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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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135 v8::Local<v8::Value> mainWorldDetail = | 135 v8::Local<v8::Value> mainWorldDetail = |
136 privateDetail.getFromMainWorld(scriptState, event); | 136 privateDetail.getFromMainWorld(scriptState, event); |
137 if (!mainWorldDetail.IsEmpty()) { | 137 if (!mainWorldDetail.IsEmpty()) { |
138 event->setSerializedDetail( | 138 event->setSerializedDetail( |
139 SerializedScriptValue::serializeAndSwallowExceptions( | 139 SerializedScriptValue::serializeAndSwallowExceptions( |
140 info.GetIsolate(), mainWorldDetail)); | 140 info.GetIsolate(), mainWorldDetail)); |
141 detail = event->serializedDetail()->deserialize(); | 141 detail = event->serializedDetail()->deserialize(); |
142 } | 142 } |
143 } | 143 } |
144 | 144 |
145 // |detail| should be null when it is an empty handle because its default valu
e is null. | 145 // |detail| should be null when it is an empty handle because its default |
| 146 // value is null. |
146 if (detail.IsEmpty()) | 147 if (detail.IsEmpty()) |
147 detail = v8::Null(info.GetIsolate()); | 148 detail = v8::Null(info.GetIsolate()); |
148 privateDetail.set(scriptState->context(), info.Holder(), detail); | 149 privateDetail.set(scriptState->context(), info.Holder(), detail); |
149 v8SetReturnValue(info, detail); | 150 v8SetReturnValue(info, detail); |
150 } | 151 } |
151 | 152 |
152 } // namespace blink | 153 } // namespace blink |
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