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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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401 GLsizei bufsize, | 401 GLsizei bufsize, |
402 GLsizei* length, | 402 GLsizei* length, |
403 GLint* size, | 403 GLint* size, |
404 GLenum* type, | 404 GLenum* type, |
405 char* name); | 405 char* name); |
406 typedef void(GL_BINDING_CALL* glGetActiveUniformBlockivProc)( | 406 typedef void(GL_BINDING_CALL* glGetActiveUniformBlockivProc)( |
407 GLuint program, | 407 GLuint program, |
408 GLuint uniformBlockIndex, | 408 GLuint uniformBlockIndex, |
409 GLenum pname, | 409 GLenum pname, |
410 GLint* params); | 410 GLint* params); |
| 411 typedef void(GL_BINDING_CALL* glGetActiveUniformBlockivRobustANGLEProc)( |
| 412 GLuint program, |
| 413 GLuint uniformBlockIndex, |
| 414 GLenum pname, |
| 415 GLsizei bufSize, |
| 416 GLsizei* length, |
| 417 GLint* params); |
411 typedef void(GL_BINDING_CALL* glGetActiveUniformBlockNameProc)( | 418 typedef void(GL_BINDING_CALL* glGetActiveUniformBlockNameProc)( |
412 GLuint program, | 419 GLuint program, |
413 GLuint uniformBlockIndex, | 420 GLuint uniformBlockIndex, |
414 GLsizei bufSize, | 421 GLsizei bufSize, |
415 GLsizei* length, | 422 GLsizei* length, |
416 char* uniformBlockName); | 423 char* uniformBlockName); |
417 typedef void(GL_BINDING_CALL* glGetActiveUniformsivProc)( | 424 typedef void(GL_BINDING_CALL* glGetActiveUniformsivProc)( |
418 GLuint program, | 425 GLuint program, |
419 GLsizei uniformCount, | 426 GLsizei uniformCount, |
420 const GLuint* uniformIndices, | 427 const GLuint* uniformIndices, |
421 GLenum pname, | 428 GLenum pname, |
422 GLint* params); | 429 GLint* params); |
423 typedef void(GL_BINDING_CALL* glGetAttachedShadersProc)(GLuint program, | 430 typedef void(GL_BINDING_CALL* glGetAttachedShadersProc)(GLuint program, |
424 GLsizei maxcount, | 431 GLsizei maxcount, |
425 GLsizei* count, | 432 GLsizei* count, |
426 GLuint* shaders); | 433 GLuint* shaders); |
427 typedef GLint(GL_BINDING_CALL* glGetAttribLocationProc)(GLuint program, | 434 typedef GLint(GL_BINDING_CALL* glGetAttribLocationProc)(GLuint program, |
428 const char* name); | 435 const char* name); |
| 436 typedef void(GL_BINDING_CALL* glGetBooleani_vRobustANGLEProc)(GLenum target, |
| 437 GLuint index, |
| 438 GLsizei bufSize, |
| 439 GLsizei* length, |
| 440 GLboolean* data); |
429 typedef void(GL_BINDING_CALL* glGetBooleanvProc)(GLenum pname, | 441 typedef void(GL_BINDING_CALL* glGetBooleanvProc)(GLenum pname, |
430 GLboolean* params); | 442 GLboolean* params); |
| 443 typedef void(GL_BINDING_CALL* glGetBooleanvRobustANGLEProc)(GLenum pname, |
| 444 GLsizei bufSize, |
| 445 GLsizei* length, |
| 446 GLboolean* data); |
| 447 typedef void(GL_BINDING_CALL* glGetBufferParameteri64vRobustANGLEProc)( |
| 448 GLenum target, |
| 449 GLenum pname, |
| 450 GLsizei bufSize, |
| 451 GLsizei* length, |
| 452 GLint64* params); |
431 typedef void(GL_BINDING_CALL* glGetBufferParameterivProc)(GLenum target, | 453 typedef void(GL_BINDING_CALL* glGetBufferParameterivProc)(GLenum target, |
432 GLenum pname, | 454 GLenum pname, |
433 GLint* params); | 455 GLint* params); |
| 456 typedef void(GL_BINDING_CALL* glGetBufferParameterivRobustANGLEProc)( |
| 457 GLenum target, |
| 458 GLenum pname, |
| 459 GLsizei bufSize, |
| 460 GLsizei* length, |
| 461 GLint* params); |
| 462 typedef void(GL_BINDING_CALL* glGetBufferPointervRobustANGLEProc)( |
| 463 GLenum target, |
| 464 GLenum pname, |
| 465 GLsizei bufSize, |
| 466 GLsizei* length, |
| 467 void** params); |
434 typedef GLenum(GL_BINDING_CALL* glGetErrorProc)(void); | 468 typedef GLenum(GL_BINDING_CALL* glGetErrorProc)(void); |
435 typedef void(GL_BINDING_CALL* glGetFenceivNVProc)(GLuint fence, | 469 typedef void(GL_BINDING_CALL* glGetFenceivNVProc)(GLuint fence, |
436 GLenum pname, | 470 GLenum pname, |
437 GLint* params); | 471 GLint* params); |
438 typedef void(GL_BINDING_CALL* glGetFloatvProc)(GLenum pname, GLfloat* params); | 472 typedef void(GL_BINDING_CALL* glGetFloatvProc)(GLenum pname, GLfloat* params); |
| 473 typedef void(GL_BINDING_CALL* glGetFloatvRobustANGLEProc)(GLenum pname, |
| 474 GLsizei bufSize, |
| 475 GLsizei* length, |
| 476 GLfloat* data); |
439 typedef GLint(GL_BINDING_CALL* glGetFragDataIndexProc)(GLuint program, | 477 typedef GLint(GL_BINDING_CALL* glGetFragDataIndexProc)(GLuint program, |
440 const char* name); | 478 const char* name); |
441 typedef GLint(GL_BINDING_CALL* glGetFragDataLocationProc)(GLuint program, | 479 typedef GLint(GL_BINDING_CALL* glGetFragDataLocationProc)(GLuint program, |
442 const char* name); | 480 const char* name); |
443 typedef void(GL_BINDING_CALL* glGetFramebufferAttachmentParameterivEXTProc)( | 481 typedef void(GL_BINDING_CALL* glGetFramebufferAttachmentParameterivEXTProc)( |
444 GLenum target, | 482 GLenum target, |
445 GLenum attachment, | 483 GLenum attachment, |
446 GLenum pname, | 484 GLenum pname, |
447 GLint* params); | 485 GLint* params); |
| 486 typedef void( |
| 487 GL_BINDING_CALL* glGetFramebufferAttachmentParameterivRobustANGLEProc)( |
| 488 GLenum target, |
| 489 GLenum attachment, |
| 490 GLenum pname, |
| 491 GLsizei bufSize, |
| 492 GLsizei* length, |
| 493 GLint* params); |
| 494 typedef void(GL_BINDING_CALL* glGetFramebufferParameterivRobustANGLEProc)( |
| 495 GLenum target, |
| 496 GLenum pname, |
| 497 GLsizei bufSize, |
| 498 GLsizei* length, |
| 499 GLint* params); |
448 typedef GLenum(GL_BINDING_CALL* glGetGraphicsResetStatusARBProc)(void); | 500 typedef GLenum(GL_BINDING_CALL* glGetGraphicsResetStatusARBProc)(void); |
449 typedef void(GL_BINDING_CALL* glGetInteger64i_vProc)(GLenum target, | 501 typedef void(GL_BINDING_CALL* glGetInteger64i_vProc)(GLenum target, |
450 GLuint index, | 502 GLuint index, |
451 GLint64* data); | 503 GLint64* data); |
| 504 typedef void(GL_BINDING_CALL* glGetInteger64i_vRobustANGLEProc)(GLenum target, |
| 505 GLuint index, |
| 506 GLsizei bufSize, |
| 507 GLsizei* length, |
| 508 GLint64* data); |
452 typedef void(GL_BINDING_CALL* glGetInteger64vProc)(GLenum pname, | 509 typedef void(GL_BINDING_CALL* glGetInteger64vProc)(GLenum pname, |
453 GLint64* params); | 510 GLint64* params); |
| 511 typedef void(GL_BINDING_CALL* glGetInteger64vRobustANGLEProc)(GLenum pname, |
| 512 GLsizei bufSize, |
| 513 GLsizei* length, |
| 514 GLint64* data); |
454 typedef void(GL_BINDING_CALL* glGetIntegeri_vProc)(GLenum target, | 515 typedef void(GL_BINDING_CALL* glGetIntegeri_vProc)(GLenum target, |
455 GLuint index, | 516 GLuint index, |
456 GLint* data); | 517 GLint* data); |
| 518 typedef void(GL_BINDING_CALL* glGetIntegeri_vRobustANGLEProc)(GLenum target, |
| 519 GLuint index, |
| 520 GLsizei bufSize, |
| 521 GLsizei* length, |
| 522 GLint* data); |
457 typedef void(GL_BINDING_CALL* glGetIntegervProc)(GLenum pname, GLint* params); | 523 typedef void(GL_BINDING_CALL* glGetIntegervProc)(GLenum pname, GLint* params); |
| 524 typedef void(GL_BINDING_CALL* glGetIntegervRobustANGLEProc)(GLenum pname, |
| 525 GLsizei bufSize, |
| 526 GLsizei* length, |
| 527 GLint* data); |
458 typedef void(GL_BINDING_CALL* glGetInternalformativProc)(GLenum target, | 528 typedef void(GL_BINDING_CALL* glGetInternalformativProc)(GLenum target, |
459 GLenum internalformat, | 529 GLenum internalformat, |
460 GLenum pname, | 530 GLenum pname, |
461 GLsizei bufSize, | 531 GLsizei bufSize, |
462 GLint* params); | 532 GLint* params); |
| 533 typedef void(GL_BINDING_CALL* glGetMultisamplefvRobustANGLEProc)( |
| 534 GLenum pname, |
| 535 GLuint index, |
| 536 GLsizei bufSize, |
| 537 GLsizei* length, |
| 538 GLfloat* val); |
| 539 typedef void(GL_BINDING_CALL* glGetnUniformfvRobustANGLEProc)(GLuint program, |
| 540 GLint location, |
| 541 GLsizei bufSize, |
| 542 GLsizei* length, |
| 543 GLfloat* params); |
| 544 typedef void(GL_BINDING_CALL* glGetnUniformivRobustANGLEProc)(GLuint program, |
| 545 GLint location, |
| 546 GLsizei bufSize, |
| 547 GLsizei* length, |
| 548 GLint* params); |
| 549 typedef void(GL_BINDING_CALL* glGetnUniformuivRobustANGLEProc)(GLuint program, |
| 550 GLint location, |
| 551 GLsizei bufSize, |
| 552 GLsizei* length, |
| 553 GLuint* params); |
| 554 typedef void(GL_BINDING_CALL* glGetPointervRobustANGLERobustANGLEProc)( |
| 555 GLenum pname, |
| 556 GLsizei bufSize, |
| 557 GLsizei* length, |
| 558 void** params); |
463 typedef void(GL_BINDING_CALL* glGetProgramBinaryProc)(GLuint program, | 559 typedef void(GL_BINDING_CALL* glGetProgramBinaryProc)(GLuint program, |
464 GLsizei bufSize, | 560 GLsizei bufSize, |
465 GLsizei* length, | 561 GLsizei* length, |
466 GLenum* binaryFormat, | 562 GLenum* binaryFormat, |
467 GLvoid* binary); | 563 GLvoid* binary); |
468 typedef void(GL_BINDING_CALL* glGetProgramInfoLogProc)(GLuint program, | 564 typedef void(GL_BINDING_CALL* glGetProgramInfoLogProc)(GLuint program, |
469 GLsizei bufsize, | 565 GLsizei bufsize, |
470 GLsizei* length, | 566 GLsizei* length, |
471 char* infolog); | 567 char* infolog); |
472 typedef void(GL_BINDING_CALL* glGetProgramInterfaceivProc)( | 568 typedef void(GL_BINDING_CALL* glGetProgramInterfaceivProc)( |
473 GLuint program, | 569 GLuint program, |
474 GLenum programInterface, | 570 GLenum programInterface, |
475 GLenum pname, | 571 GLenum pname, |
476 GLint* params); | 572 GLint* params); |
| 573 typedef void(GL_BINDING_CALL* glGetProgramInterfaceivRobustANGLEProc)( |
| 574 GLuint program, |
| 575 GLenum programInterface, |
| 576 GLenum pname, |
| 577 GLsizei bufSize, |
| 578 GLsizei* length, |
| 579 GLint* params); |
477 typedef void(GL_BINDING_CALL* glGetProgramivProc)(GLuint program, | 580 typedef void(GL_BINDING_CALL* glGetProgramivProc)(GLuint program, |
478 GLenum pname, | 581 GLenum pname, |
479 GLint* params); | 582 GLint* params); |
| 583 typedef void(GL_BINDING_CALL* glGetProgramivRobustANGLEProc)(GLuint program, |
| 584 GLenum pname, |
| 585 GLsizei bufSize, |
| 586 GLsizei* length, |
| 587 GLint* params); |
480 typedef void(GL_BINDING_CALL* glGetProgramResourceivProc)( | 588 typedef void(GL_BINDING_CALL* glGetProgramResourceivProc)( |
481 GLuint program, | 589 GLuint program, |
482 GLenum programInterface, | 590 GLenum programInterface, |
483 GLuint index, | 591 GLuint index, |
484 GLsizei propCount, | 592 GLsizei propCount, |
485 const GLenum* props, | 593 const GLenum* props, |
486 GLsizei bufSize, | 594 GLsizei bufSize, |
487 GLsizei* length, | 595 GLsizei* length, |
488 GLint* params); | 596 GLint* params); |
489 typedef GLint(GL_BINDING_CALL* glGetProgramResourceLocationProc)( | 597 typedef GLint(GL_BINDING_CALL* glGetProgramResourceLocationProc)( |
490 GLuint program, | 598 GLuint program, |
491 GLenum programInterface, | 599 GLenum programInterface, |
492 const char* name); | 600 const char* name); |
493 typedef void(GL_BINDING_CALL* glGetProgramResourceNameProc)( | 601 typedef void(GL_BINDING_CALL* glGetProgramResourceNameProc)( |
494 GLuint program, | 602 GLuint program, |
495 GLenum programInterface, | 603 GLenum programInterface, |
496 GLuint index, | 604 GLuint index, |
497 GLsizei bufSize, | 605 GLsizei bufSize, |
498 GLsizei* length, | 606 GLsizei* length, |
499 GLchar* name); | 607 GLchar* name); |
500 typedef void(GL_BINDING_CALL* glGetQueryivProc)(GLenum target, | 608 typedef void(GL_BINDING_CALL* glGetQueryivProc)(GLenum target, |
501 GLenum pname, | 609 GLenum pname, |
502 GLint* params); | 610 GLint* params); |
| 611 typedef void(GL_BINDING_CALL* glGetQueryivRobustANGLEProc)(GLenum target, |
| 612 GLenum pname, |
| 613 GLsizei bufSize, |
| 614 GLsizei* length, |
| 615 GLint* params); |
503 typedef void(GL_BINDING_CALL* glGetQueryObjecti64vProc)(GLuint id, | 616 typedef void(GL_BINDING_CALL* glGetQueryObjecti64vProc)(GLuint id, |
504 GLenum pname, | 617 GLenum pname, |
505 GLint64* params); | 618 GLint64* params); |
| 619 typedef void(GL_BINDING_CALL* glGetQueryObjecti64vRobustANGLEProc)( |
| 620 GLuint id, |
| 621 GLenum pname, |
| 622 GLsizei bufSize, |
| 623 GLsizei* length, |
| 624 GLint64* params); |
506 typedef void(GL_BINDING_CALL* glGetQueryObjectivProc)(GLuint id, | 625 typedef void(GL_BINDING_CALL* glGetQueryObjectivProc)(GLuint id, |
507 GLenum pname, | 626 GLenum pname, |
508 GLint* params); | 627 GLint* params); |
| 628 typedef void(GL_BINDING_CALL* glGetQueryObjectivRobustANGLEProc)( |
| 629 GLuint id, |
| 630 GLenum pname, |
| 631 GLsizei bufSize, |
| 632 GLsizei* length, |
| 633 GLint* params); |
509 typedef void(GL_BINDING_CALL* glGetQueryObjectui64vProc)(GLuint id, | 634 typedef void(GL_BINDING_CALL* glGetQueryObjectui64vProc)(GLuint id, |
510 GLenum pname, | 635 GLenum pname, |
511 GLuint64* params); | 636 GLuint64* params); |
| 637 typedef void(GL_BINDING_CALL* glGetQueryObjectui64vRobustANGLEProc)( |
| 638 GLuint id, |
| 639 GLenum pname, |
| 640 GLsizei bufSize, |
| 641 GLsizei* length, |
| 642 GLuint64* params); |
512 typedef void(GL_BINDING_CALL* glGetQueryObjectuivProc)(GLuint id, | 643 typedef void(GL_BINDING_CALL* glGetQueryObjectuivProc)(GLuint id, |
513 GLenum pname, | 644 GLenum pname, |
514 GLuint* params); | 645 GLuint* params); |
| 646 typedef void(GL_BINDING_CALL* glGetQueryObjectuivRobustANGLEProc)( |
| 647 GLuint id, |
| 648 GLenum pname, |
| 649 GLsizei bufSize, |
| 650 GLsizei* length, |
| 651 GLuint* params); |
515 typedef void(GL_BINDING_CALL* glGetRenderbufferParameterivEXTProc)( | 652 typedef void(GL_BINDING_CALL* glGetRenderbufferParameterivEXTProc)( |
516 GLenum target, | 653 GLenum target, |
517 GLenum pname, | 654 GLenum pname, |
518 GLint* params); | 655 GLint* params); |
| 656 typedef void(GL_BINDING_CALL* glGetRenderbufferParameterivRobustANGLEProc)( |
| 657 GLenum target, |
| 658 GLenum pname, |
| 659 GLsizei bufSize, |
| 660 GLsizei* length, |
| 661 GLint* params); |
519 typedef void(GL_BINDING_CALL* glGetSamplerParameterfvProc)(GLuint sampler, | 662 typedef void(GL_BINDING_CALL* glGetSamplerParameterfvProc)(GLuint sampler, |
520 GLenum pname, | 663 GLenum pname, |
521 GLfloat* params); | 664 GLfloat* params); |
| 665 typedef void(GL_BINDING_CALL* glGetSamplerParameterfvRobustANGLEProc)( |
| 666 GLuint sampler, |
| 667 GLenum pname, |
| 668 GLsizei bufSize, |
| 669 GLsizei* length, |
| 670 GLfloat* params); |
| 671 typedef void(GL_BINDING_CALL* glGetSamplerParameterIivRobustANGLEProc)( |
| 672 GLuint sampler, |
| 673 GLenum pname, |
| 674 GLsizei bufSize, |
| 675 GLsizei* length, |
| 676 GLint* params); |
| 677 typedef void(GL_BINDING_CALL* glGetSamplerParameterIuivRobustANGLEProc)( |
| 678 GLuint sampler, |
| 679 GLenum pname, |
| 680 GLsizei bufSize, |
| 681 GLsizei* length, |
| 682 GLuint* params); |
522 typedef void(GL_BINDING_CALL* glGetSamplerParameterivProc)(GLuint sampler, | 683 typedef void(GL_BINDING_CALL* glGetSamplerParameterivProc)(GLuint sampler, |
523 GLenum pname, | 684 GLenum pname, |
524 GLint* params); | 685 GLint* params); |
| 686 typedef void(GL_BINDING_CALL* glGetSamplerParameterivRobustANGLEProc)( |
| 687 GLuint sampler, |
| 688 GLenum pname, |
| 689 GLsizei bufSize, |
| 690 GLsizei* length, |
| 691 GLint* params); |
525 typedef void(GL_BINDING_CALL* glGetShaderInfoLogProc)(GLuint shader, | 692 typedef void(GL_BINDING_CALL* glGetShaderInfoLogProc)(GLuint shader, |
526 GLsizei bufsize, | 693 GLsizei bufsize, |
527 GLsizei* length, | 694 GLsizei* length, |
528 char* infolog); | 695 char* infolog); |
529 typedef void(GL_BINDING_CALL* glGetShaderivProc)(GLuint shader, | 696 typedef void(GL_BINDING_CALL* glGetShaderivProc)(GLuint shader, |
530 GLenum pname, | 697 GLenum pname, |
531 GLint* params); | 698 GLint* params); |
| 699 typedef void(GL_BINDING_CALL* glGetShaderivRobustANGLEProc)(GLuint shader, |
| 700 GLenum pname, |
| 701 GLsizei bufSize, |
| 702 GLsizei* length, |
| 703 GLint* params); |
532 typedef void(GL_BINDING_CALL* glGetShaderPrecisionFormatProc)( | 704 typedef void(GL_BINDING_CALL* glGetShaderPrecisionFormatProc)( |
533 GLenum shadertype, | 705 GLenum shadertype, |
534 GLenum precisiontype, | 706 GLenum precisiontype, |
535 GLint* range, | 707 GLint* range, |
536 GLint* precision); | 708 GLint* precision); |
537 typedef void(GL_BINDING_CALL* glGetShaderSourceProc)(GLuint shader, | 709 typedef void(GL_BINDING_CALL* glGetShaderSourceProc)(GLuint shader, |
538 GLsizei bufsize, | 710 GLsizei bufsize, |
539 GLsizei* length, | 711 GLsizei* length, |
540 char* source); | 712 char* source); |
541 typedef const GLubyte*(GL_BINDING_CALL* glGetStringProc)(GLenum name); | 713 typedef const GLubyte*(GL_BINDING_CALL* glGetStringProc)(GLenum name); |
542 typedef const GLubyte*(GL_BINDING_CALL* glGetStringiProc)(GLenum name, | 714 typedef const GLubyte*(GL_BINDING_CALL* glGetStringiProc)(GLenum name, |
543 GLuint index); | 715 GLuint index); |
544 typedef void(GL_BINDING_CALL* glGetSyncivProc)(GLsync sync, | 716 typedef void(GL_BINDING_CALL* glGetSyncivProc)(GLsync sync, |
545 GLenum pname, | 717 GLenum pname, |
546 GLsizei bufSize, | 718 GLsizei bufSize, |
547 GLsizei* length, | 719 GLsizei* length, |
548 GLint* values); | 720 GLint* values); |
549 typedef void(GL_BINDING_CALL* glGetTexLevelParameterfvProc)(GLenum target, | 721 typedef void(GL_BINDING_CALL* glGetTexLevelParameterfvProc)(GLenum target, |
550 GLint level, | 722 GLint level, |
551 GLenum pname, | 723 GLenum pname, |
552 GLfloat* params); | 724 GLfloat* params); |
| 725 typedef void(GL_BINDING_CALL* glGetTexLevelParameterfvRobustANGLEProc)( |
| 726 GLenum target, |
| 727 GLint level, |
| 728 GLenum pname, |
| 729 GLsizei bufSize, |
| 730 GLsizei* length, |
| 731 GLfloat* params); |
553 typedef void(GL_BINDING_CALL* glGetTexLevelParameterivProc)(GLenum target, | 732 typedef void(GL_BINDING_CALL* glGetTexLevelParameterivProc)(GLenum target, |
554 GLint level, | 733 GLint level, |
555 GLenum pname, | 734 GLenum pname, |
556 GLint* params); | 735 GLint* params); |
| 736 typedef void(GL_BINDING_CALL* glGetTexLevelParameterivRobustANGLEProc)( |
| 737 GLenum target, |
| 738 GLint level, |
| 739 GLenum pname, |
| 740 GLsizei bufSize, |
| 741 GLsizei* length, |
| 742 GLint* params); |
557 typedef void(GL_BINDING_CALL* glGetTexParameterfvProc)(GLenum target, | 743 typedef void(GL_BINDING_CALL* glGetTexParameterfvProc)(GLenum target, |
558 GLenum pname, | 744 GLenum pname, |
559 GLfloat* params); | 745 GLfloat* params); |
| 746 typedef void(GL_BINDING_CALL* glGetTexParameterfvRobustANGLEProc)( |
| 747 GLenum target, |
| 748 GLenum pname, |
| 749 GLsizei bufSize, |
| 750 GLsizei* length, |
| 751 GLfloat* params); |
| 752 typedef void(GL_BINDING_CALL* glGetTexParameterIivRobustANGLEProc)( |
| 753 GLenum target, |
| 754 GLenum pname, |
| 755 GLsizei bufSize, |
| 756 GLsizei* length, |
| 757 GLint* params); |
| 758 typedef void(GL_BINDING_CALL* glGetTexParameterIuivRobustANGLEProc)( |
| 759 GLenum target, |
| 760 GLenum pname, |
| 761 GLsizei bufSize, |
| 762 GLsizei* length, |
| 763 GLuint* params); |
560 typedef void(GL_BINDING_CALL* glGetTexParameterivProc)(GLenum target, | 764 typedef void(GL_BINDING_CALL* glGetTexParameterivProc)(GLenum target, |
561 GLenum pname, | 765 GLenum pname, |
562 GLint* params); | 766 GLint* params); |
| 767 typedef void(GL_BINDING_CALL* glGetTexParameterivRobustANGLEProc)( |
| 768 GLenum target, |
| 769 GLenum pname, |
| 770 GLsizei bufSize, |
| 771 GLsizei* length, |
| 772 GLint* params); |
563 typedef void(GL_BINDING_CALL* glGetTransformFeedbackVaryingProc)( | 773 typedef void(GL_BINDING_CALL* glGetTransformFeedbackVaryingProc)( |
564 GLuint program, | 774 GLuint program, |
565 GLuint index, | 775 GLuint index, |
566 GLsizei bufSize, | 776 GLsizei bufSize, |
567 GLsizei* length, | 777 GLsizei* length, |
568 GLsizei* size, | 778 GLsizei* size, |
569 GLenum* type, | 779 GLenum* type, |
570 char* name); | 780 char* name); |
571 typedef void(GL_BINDING_CALL* glGetTranslatedShaderSourceANGLEProc)( | 781 typedef void(GL_BINDING_CALL* glGetTranslatedShaderSourceANGLEProc)( |
572 GLuint shader, | 782 GLuint shader, |
573 GLsizei bufsize, | 783 GLsizei bufsize, |
574 GLsizei* length, | 784 GLsizei* length, |
575 char* source); | 785 char* source); |
576 typedef GLuint(GL_BINDING_CALL* glGetUniformBlockIndexProc)( | 786 typedef GLuint(GL_BINDING_CALL* glGetUniformBlockIndexProc)( |
577 GLuint program, | 787 GLuint program, |
578 const char* uniformBlockName); | 788 const char* uniformBlockName); |
579 typedef void(GL_BINDING_CALL* glGetUniformfvProc)(GLuint program, | 789 typedef void(GL_BINDING_CALL* glGetUniformfvProc)(GLuint program, |
580 GLint location, | 790 GLint location, |
581 GLfloat* params); | 791 GLfloat* params); |
| 792 typedef void(GL_BINDING_CALL* glGetUniformfvRobustANGLEProc)(GLuint program, |
| 793 GLint location, |
| 794 GLsizei bufSize, |
| 795 GLsizei* length, |
| 796 GLfloat* params); |
582 typedef void(GL_BINDING_CALL* glGetUniformIndicesProc)( | 797 typedef void(GL_BINDING_CALL* glGetUniformIndicesProc)( |
583 GLuint program, | 798 GLuint program, |
584 GLsizei uniformCount, | 799 GLsizei uniformCount, |
585 const char* const* uniformNames, | 800 const char* const* uniformNames, |
586 GLuint* uniformIndices); | 801 GLuint* uniformIndices); |
587 typedef void(GL_BINDING_CALL* glGetUniformivProc)(GLuint program, | 802 typedef void(GL_BINDING_CALL* glGetUniformivProc)(GLuint program, |
588 GLint location, | 803 GLint location, |
589 GLint* params); | 804 GLint* params); |
| 805 typedef void(GL_BINDING_CALL* glGetUniformivRobustANGLEProc)(GLuint program, |
| 806 GLint location, |
| 807 GLsizei bufSize, |
| 808 GLsizei* length, |
| 809 GLint* params); |
590 typedef GLint(GL_BINDING_CALL* glGetUniformLocationProc)(GLuint program, | 810 typedef GLint(GL_BINDING_CALL* glGetUniformLocationProc)(GLuint program, |
591 const char* name); | 811 const char* name); |
592 typedef void(GL_BINDING_CALL* glGetUniformuivProc)(GLuint program, | 812 typedef void(GL_BINDING_CALL* glGetUniformuivProc)(GLuint program, |
593 GLint location, | 813 GLint location, |
594 GLuint* params); | 814 GLuint* params); |
| 815 typedef void(GL_BINDING_CALL* glGetUniformuivRobustANGLEProc)(GLuint program, |
| 816 GLint location, |
| 817 GLsizei bufSize, |
| 818 GLsizei* length, |
| 819 GLuint* params); |
595 typedef void(GL_BINDING_CALL* glGetVertexAttribfvProc)(GLuint index, | 820 typedef void(GL_BINDING_CALL* glGetVertexAttribfvProc)(GLuint index, |
596 GLenum pname, | 821 GLenum pname, |
597 GLfloat* params); | 822 GLfloat* params); |
| 823 typedef void(GL_BINDING_CALL* glGetVertexAttribfvRobustANGLEProc)( |
| 824 GLuint index, |
| 825 GLenum pname, |
| 826 GLsizei bufSize, |
| 827 GLsizei* length, |
| 828 GLfloat* params); |
| 829 typedef void(GL_BINDING_CALL* glGetVertexAttribIivRobustANGLEProc)( |
| 830 GLuint index, |
| 831 GLenum pname, |
| 832 GLsizei bufSize, |
| 833 GLsizei* length, |
| 834 GLint* params); |
| 835 typedef void(GL_BINDING_CALL* glGetVertexAttribIuivRobustANGLEProc)( |
| 836 GLuint index, |
| 837 GLenum pname, |
| 838 GLsizei bufSize, |
| 839 GLsizei* length, |
| 840 GLuint* params); |
598 typedef void(GL_BINDING_CALL* glGetVertexAttribivProc)(GLuint index, | 841 typedef void(GL_BINDING_CALL* glGetVertexAttribivProc)(GLuint index, |
599 GLenum pname, | 842 GLenum pname, |
600 GLint* params); | 843 GLint* params); |
| 844 typedef void(GL_BINDING_CALL* glGetVertexAttribivRobustANGLEProc)( |
| 845 GLuint index, |
| 846 GLenum pname, |
| 847 GLsizei bufSize, |
| 848 GLsizei* length, |
| 849 GLint* params); |
601 typedef void(GL_BINDING_CALL* glGetVertexAttribPointervProc)(GLuint index, | 850 typedef void(GL_BINDING_CALL* glGetVertexAttribPointervProc)(GLuint index, |
602 GLenum pname, | 851 GLenum pname, |
603 void** pointer); | 852 void** pointer); |
| 853 typedef void(GL_BINDING_CALL* glGetVertexAttribPointervRobustANGLEProc)( |
| 854 GLuint index, |
| 855 GLenum pname, |
| 856 GLsizei bufSize, |
| 857 GLsizei* length, |
| 858 void** pointer); |
604 typedef void(GL_BINDING_CALL* glHintProc)(GLenum target, GLenum mode); | 859 typedef void(GL_BINDING_CALL* glHintProc)(GLenum target, GLenum mode); |
605 typedef void(GL_BINDING_CALL* glInsertEventMarkerEXTProc)(GLsizei length, | 860 typedef void(GL_BINDING_CALL* glInsertEventMarkerEXTProc)(GLsizei length, |
606 const char* marker); | 861 const char* marker); |
607 typedef void(GL_BINDING_CALL* glInvalidateFramebufferProc)( | 862 typedef void(GL_BINDING_CALL* glInvalidateFramebufferProc)( |
608 GLenum target, | 863 GLenum target, |
609 GLsizei numAttachments, | 864 GLsizei numAttachments, |
610 const GLenum* attachments); | 865 const GLenum* attachments); |
611 typedef void(GL_BINDING_CALL* glInvalidateSubFramebufferProc)( | 866 typedef void(GL_BINDING_CALL* glInvalidateSubFramebufferProc)( |
612 GLenum target, | 867 GLenum target, |
613 GLsizei numAttachments, | 868 GLsizei numAttachments, |
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675 typedef void(GL_BINDING_CALL* glProgramPathFragmentInputGenNVProc)( | 930 typedef void(GL_BINDING_CALL* glProgramPathFragmentInputGenNVProc)( |
676 GLuint program, | 931 GLuint program, |
677 GLint location, | 932 GLint location, |
678 GLenum genMode, | 933 GLenum genMode, |
679 GLint components, | 934 GLint components, |
680 const GLfloat* coeffs); | 935 const GLfloat* coeffs); |
681 typedef void(GL_BINDING_CALL* glPushGroupMarkerEXTProc)(GLsizei length, | 936 typedef void(GL_BINDING_CALL* glPushGroupMarkerEXTProc)(GLsizei length, |
682 const char* marker); | 937 const char* marker); |
683 typedef void(GL_BINDING_CALL* glQueryCounterProc)(GLuint id, GLenum target); | 938 typedef void(GL_BINDING_CALL* glQueryCounterProc)(GLuint id, GLenum target); |
684 typedef void(GL_BINDING_CALL* glReadBufferProc)(GLenum src); | 939 typedef void(GL_BINDING_CALL* glReadBufferProc)(GLenum src); |
| 940 typedef void(GL_BINDING_CALL* glReadnPixelsRobustANGLEProc)(GLint x, |
| 941 GLint y, |
| 942 GLsizei width, |
| 943 GLsizei height, |
| 944 GLenum format, |
| 945 GLenum type, |
| 946 GLsizei bufSize, |
| 947 GLsizei* length, |
| 948 void* data); |
685 typedef void(GL_BINDING_CALL* glReadPixelsProc)(GLint x, | 949 typedef void(GL_BINDING_CALL* glReadPixelsProc)(GLint x, |
686 GLint y, | 950 GLint y, |
687 GLsizei width, | 951 GLsizei width, |
688 GLsizei height, | 952 GLsizei height, |
689 GLenum format, | 953 GLenum format, |
690 GLenum type, | 954 GLenum type, |
691 void* pixels); | 955 void* pixels); |
| 956 typedef void(GL_BINDING_CALL* glReadPixelsRobustANGLEProc)(GLint x, |
| 957 GLint y, |
| 958 GLsizei width, |
| 959 GLsizei height, |
| 960 GLenum format, |
| 961 GLenum type, |
| 962 GLsizei bufSize, |
| 963 GLsizei* length, |
| 964 void* pixels); |
692 typedef void(GL_BINDING_CALL* glReleaseShaderCompilerProc)(void); | 965 typedef void(GL_BINDING_CALL* glReleaseShaderCompilerProc)(void); |
693 typedef void(GL_BINDING_CALL* glRenderbufferStorageEXTProc)( | 966 typedef void(GL_BINDING_CALL* glRenderbufferStorageEXTProc)( |
694 GLenum target, | 967 GLenum target, |
695 GLenum internalformat, | 968 GLenum internalformat, |
696 GLsizei width, | 969 GLsizei width, |
697 GLsizei height); | 970 GLsizei height); |
698 typedef void(GL_BINDING_CALL* glRenderbufferStorageMultisampleProc)( | 971 typedef void(GL_BINDING_CALL* glRenderbufferStorageMultisampleProc)( |
699 GLenum target, | 972 GLenum target, |
700 GLsizei samples, | 973 GLsizei samples, |
701 GLenum internalformat, | 974 GLenum internalformat, |
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721 GLsizei height); | 994 GLsizei height); |
722 typedef void(GL_BINDING_CALL* glResumeTransformFeedbackProc)(void); | 995 typedef void(GL_BINDING_CALL* glResumeTransformFeedbackProc)(void); |
723 typedef void(GL_BINDING_CALL* glSampleCoverageProc)(GLclampf value, | 996 typedef void(GL_BINDING_CALL* glSampleCoverageProc)(GLclampf value, |
724 GLboolean invert); | 997 GLboolean invert); |
725 typedef void(GL_BINDING_CALL* glSamplerParameterfProc)(GLuint sampler, | 998 typedef void(GL_BINDING_CALL* glSamplerParameterfProc)(GLuint sampler, |
726 GLenum pname, | 999 GLenum pname, |
727 GLfloat param); | 1000 GLfloat param); |
728 typedef void(GL_BINDING_CALL* glSamplerParameterfvProc)(GLuint sampler, | 1001 typedef void(GL_BINDING_CALL* glSamplerParameterfvProc)(GLuint sampler, |
729 GLenum pname, | 1002 GLenum pname, |
730 const GLfloat* params); | 1003 const GLfloat* params); |
| 1004 typedef void(GL_BINDING_CALL* glSamplerParameterfvRobustANGLEProc)( |
| 1005 GLuint sampler, |
| 1006 GLenum pname, |
| 1007 GLsizei bufSize, |
| 1008 const GLfloat* param); |
731 typedef void(GL_BINDING_CALL* glSamplerParameteriProc)(GLuint sampler, | 1009 typedef void(GL_BINDING_CALL* glSamplerParameteriProc)(GLuint sampler, |
732 GLenum pname, | 1010 GLenum pname, |
733 GLint param); | 1011 GLint param); |
| 1012 typedef void(GL_BINDING_CALL* glSamplerParameterIivRobustANGLEProc)( |
| 1013 GLuint sampler, |
| 1014 GLenum pname, |
| 1015 GLsizei bufSize, |
| 1016 const GLint* param); |
| 1017 typedef void(GL_BINDING_CALL* glSamplerParameterIuivRobustANGLEProc)( |
| 1018 GLuint sampler, |
| 1019 GLenum pname, |
| 1020 GLsizei bufSize, |
| 1021 const GLuint* param); |
734 typedef void(GL_BINDING_CALL* glSamplerParameterivProc)(GLuint sampler, | 1022 typedef void(GL_BINDING_CALL* glSamplerParameterivProc)(GLuint sampler, |
735 GLenum pname, | 1023 GLenum pname, |
736 const GLint* params); | 1024 const GLint* params); |
| 1025 typedef void(GL_BINDING_CALL* glSamplerParameterivRobustANGLEProc)( |
| 1026 GLuint sampler, |
| 1027 GLenum pname, |
| 1028 GLsizei bufSize, |
| 1029 const GLint* param); |
737 typedef void(GL_BINDING_CALL* glScissorProc)(GLint x, | 1030 typedef void(GL_BINDING_CALL* glScissorProc)(GLint x, |
738 GLint y, | 1031 GLint y, |
739 GLsizei width, | 1032 GLsizei width, |
740 GLsizei height); | 1033 GLsizei height); |
741 typedef void(GL_BINDING_CALL* glSetFenceAPPLEProc)(GLuint fence); | 1034 typedef void(GL_BINDING_CALL* glSetFenceAPPLEProc)(GLuint fence); |
742 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); | 1035 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); |
743 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, | 1036 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, |
744 const GLuint* shaders, | 1037 const GLuint* shaders, |
745 GLenum binaryformat, | 1038 GLenum binaryformat, |
746 const void* binary, | 1039 const void* binary, |
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824 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); | 1117 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); |
825 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, | 1118 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, |
826 GLint level, | 1119 GLint level, |
827 GLint internalformat, | 1120 GLint internalformat, |
828 GLsizei width, | 1121 GLsizei width, |
829 GLsizei height, | 1122 GLsizei height, |
830 GLint border, | 1123 GLint border, |
831 GLenum format, | 1124 GLenum format, |
832 GLenum type, | 1125 GLenum type, |
833 const void* pixels); | 1126 const void* pixels); |
| 1127 typedef void(GL_BINDING_CALL* glTexImage2DRobustANGLEProc)(GLenum target, |
| 1128 GLint level, |
| 1129 GLint internalformat, |
| 1130 GLsizei width, |
| 1131 GLsizei height, |
| 1132 GLint border, |
| 1133 GLenum format, |
| 1134 GLenum type, |
| 1135 GLsizei bufSize, |
| 1136 const void* pixels); |
834 typedef void(GL_BINDING_CALL* glTexImage3DProc)(GLenum target, | 1137 typedef void(GL_BINDING_CALL* glTexImage3DProc)(GLenum target, |
835 GLint level, | 1138 GLint level, |
836 GLint internalformat, | 1139 GLint internalformat, |
837 GLsizei width, | 1140 GLsizei width, |
838 GLsizei height, | 1141 GLsizei height, |
839 GLsizei depth, | 1142 GLsizei depth, |
840 GLint border, | 1143 GLint border, |
841 GLenum format, | 1144 GLenum format, |
842 GLenum type, | 1145 GLenum type, |
843 const void* pixels); | 1146 const void* pixels); |
| 1147 typedef void(GL_BINDING_CALL* glTexImage3DRobustANGLEProc)(GLenum target, |
| 1148 GLint level, |
| 1149 GLint internalformat, |
| 1150 GLsizei width, |
| 1151 GLsizei height, |
| 1152 GLsizei depth, |
| 1153 GLint border, |
| 1154 GLenum format, |
| 1155 GLenum type, |
| 1156 GLsizei bufSize, |
| 1157 const void* pixels); |
844 typedef void(GL_BINDING_CALL* glTexParameterfProc)(GLenum target, | 1158 typedef void(GL_BINDING_CALL* glTexParameterfProc)(GLenum target, |
845 GLenum pname, | 1159 GLenum pname, |
846 GLfloat param); | 1160 GLfloat param); |
847 typedef void(GL_BINDING_CALL* glTexParameterfvProc)(GLenum target, | 1161 typedef void(GL_BINDING_CALL* glTexParameterfvProc)(GLenum target, |
848 GLenum pname, | 1162 GLenum pname, |
849 const GLfloat* params); | 1163 const GLfloat* params); |
| 1164 typedef void(GL_BINDING_CALL* glTexParameterfvRobustANGLEProc)( |
| 1165 GLenum target, |
| 1166 GLenum pname, |
| 1167 GLsizei bufSize, |
| 1168 const GLfloat* params); |
850 typedef void(GL_BINDING_CALL* glTexParameteriProc)(GLenum target, | 1169 typedef void(GL_BINDING_CALL* glTexParameteriProc)(GLenum target, |
851 GLenum pname, | 1170 GLenum pname, |
852 GLint param); | 1171 GLint param); |
| 1172 typedef void(GL_BINDING_CALL* glTexParameterIivRobustANGLEProc)( |
| 1173 GLenum target, |
| 1174 GLenum pname, |
| 1175 GLsizei bufSize, |
| 1176 const GLint* params); |
| 1177 typedef void(GL_BINDING_CALL* glTexParameterIuivRobustANGLEProc)( |
| 1178 GLenum target, |
| 1179 GLenum pname, |
| 1180 GLsizei bufSize, |
| 1181 const GLuint* params); |
853 typedef void(GL_BINDING_CALL* glTexParameterivProc)(GLenum target, | 1182 typedef void(GL_BINDING_CALL* glTexParameterivProc)(GLenum target, |
854 GLenum pname, | 1183 GLenum pname, |
855 const GLint* params); | 1184 const GLint* params); |
| 1185 typedef void(GL_BINDING_CALL* glTexParameterivRobustANGLEProc)( |
| 1186 GLenum target, |
| 1187 GLenum pname, |
| 1188 GLsizei bufSize, |
| 1189 const GLint* params); |
856 typedef void(GL_BINDING_CALL* glTexStorage2DEXTProc)(GLenum target, | 1190 typedef void(GL_BINDING_CALL* glTexStorage2DEXTProc)(GLenum target, |
857 GLsizei levels, | 1191 GLsizei levels, |
858 GLenum internalformat, | 1192 GLenum internalformat, |
859 GLsizei width, | 1193 GLsizei width, |
860 GLsizei height); | 1194 GLsizei height); |
861 typedef void(GL_BINDING_CALL* glTexStorage3DProc)(GLenum target, | 1195 typedef void(GL_BINDING_CALL* glTexStorage3DProc)(GLenum target, |
862 GLsizei levels, | 1196 GLsizei levels, |
863 GLenum internalformat, | 1197 GLenum internalformat, |
864 GLsizei width, | 1198 GLsizei width, |
865 GLsizei height, | 1199 GLsizei height, |
866 GLsizei depth); | 1200 GLsizei depth); |
867 typedef void(GL_BINDING_CALL* glTexSubImage2DProc)(GLenum target, | 1201 typedef void(GL_BINDING_CALL* glTexSubImage2DProc)(GLenum target, |
868 GLint level, | 1202 GLint level, |
869 GLint xoffset, | 1203 GLint xoffset, |
870 GLint yoffset, | 1204 GLint yoffset, |
871 GLsizei width, | 1205 GLsizei width, |
872 GLsizei height, | 1206 GLsizei height, |
873 GLenum format, | 1207 GLenum format, |
874 GLenum type, | 1208 GLenum type, |
875 const void* pixels); | 1209 const void* pixels); |
| 1210 typedef void(GL_BINDING_CALL* glTexSubImage2DRobustANGLEProc)( |
| 1211 GLenum target, |
| 1212 GLint level, |
| 1213 GLint xoffset, |
| 1214 GLint yoffset, |
| 1215 GLsizei width, |
| 1216 GLsizei height, |
| 1217 GLenum format, |
| 1218 GLenum type, |
| 1219 GLsizei bufSize, |
| 1220 const void* pixels); |
876 typedef void(GL_BINDING_CALL* glTexSubImage3DProc)(GLenum target, | 1221 typedef void(GL_BINDING_CALL* glTexSubImage3DProc)(GLenum target, |
877 GLint level, | 1222 GLint level, |
878 GLint xoffset, | 1223 GLint xoffset, |
879 GLint yoffset, | 1224 GLint yoffset, |
880 GLint zoffset, | 1225 GLint zoffset, |
881 GLsizei width, | 1226 GLsizei width, |
882 GLsizei height, | 1227 GLsizei height, |
883 GLsizei depth, | 1228 GLsizei depth, |
884 GLenum format, | 1229 GLenum format, |
885 GLenum type, | 1230 GLenum type, |
886 const void* pixels); | 1231 const void* pixels); |
| 1232 typedef void(GL_BINDING_CALL* glTexSubImage3DRobustANGLEProc)( |
| 1233 GLenum target, |
| 1234 GLint level, |
| 1235 GLint xoffset, |
| 1236 GLint yoffset, |
| 1237 GLint zoffset, |
| 1238 GLsizei width, |
| 1239 GLsizei height, |
| 1240 GLsizei depth, |
| 1241 GLenum format, |
| 1242 GLenum type, |
| 1243 GLsizei bufSize, |
| 1244 const void* pixels); |
887 typedef void(GL_BINDING_CALL* glTransformFeedbackVaryingsProc)( | 1245 typedef void(GL_BINDING_CALL* glTransformFeedbackVaryingsProc)( |
888 GLuint program, | 1246 GLuint program, |
889 GLsizei count, | 1247 GLsizei count, |
890 const char* const* varyings, | 1248 const char* const* varyings, |
891 GLenum bufferMode); | 1249 GLenum bufferMode); |
892 typedef void(GL_BINDING_CALL* glUniform1fProc)(GLint location, GLfloat x); | 1250 typedef void(GL_BINDING_CALL* glUniform1fProc)(GLint location, GLfloat x); |
893 typedef void(GL_BINDING_CALL* glUniform1fvProc)(GLint location, | 1251 typedef void(GL_BINDING_CALL* glUniform1fvProc)(GLint location, |
894 GLsizei count, | 1252 GLsizei count, |
895 const GLfloat* v); | 1253 const GLfloat* v); |
896 typedef void(GL_BINDING_CALL* glUniform1iProc)(GLint location, GLint x); | 1254 typedef void(GL_BINDING_CALL* glUniform1iProc)(GLint location, GLint x); |
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1060 GLsizei width, | 1418 GLsizei width, |
1061 GLsizei height); | 1419 GLsizei height); |
1062 typedef GLenum(GL_BINDING_CALL* glWaitSyncProc)(GLsync sync, | 1420 typedef GLenum(GL_BINDING_CALL* glWaitSyncProc)(GLsync sync, |
1063 GLbitfield flags, | 1421 GLbitfield flags, |
1064 GLuint64 timeout); | 1422 GLuint64 timeout); |
1065 | 1423 |
1066 struct ExtensionsGL { | 1424 struct ExtensionsGL { |
1067 bool b_GL_ANGLE_framebuffer_blit; | 1425 bool b_GL_ANGLE_framebuffer_blit; |
1068 bool b_GL_ANGLE_framebuffer_multisample; | 1426 bool b_GL_ANGLE_framebuffer_multisample; |
1069 bool b_GL_ANGLE_instanced_arrays; | 1427 bool b_GL_ANGLE_instanced_arrays; |
| 1428 bool b_GL_ANGLE_robust_client_memory; |
1070 bool b_GL_ANGLE_translated_shader_source; | 1429 bool b_GL_ANGLE_translated_shader_source; |
1071 bool b_GL_APPLE_fence; | 1430 bool b_GL_APPLE_fence; |
1072 bool b_GL_APPLE_vertex_array_object; | 1431 bool b_GL_APPLE_vertex_array_object; |
1073 bool b_GL_ARB_blend_func_extended; | 1432 bool b_GL_ARB_blend_func_extended; |
1074 bool b_GL_ARB_draw_buffers; | 1433 bool b_GL_ARB_draw_buffers; |
1075 bool b_GL_ARB_draw_instanced; | 1434 bool b_GL_ARB_draw_instanced; |
1076 bool b_GL_ARB_get_program_binary; | 1435 bool b_GL_ARB_get_program_binary; |
1077 bool b_GL_ARB_instanced_arrays; | 1436 bool b_GL_ARB_instanced_arrays; |
1078 bool b_GL_ARB_map_buffer_range; | 1437 bool b_GL_ARB_map_buffer_range; |
1079 bool b_GL_ARB_occlusion_query; | 1438 bool b_GL_ARB_occlusion_query; |
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1247 glGenPathsNVProc glGenPathsNVFn; | 1606 glGenPathsNVProc glGenPathsNVFn; |
1248 glGenQueriesProc glGenQueriesFn; | 1607 glGenQueriesProc glGenQueriesFn; |
1249 glGenRenderbuffersEXTProc glGenRenderbuffersEXTFn; | 1608 glGenRenderbuffersEXTProc glGenRenderbuffersEXTFn; |
1250 glGenSamplersProc glGenSamplersFn; | 1609 glGenSamplersProc glGenSamplersFn; |
1251 glGenTexturesProc glGenTexturesFn; | 1610 glGenTexturesProc glGenTexturesFn; |
1252 glGenTransformFeedbacksProc glGenTransformFeedbacksFn; | 1611 glGenTransformFeedbacksProc glGenTransformFeedbacksFn; |
1253 glGenVertexArraysOESProc glGenVertexArraysOESFn; | 1612 glGenVertexArraysOESProc glGenVertexArraysOESFn; |
1254 glGetActiveAttribProc glGetActiveAttribFn; | 1613 glGetActiveAttribProc glGetActiveAttribFn; |
1255 glGetActiveUniformProc glGetActiveUniformFn; | 1614 glGetActiveUniformProc glGetActiveUniformFn; |
1256 glGetActiveUniformBlockivProc glGetActiveUniformBlockivFn; | 1615 glGetActiveUniformBlockivProc glGetActiveUniformBlockivFn; |
| 1616 glGetActiveUniformBlockivRobustANGLEProc |
| 1617 glGetActiveUniformBlockivRobustANGLEFn; |
1257 glGetActiveUniformBlockNameProc glGetActiveUniformBlockNameFn; | 1618 glGetActiveUniformBlockNameProc glGetActiveUniformBlockNameFn; |
1258 glGetActiveUniformsivProc glGetActiveUniformsivFn; | 1619 glGetActiveUniformsivProc glGetActiveUniformsivFn; |
1259 glGetAttachedShadersProc glGetAttachedShadersFn; | 1620 glGetAttachedShadersProc glGetAttachedShadersFn; |
1260 glGetAttribLocationProc glGetAttribLocationFn; | 1621 glGetAttribLocationProc glGetAttribLocationFn; |
| 1622 glGetBooleani_vRobustANGLEProc glGetBooleani_vRobustANGLEFn; |
1261 glGetBooleanvProc glGetBooleanvFn; | 1623 glGetBooleanvProc glGetBooleanvFn; |
| 1624 glGetBooleanvRobustANGLEProc glGetBooleanvRobustANGLEFn; |
| 1625 glGetBufferParameteri64vRobustANGLEProc glGetBufferParameteri64vRobustANGLEFn; |
1262 glGetBufferParameterivProc glGetBufferParameterivFn; | 1626 glGetBufferParameterivProc glGetBufferParameterivFn; |
| 1627 glGetBufferParameterivRobustANGLEProc glGetBufferParameterivRobustANGLEFn; |
| 1628 glGetBufferPointervRobustANGLEProc glGetBufferPointervRobustANGLEFn; |
1263 glGetErrorProc glGetErrorFn; | 1629 glGetErrorProc glGetErrorFn; |
1264 glGetFenceivNVProc glGetFenceivNVFn; | 1630 glGetFenceivNVProc glGetFenceivNVFn; |
1265 glGetFloatvProc glGetFloatvFn; | 1631 glGetFloatvProc glGetFloatvFn; |
| 1632 glGetFloatvRobustANGLEProc glGetFloatvRobustANGLEFn; |
1266 glGetFragDataIndexProc glGetFragDataIndexFn; | 1633 glGetFragDataIndexProc glGetFragDataIndexFn; |
1267 glGetFragDataLocationProc glGetFragDataLocationFn; | 1634 glGetFragDataLocationProc glGetFragDataLocationFn; |
1268 glGetFramebufferAttachmentParameterivEXTProc | 1635 glGetFramebufferAttachmentParameterivEXTProc |
1269 glGetFramebufferAttachmentParameterivEXTFn; | 1636 glGetFramebufferAttachmentParameterivEXTFn; |
| 1637 glGetFramebufferAttachmentParameterivRobustANGLEProc |
| 1638 glGetFramebufferAttachmentParameterivRobustANGLEFn; |
| 1639 glGetFramebufferParameterivRobustANGLEProc |
| 1640 glGetFramebufferParameterivRobustANGLEFn; |
1270 glGetGraphicsResetStatusARBProc glGetGraphicsResetStatusARBFn; | 1641 glGetGraphicsResetStatusARBProc glGetGraphicsResetStatusARBFn; |
1271 glGetInteger64i_vProc glGetInteger64i_vFn; | 1642 glGetInteger64i_vProc glGetInteger64i_vFn; |
| 1643 glGetInteger64i_vRobustANGLEProc glGetInteger64i_vRobustANGLEFn; |
1272 glGetInteger64vProc glGetInteger64vFn; | 1644 glGetInteger64vProc glGetInteger64vFn; |
| 1645 glGetInteger64vRobustANGLEProc glGetInteger64vRobustANGLEFn; |
1273 glGetIntegeri_vProc glGetIntegeri_vFn; | 1646 glGetIntegeri_vProc glGetIntegeri_vFn; |
| 1647 glGetIntegeri_vRobustANGLEProc glGetIntegeri_vRobustANGLEFn; |
1274 glGetIntegervProc glGetIntegervFn; | 1648 glGetIntegervProc glGetIntegervFn; |
| 1649 glGetIntegervRobustANGLEProc glGetIntegervRobustANGLEFn; |
1275 glGetInternalformativProc glGetInternalformativFn; | 1650 glGetInternalformativProc glGetInternalformativFn; |
| 1651 glGetMultisamplefvRobustANGLEProc glGetMultisamplefvRobustANGLEFn; |
| 1652 glGetnUniformfvRobustANGLEProc glGetnUniformfvRobustANGLEFn; |
| 1653 glGetnUniformivRobustANGLEProc glGetnUniformivRobustANGLEFn; |
| 1654 glGetnUniformuivRobustANGLEProc glGetnUniformuivRobustANGLEFn; |
| 1655 glGetPointervRobustANGLERobustANGLEProc glGetPointervRobustANGLERobustANGLEFn; |
1276 glGetProgramBinaryProc glGetProgramBinaryFn; | 1656 glGetProgramBinaryProc glGetProgramBinaryFn; |
1277 glGetProgramInfoLogProc glGetProgramInfoLogFn; | 1657 glGetProgramInfoLogProc glGetProgramInfoLogFn; |
1278 glGetProgramInterfaceivProc glGetProgramInterfaceivFn; | 1658 glGetProgramInterfaceivProc glGetProgramInterfaceivFn; |
| 1659 glGetProgramInterfaceivRobustANGLEProc glGetProgramInterfaceivRobustANGLEFn; |
1279 glGetProgramivProc glGetProgramivFn; | 1660 glGetProgramivProc glGetProgramivFn; |
| 1661 glGetProgramivRobustANGLEProc glGetProgramivRobustANGLEFn; |
1280 glGetProgramResourceivProc glGetProgramResourceivFn; | 1662 glGetProgramResourceivProc glGetProgramResourceivFn; |
1281 glGetProgramResourceLocationProc glGetProgramResourceLocationFn; | 1663 glGetProgramResourceLocationProc glGetProgramResourceLocationFn; |
1282 glGetProgramResourceNameProc glGetProgramResourceNameFn; | 1664 glGetProgramResourceNameProc glGetProgramResourceNameFn; |
1283 glGetQueryivProc glGetQueryivFn; | 1665 glGetQueryivProc glGetQueryivFn; |
| 1666 glGetQueryivRobustANGLEProc glGetQueryivRobustANGLEFn; |
1284 glGetQueryObjecti64vProc glGetQueryObjecti64vFn; | 1667 glGetQueryObjecti64vProc glGetQueryObjecti64vFn; |
| 1668 glGetQueryObjecti64vRobustANGLEProc glGetQueryObjecti64vRobustANGLEFn; |
1285 glGetQueryObjectivProc glGetQueryObjectivFn; | 1669 glGetQueryObjectivProc glGetQueryObjectivFn; |
| 1670 glGetQueryObjectivRobustANGLEProc glGetQueryObjectivRobustANGLEFn; |
1286 glGetQueryObjectui64vProc glGetQueryObjectui64vFn; | 1671 glGetQueryObjectui64vProc glGetQueryObjectui64vFn; |
| 1672 glGetQueryObjectui64vRobustANGLEProc glGetQueryObjectui64vRobustANGLEFn; |
1287 glGetQueryObjectuivProc glGetQueryObjectuivFn; | 1673 glGetQueryObjectuivProc glGetQueryObjectuivFn; |
| 1674 glGetQueryObjectuivRobustANGLEProc glGetQueryObjectuivRobustANGLEFn; |
1288 glGetRenderbufferParameterivEXTProc glGetRenderbufferParameterivEXTFn; | 1675 glGetRenderbufferParameterivEXTProc glGetRenderbufferParameterivEXTFn; |
| 1676 glGetRenderbufferParameterivRobustANGLEProc |
| 1677 glGetRenderbufferParameterivRobustANGLEFn; |
1289 glGetSamplerParameterfvProc glGetSamplerParameterfvFn; | 1678 glGetSamplerParameterfvProc glGetSamplerParameterfvFn; |
| 1679 glGetSamplerParameterfvRobustANGLEProc glGetSamplerParameterfvRobustANGLEFn; |
| 1680 glGetSamplerParameterIivRobustANGLEProc glGetSamplerParameterIivRobustANGLEFn; |
| 1681 glGetSamplerParameterIuivRobustANGLEProc |
| 1682 glGetSamplerParameterIuivRobustANGLEFn; |
1290 glGetSamplerParameterivProc glGetSamplerParameterivFn; | 1683 glGetSamplerParameterivProc glGetSamplerParameterivFn; |
| 1684 glGetSamplerParameterivRobustANGLEProc glGetSamplerParameterivRobustANGLEFn; |
1291 glGetShaderInfoLogProc glGetShaderInfoLogFn; | 1685 glGetShaderInfoLogProc glGetShaderInfoLogFn; |
1292 glGetShaderivProc glGetShaderivFn; | 1686 glGetShaderivProc glGetShaderivFn; |
| 1687 glGetShaderivRobustANGLEProc glGetShaderivRobustANGLEFn; |
1293 glGetShaderPrecisionFormatProc glGetShaderPrecisionFormatFn; | 1688 glGetShaderPrecisionFormatProc glGetShaderPrecisionFormatFn; |
1294 glGetShaderSourceProc glGetShaderSourceFn; | 1689 glGetShaderSourceProc glGetShaderSourceFn; |
1295 glGetStringProc glGetStringFn; | 1690 glGetStringProc glGetStringFn; |
1296 glGetStringiProc glGetStringiFn; | 1691 glGetStringiProc glGetStringiFn; |
1297 glGetSyncivProc glGetSyncivFn; | 1692 glGetSyncivProc glGetSyncivFn; |
1298 glGetTexLevelParameterfvProc glGetTexLevelParameterfvFn; | 1693 glGetTexLevelParameterfvProc glGetTexLevelParameterfvFn; |
| 1694 glGetTexLevelParameterfvRobustANGLEProc glGetTexLevelParameterfvRobustANGLEFn; |
1299 glGetTexLevelParameterivProc glGetTexLevelParameterivFn; | 1695 glGetTexLevelParameterivProc glGetTexLevelParameterivFn; |
| 1696 glGetTexLevelParameterivRobustANGLEProc glGetTexLevelParameterivRobustANGLEFn; |
1300 glGetTexParameterfvProc glGetTexParameterfvFn; | 1697 glGetTexParameterfvProc glGetTexParameterfvFn; |
| 1698 glGetTexParameterfvRobustANGLEProc glGetTexParameterfvRobustANGLEFn; |
| 1699 glGetTexParameterIivRobustANGLEProc glGetTexParameterIivRobustANGLEFn; |
| 1700 glGetTexParameterIuivRobustANGLEProc glGetTexParameterIuivRobustANGLEFn; |
1301 glGetTexParameterivProc glGetTexParameterivFn; | 1701 glGetTexParameterivProc glGetTexParameterivFn; |
| 1702 glGetTexParameterivRobustANGLEProc glGetTexParameterivRobustANGLEFn; |
1302 glGetTransformFeedbackVaryingProc glGetTransformFeedbackVaryingFn; | 1703 glGetTransformFeedbackVaryingProc glGetTransformFeedbackVaryingFn; |
1303 glGetTranslatedShaderSourceANGLEProc glGetTranslatedShaderSourceANGLEFn; | 1704 glGetTranslatedShaderSourceANGLEProc glGetTranslatedShaderSourceANGLEFn; |
1304 glGetUniformBlockIndexProc glGetUniformBlockIndexFn; | 1705 glGetUniformBlockIndexProc glGetUniformBlockIndexFn; |
1305 glGetUniformfvProc glGetUniformfvFn; | 1706 glGetUniformfvProc glGetUniformfvFn; |
| 1707 glGetUniformfvRobustANGLEProc glGetUniformfvRobustANGLEFn; |
1306 glGetUniformIndicesProc glGetUniformIndicesFn; | 1708 glGetUniformIndicesProc glGetUniformIndicesFn; |
1307 glGetUniformivProc glGetUniformivFn; | 1709 glGetUniformivProc glGetUniformivFn; |
| 1710 glGetUniformivRobustANGLEProc glGetUniformivRobustANGLEFn; |
1308 glGetUniformLocationProc glGetUniformLocationFn; | 1711 glGetUniformLocationProc glGetUniformLocationFn; |
1309 glGetUniformuivProc glGetUniformuivFn; | 1712 glGetUniformuivProc glGetUniformuivFn; |
| 1713 glGetUniformuivRobustANGLEProc glGetUniformuivRobustANGLEFn; |
1310 glGetVertexAttribfvProc glGetVertexAttribfvFn; | 1714 glGetVertexAttribfvProc glGetVertexAttribfvFn; |
| 1715 glGetVertexAttribfvRobustANGLEProc glGetVertexAttribfvRobustANGLEFn; |
| 1716 glGetVertexAttribIivRobustANGLEProc glGetVertexAttribIivRobustANGLEFn; |
| 1717 glGetVertexAttribIuivRobustANGLEProc glGetVertexAttribIuivRobustANGLEFn; |
1311 glGetVertexAttribivProc glGetVertexAttribivFn; | 1718 glGetVertexAttribivProc glGetVertexAttribivFn; |
| 1719 glGetVertexAttribivRobustANGLEProc glGetVertexAttribivRobustANGLEFn; |
1312 glGetVertexAttribPointervProc glGetVertexAttribPointervFn; | 1720 glGetVertexAttribPointervProc glGetVertexAttribPointervFn; |
| 1721 glGetVertexAttribPointervRobustANGLEProc |
| 1722 glGetVertexAttribPointervRobustANGLEFn; |
1313 glHintProc glHintFn; | 1723 glHintProc glHintFn; |
1314 glInsertEventMarkerEXTProc glInsertEventMarkerEXTFn; | 1724 glInsertEventMarkerEXTProc glInsertEventMarkerEXTFn; |
1315 glInvalidateFramebufferProc glInvalidateFramebufferFn; | 1725 glInvalidateFramebufferProc glInvalidateFramebufferFn; |
1316 glInvalidateSubFramebufferProc glInvalidateSubFramebufferFn; | 1726 glInvalidateSubFramebufferProc glInvalidateSubFramebufferFn; |
1317 glIsBufferProc glIsBufferFn; | 1727 glIsBufferProc glIsBufferFn; |
1318 glIsEnabledProc glIsEnabledFn; | 1728 glIsEnabledProc glIsEnabledFn; |
1319 glIsFenceAPPLEProc glIsFenceAPPLEFn; | 1729 glIsFenceAPPLEProc glIsFenceAPPLEFn; |
1320 glIsFenceNVProc glIsFenceNVFn; | 1730 glIsFenceNVProc glIsFenceNVFn; |
1321 glIsFramebufferEXTProc glIsFramebufferEXTFn; | 1731 glIsFramebufferEXTProc glIsFramebufferEXTFn; |
1322 glIsPathNVProc glIsPathNVFn; | 1732 glIsPathNVProc glIsPathNVFn; |
(...skipping 22 matching lines...) Expand all Loading... |
1345 glPointParameteriProc glPointParameteriFn; | 1755 glPointParameteriProc glPointParameteriFn; |
1346 glPolygonOffsetProc glPolygonOffsetFn; | 1756 glPolygonOffsetProc glPolygonOffsetFn; |
1347 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; | 1757 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; |
1348 glPrimitiveRestartIndexProc glPrimitiveRestartIndexFn; | 1758 glPrimitiveRestartIndexProc glPrimitiveRestartIndexFn; |
1349 glProgramBinaryProc glProgramBinaryFn; | 1759 glProgramBinaryProc glProgramBinaryFn; |
1350 glProgramParameteriProc glProgramParameteriFn; | 1760 glProgramParameteriProc glProgramParameteriFn; |
1351 glProgramPathFragmentInputGenNVProc glProgramPathFragmentInputGenNVFn; | 1761 glProgramPathFragmentInputGenNVProc glProgramPathFragmentInputGenNVFn; |
1352 glPushGroupMarkerEXTProc glPushGroupMarkerEXTFn; | 1762 glPushGroupMarkerEXTProc glPushGroupMarkerEXTFn; |
1353 glQueryCounterProc glQueryCounterFn; | 1763 glQueryCounterProc glQueryCounterFn; |
1354 glReadBufferProc glReadBufferFn; | 1764 glReadBufferProc glReadBufferFn; |
| 1765 glReadnPixelsRobustANGLEProc glReadnPixelsRobustANGLEFn; |
1355 glReadPixelsProc glReadPixelsFn; | 1766 glReadPixelsProc glReadPixelsFn; |
| 1767 glReadPixelsRobustANGLEProc glReadPixelsRobustANGLEFn; |
1356 glReleaseShaderCompilerProc glReleaseShaderCompilerFn; | 1768 glReleaseShaderCompilerProc glReleaseShaderCompilerFn; |
1357 glRenderbufferStorageEXTProc glRenderbufferStorageEXTFn; | 1769 glRenderbufferStorageEXTProc glRenderbufferStorageEXTFn; |
1358 glRenderbufferStorageMultisampleProc glRenderbufferStorageMultisampleFn; | 1770 glRenderbufferStorageMultisampleProc glRenderbufferStorageMultisampleFn; |
1359 glRenderbufferStorageMultisampleANGLEProc | 1771 glRenderbufferStorageMultisampleANGLEProc |
1360 glRenderbufferStorageMultisampleANGLEFn; | 1772 glRenderbufferStorageMultisampleANGLEFn; |
1361 glRenderbufferStorageMultisampleEXTProc glRenderbufferStorageMultisampleEXTFn; | 1773 glRenderbufferStorageMultisampleEXTProc glRenderbufferStorageMultisampleEXTFn; |
1362 glRenderbufferStorageMultisampleIMGProc glRenderbufferStorageMultisampleIMGFn; | 1774 glRenderbufferStorageMultisampleIMGProc glRenderbufferStorageMultisampleIMGFn; |
1363 glResumeTransformFeedbackProc glResumeTransformFeedbackFn; | 1775 glResumeTransformFeedbackProc glResumeTransformFeedbackFn; |
1364 glSampleCoverageProc glSampleCoverageFn; | 1776 glSampleCoverageProc glSampleCoverageFn; |
1365 glSamplerParameterfProc glSamplerParameterfFn; | 1777 glSamplerParameterfProc glSamplerParameterfFn; |
1366 glSamplerParameterfvProc glSamplerParameterfvFn; | 1778 glSamplerParameterfvProc glSamplerParameterfvFn; |
| 1779 glSamplerParameterfvRobustANGLEProc glSamplerParameterfvRobustANGLEFn; |
1367 glSamplerParameteriProc glSamplerParameteriFn; | 1780 glSamplerParameteriProc glSamplerParameteriFn; |
| 1781 glSamplerParameterIivRobustANGLEProc glSamplerParameterIivRobustANGLEFn; |
| 1782 glSamplerParameterIuivRobustANGLEProc glSamplerParameterIuivRobustANGLEFn; |
1368 glSamplerParameterivProc glSamplerParameterivFn; | 1783 glSamplerParameterivProc glSamplerParameterivFn; |
| 1784 glSamplerParameterivRobustANGLEProc glSamplerParameterivRobustANGLEFn; |
1369 glScissorProc glScissorFn; | 1785 glScissorProc glScissorFn; |
1370 glSetFenceAPPLEProc glSetFenceAPPLEFn; | 1786 glSetFenceAPPLEProc glSetFenceAPPLEFn; |
1371 glSetFenceNVProc glSetFenceNVFn; | 1787 glSetFenceNVProc glSetFenceNVFn; |
1372 glShaderBinaryProc glShaderBinaryFn; | 1788 glShaderBinaryProc glShaderBinaryFn; |
1373 glShaderSourceProc glShaderSourceFn; | 1789 glShaderSourceProc glShaderSourceFn; |
1374 glStencilFillPathInstancedNVProc glStencilFillPathInstancedNVFn; | 1790 glStencilFillPathInstancedNVProc glStencilFillPathInstancedNVFn; |
1375 glStencilFillPathNVProc glStencilFillPathNVFn; | 1791 glStencilFillPathNVProc glStencilFillPathNVFn; |
1376 glStencilFuncProc glStencilFuncFn; | 1792 glStencilFuncProc glStencilFuncFn; |
1377 glStencilFuncSeparateProc glStencilFuncSeparateFn; | 1793 glStencilFuncSeparateProc glStencilFuncSeparateFn; |
1378 glStencilMaskProc glStencilMaskFn; | 1794 glStencilMaskProc glStencilMaskFn; |
1379 glStencilMaskSeparateProc glStencilMaskSeparateFn; | 1795 glStencilMaskSeparateProc glStencilMaskSeparateFn; |
1380 glStencilOpProc glStencilOpFn; | 1796 glStencilOpProc glStencilOpFn; |
1381 glStencilOpSeparateProc glStencilOpSeparateFn; | 1797 glStencilOpSeparateProc glStencilOpSeparateFn; |
1382 glStencilStrokePathInstancedNVProc glStencilStrokePathInstancedNVFn; | 1798 glStencilStrokePathInstancedNVProc glStencilStrokePathInstancedNVFn; |
1383 glStencilStrokePathNVProc glStencilStrokePathNVFn; | 1799 glStencilStrokePathNVProc glStencilStrokePathNVFn; |
1384 glStencilThenCoverFillPathInstancedNVProc | 1800 glStencilThenCoverFillPathInstancedNVProc |
1385 glStencilThenCoverFillPathInstancedNVFn; | 1801 glStencilThenCoverFillPathInstancedNVFn; |
1386 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; | 1802 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; |
1387 glStencilThenCoverStrokePathInstancedNVProc | 1803 glStencilThenCoverStrokePathInstancedNVProc |
1388 glStencilThenCoverStrokePathInstancedNVFn; | 1804 glStencilThenCoverStrokePathInstancedNVFn; |
1389 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; | 1805 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; |
1390 glTestFenceAPPLEProc glTestFenceAPPLEFn; | 1806 glTestFenceAPPLEProc glTestFenceAPPLEFn; |
1391 glTestFenceNVProc glTestFenceNVFn; | 1807 glTestFenceNVProc glTestFenceNVFn; |
1392 glTexImage2DProc glTexImage2DFn; | 1808 glTexImage2DProc glTexImage2DFn; |
| 1809 glTexImage2DRobustANGLEProc glTexImage2DRobustANGLEFn; |
1393 glTexImage3DProc glTexImage3DFn; | 1810 glTexImage3DProc glTexImage3DFn; |
| 1811 glTexImage3DRobustANGLEProc glTexImage3DRobustANGLEFn; |
1394 glTexParameterfProc glTexParameterfFn; | 1812 glTexParameterfProc glTexParameterfFn; |
1395 glTexParameterfvProc glTexParameterfvFn; | 1813 glTexParameterfvProc glTexParameterfvFn; |
| 1814 glTexParameterfvRobustANGLEProc glTexParameterfvRobustANGLEFn; |
1396 glTexParameteriProc glTexParameteriFn; | 1815 glTexParameteriProc glTexParameteriFn; |
| 1816 glTexParameterIivRobustANGLEProc glTexParameterIivRobustANGLEFn; |
| 1817 glTexParameterIuivRobustANGLEProc glTexParameterIuivRobustANGLEFn; |
1397 glTexParameterivProc glTexParameterivFn; | 1818 glTexParameterivProc glTexParameterivFn; |
| 1819 glTexParameterivRobustANGLEProc glTexParameterivRobustANGLEFn; |
1398 glTexStorage2DEXTProc glTexStorage2DEXTFn; | 1820 glTexStorage2DEXTProc glTexStorage2DEXTFn; |
1399 glTexStorage3DProc glTexStorage3DFn; | 1821 glTexStorage3DProc glTexStorage3DFn; |
1400 glTexSubImage2DProc glTexSubImage2DFn; | 1822 glTexSubImage2DProc glTexSubImage2DFn; |
| 1823 glTexSubImage2DRobustANGLEProc glTexSubImage2DRobustANGLEFn; |
1401 glTexSubImage3DProc glTexSubImage3DFn; | 1824 glTexSubImage3DProc glTexSubImage3DFn; |
| 1825 glTexSubImage3DRobustANGLEProc glTexSubImage3DRobustANGLEFn; |
1402 glTransformFeedbackVaryingsProc glTransformFeedbackVaryingsFn; | 1826 glTransformFeedbackVaryingsProc glTransformFeedbackVaryingsFn; |
1403 glUniform1fProc glUniform1fFn; | 1827 glUniform1fProc glUniform1fFn; |
1404 glUniform1fvProc glUniform1fvFn; | 1828 glUniform1fvProc glUniform1fvFn; |
1405 glUniform1iProc glUniform1iFn; | 1829 glUniform1iProc glUniform1iFn; |
1406 glUniform1ivProc glUniform1ivFn; | 1830 glUniform1ivProc glUniform1ivFn; |
1407 glUniform1uiProc glUniform1uiFn; | 1831 glUniform1uiProc glUniform1uiFn; |
1408 glUniform1uivProc glUniform1uivFn; | 1832 glUniform1uivProc glUniform1uivFn; |
1409 glUniform2fProc glUniform2fFn; | 1833 glUniform2fProc glUniform2fFn; |
1410 glUniform2fvProc glUniform2fvFn; | 1834 glUniform2fvProc glUniform2fvFn; |
1411 glUniform2iProc glUniform2iFn; | 1835 glUniform2iProc glUniform2iFn; |
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1804 GLuint index, | 2228 GLuint index, |
1805 GLsizei bufsize, | 2229 GLsizei bufsize, |
1806 GLsizei* length, | 2230 GLsizei* length, |
1807 GLint* size, | 2231 GLint* size, |
1808 GLenum* type, | 2232 GLenum* type, |
1809 char* name) = 0; | 2233 char* name) = 0; |
1810 virtual void glGetActiveUniformBlockivFn(GLuint program, | 2234 virtual void glGetActiveUniformBlockivFn(GLuint program, |
1811 GLuint uniformBlockIndex, | 2235 GLuint uniformBlockIndex, |
1812 GLenum pname, | 2236 GLenum pname, |
1813 GLint* params) = 0; | 2237 GLint* params) = 0; |
| 2238 virtual void glGetActiveUniformBlockivRobustANGLEFn(GLuint program, |
| 2239 GLuint uniformBlockIndex, |
| 2240 GLenum pname, |
| 2241 GLsizei bufSize, |
| 2242 GLsizei* length, |
| 2243 GLint* params) = 0; |
1814 virtual void glGetActiveUniformBlockNameFn(GLuint program, | 2244 virtual void glGetActiveUniformBlockNameFn(GLuint program, |
1815 GLuint uniformBlockIndex, | 2245 GLuint uniformBlockIndex, |
1816 GLsizei bufSize, | 2246 GLsizei bufSize, |
1817 GLsizei* length, | 2247 GLsizei* length, |
1818 char* uniformBlockName) = 0; | 2248 char* uniformBlockName) = 0; |
1819 virtual void glGetActiveUniformsivFn(GLuint program, | 2249 virtual void glGetActiveUniformsivFn(GLuint program, |
1820 GLsizei uniformCount, | 2250 GLsizei uniformCount, |
1821 const GLuint* uniformIndices, | 2251 const GLuint* uniformIndices, |
1822 GLenum pname, | 2252 GLenum pname, |
1823 GLint* params) = 0; | 2253 GLint* params) = 0; |
1824 virtual void glGetAttachedShadersFn(GLuint program, | 2254 virtual void glGetAttachedShadersFn(GLuint program, |
1825 GLsizei maxcount, | 2255 GLsizei maxcount, |
1826 GLsizei* count, | 2256 GLsizei* count, |
1827 GLuint* shaders) = 0; | 2257 GLuint* shaders) = 0; |
1828 virtual GLint glGetAttribLocationFn(GLuint program, const char* name) = 0; | 2258 virtual GLint glGetAttribLocationFn(GLuint program, const char* name) = 0; |
| 2259 virtual void glGetBooleani_vRobustANGLEFn(GLenum target, |
| 2260 GLuint index, |
| 2261 GLsizei bufSize, |
| 2262 GLsizei* length, |
| 2263 GLboolean* data) = 0; |
1829 virtual void glGetBooleanvFn(GLenum pname, GLboolean* params) = 0; | 2264 virtual void glGetBooleanvFn(GLenum pname, GLboolean* params) = 0; |
| 2265 virtual void glGetBooleanvRobustANGLEFn(GLenum pname, |
| 2266 GLsizei bufSize, |
| 2267 GLsizei* length, |
| 2268 GLboolean* data) = 0; |
| 2269 virtual void glGetBufferParameteri64vRobustANGLEFn(GLenum target, |
| 2270 GLenum pname, |
| 2271 GLsizei bufSize, |
| 2272 GLsizei* length, |
| 2273 GLint64* params) = 0; |
1830 virtual void glGetBufferParameterivFn(GLenum target, | 2274 virtual void glGetBufferParameterivFn(GLenum target, |
1831 GLenum pname, | 2275 GLenum pname, |
1832 GLint* params) = 0; | 2276 GLint* params) = 0; |
| 2277 virtual void glGetBufferParameterivRobustANGLEFn(GLenum target, |
| 2278 GLenum pname, |
| 2279 GLsizei bufSize, |
| 2280 GLsizei* length, |
| 2281 GLint* params) = 0; |
| 2282 virtual void glGetBufferPointervRobustANGLEFn(GLenum target, |
| 2283 GLenum pname, |
| 2284 GLsizei bufSize, |
| 2285 GLsizei* length, |
| 2286 void** params) = 0; |
1833 virtual GLenum glGetErrorFn(void) = 0; | 2287 virtual GLenum glGetErrorFn(void) = 0; |
1834 virtual void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) = 0; | 2288 virtual void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) = 0; |
1835 virtual void glGetFloatvFn(GLenum pname, GLfloat* params) = 0; | 2289 virtual void glGetFloatvFn(GLenum pname, GLfloat* params) = 0; |
| 2290 virtual void glGetFloatvRobustANGLEFn(GLenum pname, |
| 2291 GLsizei bufSize, |
| 2292 GLsizei* length, |
| 2293 GLfloat* data) = 0; |
1836 virtual GLint glGetFragDataIndexFn(GLuint program, const char* name) = 0; | 2294 virtual GLint glGetFragDataIndexFn(GLuint program, const char* name) = 0; |
1837 virtual GLint glGetFragDataLocationFn(GLuint program, const char* name) = 0; | 2295 virtual GLint glGetFragDataLocationFn(GLuint program, const char* name) = 0; |
1838 virtual void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, | 2296 virtual void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, |
1839 GLenum attachment, | 2297 GLenum attachment, |
1840 GLenum pname, | 2298 GLenum pname, |
1841 GLint* params) = 0; | 2299 GLint* params) = 0; |
| 2300 virtual void glGetFramebufferAttachmentParameterivRobustANGLEFn( |
| 2301 GLenum target, |
| 2302 GLenum attachment, |
| 2303 GLenum pname, |
| 2304 GLsizei bufSize, |
| 2305 GLsizei* length, |
| 2306 GLint* params) = 0; |
| 2307 virtual void glGetFramebufferParameterivRobustANGLEFn(GLenum target, |
| 2308 GLenum pname, |
| 2309 GLsizei bufSize, |
| 2310 GLsizei* length, |
| 2311 GLint* params) = 0; |
1842 virtual GLenum glGetGraphicsResetStatusARBFn(void) = 0; | 2312 virtual GLenum glGetGraphicsResetStatusARBFn(void) = 0; |
1843 virtual void glGetInteger64i_vFn(GLenum target, | 2313 virtual void glGetInteger64i_vFn(GLenum target, |
1844 GLuint index, | 2314 GLuint index, |
1845 GLint64* data) = 0; | 2315 GLint64* data) = 0; |
| 2316 virtual void glGetInteger64i_vRobustANGLEFn(GLenum target, |
| 2317 GLuint index, |
| 2318 GLsizei bufSize, |
| 2319 GLsizei* length, |
| 2320 GLint64* data) = 0; |
1846 virtual void glGetInteger64vFn(GLenum pname, GLint64* params) = 0; | 2321 virtual void glGetInteger64vFn(GLenum pname, GLint64* params) = 0; |
| 2322 virtual void glGetInteger64vRobustANGLEFn(GLenum pname, |
| 2323 GLsizei bufSize, |
| 2324 GLsizei* length, |
| 2325 GLint64* data) = 0; |
1847 virtual void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) = 0; | 2326 virtual void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) = 0; |
| 2327 virtual void glGetIntegeri_vRobustANGLEFn(GLenum target, |
| 2328 GLuint index, |
| 2329 GLsizei bufSize, |
| 2330 GLsizei* length, |
| 2331 GLint* data) = 0; |
1848 virtual void glGetIntegervFn(GLenum pname, GLint* params) = 0; | 2332 virtual void glGetIntegervFn(GLenum pname, GLint* params) = 0; |
| 2333 virtual void glGetIntegervRobustANGLEFn(GLenum pname, |
| 2334 GLsizei bufSize, |
| 2335 GLsizei* length, |
| 2336 GLint* data) = 0; |
1849 virtual void glGetInternalformativFn(GLenum target, | 2337 virtual void glGetInternalformativFn(GLenum target, |
1850 GLenum internalformat, | 2338 GLenum internalformat, |
1851 GLenum pname, | 2339 GLenum pname, |
1852 GLsizei bufSize, | 2340 GLsizei bufSize, |
1853 GLint* params) = 0; | 2341 GLint* params) = 0; |
| 2342 virtual void glGetMultisamplefvRobustANGLEFn(GLenum pname, |
| 2343 GLuint index, |
| 2344 GLsizei bufSize, |
| 2345 GLsizei* length, |
| 2346 GLfloat* val) = 0; |
| 2347 virtual void glGetnUniformfvRobustANGLEFn(GLuint program, |
| 2348 GLint location, |
| 2349 GLsizei bufSize, |
| 2350 GLsizei* length, |
| 2351 GLfloat* params) = 0; |
| 2352 virtual void glGetnUniformivRobustANGLEFn(GLuint program, |
| 2353 GLint location, |
| 2354 GLsizei bufSize, |
| 2355 GLsizei* length, |
| 2356 GLint* params) = 0; |
| 2357 virtual void glGetnUniformuivRobustANGLEFn(GLuint program, |
| 2358 GLint location, |
| 2359 GLsizei bufSize, |
| 2360 GLsizei* length, |
| 2361 GLuint* params) = 0; |
| 2362 virtual void glGetPointervRobustANGLERobustANGLEFn(GLenum pname, |
| 2363 GLsizei bufSize, |
| 2364 GLsizei* length, |
| 2365 void** params) = 0; |
1854 virtual void glGetProgramBinaryFn(GLuint program, | 2366 virtual void glGetProgramBinaryFn(GLuint program, |
1855 GLsizei bufSize, | 2367 GLsizei bufSize, |
1856 GLsizei* length, | 2368 GLsizei* length, |
1857 GLenum* binaryFormat, | 2369 GLenum* binaryFormat, |
1858 GLvoid* binary) = 0; | 2370 GLvoid* binary) = 0; |
1859 virtual void glGetProgramInfoLogFn(GLuint program, | 2371 virtual void glGetProgramInfoLogFn(GLuint program, |
1860 GLsizei bufsize, | 2372 GLsizei bufsize, |
1861 GLsizei* length, | 2373 GLsizei* length, |
1862 char* infolog) = 0; | 2374 char* infolog) = 0; |
1863 virtual void glGetProgramInterfaceivFn(GLuint program, | 2375 virtual void glGetProgramInterfaceivFn(GLuint program, |
1864 GLenum programInterface, | 2376 GLenum programInterface, |
1865 GLenum pname, | 2377 GLenum pname, |
1866 GLint* params) = 0; | 2378 GLint* params) = 0; |
| 2379 virtual void glGetProgramInterfaceivRobustANGLEFn(GLuint program, |
| 2380 GLenum programInterface, |
| 2381 GLenum pname, |
| 2382 GLsizei bufSize, |
| 2383 GLsizei* length, |
| 2384 GLint* params) = 0; |
1867 virtual void glGetProgramivFn(GLuint program, | 2385 virtual void glGetProgramivFn(GLuint program, |
1868 GLenum pname, | 2386 GLenum pname, |
1869 GLint* params) = 0; | 2387 GLint* params) = 0; |
| 2388 virtual void glGetProgramivRobustANGLEFn(GLuint program, |
| 2389 GLenum pname, |
| 2390 GLsizei bufSize, |
| 2391 GLsizei* length, |
| 2392 GLint* params) = 0; |
1870 virtual void glGetProgramResourceivFn(GLuint program, | 2393 virtual void glGetProgramResourceivFn(GLuint program, |
1871 GLenum programInterface, | 2394 GLenum programInterface, |
1872 GLuint index, | 2395 GLuint index, |
1873 GLsizei propCount, | 2396 GLsizei propCount, |
1874 const GLenum* props, | 2397 const GLenum* props, |
1875 GLsizei bufSize, | 2398 GLsizei bufSize, |
1876 GLsizei* length, | 2399 GLsizei* length, |
1877 GLint* params) = 0; | 2400 GLint* params) = 0; |
1878 virtual GLint glGetProgramResourceLocationFn(GLuint program, | 2401 virtual GLint glGetProgramResourceLocationFn(GLuint program, |
1879 GLenum programInterface, | 2402 GLenum programInterface, |
1880 const char* name) = 0; | 2403 const char* name) = 0; |
1881 virtual void glGetProgramResourceNameFn(GLuint program, | 2404 virtual void glGetProgramResourceNameFn(GLuint program, |
1882 GLenum programInterface, | 2405 GLenum programInterface, |
1883 GLuint index, | 2406 GLuint index, |
1884 GLsizei bufSize, | 2407 GLsizei bufSize, |
1885 GLsizei* length, | 2408 GLsizei* length, |
1886 GLchar* name) = 0; | 2409 GLchar* name) = 0; |
1887 virtual void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) = 0; | 2410 virtual void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) = 0; |
| 2411 virtual void glGetQueryivRobustANGLEFn(GLenum target, |
| 2412 GLenum pname, |
| 2413 GLsizei bufSize, |
| 2414 GLsizei* length, |
| 2415 GLint* params) = 0; |
1888 virtual void glGetQueryObjecti64vFn(GLuint id, | 2416 virtual void glGetQueryObjecti64vFn(GLuint id, |
1889 GLenum pname, | 2417 GLenum pname, |
1890 GLint64* params) = 0; | 2418 GLint64* params) = 0; |
| 2419 virtual void glGetQueryObjecti64vRobustANGLEFn(GLuint id, |
| 2420 GLenum pname, |
| 2421 GLsizei bufSize, |
| 2422 GLsizei* length, |
| 2423 GLint64* params) = 0; |
1891 virtual void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) = 0; | 2424 virtual void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) = 0; |
| 2425 virtual void glGetQueryObjectivRobustANGLEFn(GLuint id, |
| 2426 GLenum pname, |
| 2427 GLsizei bufSize, |
| 2428 GLsizei* length, |
| 2429 GLint* params) = 0; |
1892 virtual void glGetQueryObjectui64vFn(GLuint id, | 2430 virtual void glGetQueryObjectui64vFn(GLuint id, |
1893 GLenum pname, | 2431 GLenum pname, |
1894 GLuint64* params) = 0; | 2432 GLuint64* params) = 0; |
| 2433 virtual void glGetQueryObjectui64vRobustANGLEFn(GLuint id, |
| 2434 GLenum pname, |
| 2435 GLsizei bufSize, |
| 2436 GLsizei* length, |
| 2437 GLuint64* params) = 0; |
1895 virtual void glGetQueryObjectuivFn(GLuint id, | 2438 virtual void glGetQueryObjectuivFn(GLuint id, |
1896 GLenum pname, | 2439 GLenum pname, |
1897 GLuint* params) = 0; | 2440 GLuint* params) = 0; |
| 2441 virtual void glGetQueryObjectuivRobustANGLEFn(GLuint id, |
| 2442 GLenum pname, |
| 2443 GLsizei bufSize, |
| 2444 GLsizei* length, |
| 2445 GLuint* params) = 0; |
1898 virtual void glGetRenderbufferParameterivEXTFn(GLenum target, | 2446 virtual void glGetRenderbufferParameterivEXTFn(GLenum target, |
1899 GLenum pname, | 2447 GLenum pname, |
1900 GLint* params) = 0; | 2448 GLint* params) = 0; |
| 2449 virtual void glGetRenderbufferParameterivRobustANGLEFn(GLenum target, |
| 2450 GLenum pname, |
| 2451 GLsizei bufSize, |
| 2452 GLsizei* length, |
| 2453 GLint* params) = 0; |
1901 virtual void glGetSamplerParameterfvFn(GLuint sampler, | 2454 virtual void glGetSamplerParameterfvFn(GLuint sampler, |
1902 GLenum pname, | 2455 GLenum pname, |
1903 GLfloat* params) = 0; | 2456 GLfloat* params) = 0; |
| 2457 virtual void glGetSamplerParameterfvRobustANGLEFn(GLuint sampler, |
| 2458 GLenum pname, |
| 2459 GLsizei bufSize, |
| 2460 GLsizei* length, |
| 2461 GLfloat* params) = 0; |
| 2462 virtual void glGetSamplerParameterIivRobustANGLEFn(GLuint sampler, |
| 2463 GLenum pname, |
| 2464 GLsizei bufSize, |
| 2465 GLsizei* length, |
| 2466 GLint* params) = 0; |
| 2467 virtual void glGetSamplerParameterIuivRobustANGLEFn(GLuint sampler, |
| 2468 GLenum pname, |
| 2469 GLsizei bufSize, |
| 2470 GLsizei* length, |
| 2471 GLuint* params) = 0; |
1904 virtual void glGetSamplerParameterivFn(GLuint sampler, | 2472 virtual void glGetSamplerParameterivFn(GLuint sampler, |
1905 GLenum pname, | 2473 GLenum pname, |
1906 GLint* params) = 0; | 2474 GLint* params) = 0; |
| 2475 virtual void glGetSamplerParameterivRobustANGLEFn(GLuint sampler, |
| 2476 GLenum pname, |
| 2477 GLsizei bufSize, |
| 2478 GLsizei* length, |
| 2479 GLint* params) = 0; |
1907 virtual void glGetShaderInfoLogFn(GLuint shader, | 2480 virtual void glGetShaderInfoLogFn(GLuint shader, |
1908 GLsizei bufsize, | 2481 GLsizei bufsize, |
1909 GLsizei* length, | 2482 GLsizei* length, |
1910 char* infolog) = 0; | 2483 char* infolog) = 0; |
1911 virtual void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) = 0; | 2484 virtual void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) = 0; |
| 2485 virtual void glGetShaderivRobustANGLEFn(GLuint shader, |
| 2486 GLenum pname, |
| 2487 GLsizei bufSize, |
| 2488 GLsizei* length, |
| 2489 GLint* params) = 0; |
1912 virtual void glGetShaderPrecisionFormatFn(GLenum shadertype, | 2490 virtual void glGetShaderPrecisionFormatFn(GLenum shadertype, |
1913 GLenum precisiontype, | 2491 GLenum precisiontype, |
1914 GLint* range, | 2492 GLint* range, |
1915 GLint* precision) = 0; | 2493 GLint* precision) = 0; |
1916 virtual void glGetShaderSourceFn(GLuint shader, | 2494 virtual void glGetShaderSourceFn(GLuint shader, |
1917 GLsizei bufsize, | 2495 GLsizei bufsize, |
1918 GLsizei* length, | 2496 GLsizei* length, |
1919 char* source) = 0; | 2497 char* source) = 0; |
1920 virtual const GLubyte* glGetStringFn(GLenum name) = 0; | 2498 virtual const GLubyte* glGetStringFn(GLenum name) = 0; |
1921 virtual const GLubyte* glGetStringiFn(GLenum name, GLuint index) = 0; | 2499 virtual const GLubyte* glGetStringiFn(GLenum name, GLuint index) = 0; |
1922 virtual void glGetSyncivFn(GLsync sync, | 2500 virtual void glGetSyncivFn(GLsync sync, |
1923 GLenum pname, | 2501 GLenum pname, |
1924 GLsizei bufSize, | 2502 GLsizei bufSize, |
1925 GLsizei* length, | 2503 GLsizei* length, |
1926 GLint* values) = 0; | 2504 GLint* values) = 0; |
1927 virtual void glGetTexLevelParameterfvFn(GLenum target, | 2505 virtual void glGetTexLevelParameterfvFn(GLenum target, |
1928 GLint level, | 2506 GLint level, |
1929 GLenum pname, | 2507 GLenum pname, |
1930 GLfloat* params) = 0; | 2508 GLfloat* params) = 0; |
| 2509 virtual void glGetTexLevelParameterfvRobustANGLEFn(GLenum target, |
| 2510 GLint level, |
| 2511 GLenum pname, |
| 2512 GLsizei bufSize, |
| 2513 GLsizei* length, |
| 2514 GLfloat* params) = 0; |
1931 virtual void glGetTexLevelParameterivFn(GLenum target, | 2515 virtual void glGetTexLevelParameterivFn(GLenum target, |
1932 GLint level, | 2516 GLint level, |
1933 GLenum pname, | 2517 GLenum pname, |
1934 GLint* params) = 0; | 2518 GLint* params) = 0; |
| 2519 virtual void glGetTexLevelParameterivRobustANGLEFn(GLenum target, |
| 2520 GLint level, |
| 2521 GLenum pname, |
| 2522 GLsizei bufSize, |
| 2523 GLsizei* length, |
| 2524 GLint* params) = 0; |
1935 virtual void glGetTexParameterfvFn(GLenum target, | 2525 virtual void glGetTexParameterfvFn(GLenum target, |
1936 GLenum pname, | 2526 GLenum pname, |
1937 GLfloat* params) = 0; | 2527 GLfloat* params) = 0; |
| 2528 virtual void glGetTexParameterfvRobustANGLEFn(GLenum target, |
| 2529 GLenum pname, |
| 2530 GLsizei bufSize, |
| 2531 GLsizei* length, |
| 2532 GLfloat* params) = 0; |
| 2533 virtual void glGetTexParameterIivRobustANGLEFn(GLenum target, |
| 2534 GLenum pname, |
| 2535 GLsizei bufSize, |
| 2536 GLsizei* length, |
| 2537 GLint* params) = 0; |
| 2538 virtual void glGetTexParameterIuivRobustANGLEFn(GLenum target, |
| 2539 GLenum pname, |
| 2540 GLsizei bufSize, |
| 2541 GLsizei* length, |
| 2542 GLuint* params) = 0; |
1938 virtual void glGetTexParameterivFn(GLenum target, | 2543 virtual void glGetTexParameterivFn(GLenum target, |
1939 GLenum pname, | 2544 GLenum pname, |
1940 GLint* params) = 0; | 2545 GLint* params) = 0; |
| 2546 virtual void glGetTexParameterivRobustANGLEFn(GLenum target, |
| 2547 GLenum pname, |
| 2548 GLsizei bufSize, |
| 2549 GLsizei* length, |
| 2550 GLint* params) = 0; |
1941 virtual void glGetTransformFeedbackVaryingFn(GLuint program, | 2551 virtual void glGetTransformFeedbackVaryingFn(GLuint program, |
1942 GLuint index, | 2552 GLuint index, |
1943 GLsizei bufSize, | 2553 GLsizei bufSize, |
1944 GLsizei* length, | 2554 GLsizei* length, |
1945 GLsizei* size, | 2555 GLsizei* size, |
1946 GLenum* type, | 2556 GLenum* type, |
1947 char* name) = 0; | 2557 char* name) = 0; |
1948 virtual void glGetTranslatedShaderSourceANGLEFn(GLuint shader, | 2558 virtual void glGetTranslatedShaderSourceANGLEFn(GLuint shader, |
1949 GLsizei bufsize, | 2559 GLsizei bufsize, |
1950 GLsizei* length, | 2560 GLsizei* length, |
1951 char* source) = 0; | 2561 char* source) = 0; |
1952 virtual GLuint glGetUniformBlockIndexFn(GLuint program, | 2562 virtual GLuint glGetUniformBlockIndexFn(GLuint program, |
1953 const char* uniformBlockName) = 0; | 2563 const char* uniformBlockName) = 0; |
1954 virtual void glGetUniformfvFn(GLuint program, | 2564 virtual void glGetUniformfvFn(GLuint program, |
1955 GLint location, | 2565 GLint location, |
1956 GLfloat* params) = 0; | 2566 GLfloat* params) = 0; |
| 2567 virtual void glGetUniformfvRobustANGLEFn(GLuint program, |
| 2568 GLint location, |
| 2569 GLsizei bufSize, |
| 2570 GLsizei* length, |
| 2571 GLfloat* params) = 0; |
1957 virtual void glGetUniformIndicesFn(GLuint program, | 2572 virtual void glGetUniformIndicesFn(GLuint program, |
1958 GLsizei uniformCount, | 2573 GLsizei uniformCount, |
1959 const char* const* uniformNames, | 2574 const char* const* uniformNames, |
1960 GLuint* uniformIndices) = 0; | 2575 GLuint* uniformIndices) = 0; |
1961 virtual void glGetUniformivFn(GLuint program, | 2576 virtual void glGetUniformivFn(GLuint program, |
1962 GLint location, | 2577 GLint location, |
1963 GLint* params) = 0; | 2578 GLint* params) = 0; |
| 2579 virtual void glGetUniformivRobustANGLEFn(GLuint program, |
| 2580 GLint location, |
| 2581 GLsizei bufSize, |
| 2582 GLsizei* length, |
| 2583 GLint* params) = 0; |
1964 virtual GLint glGetUniformLocationFn(GLuint program, const char* name) = 0; | 2584 virtual GLint glGetUniformLocationFn(GLuint program, const char* name) = 0; |
1965 virtual void glGetUniformuivFn(GLuint program, | 2585 virtual void glGetUniformuivFn(GLuint program, |
1966 GLint location, | 2586 GLint location, |
1967 GLuint* params) = 0; | 2587 GLuint* params) = 0; |
| 2588 virtual void glGetUniformuivRobustANGLEFn(GLuint program, |
| 2589 GLint location, |
| 2590 GLsizei bufSize, |
| 2591 GLsizei* length, |
| 2592 GLuint* params) = 0; |
1968 virtual void glGetVertexAttribfvFn(GLuint index, | 2593 virtual void glGetVertexAttribfvFn(GLuint index, |
1969 GLenum pname, | 2594 GLenum pname, |
1970 GLfloat* params) = 0; | 2595 GLfloat* params) = 0; |
| 2596 virtual void glGetVertexAttribfvRobustANGLEFn(GLuint index, |
| 2597 GLenum pname, |
| 2598 GLsizei bufSize, |
| 2599 GLsizei* length, |
| 2600 GLfloat* params) = 0; |
| 2601 virtual void glGetVertexAttribIivRobustANGLEFn(GLuint index, |
| 2602 GLenum pname, |
| 2603 GLsizei bufSize, |
| 2604 GLsizei* length, |
| 2605 GLint* params) = 0; |
| 2606 virtual void glGetVertexAttribIuivRobustANGLEFn(GLuint index, |
| 2607 GLenum pname, |
| 2608 GLsizei bufSize, |
| 2609 GLsizei* length, |
| 2610 GLuint* params) = 0; |
1971 virtual void glGetVertexAttribivFn(GLuint index, | 2611 virtual void glGetVertexAttribivFn(GLuint index, |
1972 GLenum pname, | 2612 GLenum pname, |
1973 GLint* params) = 0; | 2613 GLint* params) = 0; |
| 2614 virtual void glGetVertexAttribivRobustANGLEFn(GLuint index, |
| 2615 GLenum pname, |
| 2616 GLsizei bufSize, |
| 2617 GLsizei* length, |
| 2618 GLint* params) = 0; |
1974 virtual void glGetVertexAttribPointervFn(GLuint index, | 2619 virtual void glGetVertexAttribPointervFn(GLuint index, |
1975 GLenum pname, | 2620 GLenum pname, |
1976 void** pointer) = 0; | 2621 void** pointer) = 0; |
| 2622 virtual void glGetVertexAttribPointervRobustANGLEFn(GLuint index, |
| 2623 GLenum pname, |
| 2624 GLsizei bufSize, |
| 2625 GLsizei* length, |
| 2626 void** pointer) = 0; |
1977 virtual void glHintFn(GLenum target, GLenum mode) = 0; | 2627 virtual void glHintFn(GLenum target, GLenum mode) = 0; |
1978 virtual void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) = 0; | 2628 virtual void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) = 0; |
1979 virtual void glInvalidateFramebufferFn(GLenum target, | 2629 virtual void glInvalidateFramebufferFn(GLenum target, |
1980 GLsizei numAttachments, | 2630 GLsizei numAttachments, |
1981 const GLenum* attachments) = 0; | 2631 const GLenum* attachments) = 0; |
1982 virtual void glInvalidateSubFramebufferFn(GLenum target, | 2632 virtual void glInvalidateSubFramebufferFn(GLenum target, |
1983 GLsizei numAttachments, | 2633 GLsizei numAttachments, |
1984 const GLenum* attachments, | 2634 const GLenum* attachments, |
1985 GLint x, | 2635 GLint x, |
1986 GLint y, | 2636 GLint y, |
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2036 GLenum pname, | 2686 GLenum pname, |
2037 GLint value) = 0; | 2687 GLint value) = 0; |
2038 virtual void glProgramPathFragmentInputGenNVFn(GLuint program, | 2688 virtual void glProgramPathFragmentInputGenNVFn(GLuint program, |
2039 GLint location, | 2689 GLint location, |
2040 GLenum genMode, | 2690 GLenum genMode, |
2041 GLint components, | 2691 GLint components, |
2042 const GLfloat* coeffs) = 0; | 2692 const GLfloat* coeffs) = 0; |
2043 virtual void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) = 0; | 2693 virtual void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) = 0; |
2044 virtual void glQueryCounterFn(GLuint id, GLenum target) = 0; | 2694 virtual void glQueryCounterFn(GLuint id, GLenum target) = 0; |
2045 virtual void glReadBufferFn(GLenum src) = 0; | 2695 virtual void glReadBufferFn(GLenum src) = 0; |
| 2696 virtual void glReadnPixelsRobustANGLEFn(GLint x, |
| 2697 GLint y, |
| 2698 GLsizei width, |
| 2699 GLsizei height, |
| 2700 GLenum format, |
| 2701 GLenum type, |
| 2702 GLsizei bufSize, |
| 2703 GLsizei* length, |
| 2704 void* data) = 0; |
2046 virtual void glReadPixelsFn(GLint x, | 2705 virtual void glReadPixelsFn(GLint x, |
2047 GLint y, | 2706 GLint y, |
2048 GLsizei width, | 2707 GLsizei width, |
2049 GLsizei height, | 2708 GLsizei height, |
2050 GLenum format, | 2709 GLenum format, |
2051 GLenum type, | 2710 GLenum type, |
2052 void* pixels) = 0; | 2711 void* pixels) = 0; |
| 2712 virtual void glReadPixelsRobustANGLEFn(GLint x, |
| 2713 GLint y, |
| 2714 GLsizei width, |
| 2715 GLsizei height, |
| 2716 GLenum format, |
| 2717 GLenum type, |
| 2718 GLsizei bufSize, |
| 2719 GLsizei* length, |
| 2720 void* pixels) = 0; |
2053 virtual void glReleaseShaderCompilerFn(void) = 0; | 2721 virtual void glReleaseShaderCompilerFn(void) = 0; |
2054 virtual void glRenderbufferStorageEXTFn(GLenum target, | 2722 virtual void glRenderbufferStorageEXTFn(GLenum target, |
2055 GLenum internalformat, | 2723 GLenum internalformat, |
2056 GLsizei width, | 2724 GLsizei width, |
2057 GLsizei height) = 0; | 2725 GLsizei height) = 0; |
2058 virtual void glRenderbufferStorageMultisampleFn(GLenum target, | 2726 virtual void glRenderbufferStorageMultisampleFn(GLenum target, |
2059 GLsizei samples, | 2727 GLsizei samples, |
2060 GLenum internalformat, | 2728 GLenum internalformat, |
2061 GLsizei width, | 2729 GLsizei width, |
2062 GLsizei height) = 0; | 2730 GLsizei height) = 0; |
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2076 GLsizei width, | 2744 GLsizei width, |
2077 GLsizei height) = 0; | 2745 GLsizei height) = 0; |
2078 virtual void glResumeTransformFeedbackFn(void) = 0; | 2746 virtual void glResumeTransformFeedbackFn(void) = 0; |
2079 virtual void glSampleCoverageFn(GLclampf value, GLboolean invert) = 0; | 2747 virtual void glSampleCoverageFn(GLclampf value, GLboolean invert) = 0; |
2080 virtual void glSamplerParameterfFn(GLuint sampler, | 2748 virtual void glSamplerParameterfFn(GLuint sampler, |
2081 GLenum pname, | 2749 GLenum pname, |
2082 GLfloat param) = 0; | 2750 GLfloat param) = 0; |
2083 virtual void glSamplerParameterfvFn(GLuint sampler, | 2751 virtual void glSamplerParameterfvFn(GLuint sampler, |
2084 GLenum pname, | 2752 GLenum pname, |
2085 const GLfloat* params) = 0; | 2753 const GLfloat* params) = 0; |
| 2754 virtual void glSamplerParameterfvRobustANGLEFn(GLuint sampler, |
| 2755 GLenum pname, |
| 2756 GLsizei bufSize, |
| 2757 const GLfloat* param) = 0; |
2086 virtual void glSamplerParameteriFn(GLuint sampler, | 2758 virtual void glSamplerParameteriFn(GLuint sampler, |
2087 GLenum pname, | 2759 GLenum pname, |
2088 GLint param) = 0; | 2760 GLint param) = 0; |
| 2761 virtual void glSamplerParameterIivRobustANGLEFn(GLuint sampler, |
| 2762 GLenum pname, |
| 2763 GLsizei bufSize, |
| 2764 const GLint* param) = 0; |
| 2765 virtual void glSamplerParameterIuivRobustANGLEFn(GLuint sampler, |
| 2766 GLenum pname, |
| 2767 GLsizei bufSize, |
| 2768 const GLuint* param) = 0; |
2089 virtual void glSamplerParameterivFn(GLuint sampler, | 2769 virtual void glSamplerParameterivFn(GLuint sampler, |
2090 GLenum pname, | 2770 GLenum pname, |
2091 const GLint* params) = 0; | 2771 const GLint* params) = 0; |
| 2772 virtual void glSamplerParameterivRobustANGLEFn(GLuint sampler, |
| 2773 GLenum pname, |
| 2774 GLsizei bufSize, |
| 2775 const GLint* param) = 0; |
2092 virtual void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) = 0; | 2776 virtual void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) = 0; |
2093 virtual void glSetFenceAPPLEFn(GLuint fence) = 0; | 2777 virtual void glSetFenceAPPLEFn(GLuint fence) = 0; |
2094 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; | 2778 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; |
2095 virtual void glShaderBinaryFn(GLsizei n, | 2779 virtual void glShaderBinaryFn(GLsizei n, |
2096 const GLuint* shaders, | 2780 const GLuint* shaders, |
2097 GLenum binaryformat, | 2781 GLenum binaryformat, |
2098 const void* binary, | 2782 const void* binary, |
2099 GLsizei length) = 0; | 2783 GLsizei length) = 0; |
2100 virtual void glShaderSourceFn(GLuint shader, | 2784 virtual void glShaderSourceFn(GLuint shader, |
2101 GLsizei count, | 2785 GLsizei count, |
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2169 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; | 2853 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; |
2170 virtual void glTexImage2DFn(GLenum target, | 2854 virtual void glTexImage2DFn(GLenum target, |
2171 GLint level, | 2855 GLint level, |
2172 GLint internalformat, | 2856 GLint internalformat, |
2173 GLsizei width, | 2857 GLsizei width, |
2174 GLsizei height, | 2858 GLsizei height, |
2175 GLint border, | 2859 GLint border, |
2176 GLenum format, | 2860 GLenum format, |
2177 GLenum type, | 2861 GLenum type, |
2178 const void* pixels) = 0; | 2862 const void* pixels) = 0; |
| 2863 virtual void glTexImage2DRobustANGLEFn(GLenum target, |
| 2864 GLint level, |
| 2865 GLint internalformat, |
| 2866 GLsizei width, |
| 2867 GLsizei height, |
| 2868 GLint border, |
| 2869 GLenum format, |
| 2870 GLenum type, |
| 2871 GLsizei bufSize, |
| 2872 const void* pixels) = 0; |
2179 virtual void glTexImage3DFn(GLenum target, | 2873 virtual void glTexImage3DFn(GLenum target, |
2180 GLint level, | 2874 GLint level, |
2181 GLint internalformat, | 2875 GLint internalformat, |
2182 GLsizei width, | 2876 GLsizei width, |
2183 GLsizei height, | 2877 GLsizei height, |
2184 GLsizei depth, | 2878 GLsizei depth, |
2185 GLint border, | 2879 GLint border, |
2186 GLenum format, | 2880 GLenum format, |
2187 GLenum type, | 2881 GLenum type, |
2188 const void* pixels) = 0; | 2882 const void* pixels) = 0; |
| 2883 virtual void glTexImage3DRobustANGLEFn(GLenum target, |
| 2884 GLint level, |
| 2885 GLint internalformat, |
| 2886 GLsizei width, |
| 2887 GLsizei height, |
| 2888 GLsizei depth, |
| 2889 GLint border, |
| 2890 GLenum format, |
| 2891 GLenum type, |
| 2892 GLsizei bufSize, |
| 2893 const void* pixels) = 0; |
2189 virtual void glTexParameterfFn(GLenum target, | 2894 virtual void glTexParameterfFn(GLenum target, |
2190 GLenum pname, | 2895 GLenum pname, |
2191 GLfloat param) = 0; | 2896 GLfloat param) = 0; |
2192 virtual void glTexParameterfvFn(GLenum target, | 2897 virtual void glTexParameterfvFn(GLenum target, |
2193 GLenum pname, | 2898 GLenum pname, |
2194 const GLfloat* params) = 0; | 2899 const GLfloat* params) = 0; |
| 2900 virtual void glTexParameterfvRobustANGLEFn(GLenum target, |
| 2901 GLenum pname, |
| 2902 GLsizei bufSize, |
| 2903 const GLfloat* params) = 0; |
2195 virtual void glTexParameteriFn(GLenum target, GLenum pname, GLint param) = 0; | 2904 virtual void glTexParameteriFn(GLenum target, GLenum pname, GLint param) = 0; |
| 2905 virtual void glTexParameterIivRobustANGLEFn(GLenum target, |
| 2906 GLenum pname, |
| 2907 GLsizei bufSize, |
| 2908 const GLint* params) = 0; |
| 2909 virtual void glTexParameterIuivRobustANGLEFn(GLenum target, |
| 2910 GLenum pname, |
| 2911 GLsizei bufSize, |
| 2912 const GLuint* params) = 0; |
2196 virtual void glTexParameterivFn(GLenum target, | 2913 virtual void glTexParameterivFn(GLenum target, |
2197 GLenum pname, | 2914 GLenum pname, |
2198 const GLint* params) = 0; | 2915 const GLint* params) = 0; |
| 2916 virtual void glTexParameterivRobustANGLEFn(GLenum target, |
| 2917 GLenum pname, |
| 2918 GLsizei bufSize, |
| 2919 const GLint* params) = 0; |
2199 virtual void glTexStorage2DEXTFn(GLenum target, | 2920 virtual void glTexStorage2DEXTFn(GLenum target, |
2200 GLsizei levels, | 2921 GLsizei levels, |
2201 GLenum internalformat, | 2922 GLenum internalformat, |
2202 GLsizei width, | 2923 GLsizei width, |
2203 GLsizei height) = 0; | 2924 GLsizei height) = 0; |
2204 virtual void glTexStorage3DFn(GLenum target, | 2925 virtual void glTexStorage3DFn(GLenum target, |
2205 GLsizei levels, | 2926 GLsizei levels, |
2206 GLenum internalformat, | 2927 GLenum internalformat, |
2207 GLsizei width, | 2928 GLsizei width, |
2208 GLsizei height, | 2929 GLsizei height, |
2209 GLsizei depth) = 0; | 2930 GLsizei depth) = 0; |
2210 virtual void glTexSubImage2DFn(GLenum target, | 2931 virtual void glTexSubImage2DFn(GLenum target, |
2211 GLint level, | 2932 GLint level, |
2212 GLint xoffset, | 2933 GLint xoffset, |
2213 GLint yoffset, | 2934 GLint yoffset, |
2214 GLsizei width, | 2935 GLsizei width, |
2215 GLsizei height, | 2936 GLsizei height, |
2216 GLenum format, | 2937 GLenum format, |
2217 GLenum type, | 2938 GLenum type, |
2218 const void* pixels) = 0; | 2939 const void* pixels) = 0; |
| 2940 virtual void glTexSubImage2DRobustANGLEFn(GLenum target, |
| 2941 GLint level, |
| 2942 GLint xoffset, |
| 2943 GLint yoffset, |
| 2944 GLsizei width, |
| 2945 GLsizei height, |
| 2946 GLenum format, |
| 2947 GLenum type, |
| 2948 GLsizei bufSize, |
| 2949 const void* pixels) = 0; |
2219 virtual void glTexSubImage3DFn(GLenum target, | 2950 virtual void glTexSubImage3DFn(GLenum target, |
2220 GLint level, | 2951 GLint level, |
2221 GLint xoffset, | 2952 GLint xoffset, |
2222 GLint yoffset, | 2953 GLint yoffset, |
2223 GLint zoffset, | 2954 GLint zoffset, |
2224 GLsizei width, | 2955 GLsizei width, |
2225 GLsizei height, | 2956 GLsizei height, |
2226 GLsizei depth, | 2957 GLsizei depth, |
2227 GLenum format, | 2958 GLenum format, |
2228 GLenum type, | 2959 GLenum type, |
2229 const void* pixels) = 0; | 2960 const void* pixels) = 0; |
| 2961 virtual void glTexSubImage3DRobustANGLEFn(GLenum target, |
| 2962 GLint level, |
| 2963 GLint xoffset, |
| 2964 GLint yoffset, |
| 2965 GLint zoffset, |
| 2966 GLsizei width, |
| 2967 GLsizei height, |
| 2968 GLsizei depth, |
| 2969 GLenum format, |
| 2970 GLenum type, |
| 2971 GLsizei bufSize, |
| 2972 const void* pixels) = 0; |
2230 virtual void glTransformFeedbackVaryingsFn(GLuint program, | 2973 virtual void glTransformFeedbackVaryingsFn(GLuint program, |
2231 GLsizei count, | 2974 GLsizei count, |
2232 const char* const* varyings, | 2975 const char* const* varyings, |
2233 GLenum bufferMode) = 0; | 2976 GLenum bufferMode) = 0; |
2234 virtual void glUniform1fFn(GLint location, GLfloat x) = 0; | 2977 virtual void glUniform1fFn(GLint location, GLfloat x) = 0; |
2235 virtual void glUniform1fvFn(GLint location, | 2978 virtual void glUniform1fvFn(GLint location, |
2236 GLsizei count, | 2979 GLsizei count, |
2237 const GLfloat* v) = 0; | 2980 const GLfloat* v) = 0; |
2238 virtual void glUniform1iFn(GLint location, GLint x) = 0; | 2981 virtual void glUniform1iFn(GLint location, GLint x) = 0; |
2239 virtual void glUniform1ivFn(GLint location, | 2982 virtual void glUniform1ivFn(GLint location, |
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2548 ::gl::g_current_gl_context->glGenRenderbuffersEXTFn | 3291 ::gl::g_current_gl_context->glGenRenderbuffersEXTFn |
2549 #define glGenSamplers ::gl::g_current_gl_context->glGenSamplersFn | 3292 #define glGenSamplers ::gl::g_current_gl_context->glGenSamplersFn |
2550 #define glGenTextures ::gl::g_current_gl_context->glGenTexturesFn | 3293 #define glGenTextures ::gl::g_current_gl_context->glGenTexturesFn |
2551 #define glGenTransformFeedbacks \ | 3294 #define glGenTransformFeedbacks \ |
2552 ::gl::g_current_gl_context->glGenTransformFeedbacksFn | 3295 ::gl::g_current_gl_context->glGenTransformFeedbacksFn |
2553 #define glGenVertexArraysOES ::gl::g_current_gl_context->glGenVertexArraysOESFn | 3296 #define glGenVertexArraysOES ::gl::g_current_gl_context->glGenVertexArraysOESFn |
2554 #define glGetActiveAttrib ::gl::g_current_gl_context->glGetActiveAttribFn | 3297 #define glGetActiveAttrib ::gl::g_current_gl_context->glGetActiveAttribFn |
2555 #define glGetActiveUniform ::gl::g_current_gl_context->glGetActiveUniformFn | 3298 #define glGetActiveUniform ::gl::g_current_gl_context->glGetActiveUniformFn |
2556 #define glGetActiveUniformBlockiv \ | 3299 #define glGetActiveUniformBlockiv \ |
2557 ::gl::g_current_gl_context->glGetActiveUniformBlockivFn | 3300 ::gl::g_current_gl_context->glGetActiveUniformBlockivFn |
| 3301 #define glGetActiveUniformBlockivRobustANGLE \ |
| 3302 ::gl::g_current_gl_context->glGetActiveUniformBlockivRobustANGLEFn |
2558 #define glGetActiveUniformBlockName \ | 3303 #define glGetActiveUniformBlockName \ |
2559 ::gl::g_current_gl_context->glGetActiveUniformBlockNameFn | 3304 ::gl::g_current_gl_context->glGetActiveUniformBlockNameFn |
2560 #define glGetActiveUniformsiv \ | 3305 #define glGetActiveUniformsiv \ |
2561 ::gl::g_current_gl_context->glGetActiveUniformsivFn | 3306 ::gl::g_current_gl_context->glGetActiveUniformsivFn |
2562 #define glGetAttachedShaders ::gl::g_current_gl_context->glGetAttachedShadersFn | 3307 #define glGetAttachedShaders ::gl::g_current_gl_context->glGetAttachedShadersFn |
2563 #define glGetAttribLocation ::gl::g_current_gl_context->glGetAttribLocationFn | 3308 #define glGetAttribLocation ::gl::g_current_gl_context->glGetAttribLocationFn |
| 3309 #define glGetBooleani_vRobustANGLE \ |
| 3310 ::gl::g_current_gl_context->glGetBooleani_vRobustANGLEFn |
2564 #define glGetBooleanv ::gl::g_current_gl_context->glGetBooleanvFn | 3311 #define glGetBooleanv ::gl::g_current_gl_context->glGetBooleanvFn |
| 3312 #define glGetBooleanvRobustANGLE \ |
| 3313 ::gl::g_current_gl_context->glGetBooleanvRobustANGLEFn |
| 3314 #define glGetBufferParameteri64vRobustANGLE \ |
| 3315 ::gl::g_current_gl_context->glGetBufferParameteri64vRobustANGLEFn |
2565 #define glGetBufferParameteriv \ | 3316 #define glGetBufferParameteriv \ |
2566 ::gl::g_current_gl_context->glGetBufferParameterivFn | 3317 ::gl::g_current_gl_context->glGetBufferParameterivFn |
| 3318 #define glGetBufferParameterivRobustANGLE \ |
| 3319 ::gl::g_current_gl_context->glGetBufferParameterivRobustANGLEFn |
| 3320 #define glGetBufferPointervRobustANGLE \ |
| 3321 ::gl::g_current_gl_context->glGetBufferPointervRobustANGLEFn |
2567 #define glGetError ::gl::g_current_gl_context->glGetErrorFn | 3322 #define glGetError ::gl::g_current_gl_context->glGetErrorFn |
2568 #define glGetFenceivNV ::gl::g_current_gl_context->glGetFenceivNVFn | 3323 #define glGetFenceivNV ::gl::g_current_gl_context->glGetFenceivNVFn |
2569 #define glGetFloatv ::gl::g_current_gl_context->glGetFloatvFn | 3324 #define glGetFloatv ::gl::g_current_gl_context->glGetFloatvFn |
| 3325 #define glGetFloatvRobustANGLE \ |
| 3326 ::gl::g_current_gl_context->glGetFloatvRobustANGLEFn |
2570 #define glGetFragDataIndex ::gl::g_current_gl_context->glGetFragDataIndexFn | 3327 #define glGetFragDataIndex ::gl::g_current_gl_context->glGetFragDataIndexFn |
2571 #define glGetFragDataLocation \ | 3328 #define glGetFragDataLocation \ |
2572 ::gl::g_current_gl_context->glGetFragDataLocationFn | 3329 ::gl::g_current_gl_context->glGetFragDataLocationFn |
2573 #define glGetFramebufferAttachmentParameterivEXT \ | 3330 #define glGetFramebufferAttachmentParameterivEXT \ |
2574 ::gl::g_current_gl_context->glGetFramebufferAttachmentParameterivEXTFn | 3331 ::gl::g_current_gl_context->glGetFramebufferAttachmentParameterivEXTFn |
| 3332 #define glGetFramebufferAttachmentParameterivRobustANGLE \ |
| 3333 ::gl::g_current_gl_context->glGetFramebufferAttachmentParameterivRobustANGLEFn |
| 3334 #define glGetFramebufferParameterivRobustANGLE \ |
| 3335 ::gl::g_current_gl_context->glGetFramebufferParameterivRobustANGLEFn |
2575 #define glGetGraphicsResetStatusARB \ | 3336 #define glGetGraphicsResetStatusARB \ |
2576 ::gl::g_current_gl_context->glGetGraphicsResetStatusARBFn | 3337 ::gl::g_current_gl_context->glGetGraphicsResetStatusARBFn |
2577 #define glGetInteger64i_v ::gl::g_current_gl_context->glGetInteger64i_vFn | 3338 #define glGetInteger64i_v ::gl::g_current_gl_context->glGetInteger64i_vFn |
| 3339 #define glGetInteger64i_vRobustANGLE \ |
| 3340 ::gl::g_current_gl_context->glGetInteger64i_vRobustANGLEFn |
2578 #define glGetInteger64v ::gl::g_current_gl_context->glGetInteger64vFn | 3341 #define glGetInteger64v ::gl::g_current_gl_context->glGetInteger64vFn |
| 3342 #define glGetInteger64vRobustANGLE \ |
| 3343 ::gl::g_current_gl_context->glGetInteger64vRobustANGLEFn |
2579 #define glGetIntegeri_v ::gl::g_current_gl_context->glGetIntegeri_vFn | 3344 #define glGetIntegeri_v ::gl::g_current_gl_context->glGetIntegeri_vFn |
| 3345 #define glGetIntegeri_vRobustANGLE \ |
| 3346 ::gl::g_current_gl_context->glGetIntegeri_vRobustANGLEFn |
2580 #define glGetIntegerv ::gl::g_current_gl_context->glGetIntegervFn | 3347 #define glGetIntegerv ::gl::g_current_gl_context->glGetIntegervFn |
| 3348 #define glGetIntegervRobustANGLE \ |
| 3349 ::gl::g_current_gl_context->glGetIntegervRobustANGLEFn |
2581 #define glGetInternalformativ \ | 3350 #define glGetInternalformativ \ |
2582 ::gl::g_current_gl_context->glGetInternalformativFn | 3351 ::gl::g_current_gl_context->glGetInternalformativFn |
| 3352 #define glGetMultisamplefvRobustANGLE \ |
| 3353 ::gl::g_current_gl_context->glGetMultisamplefvRobustANGLEFn |
| 3354 #define glGetnUniformfvRobustANGLE \ |
| 3355 ::gl::g_current_gl_context->glGetnUniformfvRobustANGLEFn |
| 3356 #define glGetnUniformivRobustANGLE \ |
| 3357 ::gl::g_current_gl_context->glGetnUniformivRobustANGLEFn |
| 3358 #define glGetnUniformuivRobustANGLE \ |
| 3359 ::gl::g_current_gl_context->glGetnUniformuivRobustANGLEFn |
| 3360 #define glGetPointervRobustANGLERobustANGLE \ |
| 3361 ::gl::g_current_gl_context->glGetPointervRobustANGLERobustANGLEFn |
2583 #define glGetProgramBinary ::gl::g_current_gl_context->glGetProgramBinaryFn | 3362 #define glGetProgramBinary ::gl::g_current_gl_context->glGetProgramBinaryFn |
2584 #define glGetProgramInfoLog ::gl::g_current_gl_context->glGetProgramInfoLogFn | 3363 #define glGetProgramInfoLog ::gl::g_current_gl_context->glGetProgramInfoLogFn |
2585 #define glGetProgramInterfaceiv \ | 3364 #define glGetProgramInterfaceiv \ |
2586 ::gl::g_current_gl_context->glGetProgramInterfaceivFn | 3365 ::gl::g_current_gl_context->glGetProgramInterfaceivFn |
| 3366 #define glGetProgramInterfaceivRobustANGLE \ |
| 3367 ::gl::g_current_gl_context->glGetProgramInterfaceivRobustANGLEFn |
2587 #define glGetProgramiv ::gl::g_current_gl_context->glGetProgramivFn | 3368 #define glGetProgramiv ::gl::g_current_gl_context->glGetProgramivFn |
| 3369 #define glGetProgramivRobustANGLE \ |
| 3370 ::gl::g_current_gl_context->glGetProgramivRobustANGLEFn |
2588 #define glGetProgramResourceiv \ | 3371 #define glGetProgramResourceiv \ |
2589 ::gl::g_current_gl_context->glGetProgramResourceivFn | 3372 ::gl::g_current_gl_context->glGetProgramResourceivFn |
2590 #define glGetProgramResourceLocation \ | 3373 #define glGetProgramResourceLocation \ |
2591 ::gl::g_current_gl_context->glGetProgramResourceLocationFn | 3374 ::gl::g_current_gl_context->glGetProgramResourceLocationFn |
2592 #define glGetProgramResourceName \ | 3375 #define glGetProgramResourceName \ |
2593 ::gl::g_current_gl_context->glGetProgramResourceNameFn | 3376 ::gl::g_current_gl_context->glGetProgramResourceNameFn |
2594 #define glGetQueryiv ::gl::g_current_gl_context->glGetQueryivFn | 3377 #define glGetQueryiv ::gl::g_current_gl_context->glGetQueryivFn |
| 3378 #define glGetQueryivRobustANGLE \ |
| 3379 ::gl::g_current_gl_context->glGetQueryivRobustANGLEFn |
2595 #define glGetQueryObjecti64v ::gl::g_current_gl_context->glGetQueryObjecti64vFn | 3380 #define glGetQueryObjecti64v ::gl::g_current_gl_context->glGetQueryObjecti64vFn |
| 3381 #define glGetQueryObjecti64vRobustANGLE \ |
| 3382 ::gl::g_current_gl_context->glGetQueryObjecti64vRobustANGLEFn |
2596 #define glGetQueryObjectiv ::gl::g_current_gl_context->glGetQueryObjectivFn | 3383 #define glGetQueryObjectiv ::gl::g_current_gl_context->glGetQueryObjectivFn |
| 3384 #define glGetQueryObjectivRobustANGLE \ |
| 3385 ::gl::g_current_gl_context->glGetQueryObjectivRobustANGLEFn |
2597 #define glGetQueryObjectui64v \ | 3386 #define glGetQueryObjectui64v \ |
2598 ::gl::g_current_gl_context->glGetQueryObjectui64vFn | 3387 ::gl::g_current_gl_context->glGetQueryObjectui64vFn |
| 3388 #define glGetQueryObjectui64vRobustANGLE \ |
| 3389 ::gl::g_current_gl_context->glGetQueryObjectui64vRobustANGLEFn |
2599 #define glGetQueryObjectuiv ::gl::g_current_gl_context->glGetQueryObjectuivFn | 3390 #define glGetQueryObjectuiv ::gl::g_current_gl_context->glGetQueryObjectuivFn |
| 3391 #define glGetQueryObjectuivRobustANGLE \ |
| 3392 ::gl::g_current_gl_context->glGetQueryObjectuivRobustANGLEFn |
2600 #define glGetRenderbufferParameterivEXT \ | 3393 #define glGetRenderbufferParameterivEXT \ |
2601 ::gl::g_current_gl_context->glGetRenderbufferParameterivEXTFn | 3394 ::gl::g_current_gl_context->glGetRenderbufferParameterivEXTFn |
| 3395 #define glGetRenderbufferParameterivRobustANGLE \ |
| 3396 ::gl::g_current_gl_context->glGetRenderbufferParameterivRobustANGLEFn |
2602 #define glGetSamplerParameterfv \ | 3397 #define glGetSamplerParameterfv \ |
2603 ::gl::g_current_gl_context->glGetSamplerParameterfvFn | 3398 ::gl::g_current_gl_context->glGetSamplerParameterfvFn |
| 3399 #define glGetSamplerParameterfvRobustANGLE \ |
| 3400 ::gl::g_current_gl_context->glGetSamplerParameterfvRobustANGLEFn |
| 3401 #define glGetSamplerParameterIivRobustANGLE \ |
| 3402 ::gl::g_current_gl_context->glGetSamplerParameterIivRobustANGLEFn |
| 3403 #define glGetSamplerParameterIuivRobustANGLE \ |
| 3404 ::gl::g_current_gl_context->glGetSamplerParameterIuivRobustANGLEFn |
2604 #define glGetSamplerParameteriv \ | 3405 #define glGetSamplerParameteriv \ |
2605 ::gl::g_current_gl_context->glGetSamplerParameterivFn | 3406 ::gl::g_current_gl_context->glGetSamplerParameterivFn |
| 3407 #define glGetSamplerParameterivRobustANGLE \ |
| 3408 ::gl::g_current_gl_context->glGetSamplerParameterivRobustANGLEFn |
2606 #define glGetShaderInfoLog ::gl::g_current_gl_context->glGetShaderInfoLogFn | 3409 #define glGetShaderInfoLog ::gl::g_current_gl_context->glGetShaderInfoLogFn |
2607 #define glGetShaderiv ::gl::g_current_gl_context->glGetShaderivFn | 3410 #define glGetShaderiv ::gl::g_current_gl_context->glGetShaderivFn |
| 3411 #define glGetShaderivRobustANGLE \ |
| 3412 ::gl::g_current_gl_context->glGetShaderivRobustANGLEFn |
2608 #define glGetShaderPrecisionFormat \ | 3413 #define glGetShaderPrecisionFormat \ |
2609 ::gl::g_current_gl_context->glGetShaderPrecisionFormatFn | 3414 ::gl::g_current_gl_context->glGetShaderPrecisionFormatFn |
2610 #define glGetShaderSource ::gl::g_current_gl_context->glGetShaderSourceFn | 3415 #define glGetShaderSource ::gl::g_current_gl_context->glGetShaderSourceFn |
2611 #define glGetString ::gl::g_current_gl_context->glGetStringFn | 3416 #define glGetString ::gl::g_current_gl_context->glGetStringFn |
2612 #define glGetStringi ::gl::g_current_gl_context->glGetStringiFn | 3417 #define glGetStringi ::gl::g_current_gl_context->glGetStringiFn |
2613 #define glGetSynciv ::gl::g_current_gl_context->glGetSyncivFn | 3418 #define glGetSynciv ::gl::g_current_gl_context->glGetSyncivFn |
2614 #define glGetTexLevelParameterfv \ | 3419 #define glGetTexLevelParameterfv \ |
2615 ::gl::g_current_gl_context->glGetTexLevelParameterfvFn | 3420 ::gl::g_current_gl_context->glGetTexLevelParameterfvFn |
| 3421 #define glGetTexLevelParameterfvRobustANGLE \ |
| 3422 ::gl::g_current_gl_context->glGetTexLevelParameterfvRobustANGLEFn |
2616 #define glGetTexLevelParameteriv \ | 3423 #define glGetTexLevelParameteriv \ |
2617 ::gl::g_current_gl_context->glGetTexLevelParameterivFn | 3424 ::gl::g_current_gl_context->glGetTexLevelParameterivFn |
| 3425 #define glGetTexLevelParameterivRobustANGLE \ |
| 3426 ::gl::g_current_gl_context->glGetTexLevelParameterivRobustANGLEFn |
2618 #define glGetTexParameterfv ::gl::g_current_gl_context->glGetTexParameterfvFn | 3427 #define glGetTexParameterfv ::gl::g_current_gl_context->glGetTexParameterfvFn |
| 3428 #define glGetTexParameterfvRobustANGLE \ |
| 3429 ::gl::g_current_gl_context->glGetTexParameterfvRobustANGLEFn |
| 3430 #define glGetTexParameterIivRobustANGLE \ |
| 3431 ::gl::g_current_gl_context->glGetTexParameterIivRobustANGLEFn |
| 3432 #define glGetTexParameterIuivRobustANGLE \ |
| 3433 ::gl::g_current_gl_context->glGetTexParameterIuivRobustANGLEFn |
2619 #define glGetTexParameteriv ::gl::g_current_gl_context->glGetTexParameterivFn | 3434 #define glGetTexParameteriv ::gl::g_current_gl_context->glGetTexParameterivFn |
| 3435 #define glGetTexParameterivRobustANGLE \ |
| 3436 ::gl::g_current_gl_context->glGetTexParameterivRobustANGLEFn |
2620 #define glGetTransformFeedbackVarying \ | 3437 #define glGetTransformFeedbackVarying \ |
2621 ::gl::g_current_gl_context->glGetTransformFeedbackVaryingFn | 3438 ::gl::g_current_gl_context->glGetTransformFeedbackVaryingFn |
2622 #define glGetTranslatedShaderSourceANGLE \ | 3439 #define glGetTranslatedShaderSourceANGLE \ |
2623 ::gl::g_current_gl_context->glGetTranslatedShaderSourceANGLEFn | 3440 ::gl::g_current_gl_context->glGetTranslatedShaderSourceANGLEFn |
2624 #define glGetUniformBlockIndex \ | 3441 #define glGetUniformBlockIndex \ |
2625 ::gl::g_current_gl_context->glGetUniformBlockIndexFn | 3442 ::gl::g_current_gl_context->glGetUniformBlockIndexFn |
2626 #define glGetUniformfv ::gl::g_current_gl_context->glGetUniformfvFn | 3443 #define glGetUniformfv ::gl::g_current_gl_context->glGetUniformfvFn |
| 3444 #define glGetUniformfvRobustANGLE \ |
| 3445 ::gl::g_current_gl_context->glGetUniformfvRobustANGLEFn |
2627 #define glGetUniformIndices ::gl::g_current_gl_context->glGetUniformIndicesFn | 3446 #define glGetUniformIndices ::gl::g_current_gl_context->glGetUniformIndicesFn |
2628 #define glGetUniformiv ::gl::g_current_gl_context->glGetUniformivFn | 3447 #define glGetUniformiv ::gl::g_current_gl_context->glGetUniformivFn |
| 3448 #define glGetUniformivRobustANGLE \ |
| 3449 ::gl::g_current_gl_context->glGetUniformivRobustANGLEFn |
2629 #define glGetUniformLocation ::gl::g_current_gl_context->glGetUniformLocationFn | 3450 #define glGetUniformLocation ::gl::g_current_gl_context->glGetUniformLocationFn |
2630 #define glGetUniformuiv ::gl::g_current_gl_context->glGetUniformuivFn | 3451 #define glGetUniformuiv ::gl::g_current_gl_context->glGetUniformuivFn |
| 3452 #define glGetUniformuivRobustANGLE \ |
| 3453 ::gl::g_current_gl_context->glGetUniformuivRobustANGLEFn |
2631 #define glGetVertexAttribfv ::gl::g_current_gl_context->glGetVertexAttribfvFn | 3454 #define glGetVertexAttribfv ::gl::g_current_gl_context->glGetVertexAttribfvFn |
| 3455 #define glGetVertexAttribfvRobustANGLE \ |
| 3456 ::gl::g_current_gl_context->glGetVertexAttribfvRobustANGLEFn |
| 3457 #define glGetVertexAttribIivRobustANGLE \ |
| 3458 ::gl::g_current_gl_context->glGetVertexAttribIivRobustANGLEFn |
| 3459 #define glGetVertexAttribIuivRobustANGLE \ |
| 3460 ::gl::g_current_gl_context->glGetVertexAttribIuivRobustANGLEFn |
2632 #define glGetVertexAttribiv ::gl::g_current_gl_context->glGetVertexAttribivFn | 3461 #define glGetVertexAttribiv ::gl::g_current_gl_context->glGetVertexAttribivFn |
| 3462 #define glGetVertexAttribivRobustANGLE \ |
| 3463 ::gl::g_current_gl_context->glGetVertexAttribivRobustANGLEFn |
2633 #define glGetVertexAttribPointerv \ | 3464 #define glGetVertexAttribPointerv \ |
2634 ::gl::g_current_gl_context->glGetVertexAttribPointervFn | 3465 ::gl::g_current_gl_context->glGetVertexAttribPointervFn |
| 3466 #define glGetVertexAttribPointervRobustANGLE \ |
| 3467 ::gl::g_current_gl_context->glGetVertexAttribPointervRobustANGLEFn |
2635 #define glHint ::gl::g_current_gl_context->glHintFn | 3468 #define glHint ::gl::g_current_gl_context->glHintFn |
2636 #define glInsertEventMarkerEXT \ | 3469 #define glInsertEventMarkerEXT \ |
2637 ::gl::g_current_gl_context->glInsertEventMarkerEXTFn | 3470 ::gl::g_current_gl_context->glInsertEventMarkerEXTFn |
2638 #define glInvalidateFramebuffer \ | 3471 #define glInvalidateFramebuffer \ |
2639 ::gl::g_current_gl_context->glInvalidateFramebufferFn | 3472 ::gl::g_current_gl_context->glInvalidateFramebufferFn |
2640 #define glInvalidateSubFramebuffer \ | 3473 #define glInvalidateSubFramebuffer \ |
2641 ::gl::g_current_gl_context->glInvalidateSubFramebufferFn | 3474 ::gl::g_current_gl_context->glInvalidateSubFramebufferFn |
2642 #define glIsBuffer ::gl::g_current_gl_context->glIsBufferFn | 3475 #define glIsBuffer ::gl::g_current_gl_context->glIsBufferFn |
2643 #define glIsEnabled ::gl::g_current_gl_context->glIsEnabledFn | 3476 #define glIsEnabled ::gl::g_current_gl_context->glIsEnabledFn |
2644 #define glIsFenceAPPLE ::gl::g_current_gl_context->glIsFenceAPPLEFn | 3477 #define glIsFenceAPPLE ::gl::g_current_gl_context->glIsFenceAPPLEFn |
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2675 #define glPopGroupMarkerEXT ::gl::g_current_gl_context->glPopGroupMarkerEXTFn | 3508 #define glPopGroupMarkerEXT ::gl::g_current_gl_context->glPopGroupMarkerEXTFn |
2676 #define glPrimitiveRestartIndex \ | 3509 #define glPrimitiveRestartIndex \ |
2677 ::gl::g_current_gl_context->glPrimitiveRestartIndexFn | 3510 ::gl::g_current_gl_context->glPrimitiveRestartIndexFn |
2678 #define glProgramBinary ::gl::g_current_gl_context->glProgramBinaryFn | 3511 #define glProgramBinary ::gl::g_current_gl_context->glProgramBinaryFn |
2679 #define glProgramParameteri ::gl::g_current_gl_context->glProgramParameteriFn | 3512 #define glProgramParameteri ::gl::g_current_gl_context->glProgramParameteriFn |
2680 #define glProgramPathFragmentInputGenNV \ | 3513 #define glProgramPathFragmentInputGenNV \ |
2681 ::gl::g_current_gl_context->glProgramPathFragmentInputGenNVFn | 3514 ::gl::g_current_gl_context->glProgramPathFragmentInputGenNVFn |
2682 #define glPushGroupMarkerEXT ::gl::g_current_gl_context->glPushGroupMarkerEXTFn | 3515 #define glPushGroupMarkerEXT ::gl::g_current_gl_context->glPushGroupMarkerEXTFn |
2683 #define glQueryCounter ::gl::g_current_gl_context->glQueryCounterFn | 3516 #define glQueryCounter ::gl::g_current_gl_context->glQueryCounterFn |
2684 #define glReadBuffer ::gl::g_current_gl_context->glReadBufferFn | 3517 #define glReadBuffer ::gl::g_current_gl_context->glReadBufferFn |
| 3518 #define glReadnPixelsRobustANGLE \ |
| 3519 ::gl::g_current_gl_context->glReadnPixelsRobustANGLEFn |
2685 #define glReadPixels ::gl::g_current_gl_context->glReadPixelsFn | 3520 #define glReadPixels ::gl::g_current_gl_context->glReadPixelsFn |
| 3521 #define glReadPixelsRobustANGLE \ |
| 3522 ::gl::g_current_gl_context->glReadPixelsRobustANGLEFn |
2686 #define glReleaseShaderCompiler \ | 3523 #define glReleaseShaderCompiler \ |
2687 ::gl::g_current_gl_context->glReleaseShaderCompilerFn | 3524 ::gl::g_current_gl_context->glReleaseShaderCompilerFn |
2688 #define glRenderbufferStorageEXT \ | 3525 #define glRenderbufferStorageEXT \ |
2689 ::gl::g_current_gl_context->glRenderbufferStorageEXTFn | 3526 ::gl::g_current_gl_context->glRenderbufferStorageEXTFn |
2690 #define glRenderbufferStorageMultisample \ | 3527 #define glRenderbufferStorageMultisample \ |
2691 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleFn | 3528 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleFn |
2692 #define glRenderbufferStorageMultisampleANGLE \ | 3529 #define glRenderbufferStorageMultisampleANGLE \ |
2693 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleANGLEFn | 3530 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleANGLEFn |
2694 #define glRenderbufferStorageMultisampleEXT \ | 3531 #define glRenderbufferStorageMultisampleEXT \ |
2695 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleEXTFn | 3532 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleEXTFn |
2696 #define glRenderbufferStorageMultisampleIMG \ | 3533 #define glRenderbufferStorageMultisampleIMG \ |
2697 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleIMGFn | 3534 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleIMGFn |
2698 #define glResumeTransformFeedback \ | 3535 #define glResumeTransformFeedback \ |
2699 ::gl::g_current_gl_context->glResumeTransformFeedbackFn | 3536 ::gl::g_current_gl_context->glResumeTransformFeedbackFn |
2700 #define glSampleCoverage ::gl::g_current_gl_context->glSampleCoverageFn | 3537 #define glSampleCoverage ::gl::g_current_gl_context->glSampleCoverageFn |
2701 #define glSamplerParameterf ::gl::g_current_gl_context->glSamplerParameterfFn | 3538 #define glSamplerParameterf ::gl::g_current_gl_context->glSamplerParameterfFn |
2702 #define glSamplerParameterfv ::gl::g_current_gl_context->glSamplerParameterfvFn | 3539 #define glSamplerParameterfv ::gl::g_current_gl_context->glSamplerParameterfvFn |
| 3540 #define glSamplerParameterfvRobustANGLE \ |
| 3541 ::gl::g_current_gl_context->glSamplerParameterfvRobustANGLEFn |
2703 #define glSamplerParameteri ::gl::g_current_gl_context->glSamplerParameteriFn | 3542 #define glSamplerParameteri ::gl::g_current_gl_context->glSamplerParameteriFn |
| 3543 #define glSamplerParameterIivRobustANGLE \ |
| 3544 ::gl::g_current_gl_context->glSamplerParameterIivRobustANGLEFn |
| 3545 #define glSamplerParameterIuivRobustANGLE \ |
| 3546 ::gl::g_current_gl_context->glSamplerParameterIuivRobustANGLEFn |
2704 #define glSamplerParameteriv ::gl::g_current_gl_context->glSamplerParameterivFn | 3547 #define glSamplerParameteriv ::gl::g_current_gl_context->glSamplerParameterivFn |
| 3548 #define glSamplerParameterivRobustANGLE \ |
| 3549 ::gl::g_current_gl_context->glSamplerParameterivRobustANGLEFn |
2705 #define glScissor ::gl::g_current_gl_context->glScissorFn | 3550 #define glScissor ::gl::g_current_gl_context->glScissorFn |
2706 #define glSetFenceAPPLE ::gl::g_current_gl_context->glSetFenceAPPLEFn | 3551 #define glSetFenceAPPLE ::gl::g_current_gl_context->glSetFenceAPPLEFn |
2707 #define glSetFenceNV ::gl::g_current_gl_context->glSetFenceNVFn | 3552 #define glSetFenceNV ::gl::g_current_gl_context->glSetFenceNVFn |
2708 #define glShaderBinary ::gl::g_current_gl_context->glShaderBinaryFn | 3553 #define glShaderBinary ::gl::g_current_gl_context->glShaderBinaryFn |
2709 #define glShaderSource ::gl::g_current_gl_context->glShaderSourceFn | 3554 #define glShaderSource ::gl::g_current_gl_context->glShaderSourceFn |
2710 #define glStencilFillPathInstancedNV \ | 3555 #define glStencilFillPathInstancedNV \ |
2711 ::gl::g_current_gl_context->glStencilFillPathInstancedNVFn | 3556 ::gl::g_current_gl_context->glStencilFillPathInstancedNVFn |
2712 #define glStencilFillPathNV ::gl::g_current_gl_context->glStencilFillPathNVFn | 3557 #define glStencilFillPathNV ::gl::g_current_gl_context->glStencilFillPathNVFn |
2713 #define glStencilFunc ::gl::g_current_gl_context->glStencilFuncFn | 3558 #define glStencilFunc ::gl::g_current_gl_context->glStencilFuncFn |
2714 #define glStencilFuncSeparate \ | 3559 #define glStencilFuncSeparate \ |
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2726 ::gl::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn | 3571 ::gl::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn |
2727 #define glStencilThenCoverFillPathNV \ | 3572 #define glStencilThenCoverFillPathNV \ |
2728 ::gl::g_current_gl_context->glStencilThenCoverFillPathNVFn | 3573 ::gl::g_current_gl_context->glStencilThenCoverFillPathNVFn |
2729 #define glStencilThenCoverStrokePathInstancedNV \ | 3574 #define glStencilThenCoverStrokePathInstancedNV \ |
2730 ::gl::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn | 3575 ::gl::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn |
2731 #define glStencilThenCoverStrokePathNV \ | 3576 #define glStencilThenCoverStrokePathNV \ |
2732 ::gl::g_current_gl_context->glStencilThenCoverStrokePathNVFn | 3577 ::gl::g_current_gl_context->glStencilThenCoverStrokePathNVFn |
2733 #define glTestFenceAPPLE ::gl::g_current_gl_context->glTestFenceAPPLEFn | 3578 #define glTestFenceAPPLE ::gl::g_current_gl_context->glTestFenceAPPLEFn |
2734 #define glTestFenceNV ::gl::g_current_gl_context->glTestFenceNVFn | 3579 #define glTestFenceNV ::gl::g_current_gl_context->glTestFenceNVFn |
2735 #define glTexImage2D ::gl::g_current_gl_context->glTexImage2DFn | 3580 #define glTexImage2D ::gl::g_current_gl_context->glTexImage2DFn |
| 3581 #define glTexImage2DRobustANGLE \ |
| 3582 ::gl::g_current_gl_context->glTexImage2DRobustANGLEFn |
2736 #define glTexImage3D ::gl::g_current_gl_context->glTexImage3DFn | 3583 #define glTexImage3D ::gl::g_current_gl_context->glTexImage3DFn |
| 3584 #define glTexImage3DRobustANGLE \ |
| 3585 ::gl::g_current_gl_context->glTexImage3DRobustANGLEFn |
2737 #define glTexParameterf ::gl::g_current_gl_context->glTexParameterfFn | 3586 #define glTexParameterf ::gl::g_current_gl_context->glTexParameterfFn |
2738 #define glTexParameterfv ::gl::g_current_gl_context->glTexParameterfvFn | 3587 #define glTexParameterfv ::gl::g_current_gl_context->glTexParameterfvFn |
| 3588 #define glTexParameterfvRobustANGLE \ |
| 3589 ::gl::g_current_gl_context->glTexParameterfvRobustANGLEFn |
2739 #define glTexParameteri ::gl::g_current_gl_context->glTexParameteriFn | 3590 #define glTexParameteri ::gl::g_current_gl_context->glTexParameteriFn |
| 3591 #define glTexParameterIivRobustANGLE \ |
| 3592 ::gl::g_current_gl_context->glTexParameterIivRobustANGLEFn |
| 3593 #define glTexParameterIuivRobustANGLE \ |
| 3594 ::gl::g_current_gl_context->glTexParameterIuivRobustANGLEFn |
2740 #define glTexParameteriv ::gl::g_current_gl_context->glTexParameterivFn | 3595 #define glTexParameteriv ::gl::g_current_gl_context->glTexParameterivFn |
| 3596 #define glTexParameterivRobustANGLE \ |
| 3597 ::gl::g_current_gl_context->glTexParameterivRobustANGLEFn |
2741 #define glTexStorage2DEXT ::gl::g_current_gl_context->glTexStorage2DEXTFn | 3598 #define glTexStorage2DEXT ::gl::g_current_gl_context->glTexStorage2DEXTFn |
2742 #define glTexStorage3D ::gl::g_current_gl_context->glTexStorage3DFn | 3599 #define glTexStorage3D ::gl::g_current_gl_context->glTexStorage3DFn |
2743 #define glTexSubImage2D ::gl::g_current_gl_context->glTexSubImage2DFn | 3600 #define glTexSubImage2D ::gl::g_current_gl_context->glTexSubImage2DFn |
| 3601 #define glTexSubImage2DRobustANGLE \ |
| 3602 ::gl::g_current_gl_context->glTexSubImage2DRobustANGLEFn |
2744 #define glTexSubImage3D ::gl::g_current_gl_context->glTexSubImage3DFn | 3603 #define glTexSubImage3D ::gl::g_current_gl_context->glTexSubImage3DFn |
| 3604 #define glTexSubImage3DRobustANGLE \ |
| 3605 ::gl::g_current_gl_context->glTexSubImage3DRobustANGLEFn |
2745 #define glTransformFeedbackVaryings \ | 3606 #define glTransformFeedbackVaryings \ |
2746 ::gl::g_current_gl_context->glTransformFeedbackVaryingsFn | 3607 ::gl::g_current_gl_context->glTransformFeedbackVaryingsFn |
2747 #define glUniform1f ::gl::g_current_gl_context->glUniform1fFn | 3608 #define glUniform1f ::gl::g_current_gl_context->glUniform1fFn |
2748 #define glUniform1fv ::gl::g_current_gl_context->glUniform1fvFn | 3609 #define glUniform1fv ::gl::g_current_gl_context->glUniform1fvFn |
2749 #define glUniform1i ::gl::g_current_gl_context->glUniform1iFn | 3610 #define glUniform1i ::gl::g_current_gl_context->glUniform1iFn |
2750 #define glUniform1iv ::gl::g_current_gl_context->glUniform1ivFn | 3611 #define glUniform1iv ::gl::g_current_gl_context->glUniform1ivFn |
2751 #define glUniform1ui ::gl::g_current_gl_context->glUniform1uiFn | 3612 #define glUniform1ui ::gl::g_current_gl_context->glUniform1uiFn |
2752 #define glUniform1uiv ::gl::g_current_gl_context->glUniform1uivFn | 3613 #define glUniform1uiv ::gl::g_current_gl_context->glUniform1uivFn |
2753 #define glUniform2f ::gl::g_current_gl_context->glUniform2fFn | 3614 #define glUniform2f ::gl::g_current_gl_context->glUniform2fFn |
2754 #define glUniform2fv ::gl::g_current_gl_context->glUniform2fvFn | 3615 #define glUniform2fv ::gl::g_current_gl_context->glUniform2fvFn |
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2797 #define glVertexAttribI4ui ::gl::g_current_gl_context->glVertexAttribI4uiFn | 3658 #define glVertexAttribI4ui ::gl::g_current_gl_context->glVertexAttribI4uiFn |
2798 #define glVertexAttribI4uiv ::gl::g_current_gl_context->glVertexAttribI4uivFn | 3659 #define glVertexAttribI4uiv ::gl::g_current_gl_context->glVertexAttribI4uivFn |
2799 #define glVertexAttribIPointer \ | 3660 #define glVertexAttribIPointer \ |
2800 ::gl::g_current_gl_context->glVertexAttribIPointerFn | 3661 ::gl::g_current_gl_context->glVertexAttribIPointerFn |
2801 #define glVertexAttribPointer \ | 3662 #define glVertexAttribPointer \ |
2802 ::gl::g_current_gl_context->glVertexAttribPointerFn | 3663 ::gl::g_current_gl_context->glVertexAttribPointerFn |
2803 #define glViewport ::gl::g_current_gl_context->glViewportFn | 3664 #define glViewport ::gl::g_current_gl_context->glViewportFn |
2804 #define glWaitSync ::gl::g_current_gl_context->glWaitSyncFn | 3665 #define glWaitSync ::gl::g_current_gl_context->glWaitSyncFn |
2805 | 3666 |
2806 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 3667 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
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