated(false)
111 , m_parsedSignature(false)
112 #if USE(QCMSLIB)
113 , m_rowBuffer()
114 #endif
115 {
116 m_png = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, pngFailed, 0);
117 m_info = png_create_info_struct(m_png);
118 png_set_progressive_read_fn(m_png, m_decoder, pngHeaderAvailable,
119 pngRowAvailable, pngComplete);
120
121 // Keep the chunks which are of interest for APNG. We don't need to keep
122 // the fdAT chunks, since they are converted to IDAT's by the frame decoder.
123 png_byte apngChunks[] = {"acTL\0fcTL\0"};
124 png_set_keep_unknown_chunks(m_png, PNG_HANDLE_CHUNK_NEVER, apngChunks, 2);
125 png_set_read_user_chunk_fn(m_png, (png_voidp) this, readAnimationChunk);
126 }
127
128 PNGImageReader::~PNGImageReader()
129 {
130 png_destroy_read_struct(m_png ? &m_png : 0, m_info ? &m_info : 0, 0);
131 ASSERT(!m_png && !m_info);
132 }
133
134 // This method reads from the FastSharedBufferReader, starting at offset,
135 // and returns |length| bytes in the form of a pointer to a const png_byte*.
136 // This function is used to make it easy to access data from the reader in a
137 // png friendly way, and pass it to libpng for decoding.
138 //
139 // Pre-conditions before using this:
140 // - |reader|.size() >= |readOffset| + |length|
141 // - |buffer|.size() >= |length|
142 // - |length| <= |kBufferSize|
143 //
144 // The reason for the last two precondition is that currently the png signature
145 // plus IHDR chunk (8B + 25B = 33B) is the largest chunk that is read using this
146 // method. If the data is not consecutive, it is stored in |buffer|, which must
147 // have the size of (at least) |length|, but there's no need for it to be larger
148 // than |kBufferSize|.
149 static constexpr size_t kBufferSize = 33;
150 const png_byte* readAsConstPngBytep(const FastSharedBufferReader& reader,
151 size_t readOffset, size_t length,
152 char* buffer)
153 {
154 ASSERT(length <= kBufferSize);
155 return reinterpret_cast<const png_byte*>(
156 reader.getConsecutiveData(readOffset, length, buffer));
157 }
158
159 // This is used as a value for the byteLength of a frameInfo struct to
160 // indicate that it is the first frame, and we still need to set byteLength
161 // to the correct value as soon as the parser knows it. 1 is a safe value
162 // since the byteLength field of a frame is at least 12, in the case of an
163 // empty fdAT or IDAT chunk.
164 static constexpr size_t kFirstFrameIndicator = 1;
165
166 void PNGImageReader::decode(SegmentReader& data, size_t index)
167 {
168 if (index >= m_frameInfo.size())
169 return;
170
171 // When decoding by libpng fails in either the non-animated branch or the
172 // animated branch, the decoder needs to be set to the failed state.
173 if (setjmp(JMPBUF(m_png))) {
174 m_decoder->setFailed();
175 return;
176 }
177
178 // For non animated PNGs, resume decoding where we left off in parse(), at
179 // the beginning of the IDAT chunk. Recreating a png struct would either
180 // result in wasted work, by reprocessing all header bytes, or decoding the
181 // wrong data.
182 if (!m_isAnimated) {
183 m_progressiveDecodeOffset += processData(
184 data, m_frameInfo[0].readOffset + m_progressiveDecodeOffset, 0);
185 return;
186 }
187
188 // Progressive decoding is only done if both of the following are true:
189 // - It is the first frame, thus |index| == 0, AND
190 // - The byteLength of the first frame is not yet known, *or* it is known
191 // but we're only partway in a progressive decode, started earlier.
192 bool firstFrameLengthKnown = m_frameInfo[0].byteLength
193 != kFirstFrameIndicator;
194 bool progressiveDecodingAlreadyStarted = m_progressiveDecodeOffset > 0;
195 bool progressiveDecode = (index == 0
196 && (!firstFrameLengthKnown || progressiveDecodingAlreadyStarted));
197
198 // Initialize a new png struct for this frame. For a progressive decode of
199 // the first frame, we only need to do this once.
200 if (!progressiveDecode || !progressiveDecodingAlreadyStarted)
201 startFrameDecoding(data, index);
202
203 bool decodedFrameCompletely;
204 if (progressiveDecode) {
205 decodedFrameCompletely = progressivelyDecodeFirstFrame(data);
206 // If progressive decoding processed all data for this frame, reset
207 // |m_progressiveDecodeOffset|, so |progressiveDecodingAlreadyStarted|
208 // will be false for later calls to decode frame 0.
209 if (decodedFrameCompletely)
210 m_progressiveDecodeOffset = 0;
211 } else {
212 decodeFrame(data, index);
213 // For a non-progressive decode, we already have all the data we are
214 // going to get, so consider the frame complete.
215 decodedFrameCompletely = true;
216 }
217
218 // Send the IEND chunk if the frame is completely decoded, so the complete
219 // callback in |m_decoder| will be called.
220 if (decodedFrameCompletely)
221 endFrameDecoding();
222 }
223
224 void PNGImageReader::startFrameDecoding(SegmentReader& data, size_t index)
225 {
226 // Each frame is processed as if it were a complete, single frame png image.
227 // To accomplish this, destroy the current |m_png| and |m_info| structs and
228 // create new ones. CRC errors are ignored, so fdAT chunks can be processed
229 // as IDATs without recalculating the CRC value.
230 png_destroy_read_struct(m_png ? &m_png : 0, m_info ? &m_info : 0, 0);
231 m_png = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, pngFailed, 0);
232 m_info = png_create_info_struct(m_png);
233 png_set_crc_action(m_png, PNG_CRC_QUIET_USE, PNG_CRC_QUIET_USE);
234 png_set_progressive_read_fn(m_png, m_decoder, pngHeaderAvailable,
235 pngRowAvailable, pngComplete);
236
237 // If the frame is the size of the whole image, we don't need to modify any
238 // data in the IHDR chunk. This means it suffices to re-process all header
239 // data up to the first frame, for mimicking a png image.
240 const IntRect& frameRect = m_frameInfo[index].frameRect;
241 if (frameRect.location() == IntPoint()
242 && frameRect.size() == m_decoder->size()) {
243 processData(data, m_initialOffset, m_idatOffset);
244 return;
245 }
246
247 // Process the IHDR chunk, but change the width and height so it reflects
248 // the frame's width and height. Image Decoder will apply the x,y offset.
249 // This step is omitted if the width and height are equal to the image size,
250 // which is done in the block above.
251 FastSharedBufferReader reader(&data);
252 char readBuffer[kBufferSize];
253
254 // |headerSize| is equal to |kBufferSize|, but adds more semantic insight.
255 constexpr size_t headerSize = 33;
256 png_byte header[headerSize];
257 const png_byte* chunk = readAsConstPngBytep(reader, m_initialOffset,
258 headerSize, readBuffer);
259 memcpy(header, chunk, headerSize);
260
261 // Write the unclipped width and height. Clipping happens in the decoder.
262 png_save_uint_32(header + 16, frameRect.width());
263 png_save_uint_32(header + 20, frameRect.height());
264 png_process_data(m_png, m_info, header, headerSize);
265
266 // Process the rest of the header chunks. Start after the PNG signature and
267 // IHDR chunk, 33B, and process up to the first data chunk. The number of
268 // bytes up to the first data chunk is stored in |m_idatOffset|.
269 processData(data, m_initialOffset + headerSize, m_idatOffset - headerSize);
270 }
271
272 bool PNGImageReader::progressivelyDecodeFirstFrame(SegmentReader& data)
273 {
274 FastSharedBufferReader reader(&data);
275 char readBuffer[8]; // large enough to identify a chunk.
276 size_t offset = m_frameInfo[0].readOffset;
277
278 // Loop while there is enough data to do progressive decoding.
279 while (data.size() >= offset + 8) {
280
281 // At the beginning of each loop, the offset is at the start of a chunk.
282 const png_byte* chunk = readAsConstPngBytep(reader, offset, 8,
283 readBuffer);
284 const png_uint_32 length = png_get_uint_32(chunk);
285
286 // When an fcTL or IEND chunk is encountered, the frame data has ended.
287 // Return true, since all frame data is decoded.
288 if (memcmp(chunk, "fcTL", 4) == 0 || memcmp(chunk, "IEND", 0))
289 return true;
290
291 // If this chunk was already decoded, move on to the next.
292 if (m_progressiveDecodeOffset >= offset + length + 12) {
293 offset += length + 12;
294 continue;
295 }
296
297 // At this point, three scenarios are possible:
298 // 1) Some bytes of this chunk were already decoded in a previous call,
299 // so we need to continue from there.
300 // 2) This is an fdAT chunk, so we need to convert it to an IDAT chunk
301 // before we can decode it.
302 // 3) This is any other chunk, most likely an IDAT chunk.
303 //
304 // In each scenario, we want to decode as much data as possible. In each
305 // one, do the scenario specific work and set |offset| to where decoding
306 // needs to continue. From there, decode until the end of the chunk, if
307 // possible. If the whole chunk is decoded, continue to the next loop.
308 // Otherwise, store how far we've came in |m_progressiveDecodeOffset| an d return
scroggo_chromium 2016/10/31 13:35:12 we've come*
joostouwerling 2016/10/31 18:40:19 Done.
309 // false to indicate to the caller that the frame is partially decoded.
310
311 size_t endOffsetChunk = offset + length + 12;
312
313 // Scenario 1: |m_progressiveDecodeOffset| is ahead of the chunk tag.
314 if (m_progressiveDecodeOffset >= offset + 8) {
315 offset = m_progressiveDecodeOffset;
316
317 // Scenario 2: we need to convert the fdAT to an IDAT chunk. For an
318 // explanation of the numbers, see the comments in decodeFrame().
319 } else if (memcmp(chunk, "fdAT", 4) == 0) {
320 png_byte chunkIDAT[] = {0, 0, 0, 0, 'I', 'D', 'A', 'T'};
321 png_save_uint_32(chunkIDAT, length - 4);
322 png_process_data(m_png, m_info, chunkIDAT, 8);
323 // Skip the sequence number
324 offset += 12;
325
326 // Scenario 3: for any other chunk type, process the first 8 bytes.
327 } else {
328 png_process_data(m_png, m_info, const_cast<png_byte*>(chunk), 8);
329 offset += 8;
330 }
331
332 size_t bytesLeftInChunk = endOffsetChunk - offset;
333 size_t bytesDecoded = processData(data, offset, bytesLeftInChunk);
334 m_progressiveDecodeOffset = offset + bytesDecoded;
335 if (bytesDecoded < bytesLeftInChunk)
336 return false;
337 offset += bytesDecoded;
338 }
339
340 return false;
341 }
342
343 void PNGImageReader::decodeFrame(SegmentReader& data, size_t index)
344 {
345 // From the frame info that was gathered during parsing, it is known at
346 // what offset the frame data starts and how many bytes are in the stream
347 // before the frame ends. Using this, we process all chunks that fall in
348 // this interval. We catch every fdAT chunk and transform it to an IDAT
349 // chunk, so libpng will decode it like a non-animated PNG image.
350 size_t offset = m_frameInfo[index].readOffset;
351 size_t endOffset = offset + m_frameInfo[index].byteLength;
352 char readBuffer[8];
353 FastSharedBufferReader reader(&data);
354
355 while (offset < endOffset) {
356 const png_byte* chunk = readAsConstPngBytep(reader, offset, 8, readBuffe r);
357 const png_uint_32 length = png_get_uint_32(chunk);
358 if (memcmp(chunk + 4, "fdAT", 4) == 0) {
359 // An fdAT chunk is build up as follows:
360 // - |length| (4B)
361 // - fdAT tag (4B)
362 // - sequence number (4B)
363 // - frame data (|length| - 4B)
364 // - CRC (4B)
365 // Thus, to reformat this into an IDAT chunk, we need to:
366 // - write |length| - 4 as the new length, since the sequence number
367 // must be removed.
368 // - change the tag to IDAT.
369 // - omit the sequence number from the data part of the chunk.
370 png_byte chunkIDAT[] = {0, 0, 0, 0, 'I', 'D', 'A', 'T'};
371 png_save_uint_32(chunkIDAT, length - 4);
372 png_process_data(m_png, m_info, chunkIDAT, 8);
373 // The frame data and the CRC span |length| bytes, so skip the
374 // sequence number and process |length| bytes to decode the frame.
375 processData(data, offset + 12, length);
376 } else {
377 png_process_data(m_png, m_info, const_cast<png_byte*>(chunk), 8);
378 processData(data, offset + 8, length + 4);
379 }
380 offset += 12 + length;
381 }
382 }
383
384 void PNGImageReader::endFrameDecoding()
385 {
386 png_byte IEND[12] = {0, 0, 0, 0, 'I', 'E', 'N', 'D', 174, 66, 96, 130};
387 png_process_data(m_png, m_info, IEND, 12);
388 }
389
390 bool PNGImageReader::parse(SegmentReader& data,
391 PNGImageDecoder::PNGParseQuery query)
392 {
393 if (setjmp(JMPBUF(m_png)))
394 return m_decoder->setFailed();
395
396 // If the size has not been parsed, do that first, since it's necessary
397 // for both the Size and MetaData query. If parseSize returns false,
398 // it failed because of a lack of data so we can return false at this point.
399 if (!m_decoder->isDecodedSizeAvailable() && !parseSize(data))
400 return false;
401
402 if (query == PNGImageDecoder::PNGParseQuery::PNGSizeQuery)
403 return m_decoder->isDecodedSizeAvailable();
404
405 // For non animated images (identified by no acTL chunk before the IDAT),
406 // we create one frame. This saves some processing time since we don't need
407 // to go over the stream to find chunks.
408 if (!m_isAnimated) {
409 if (m_frameInfo.isEmpty()) {
410 FrameInfo frame;
411 // This needs to be plus 8 since the first 8 bytes of the IDAT chunk
412 // are already processed in parseSize().
413 frame.readOffset = m_readOffset + 8;
414 frame.frameRect = IntRect(IntPoint(), m_decoder->size());
415 frame.duration = 0;
416 frame.alphaBlend = ImageFrame::AlphaBlendSource::BlendAtopBgcolor;
417 frame.disposalMethod = ImageFrame::DisposalMethod::DisposeNotSpecifi ed;
418 m_frameInfo.append(frame);
419 m_decoder->setMetaDataDecoded();
420 }
421 return true;
422 }
423
424 FastSharedBufferReader reader(&data);
425 char readBuffer[kBufferSize];
426
427 // At this point, the query is FrameMetaDataQuery. Loop over the data and
428 // register all frames we can find. A frame is registered on the next fcTL
429 // chunk or when the IEND chunk is found. This ensures that only complete
430 // frames are reported, unless there is an error in the stream.
431 while (reader.size() >= m_readOffset + 8) {
432 const png_byte* chunk = readAsConstPngBytep(reader, m_readOffset, 8,
433 readBuffer);
434 const size_t length = png_get_uint_32(chunk);
435 const bool isFCTLChunk = memcmp(chunk + 4, "fcTL", 4) == 0;
436 const bool isIENDChunk = memcmp(chunk + 4, "IEND", 4) == 0;
437
438 // When we find an IDAT chunk (when the IDAT is part of the animation),
439 // or an fdAT chunk, and the readOffset field of the newFrame is 0,
440 // we have found the beginning of a new block of frame data.
441 const bool isFrameData = memcmp(chunk + 4, "fdAT", 4) == 0
442 || (memcmp(chunk + 4, "IDAT", 4) == 0 && m_idatIsPartOfAnimation);
443 if (m_newFrame.readOffset == 0 && isFrameData) {
444 m_newFrame.readOffset = m_readOffset;
445
446 // When the |frameInfo| vector is empty, the first frame needs to be
447 // reported as soon as possible, even before all frame data is in
448 // |data|, so the first frame can be decoded progressively.
449 if (m_frameInfo.isEmpty()) {
450 m_newFrame.byteLength = kFirstFrameIndicator;
451 m_frameInfo.append(m_newFrame);
452 }
453
454 // An fcTL or IEND marks the end of the previous frame. Thus, the
455 // FrameInfo data in m_newFrame is submitted to the m_frameInfo vector.
456 //
457 // Furthermore, an fcTL chunk indicates a new frame is coming,
458 // so the m_newFrame variable is prepared accordingly by setting the
459 // readOffset field to 0, which indicates that the frame control info
460 // is available but that we haven't seen any frame data yet.
461 } else if (isFCTLChunk || isIENDChunk) {
462 if (m_newFrame.readOffset != 0) {
463 m_newFrame.byteLength = m_readOffset - m_newFrame.readOffset;
464 if (m_frameInfo[0].byteLength == kFirstFrameIndicator)
465 m_frameInfo[0].byteLength = m_newFrame.byteLength;
466 else
467 m_frameInfo.append(m_newFrame);
468
469 m_newFrame.readOffset = 0;
470 }
471
472 if (reader.size() < m_readOffset + 12 + length)
473 return false;
474
475 if (isIENDChunk) {
476 // Let the decoder know we've parsed all data, so it does not
477 // need to query again.
478 m_decoder->setMetaDataDecoded();
479 return true;
480 }
481
482 // At this point, we're dealing with an fcTL chunk, since the above
483 // statement already returns on IEND chunks.
484
485 // If the fcTL chunk is not 26 bytes long, we can't process it.
486 if (length != 26)
487 return m_decoder->setFailed();
488
489 chunk = readAsConstPngBytep(reader, m_readOffset + 8, length,
490 readBuffer);
491 parseFrameInfo(chunk);
492
493 }
494 m_readOffset += 12 + length;
495 }
496 return false;
497 }
498
499 // If |length| == 0, read until the stream ends.
500 // @return: number of bytes processed.
501 size_t PNGImageReader::processData(SegmentReader& data, size_t offset,
502 size_t length)
503 {
504 const char* segment;
505 size_t totalProcessedBytes = 0;
506 while (size_t segmentLength = data.getSomeData(segment, offset)) {
507 if (length > 0 && segmentLength + totalProcessedBytes > length)
508 segmentLength = length - totalProcessedBytes;
509 png_process_data(m_png, m_info,
510 reinterpret_cast<png_byte*>(const_cast<char*>(segment)) ,
511 segmentLength);
512 offset += segmentLength;
513 totalProcessedBytes += segmentLength;
514 if (totalProcessedBytes == length)
515 return length;
516 }
517 return totalProcessedBytes;
518 }
519
520 // This methods reads through the stream until it has parsed the image size.
521 // @return true when it succeeds in parsing the size.
522 // false when:
523 // A) not enough data is provided
524 // B) decoding by libpng fails. In the this case, it will also call
525 // setFailed on m_decoder.
526 bool PNGImageReader::parseSize(SegmentReader &data)
527 {
528 FastSharedBufferReader reader(&data);
529 char readBuffer[kBufferSize];
530
531 // Process the PNG signature and the IHDR with libpng, such that this code
532 // does not need to be bothered with parsing the contents. This also enables
533 // the reader to use the existing headerAvailable callback in the decoder.
534 //
535 // When we already have decoded the signature, we don't need to do it again.
536 // By setting a flag for this we allow for byte by byte parsing.
537 if (!m_parsedSignature) {
538 if (reader.size() < m_readOffset + 8)
539 return false;
540 const png_byte* chunk = readAsConstPngBytep(reader, m_readOffset, 8,
541 readBuffer);
542 png_process_data(m_png, m_info, const_cast<png_byte*>(chunk), 8);
543 m_readOffset += 8;
544 m_parsedSignature = true;
545 // Initialize the newFrame by setting the readOffset to 0.
546 m_newFrame.readOffset = 0;
547 }
548
549 // This loop peeks at the chunk tag until the IDAT chunk is found. When
550 // a different tag is encountered, pass it on to libpng for general parsing.
551 // We can peek at chunks by looking at the first 8 bytes, which contain the
552 // length and the chunk tag.
553 //
554 // When an fcTL (frame control) is encountered before the IDAT, the frame
555 // data in the IDAT chunk is part of the animation. This case is flagged
556 // and the frame info is stored by parsing the fcTL chunk.
557 while (reader.size() >= m_readOffset + 8) {
558 const png_byte* chunk = readAsConstPngBytep(reader, m_readOffset, 8,
559 readBuffer);
560 const png_uint_32 length = png_get_uint_32(chunk);
561
562 // If we encounter the IDAT chunk, we're done with the png header
563 // chunks. Indicate this to libpng by sending the beginning of the IDAT
564 // chunk, which will trigger libpng to call the headerAvailable
565 // callback on m_decoder. This provides the size to the decoder.
566 if (memcmp(chunk + 4, "IDAT", 4) == 0) {
567 m_idatOffset = m_readOffset;
568 png_process_data(m_png, m_info, const_cast<png_byte*>(chunk), 8);
569 return true;
570 }
571
572 // Consider the PNG image animated if an acTL chunk of the correct
573 // length is present. Parsing the acTL content is done by
574 // parseAnimationControl, called by libpng's png_process_data.
575 if (memcmp(chunk + 4, "acTL", 4) == 0 && length == 8)
576 m_isAnimated = true;
577
578 // We don't need to check for |length| here, because the decoder will
579 // fail later on for invalid fcTL chunks.
580 if (memcmp(chunk + 4, "fcTL", 4) == 0)
581 m_idatIsPartOfAnimation = true;
582
583 // 12 is the length, tag and crc part of the chunk, which are all 4B.
584 if (reader.size() < m_readOffset + length + 12)
585 break;
586
587 png_process_data(m_png, m_info, const_cast<png_byte*>(chunk), 8);
588 processData(data, m_readOffset + 8, length + 4);
589 m_readOffset += length + 12;
590 }
591
592 // If we end up here, not enough data was available for the IDAT chunk
593 // So libpng would not have called headerAvailable yet.
594 return false;
595 }
596
597
598 void PNGImageReader::parseAnimationChunk(const char tag[], const void* data_chun k, size_t length)
599 {
600 const png_byte* data = static_cast<const png_byte*>(data_chunk);
601
602 // The number of frames as indicated in the animation control chunk (acTL)
603 // is ignored, and the number of frames that are actually present is used.
604 // For now, when the number of indicated frames is different from the
605 // number of supplied frames, the number of supplied frames is what is
606 // provided to the decoder. Therefore, it does not add any benefit of
607 // looking at the value of the indicated framecount. A note here is that
608 // there may be optimisations available, for example, prescaling vectors.
609 if (strcmp(tag, "acTL") == 0 && length == 8) {
610 png_uint_32 repetitionCount = png_get_uint_32(data + 4);
611 m_decoder->setRepetitionCount(repetitionCount);
612
613 // For fcTL, decoding fails if it does not have the correct length. It is
614 // impossible to make a guess about the frame if not all data is available.
615 // Use longjmp to get back to parse(), which is necessary since this method
616 // is called by a libpng callback.
617 } else if (strcmp(tag, "fcTL") == 0) {
618 if (length != 26)
619 longjmp(JMPBUF(m_png), 1);
620 parseFrameInfo(data);
621 }
622
623 }
624
625 size_t PNGImageReader::frameCount() const
626 {
627 return m_frameInfo.size();
628 }
629
630 const PNGImageReader::FrameInfo& PNGImageReader::frameInfo(size_t index) const
631 {
632 ASSERT(index < m_frameInfo.size());
633 return m_frameInfo[index];
634 }
635
636 // Extract the frame control info and store it in m_newFrame. The length check
637 // on the data chunk has been done in parseAnimationChunk.
638 // The fcTL specification used can be found at:
639 // https://wiki.mozilla.org/APNG_Specification#.60fcTL.60:_The_Frame_Control_Chu nk
640 void PNGImageReader::parseFrameInfo(const png_byte* data)
641 {
642 png_uint_32 width, height, xOffset, yOffset;
643 png_uint_16 delayNumerator, delayDenominator;
644 width = png_get_uint_32(data + 4);
645 height = png_get_uint_32(data + 8);
646 xOffset = png_get_uint_32(data + 12);
647 yOffset = png_get_uint_32(data + 16);
648 delayNumerator = png_get_uint_16(data + 20);
649 delayDenominator = png_get_uint_16(data + 22);
650
651 m_newFrame.duration = (delayDenominator == 0) ? delayNumerator * 10
652 : delayNumerator * 1000 / delayDenominator;
653 m_newFrame.frameRect = IntRect(xOffset, yOffset, width, height);
654 m_newFrame.disposalMethod = data[24];
655 m_newFrame.alphaBlend = data[25];
656
657 }
658
659 }; // namespace blink
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