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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "device/vr/android/gvr/gvr_device_provider.h" | 5 #include "device/vr/android/gvr/gvr_device_provider.h" |
6 | 6 |
7 #include <jni.h> | 7 #include <jni.h> |
8 | 8 |
9 #include "base/android/context_utils.h" | 9 #include "base/android/context_utils.h" |
10 #include "base/android/jni_android.h" | 10 #include "base/android/jni_android.h" |
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58 } | 58 } |
59 | 59 |
60 // GvrDelegate implementation | 60 // GvrDelegate implementation |
61 void SetWebVRSecureOrigin(bool secure_origin) override {} | 61 void SetWebVRSecureOrigin(bool secure_origin) override {} |
62 void SubmitWebVRFrame() override {} | 62 void SubmitWebVRFrame() override {} |
63 void UpdateWebVRTextureBounds(int eye, | 63 void UpdateWebVRTextureBounds(int eye, |
64 float left, | 64 float left, |
65 float top, | 65 float top, |
66 float width, | 66 float width, |
67 float height) override {} | 67 float height) override {} |
| 68 void SetGvrPoseForWebVr(const gvr::Mat4f& pose, |
| 69 uint32_t pose_index) override {} |
68 | 70 |
69 gvr::GvrApi* gvr_api() override { return gvr_api_.get(); } | 71 gvr::GvrApi* gvr_api() override { return gvr_api_.get(); } |
70 | 72 |
71 private: | 73 private: |
72 base::android::ScopedJavaGlobalRef<jobject> j_device_; | 74 base::android::ScopedJavaGlobalRef<jobject> j_device_; |
73 std::unique_ptr<gvr::GvrApi> gvr_api_; | 75 std::unique_ptr<gvr::GvrApi> gvr_api_; |
74 }; | 76 }; |
75 | 77 |
76 GvrDeviceProvider::GvrDeviceProvider() | 78 GvrDeviceProvider::GvrDeviceProvider() |
77 : VRDeviceProvider(), | 79 : VRDeviceProvider(), |
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145 | 147 |
146 void GvrDeviceProvider::GvrDelegateReady(GvrDelegate* delegate) { | 148 void GvrDeviceProvider::GvrDelegateReady(GvrDelegate* delegate) { |
147 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); | 149 DCHECK(main_thread_task_runner_->BelongsToCurrentThread()); |
148 | 150 |
149 vr_device_->SetDelegate(delegate); | 151 vr_device_->SetDelegate(delegate); |
150 GamepadDataFetcherManager::GetInstance()->AddFactory( | 152 GamepadDataFetcherManager::GetInstance()->AddFactory( |
151 new GvrGamepadDataFetcher::Factory(delegate, vr_device_->id())); | 153 new GvrGamepadDataFetcher::Factory(delegate, vr_device_->id())); |
152 } | 154 } |
153 | 155 |
154 } // namespace device | 156 } // namespace device |
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