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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ScriptRunIterator_h | 5 #ifndef ScriptRunIterator_h |
| 6 #define ScriptRunIterator_h | 6 #define ScriptRunIterator_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
| 10 #include "wtf/Deque.h" | 10 #include "wtf/Deque.h" |
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| 62 | 62 |
| 63 UChar32 m_aheadCharacter; | 63 UChar32 m_aheadCharacter; |
| 64 size_t m_aheadPos; | 64 size_t m_aheadPos; |
| 65 | 65 |
| 66 UScriptCode m_commonPreferred; | 66 UScriptCode m_commonPreferred; |
| 67 | 67 |
| 68 const ScriptData* m_scriptData; | 68 const ScriptData* m_scriptData; |
| 69 }; | 69 }; |
| 70 | 70 |
| 71 // ScriptData is a wrapper which returns a set of scripts for a particular | 71 // ScriptData is a wrapper which returns a set of scripts for a particular |
| 72 // character retrieved from the character's primary script and script extensions
, | 72 // character retrieved from the character's primary script and script |
| 73 // as per ICU / Unicode data. ScriptData maintains a certain priority order of | 73 // extensions, as per ICU / Unicode data. ScriptData maintains a certain |
| 74 // the returned values, which are essential for mergeSets method to work | 74 // priority order of the returned values, which are essential for mergeSets |
| 75 // correctly. | 75 // method to work correctly. |
| 76 class PLATFORM_EXPORT ScriptData { | 76 class PLATFORM_EXPORT ScriptData { |
| 77 USING_FAST_MALLOC(ScriptData); | 77 USING_FAST_MALLOC(ScriptData); |
| 78 WTF_MAKE_NONCOPYABLE(ScriptData); | 78 WTF_MAKE_NONCOPYABLE(ScriptData); |
| 79 | 79 |
| 80 protected: | 80 protected: |
| 81 ScriptData() = default; | 81 ScriptData() = default; |
| 82 | 82 |
| 83 public: | 83 public: |
| 84 virtual ~ScriptData(); | 84 virtual ~ScriptData(); |
| 85 | 85 |
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| 107 | 107 |
| 108 void getScripts(UChar32, Vector<UScriptCode>& dst) const override; | 108 void getScripts(UChar32, Vector<UScriptCode>& dst) const override; |
| 109 | 109 |
| 110 UChar32 getPairedBracket(UChar32) const override; | 110 UChar32 getPairedBracket(UChar32) const override; |
| 111 | 111 |
| 112 PairedBracketType getPairedBracketType(UChar32) const override; | 112 PairedBracketType getPairedBracketType(UChar32) const override; |
| 113 }; | 113 }; |
| 114 } // namespace blink | 114 } // namespace blink |
| 115 | 115 |
| 116 #endif | 116 #endif |
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