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Side by Side Diff: src/gpu/vk/GrVkGpu.cpp

Issue 2384463003: Add fence support for TransferBuffers (Closed)
Patch Set: Add test code Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkGpu.h" 8 #include "GrVkGpu.h"
9 9
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
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1881 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment 1881 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment
1882 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment 1882 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment
1883 // which is always at the first attachment. 1883 // which is always at the first attachment.
1884 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true); 1884 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true);
1885 fCurrentCmdBuffer->executeCommands(this, buffer); 1885 fCurrentCmdBuffer->executeCommands(this, buffer);
1886 fCurrentCmdBuffer->endRenderPass(this); 1886 fCurrentCmdBuffer->endRenderPass(this);
1887 1887
1888 this->didWriteToSurface(target, &bounds); 1888 this->didWriteToSurface(target, &bounds);
1889 } 1889 }
1890 1890
1891 GrFence SK_WARN_UNUSED_RESULT GrVkGpu::insertFence() const {
1892 VkFenceCreateInfo createInfo;
1893 memset(&createInfo, 0, sizeof(VkFenceCreateInfo));
1894 createInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
1895 createInfo.pNext = nullptr;
1896 createInfo.flags = 0;
1897 VkFence fence = VK_NULL_HANDLE;
1898 VkResult result = GR_VK_CALL(this->vkInterface(), CreateFence(this->device() , &createInfo,
1899 nullptr, &fenc e));
1900 // TODO: verify that all QueueSubmits before this will finish before this fe nce signals
1901 if (VK_SUCCESS == result) {
1902 GR_VK_CALL(this->vkInterface(), QueueSubmit(this->queue(), 0, nullptr, f ence));
1903 }
1904 return (GrFence)fence;
1905 }
1906
1907 bool GrVkGpu::waitFence(GrFence fence, uint64_t timeout) const {
1908 VkResult result = GR_VK_CALL(this->vkInterface(), WaitForFences(this->device (), 1,
1909 (VkFence*)&f ence,
1910 VK_TRUE,
1911 timeout));
1912 return (VK_SUCCESS == result);
1913 }
1914
1915 void GrVkGpu::deleteFence(GrFence fence) const {
1916 GR_VK_CALL(this->vkInterface(), DestroyFence(this->device(), (VkFence)fence, nullptr));
1917 }
1918
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