| Index: third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp
|
| index 14f9f54e6618573fe27aea02bc5d5b908d93d81a..6ef4910a0b91a8d110eb98a68fd8016af531771c 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp
|
| @@ -43,8 +43,9 @@ FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace(
|
| sourceState.transform(), destinationState.transform());
|
| DCHECK(lcaTransform);
|
|
|
| - // Assume that the clip of destinationState is an ancestor of the clip of sourceState
|
| - // and is under the space of lcaTransform. Otherwise localToAncestorClipRect() will fail.
|
| + // Assume that the clip of destinationState is an ancestor of the clip of
|
| + // sourceState and is under the space of lcaTransform. Otherwise
|
| + // localToAncestorClipRect() will fail.
|
| PropertyTreeState lcaState = destinationState;
|
| lcaState.setTransform(lcaTransform);
|
|
|
| @@ -163,8 +164,8 @@ FloatRect GeometryMapper::localToAncestorClipRect(
|
| FloatRect clip(LayoutRect::infiniteIntRect());
|
|
|
| bool found = false;
|
| - // Iterate over the path from localState.clip to ancestorState.clip. Stop if we've found a memoized (precomputed) clip
|
| - // for any particular node.
|
| + // Iterate over the path from localState.clip to ancestorState.clip. Stop if
|
| + // we've found a memoized (precomputed) clip for any particular node.
|
| while (clipNode) {
|
| auto it = precomputedData.toAncestorClipRects.find(clipNode);
|
| if (it != precomputedData.toAncestorClipRects.end()) {
|
| @@ -184,7 +185,8 @@ FloatRect GeometryMapper::localToAncestorClipRect(
|
| return clip;
|
| }
|
|
|
| - // Iterate down from the top intermediate node found in the previous loop, computing and memoizing clip rects as we go.
|
| + // Iterate down from the top intermediate node found in the previous loop,
|
| + // computing and memoizing clip rects as we go.
|
| for (auto it = intermediateNodes.rbegin(); it != intermediateNodes.rend();
|
| ++it) {
|
| if ((*it) != ancestorState.clip()) {
|
| @@ -216,8 +218,9 @@ const TransformationMatrix& GeometryMapper::localToAncestorMatrix(
|
| TransformationMatrix transformMatrix;
|
|
|
| bool found = false;
|
| - // Iterate over the path from localTransformNode to ancestorState.transform. Stop if we've found a memoized (precomputed) transform
|
| - // for any particular node.
|
| + // Iterate over the path from localTransformNode to ancestorState.transform.
|
| + // Stop if we've found a memoized (precomputed) transform for any particular
|
| + // node.
|
| while (transformNode) {
|
| auto it = precomputedData.toAncestorTransforms.find(transformNode);
|
| if (it != precomputedData.toAncestorTransforms.end()) {
|
| @@ -238,7 +241,8 @@ const TransformationMatrix& GeometryMapper::localToAncestorMatrix(
|
| return m_identity;
|
| }
|
|
|
| - // Iterate down from the top intermediate node found in the previous loop, computing and memoizing transforms as we go.
|
| + // Iterate down from the top intermediate node found in the previous loop,
|
| + // computing and memoizing transforms as we go.
|
| for (auto it = intermediateNodes.rbegin(); it != intermediateNodes.rend();
|
| it++) {
|
| if ((*it) != ancestorState.transform()) {
|
|
|