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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 2384593002: Encode frame number in pixel data for pose sync (Closed)
Patch Set: dcheng #19/20, mthiesse #17: use vector + init pose ring buffer, cleanups Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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532 532
533 // Restore as soon as possible, but only when 533 // Restore as soon as possible, but only when
534 // the canvas is visible. 534 // the canvas is visible.
535 Auto 535 Auto
536 }; 536 };
537 void loseContext(LostContextMode) override; 537 void loseContext(LostContextMode) override;
538 void forceLostContext(LostContextMode, AutoRecoveryMethod); 538 void forceLostContext(LostContextMode, AutoRecoveryMethod);
539 void forceRestoreContext(); 539 void forceRestoreContext();
540 void loseContextImpl(LostContextMode, AutoRecoveryMethod); 540 void loseContextImpl(LostContextMode, AutoRecoveryMethod);
541 541
542 // Utilities to restore GL state to match the rendering context's
543 // saved state. Use these after contextGL()-based state changes that
544 // bypass the rendering context.
545 void restoreScissorEnabled();
546 void restoreScissorBox();
547 void restoreClearColor();
548 void restoreClearDepthf();
549 void restoreClearStencil();
550 void restoreStencilMaskSeparate();
551 void restoreColorMask();
552 void restoreDepthMask();
553
542 gpu::gles2::GLES2Interface* contextGL() const { 554 gpu::gles2::GLES2Interface* contextGL() const {
543 DrawingBuffer* d = drawingBuffer(); 555 DrawingBuffer* d = drawingBuffer();
544 if (!d) 556 if (!d)
545 return nullptr; 557 return nullptr;
546 return d->contextGL(); 558 return d->contextGL();
547 } 559 }
548 WebGLContextGroup* contextGroup() const { return m_contextGroup.get(); } 560 WebGLContextGroup* contextGroup() const { return m_contextGroup.get(); }
549 Extensions3DUtil* extensionsUtil(); 561 Extensions3DUtil* extensionsUtil();
550 562
551 void reshape(int width, int height) override; 563 void reshape(int width, int height) override;
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754 GLenum m_readBufferOfDefaultFramebuffer; 766 GLenum m_readBufferOfDefaultFramebuffer;
755 767
756 GLint m_packAlignment; 768 GLint m_packAlignment;
757 GLint m_unpackAlignment; 769 GLint m_unpackAlignment;
758 bool m_unpackFlipY; 770 bool m_unpackFlipY;
759 bool m_unpackPremultiplyAlpha; 771 bool m_unpackPremultiplyAlpha;
760 GLenum m_unpackColorspaceConversion; 772 GLenum m_unpackColorspaceConversion;
761 773
762 GLfloat m_clearColor[4]; 774 GLfloat m_clearColor[4];
763 bool m_scissorEnabled; 775 bool m_scissorEnabled;
776 GLint m_scissorBox[4];
764 GLfloat m_clearDepth; 777 GLfloat m_clearDepth;
765 GLint m_clearStencil; 778 GLint m_clearStencil;
766 GLboolean m_colorMask[4]; 779 GLboolean m_colorMask[4];
767 GLboolean m_depthMask; 780 GLboolean m_depthMask;
768 781
769 bool m_stencilEnabled; 782 bool m_stencilEnabled;
770 GLuint m_stencilMask, m_stencilMaskBack; 783 GLuint m_stencilMask, m_stencilMaskBack;
771 GLint m_stencilFuncRef, 784 GLint m_stencilFuncRef,
772 m_stencilFuncRefBack; // Note that these are the user specified values, n ot the internal clamped value. 785 m_stencilFuncRefBack; // Note that these are the user specified values, n ot the internal clamped value.
773 GLuint m_stencilFuncMask, m_stencilFuncMaskBack; 786 GLuint m_stencilFuncMask, m_stencilFuncMaskBack;
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1510 context, 1523 context,
1511 context->is3d(), 1524 context->is3d(),
1512 context.is3d()); 1525 context.is3d());
1513 1526
1514 } // namespace blink 1527 } // namespace blink
1515 1528
1516 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS( 1529 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(
1517 blink::WebGLRenderingContextBase::TextureUnitState); 1530 blink::WebGLRenderingContextBase::TextureUnitState);
1518 1531
1519 #endif // WebGLRenderingContextBase_h 1532 #endif // WebGLRenderingContextBase_h
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