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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScriptRunIterator_h | 5 #ifndef ScriptRunIterator_h |
6 #define ScriptRunIterator_h | 6 #define ScriptRunIterator_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
10 #include "wtf/Deque.h" | 10 #include "wtf/Deque.h" |
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62 | 62 |
63 UChar32 m_aheadCharacter; | 63 UChar32 m_aheadCharacter; |
64 size_t m_aheadPos; | 64 size_t m_aheadPos; |
65 | 65 |
66 UScriptCode m_commonPreferred; | 66 UScriptCode m_commonPreferred; |
67 | 67 |
68 const ScriptData* m_scriptData; | 68 const ScriptData* m_scriptData; |
69 }; | 69 }; |
70 | 70 |
71 // ScriptData is a wrapper which returns a set of scripts for a particular | 71 // ScriptData is a wrapper which returns a set of scripts for a particular |
72 // character retrieved from the character's primary script and script extensions
, | 72 // character retrieved from the character's primary script and script |
73 // as per ICU / Unicode data. ScriptData maintains a certain priority order of | 73 // extensions, as per ICU / Unicode data. ScriptData maintains a certain |
74 // the returned values, which are essential for mergeSets method to work | 74 // priority order of the returned values, which are essential for mergeSets |
75 // correctly. | 75 // method to work correctly. |
76 class PLATFORM_EXPORT ScriptData { | 76 class PLATFORM_EXPORT ScriptData { |
77 USING_FAST_MALLOC(ScriptData); | 77 USING_FAST_MALLOC(ScriptData); |
78 WTF_MAKE_NONCOPYABLE(ScriptData); | 78 WTF_MAKE_NONCOPYABLE(ScriptData); |
79 | 79 |
80 protected: | 80 protected: |
81 ScriptData() = default; | 81 ScriptData() = default; |
82 | 82 |
83 public: | 83 public: |
84 virtual ~ScriptData(); | 84 virtual ~ScriptData(); |
85 | 85 |
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107 | 107 |
108 void getScripts(UChar32, Vector<UScriptCode>& dst) const override; | 108 void getScripts(UChar32, Vector<UScriptCode>& dst) const override; |
109 | 109 |
110 UChar32 getPairedBracket(UChar32) const override; | 110 UChar32 getPairedBracket(UChar32) const override; |
111 | 111 |
112 PairedBracketType getPairedBracketType(UChar32) const override; | 112 PairedBracketType getPairedBracketType(UChar32) const override; |
113 }; | 113 }; |
114 } // namespace blink | 114 } // namespace blink |
115 | 115 |
116 #endif | 116 #endif |
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