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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.idl

Issue 2386303002: Expose BaseAudioContext prototype (Closed)
Patch Set: Removes old context property test Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // See https://webaudio.github.io/web-audio-api/#BaseAudioContext 5 // See https://webaudio.github.io/web-audio-api/#BaseAudioContext
6 enum AudioContextState { 6 enum AudioContextState {
7 "suspended", 7 "suspended",
8 "running", 8 "running",
9 "closed" 9 "closed"
10 }; 10 };
11 11
12 [ 12 [
13 ActiveScriptWrappable, 13 ActiveScriptWrappable,
14 DependentLifetime, 14 DependentLifetime,
15 NoInterfaceObject,
16 ] interface BaseAudioContext : EventTarget { 15 ] interface BaseAudioContext : EventTarget {
17 // All rendered audio ultimately connects to destination, which represents t he audio hardware. 16 // All rendered audio ultimately connects to destination, which represents t he audio hardware.
18 readonly attribute AudioDestinationNode destination; 17 readonly attribute AudioDestinationNode destination;
19 18
20 // All scheduled times are relative to this time in seconds. 19 // All scheduled times are relative to this time in seconds.
21 readonly attribute double currentTime; 20 readonly attribute double currentTime;
22 21
23 // All AudioNodes in the context run at this sample-rate (sample-frames per second). 22 // All AudioNodes in the context run at this sample-rate (sample-frames per second).
24 readonly attribute float sampleRate; 23 readonly attribute float sampleRate;
25 24
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61 [MeasureAs=AudioContextResume, CallWith=ScriptState, ImplementedAs=resumeCon text] Promise<void> resume(); 60 [MeasureAs=AudioContextResume, CallWith=ScriptState, ImplementedAs=resumeCon text] Promise<void> resume();
62 61
63 // TODO(rtoy): These really belong to the AudioContext, but we need them 62 // TODO(rtoy): These really belong to the AudioContext, but we need them
64 // here so we can use an offline audio context to test these. 63 // here so we can use an offline audio context to test these.
65 [RaisesException, MeasureAs=AudioContextCreateMediaElementSource] MediaEleme ntAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement); 64 [RaisesException, MeasureAs=AudioContextCreateMediaElementSource] MediaEleme ntAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement);
66 [RaisesException, MeasureAs=AudioContextCreateMediaStreamSource] MediaStream AudioSourceNode createMediaStreamSource(MediaStream mediaStream); 65 [RaisesException, MeasureAs=AudioContextCreateMediaStreamSource] MediaStream AudioSourceNode createMediaStreamSource(MediaStream mediaStream);
67 [RaisesException, MeasureAs=AudioContextCreateMediaStreamDestination] MediaS treamAudioDestinationNode createMediaStreamDestination(); 66 [RaisesException, MeasureAs=AudioContextCreateMediaStreamDestination] MediaS treamAudioDestinationNode createMediaStreamDestination();
68 67
69 attribute EventHandler onstatechange; 68 attribute EventHandler onstatechange;
70 }; 69 };
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