Index: core/fxge/dib/fx_dib_transform.cpp |
diff --git a/core/fxge/dib/fx_dib_transform.cpp b/core/fxge/dib/fx_dib_transform.cpp |
index a559fee55d3c9d7223bd7d452bbfe517267083bc..559c6e2a3849d90b6a16b7632dc25cdc570f8470 100644 |
--- a/core/fxge/dib/fx_dib_transform.cpp |
+++ b/core/fxge/dib/fx_dib_transform.cpp |
@@ -7,6 +7,7 @@ |
#include "core/fxge/dib/dib_int.h" |
#include "core/fxge/fx_dib.h" |
+#include "third_party/base/ptr_util.h" |
namespace { |
@@ -363,8 +364,8 @@ FX_BOOL CFX_ImageTransformer::Start() { |
result_clip.Offset(-result_rect.left, -result_rect.top); |
result_clip = FXDIB_SwapClipBox(result_clip, dest_width, dest_height, |
m_pMatrix->c > 0, m_pMatrix->b < 0); |
- m_Stretcher = WrapUnique(new CFX_ImageStretcher( |
- &m_Storer, m_pSrc, dest_height, dest_width, result_clip, m_Flags)); |
+ m_Stretcher = pdfium::MakeUnique<CFX_ImageStretcher>( |
+ &m_Storer, m_pSrc, dest_height, dest_width, result_clip, m_Flags); |
m_Stretcher->Start(); |
m_Status = 1; |
return TRUE; |
@@ -376,8 +377,8 @@ FX_BOOL CFX_ImageTransformer::Start() { |
int dest_height = m_pMatrix->d > 0 ? (int)-FXSYS_ceil(m_pMatrix->d) |
: (int)-FXSYS_floor(m_pMatrix->d); |
result_clip.Offset(-result_rect.left, -result_rect.top); |
- m_Stretcher = WrapUnique(new CFX_ImageStretcher( |
- &m_Storer, m_pSrc, dest_width, dest_height, result_clip, m_Flags)); |
+ m_Stretcher = pdfium::MakeUnique<CFX_ImageStretcher>( |
+ &m_Storer, m_pSrc, dest_width, dest_height, result_clip, m_Flags); |
m_Stretcher->Start(); |
m_Status = 2; |
return TRUE; |
@@ -395,9 +396,8 @@ FX_BOOL CFX_ImageTransformer::Start() { |
clip_rect_f.Transform(&m_dest2stretch); |
m_StretchClip = clip_rect_f.GetOuterRect(); |
m_StretchClip.Intersect(0, 0, stretch_width, stretch_height); |
- m_Stretcher = WrapUnique(new CFX_ImageStretcher(&m_Storer, m_pSrc, |
- stretch_width, stretch_height, |
- m_StretchClip, m_Flags)); |
+ m_Stretcher = pdfium::MakeUnique<CFX_ImageStretcher>( |
+ &m_Storer, m_pSrc, stretch_width, stretch_height, m_StretchClip, m_Flags); |
m_Stretcher->Start(); |
m_Status = 3; |
return TRUE; |