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1 | |
1 /* | 2 /* |
2 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
3 * | 4 * |
4 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 6 * found in the LICENSE file. |
6 */ | 7 */ |
7 | 8 |
8 #include "SkTwoPointConicalGradient_gpu.h" | 9 #include "SkTwoPointConicalGradient_gpu.h" |
9 | 10 |
10 #include "SkTwoPointConicalGradient.h" | 11 #include "SkTwoPointConicalGradient.h" |
11 | 12 |
12 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
13 #include "GrTBackendEffectFactory.h" | 14 #include "GrTBackendEffectFactory.h" |
14 // For brevity | 15 // For brevity |
15 typedef GrGLUniformManager::UniformHandle UniformHandle; | 16 typedef GrGLUniformManager::UniformHandle UniformHandle; |
16 | 17 |
18 static const SkScalar kErrorTol = 0.00001; | |
19 | |
20 /** | |
21 * We have three general cases for 2pt conical gradients. First we always assume that | |
22 * the start radius <= end radius. Our first case (kInside_) is when the start c ircle | |
23 * is completely enclosed by the end circle. The second case (kOutside_) is the case | |
24 * when the start circle is either completely outside the end circle or the circ les | |
25 * overlap. The final case (kEdge_) is when the start circle is inside the end o ne, | |
26 * but the two are just barely touching at 1 point along their edges. | |
27 */ | |
28 enum ConicalType { | |
29 kInside_ConicalType, | |
30 kOutside_ConicalType, | |
31 kEdge_ConicalType, | |
32 }; | |
33 | |
17 ////////////////////////////////////////////////////////////////////////////// | 34 ////////////////////////////////////////////////////////////////////////////// |
18 | 35 |
19 static void set_matrix_default_conical(const SkTwoPointConicalGradient& shader, | 36 static void set_matrix_edge_conical(const SkTwoPointConicalGradient& shader, |
20 SkMatrix* invLMatrix) { | 37 SkMatrix* invLMatrix) { |
21 // Inverse of the current local matrix is passed in then, | 38 // Inverse of the current local matrix is passed in then, |
22 // translate to center1, rotate so center2 is on x axis. | 39 // translate to center1, rotate so center2 is on x axis. |
23 const SkPoint& center1 = shader.getStartCenter(); | 40 const SkPoint& center1 = shader.getStartCenter(); |
24 const SkPoint& center2 = shader.getEndCenter(); | 41 const SkPoint& center2 = shader.getEndCenter(); |
25 | 42 |
26 invLMatrix->postTranslate(-center1.fX, -center1.fY); | 43 invLMatrix->postTranslate(-center1.fX, -center1.fY); |
27 | 44 |
28 SkPoint diff = center2 - center1; | 45 SkPoint diff = center2 - center1; |
29 SkScalar diffLen = diff.length(); | 46 SkScalar diffLen = diff.length(); |
30 if (0 != diffLen) { | 47 if (0 != diffLen) { |
31 SkScalar invDiffLen = SkScalarInvert(diffLen); | 48 SkScalar invDiffLen = SkScalarInvert(diffLen); |
32 SkMatrix rot; | 49 SkMatrix rot; |
33 rot.setSinCos(-SkScalarMul(invDiffLen, diff.fY), | 50 rot.setSinCos(-SkScalarMul(invDiffLen, diff.fY), |
34 SkScalarMul(invDiffLen, diff.fX)); | 51 SkScalarMul(invDiffLen, diff.fX)); |
35 invLMatrix->postConcat(rot); | 52 invLMatrix->postConcat(rot); |
36 } | 53 } |
37 } | 54 } |
38 | 55 |
39 class GLDefault2PtConicalEffect; | 56 class GLEdge2PtConicalEffect; |
40 | 57 |
41 class Default2PtConicalEffect : public GrGradientEffect { | 58 class Edge2PtConicalEffect : public GrGradientEffect { |
42 public: | 59 public: |
43 | 60 |
44 static GrEffectRef* Create(GrContext* ctx, | 61 static GrEffectRef* Create(GrContext* ctx, |
45 const SkTwoPointConicalGradient& shader, | 62 const SkTwoPointConicalGradient& shader, |
46 const SkMatrix& matrix, | 63 const SkMatrix& matrix, |
47 SkShader::TileMode tm) { | 64 SkShader::TileMode tm) { |
48 AutoEffectUnref effect(SkNEW_ARGS(Default2PtConicalEffect, (ctx, shader, matrix, tm))); | 65 AutoEffectUnref effect(SkNEW_ARGS(Edge2PtConicalEffect, (ctx, shader, ma trix, tm))); |
49 return CreateEffectRef(effect); | 66 return CreateEffectRef(effect); |
50 } | 67 } |
51 | 68 |
52 virtual ~Default2PtConicalEffect() { } | 69 virtual ~Edge2PtConicalEffect() {} |
53 | 70 |
54 static const char* Name() { return "Two-Point Conical Gradient"; } | 71 static const char* Name() { return "Two-Point Conical Gradient Edge Touching "; } |
55 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 72 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
56 | 73 |
57 // The radial gradient parameters can collapse to a linear (instead of quadr atic) equation. | 74 // The radial gradient parameters can collapse to a linear (instead of quadr atic) equation. |
58 bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(f CenterX1); } | |
59 bool isFlipped() const { return fIsFlipped; } | |
60 SkScalar center() const { return fCenterX1; } | 75 SkScalar center() const { return fCenterX1; } |
61 SkScalar diffRadius() const { return fDiffRadius; } | 76 SkScalar diffRadius() const { return fDiffRadius; } |
62 SkScalar radius() const { return fRadius0; } | 77 SkScalar radius() const { return fRadius0; } |
63 | 78 |
64 typedef GLDefault2PtConicalEffect GLEffect; | 79 typedef GLEdge2PtConicalEffect GLEffect; |
65 | 80 |
66 private: | 81 private: |
67 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | 82 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { |
68 const Default2PtConicalEffect& s = CastEffect<Default2PtConicalEffect>(s Base); | 83 const Edge2PtConicalEffect& s = CastEffect<Edge2PtConicalEffect>(sBase); |
69 return (INHERITED::onIsEqual(sBase) && | 84 return (INHERITED::onIsEqual(sBase) && |
70 this->fCenterX1 == s.fCenterX1 && | 85 this->fCenterX1 == s.fCenterX1 && |
71 this->fRadius0 == s.fRadius0 && | 86 this->fRadius0 == s.fRadius0 && |
72 this->fDiffRadius == s.fDiffRadius && | 87 this->fDiffRadius == s.fDiffRadius); |
73 this->fIsFlipped == s.fIsFlipped); | |
74 } | 88 } |
75 | 89 |
76 Default2PtConicalEffect(GrContext* ctx, | 90 Edge2PtConicalEffect(GrContext* ctx, |
77 const SkTwoPointConicalGradient& shader, | 91 const SkTwoPointConicalGradient& shader, |
78 const SkMatrix& matrix, | 92 const SkMatrix& matrix, |
79 SkShader::TileMode tm) | 93 SkShader::TileMode tm) |
80 : INHERITED(ctx, shader, matrix, tm), | 94 : INHERITED(ctx, shader, matrix, tm), |
81 fCenterX1(shader.getCenterX1()), | 95 fCenterX1(shader.getCenterX1()), |
82 fRadius0(shader.getStartRadius()), | 96 fRadius0(shader.getStartRadius()), |
83 fDiffRadius(shader.getDiffRadius()), | 97 fDiffRadius(shader.getDiffRadius()){ |
84 fIsFlipped(shader.isFlippedGrad()) { | 98 // We should only be calling this shader if we are degenerate case with touching circles |
99 SkASSERT(SkScalarAbs(fDiffRadius) - SkScalarAbs(fCenterX1) < kErrorTol) ; | |
100 | |
85 // We pass the linear part of the quadratic as a varying. | 101 // We pass the linear part of the quadratic as a varying. |
86 // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z) | 102 // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z) |
87 fBTransform = this->getCoordTransform(); | 103 fBTransform = this->getCoordTransform(); |
88 SkMatrix& bMatrix = *fBTransform.accessMatrix(); | 104 SkMatrix& bMatrix = *fBTransform.accessMatrix(); |
89 SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius); | 105 SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius); |
90 bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMScaleX]) + | 106 bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMScaleX]) + |
91 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp0])); | 107 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp0])); |
92 bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatr ix::kMSkewX]) + | 108 bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatr ix::kMSkewX]) + |
93 SkScalarMul(r0dr, bMatrix[SkMatrix::k MPersp1])); | 109 SkScalarMul(r0dr, bMatrix[SkMatrix::k MPersp1])); |
94 bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMTransX]) + | 110 bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMTransX]) + |
95 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp2])); | 111 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp2])); |
96 this->addCoordTransform(&fBTransform); | 112 this->addCoordTransform(&fBTransform); |
97 } | 113 } |
98 | 114 |
99 GR_DECLARE_EFFECT_TEST; | 115 GR_DECLARE_EFFECT_TEST; |
100 | 116 |
101 // @{ | 117 // @{ |
102 // Cache of values - these can change arbitrarily, EXCEPT | 118 // Cache of values - these can change arbitrarily, EXCEPT |
103 // we shouldn't change between degenerate and non-degenerate?! | 119 // we shouldn't change between degenerate and non-degenerate?! |
104 | 120 |
105 GrCoordTransform fBTransform; | 121 GrCoordTransform fBTransform; |
106 SkScalar fCenterX1; | 122 SkScalar fCenterX1; |
107 SkScalar fRadius0; | 123 SkScalar fRadius0; |
108 SkScalar fDiffRadius; | 124 SkScalar fDiffRadius; |
109 bool fIsFlipped; | |
110 | 125 |
111 // @} | 126 // @} |
112 | 127 |
113 typedef GrGradientEffect INHERITED; | 128 typedef GrGradientEffect INHERITED; |
114 }; | 129 }; |
115 | 130 |
116 class GLDefault2PtConicalEffect : public GrGLGradientEffect { | 131 class GLEdge2PtConicalEffect : public GrGLGradientEffect { |
117 public: | 132 public: |
118 GLDefault2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDra wEffect&); | 133 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEf fect&); |
119 virtual ~GLDefault2PtConicalEffect() { } | 134 virtual ~GLEdge2PtConicalEffect() { } |
120 | 135 |
121 virtual void emitCode(GrGLShaderBuilder*, | 136 virtual void emitCode(GrGLShaderBuilder*, |
122 const GrDrawEffect&, | 137 const GrDrawEffect&, |
123 EffectKey, | 138 EffectKey, |
124 const char* outputColor, | 139 const char* outputColor, |
125 const char* inputColor, | 140 const char* inputColor, |
126 const TransformedCoordsArray&, | 141 const TransformedCoordsArray&, |
127 const TextureSamplerArray&) SK_OVERRIDE; | 142 const TextureSamplerArray&) SK_OVERRIDE; |
128 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | 143 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; |
129 | 144 |
130 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | 145 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); |
131 | 146 |
132 protected: | 147 protected: |
133 UniformHandle fParamUni; | 148 UniformHandle fParamUni; |
134 | 149 |
135 const char* fVSVaryingName; | 150 const char* fVSVaryingName; |
136 const char* fFSVaryingName; | 151 const char* fFSVaryingName; |
137 | 152 |
138 bool fIsDegenerate; | |
139 bool fIsFlipped; | |
140 | |
141 // @{ | 153 // @{ |
142 /// Values last uploaded as uniforms | 154 /// Values last uploaded as uniforms |
143 | 155 |
144 SkScalar fCachedCenter; | |
145 SkScalar fCachedRadius; | 156 SkScalar fCachedRadius; |
146 SkScalar fCachedDiffRadius; | 157 SkScalar fCachedDiffRadius; |
147 | 158 |
148 // @} | 159 // @} |
149 | 160 |
150 private: | 161 private: |
151 typedef GrGLGradientEffect INHERITED; | 162 typedef GrGLGradientEffect INHERITED; |
152 | 163 |
153 }; | 164 }; |
154 | 165 |
155 const GrBackendEffectFactory& Default2PtConicalEffect::getFactory() const { | 166 const GrBackendEffectFactory& Edge2PtConicalEffect::getFactory() const { |
156 return GrTBackendEffectFactory<Default2PtConicalEffect>::getInstance(); | 167 return GrTBackendEffectFactory<Edge2PtConicalEffect>::getInstance(); |
157 } | 168 } |
158 | 169 |
159 GR_DEFINE_EFFECT_TEST(Default2PtConicalEffect); | 170 GR_DEFINE_EFFECT_TEST(Edge2PtConicalEffect); |
160 | 171 |
161 GrEffectRef* Default2PtConicalEffect::TestCreate(SkRandom* random, | 172 GrEffectRef* Edge2PtConicalEffect::TestCreate(SkRandom* random, |
162 GrContext* context, | 173 GrContext* context, |
163 const GrDrawTargetCaps&, | 174 const GrDrawTargetCaps&, |
164 GrTexture**) { | 175 GrTexture**) { |
165 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | 176 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; |
166 SkScalar radius1 = random->nextUScalar1(); | 177 SkScalar radius1 = random->nextUScalar1(); |
167 SkPoint center2; | 178 SkPoint center2; |
168 SkScalar radius2; | 179 SkScalar radius2; |
169 do { | 180 do { |
170 center2.set(random->nextUScalar1(), random->nextUScalar1()); | 181 center2.set(random->nextUScalar1(), random->nextUScalar1()); |
171 radius2 = random->nextUScalar1 (); | |
172 // If the circles are identical the factory will give us an empty shader . | 182 // If the circles are identical the factory will give us an empty shader . |
173 } while (radius1 == radius2 && center1 == center2); | 183 // This will happen if we pick identical centers |
184 } while (center1 == center2); | |
185 | |
186 // Below makes sure that circle one is contained within circle two | |
187 // and both circles are touching on an edge | |
188 SkPoint diff = center2 - center1; | |
189 SkScalar diffLen = diff.length(); | |
190 radius2 = radius1 + diffLen; | |
174 | 191 |
175 SkColor colors[kMaxRandomGradientColors]; | 192 SkColor colors[kMaxRandomGradientColors]; |
176 SkScalar stopsArray[kMaxRandomGradientColors]; | 193 SkScalar stopsArray[kMaxRandomGradientColors]; |
177 SkScalar* stops = stopsArray; | 194 SkScalar* stops = stopsArray; |
178 SkShader::TileMode tm; | 195 SkShader::TileMode tm; |
179 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | 196 int colorCount = RandomGradientParams(random, colors, &stops, &tm); |
180 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | 197 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, |
181 center 2, radius2, | 198 center 2, radius2, |
182 colors , stops, colorCount, | 199 colors , stops, colorCount, |
183 tm)); | 200 tm)); |
184 SkPaint paint; | 201 SkPaint paint; |
185 return shader->asNewEffect(context, paint); | 202 return shader->asNewEffect(context, paint); |
186 } | 203 } |
187 | 204 |
188 | 205 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrBackendEffectFactory& fac tory, |
189 ///////////////////////////////////////////////////////////////////// | 206 const GrDrawEffect& drawEffect) |
190 | |
191 GLDefault2PtConicalEffect::GLDefault2PtConicalEffect(const GrBackendEffectFactor y& factory, | |
192 const GrDrawEffect& drawEffect) | |
193 : INHERITED(factory) | 207 : INHERITED(factory) |
194 , fVSVaryingName(NULL) | 208 , fVSVaryingName(NULL) |
195 , fFSVaryingName(NULL) | 209 , fFSVaryingName(NULL) |
196 , fCachedCenter(SK_ScalarMax) | |
197 , fCachedRadius(-SK_ScalarMax) | 210 , fCachedRadius(-SK_ScalarMax) |
198 , fCachedDiffRadius(-SK_ScalarMax) { | 211 , fCachedDiffRadius(-SK_ScalarMax) {} |
199 | 212 |
200 const Default2PtConicalEffect& data = drawEffect.castEffect<Default2PtConica lEffect>(); | 213 void GLEdge2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, |
201 fIsDegenerate = data.isDegenerate(); | 214 const GrDrawEffect&, |
202 fIsFlipped = data.isFlipped(); | 215 EffectKey key, |
203 } | 216 const char* outputColor, |
204 | 217 const char* inputColor, |
205 void GLDefault2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 218 const TransformedCoordsArray& coords, |
206 const GrDrawEffect&, | 219 const TextureSamplerArray& samplers) { |
207 EffectKey key, | |
208 const char* outputColor, | |
209 const char* inputColor, | |
210 const TransformedCoordsArray& coords, | |
211 const TextureSamplerArray& samplers) { | |
212 this->emitUniforms(builder, key); | 220 this->emitUniforms(builder, key); |
213 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , | 221 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , |
214 kFloat_GrSLType, "Conical2FSParams", 6) ; | 222 kFloat_GrSLType, "Conical2FSParams", 3) ; |
215 | 223 |
216 SkString cName("c"); | 224 SkString cName("c"); |
217 SkString ac4Name("ac4"); | |
218 SkString dName("d"); | |
219 SkString qName("q"); | |
220 SkString r0Name("r0"); | |
221 SkString r1Name("r1"); | |
222 SkString tName("t"); | 225 SkString tName("t"); |
223 SkString p0; // 4a | 226 SkString p0; // start radius |
224 SkString p1; // 1/a | 227 SkString p1; // start radius squared |
225 SkString p2; // distance between centers | 228 SkString p2; // difference in radii (r1 - r0) |
226 SkString p3; // start radius | |
227 SkString p4; // start radius squared | |
228 SkString p5; // difference in radii (r1 - r0) | |
229 | 229 |
230 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 230 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
231 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 231 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
232 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); | 232 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); |
233 builder->getUniformVariable(fParamUni).appendArrayAccess(3, &p3); | |
234 builder->getUniformVariable(fParamUni).appendArrayAccess(4, &p4); | |
235 builder->getUniformVariable(fParamUni).appendArrayAccess(5, &p5); | |
236 | 233 |
237 // We interpolate the linear component in coords[1]. | 234 // We interpolate the linear component in coords[1]. |
238 SkASSERT(coords[0].type() == coords[1].type()); | 235 SkASSERT(coords[0].type() == coords[1].type()); |
239 const char* coords2D; | 236 const char* coords2D; |
240 SkString bVar; | 237 SkString bVar; |
241 if (kVec3f_GrSLType == coords[0].type()) { | 238 if (kVec3f_GrSLType == coords[0].type()) { |
242 builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy, %s.x) / %s.z;\ n", | 239 builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", |
243 coords[0].c_str(), coords[1].c_str(), coords[0].c _str()); | 240 coords[0].c_str(), coords[0].c_str(), coords[1].c _str(), coords[1].c_str()); |
244 coords2D = "interpolants.xy"; | 241 coords2D = "interpolants.xy"; |
245 bVar = "interpolants.z"; | 242 bVar = "interpolants.z"; |
246 } else { | 243 } else { |
247 coords2D = coords[0].c_str(); | 244 coords2D = coords[0].c_str(); |
248 bVar.printf("%s.x", coords[1].c_str()); | 245 bVar.printf("%s.x", coords[1].c_str()); |
249 } | 246 } |
250 | 247 |
251 // output will default to transparent black (we simply won't write anything | 248 // output will default to transparent black (we simply won't write anything |
252 // else to it if invalid, instead of discarding or returning prematurely) | 249 // else to it if invalid, instead of discarding or returning prematurely) |
253 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 250 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
254 | 251 |
255 // c = (x^2)+(y^2) - params[4] | 252 // c = (x^2)+(y^2) - params[1] |
256 builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", | 253 builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", |
257 cName.c_str(), coords2D, coords2D, p4.c_str()); | 254 cName.c_str(), coords2D, coords2D, p1.c_str()); |
258 | 255 |
259 // Non-degenerate case (quadratic) | 256 // linear case: t = -c/b |
260 if (!fIsDegenerate) { | 257 builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
261 | 258 cName.c_str(), bVar.c_str()); |
262 // ac4 = params[0] * c | 259 |
263 builder->fsCodeAppendf("\tfloat %s = %s * %s;\n", ac4Name.c_str(), p0.c_ str(), | 260 // if r(t) > 0, then t will be the x coordinate |
264 cName.c_str()); | 261 builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
265 | 262 p2.c_str(), p0.c_str()); |
266 // d = b^2 - ac4 | 263 builder->fsCodeAppend("\t"); |
267 builder->fsCodeAppendf("\tfloat %s = %s * %s - %s;\n", dName.c_str(), | 264 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); |
268 bVar.c_str(), bVar.c_str(), ac4Name.c_str()); | 265 builder->fsCodeAppend("\t}\n"); |
269 | 266 } |
270 // only proceed if discriminant is >= 0 | 267 |
271 builder->fsCodeAppendf("\tif (%s >= 0.0) {\n", dName.c_str()); | 268 void GLEdge2PtConicalEffect::setData(const GrGLUniformManager& uman, |
272 | 269 const GrDrawEffect& drawEffect) { |
273 // intermediate value we'll use to compute the roots | |
274 // q = -0.5 * (b +/- sqrt(d)) | |
275 builder->fsCodeAppendf("\t\tfloat %s = -0.5 * (%s + (%s < 0.0 ? -1.0 : 1 .0)" | |
276 " * sqrt(%s));\n", qName.c_str(), bVar.c_str(), | |
277 bVar.c_str(), dName.c_str()); | |
278 | |
279 // compute both roots | |
280 // r0 = q * params[1] | |
281 builder->fsCodeAppendf("\t\tfloat %s = %s * %s;\n", r0Name.c_str(), | |
282 qName.c_str(), p1.c_str()); | |
283 // r1 = c / q | |
284 builder->fsCodeAppendf("\t\tfloat %s = %s / %s;\n", r1Name.c_str(), | |
285 cName.c_str(), qName.c_str()); | |
286 | |
287 // Note: If there are two roots that both generate radius(t) > 0, the | |
288 // Canvas spec says to choose the larger t. | |
289 | |
290 // so we'll look at the larger one first (or smaller if flipped): | |
291 if (!fIsFlipped) { | |
292 builder->fsCodeAppendf("\t\tfloat %s = max(%s, %s);\n", tName.c_str( ), | |
293 r0Name.c_str(), r1Name.c_str()); | |
294 } else { | |
295 builder->fsCodeAppendf("\t\tfloat %s = min(%s, %s);\n", tName.c_str( ), | |
296 r0Name.c_str(), r1Name.c_str()); | |
297 } | |
298 | |
299 // if r(t) > 0, then we're done; t will be our x coordinate | |
300 builder->fsCodeAppendf("\t\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | |
301 p5.c_str(), p3.c_str()); | |
302 | |
303 builder->fsCodeAppend("\t\t"); | |
304 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
305 | |
306 // otherwise, if r(t) for the larger root was <= 0, try the other root | |
307 builder->fsCodeAppend("\t\t} else {\n"); | |
308 if (!fIsFlipped) { | |
309 builder->fsCodeAppendf("\t\t\t%s = min(%s, %s);\n", tName.c_str(), | |
310 r0Name.c_str(), r1Name.c_str()); | |
311 } else { | |
312 builder->fsCodeAppendf("\t\t\t%s = max(%s, %s);\n", tName.c_str(), | |
313 r0Name.c_str(), r1Name.c_str()); | |
314 } | |
315 | |
316 // if r(t) > 0 for the smaller root, then t will be our x coordinate | |
317 builder->fsCodeAppendf("\t\t\tif (%s * %s + %s > 0.0) {\n", | |
318 tName.c_str(), p5.c_str(), p3.c_str()); | |
319 | |
320 builder->fsCodeAppend("\t\t\t"); | |
321 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
322 | |
323 // end if (r(t) > 0) for smaller root | |
324 builder->fsCodeAppend("\t\t\t}\n"); | |
325 // end if (r(t) > 0), else, for larger root | |
326 builder->fsCodeAppend("\t\t}\n"); | |
327 // end if (discriminant >= 0) | |
328 builder->fsCodeAppend("\t}\n"); | |
329 } else { | |
330 | |
331 // linear case: t = -c/b | |
332 builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), | |
333 cName.c_str(), bVar.c_str()); | |
334 | |
335 // if r(t) > 0, then t will be the x coordinate | |
336 builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | |
337 p5.c_str(), p3.c_str()); | |
338 builder->fsCodeAppend("\t"); | |
339 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
340 builder->fsCodeAppend("\t}\n"); | |
341 } | |
342 } | |
343 | |
344 void GLDefault2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
345 const GrDrawEffect& drawEffect) { | |
346 INHERITED::setData(uman, drawEffect); | 270 INHERITED::setData(uman, drawEffect); |
347 const Default2PtConicalEffect& data = drawEffect.castEffect<Default2PtConica lEffect>(); | 271 const Edge2PtConicalEffect& data = drawEffect.castEffect<Edge2PtConicalEffec t>(); |
348 SkASSERT(data.isDegenerate() == fIsDegenerate); | |
349 SkASSERT(data.isFlipped() == fIsFlipped); | |
350 SkScalar centerX1 = data.center(); | |
351 SkScalar radius0 = data.radius(); | 272 SkScalar radius0 = data.radius(); |
352 SkScalar diffRadius = data.diffRadius(); | 273 SkScalar diffRadius = data.diffRadius(); |
353 | 274 |
354 if (fCachedCenter != centerX1 || | 275 if (fCachedRadius != radius0 || |
355 fCachedRadius != radius0 || | |
356 fCachedDiffRadius != diffRadius) { | 276 fCachedDiffRadius != diffRadius) { |
357 | 277 |
358 SkScalar a = SkScalarMul(centerX1, centerX1) - diffRadius * diffRadius; | 278 float values[3] = { |
359 | |
360 // When we're in the degenerate (linear) case, the second | |
361 // value will be INF but the program doesn't read it. (We | |
362 // use the same 6 uniforms even though we don't need them | |
363 // all in the linear case just to keep the code complexity | |
364 // down). | |
365 float values[6] = { | |
366 SkScalarToFloat(a * 4), | |
367 1.f / (SkScalarToFloat(a)), | |
368 SkScalarToFloat(centerX1), | |
369 SkScalarToFloat(radius0), | 279 SkScalarToFloat(radius0), |
370 SkScalarToFloat(SkScalarMul(radius0, radius0)), | 280 SkScalarToFloat(SkScalarMul(radius0, radius0)), |
371 SkScalarToFloat(diffRadius) | 281 SkScalarToFloat(diffRadius) |
372 }; | 282 }; |
373 | 283 |
374 uman.set1fv(fParamUni, 6, values); | 284 uman.set1fv(fParamUni, 3, values); |
375 fCachedCenter = centerX1; | |
376 fCachedRadius = radius0; | 285 fCachedRadius = radius0; |
377 fCachedDiffRadius = diffRadius; | 286 fCachedDiffRadius = diffRadius; |
378 } | 287 } |
379 } | 288 } |
380 | 289 |
381 GrGLEffect::EffectKey GLDefault2PtConicalEffect::GenKey(const GrDrawEffect& draw Effect, | 290 GrGLEffect::EffectKey GLEdge2PtConicalEffect::GenKey(const GrDrawEffect& drawEff ect, |
382 const GrGLCaps&) { | 291 const GrGLCaps&) { |
292 return GenBaseGradientKey(drawEffect); | |
293 } | |
294 | |
295 ////////////////////////////////////////////////////////////////////////////// | |
296 // Focal Conical Gradients | |
297 ////////////////////////////////////////////////////////////////////////////// | |
298 | |
299 static ConicalType set_matrix_focal_conical(const SkTwoPointConicalGradient& sha der, | |
300 SkMatrix* invLMatrix, SkScalar* foca lX) { | |
301 // Inverse of the current local matrix is passed in then, | |
302 // translate, scale, and rotate such that endCircle is unit circle on x-axis , | |
303 // and focal point is at the origin. | |
304 ConicalType conicalType; | |
305 const SkPoint& focal = shader.getStartCenter(); | |
306 const SkPoint& centerEnd = shader.getEndCenter(); | |
307 SkScalar radius = shader.getEndRadius(); | |
308 SkScalar invRadius = 1.0 / radius; | |
309 | |
310 SkMatrix matrix; | |
311 | |
312 matrix.setTranslate(-centerEnd.fX, -centerEnd.fY); | |
313 matrix.postScale(invRadius, invRadius); | |
314 | |
315 SkPoint focalTrans; | |
316 matrix.mapPoints(&focalTrans, &focal, 1); | |
317 *focalX = focalTrans.length(); | |
318 | |
319 if (0.0 != *focalX) { | |
320 SkScalar invFocalX = SkScalarInvert(*focalX); | |
321 SkMatrix rot; | |
322 rot.setSinCos(-SkScalarMul(invFocalX, focalTrans.fY), | |
323 SkScalarMul(invFocalX, focalTrans.fX)); | |
324 matrix.postConcat(rot); | |
325 } | |
326 | |
327 matrix.postTranslate(-(*focalX), 0.0); | |
328 | |
329 // If the focal point is touching the edge of the circle it will | |
330 // cause a degenerate case that must be handled separately | |
331 // 5 * kErrorTol was picked after manual testing the stability trade off | |
332 // versus the linear approx used in the Edge Shader | |
333 if (SkScalarAbs(1.0 - (*focalX)) < 5 * kErrorTol) { | |
334 return kEdge_ConicalType; | |
335 } | |
336 | |
337 // Scale factor 1 / (1 - focalX * focalX) | |
338 SkScalar oneMinusF2 = 1.0 - SkScalarMul(*focalX, *focalX); | |
339 SkScalar s = SkScalarDiv(1.0, oneMinusF2); | |
340 | |
341 | |
342 if (s >= 0.0) { | |
343 conicalType = kInside_ConicalType; | |
344 matrix.postScale(s, s * SkScalarSqrt(oneMinusF2)); | |
345 } else { | |
346 conicalType = kOutside_ConicalType; | |
347 matrix.postScale(s, s); | |
348 } | |
349 | |
350 invLMatrix->postConcat(matrix); | |
351 | |
352 return conicalType; | |
353 } | |
354 | |
355 ////////////////////////////////////////////////////////////////////////////// | |
356 | |
357 class GLFocalOutside2PtConicalEffect; | |
358 | |
359 class FocalOutside2PtConicalEffect : public GrGradientEffect { | |
360 public: | |
361 | |
362 static GrEffectRef* Create(GrContext* ctx, | |
363 const SkTwoPointConicalGradient& shader, | |
364 const SkMatrix& matrix, | |
365 SkShader::TileMode tm, | |
366 SkScalar focalX) { | |
367 AutoEffectUnref effect(SkNEW_ARGS(FocalOutside2PtConicalEffect, (ctx, sh ader, matrix, tm, focalX))); | |
368 return CreateEffectRef(effect); | |
369 } | |
370 | |
371 virtual ~FocalOutside2PtConicalEffect() { } | |
372 | |
373 static const char* Name() { return "Two-Point Conical Gradient Focal Outside "; } | |
374 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
375 | |
376 bool isFlipped() const { return fIsFlipped; } | |
377 SkScalar focal() const { return fFocalX; } | |
378 | |
379 typedef GLFocalOutside2PtConicalEffect GLEffect; | |
380 | |
381 private: | |
382 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
383 const FocalOutside2PtConicalEffect& s = CastEffect<FocalOutside2PtConica lEffect>(sBase); | |
384 return (INHERITED::onIsEqual(sBase) && | |
385 this->fFocalX == s.fFocalX && | |
386 this->fIsFlipped == s.fIsFlipped); | |
387 } | |
388 | |
389 FocalOutside2PtConicalEffect(GrContext* ctx, | |
390 const SkTwoPointConicalGradient& shader, | |
391 const SkMatrix& matrix, | |
392 SkShader::TileMode tm, | |
393 SkScalar focalX) | |
394 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX), fIsFlipped(shader.isF lippedGrad()) {} | |
395 | |
396 GR_DECLARE_EFFECT_TEST; | |
397 | |
398 SkScalar fFocalX; | |
399 bool fIsFlipped; | |
400 | |
401 typedef GrGradientEffect INHERITED; | |
402 }; | |
403 | |
404 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { | |
405 public: | |
406 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
407 virtual ~GLFocalOutside2PtConicalEffect() { } | |
408 | |
409 virtual void emitCode(GrGLShaderBuilder*, | |
410 const GrDrawEffect&, | |
411 EffectKey, | |
412 const char* outputColor, | |
413 const char* inputColor, | |
414 const TransformedCoordsArray&, | |
415 const TextureSamplerArray&) SK_OVERRIDE; | |
416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
417 | |
418 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
419 | |
420 protected: | |
421 UniformHandle fParamUni; | |
422 | |
423 const char* fVSVaryingName; | |
424 const char* fFSVaryingName; | |
425 | |
426 bool fIsFlipped; | |
427 | |
428 // @{ | |
429 /// Values last uploaded as uniforms | |
430 | |
431 SkScalar fCachedFocal; | |
432 | |
433 // @} | |
434 | |
435 private: | |
436 typedef GrGLGradientEffect INHERITED; | |
437 | |
438 }; | |
439 | |
440 const GrBackendEffectFactory& FocalOutside2PtConicalEffect::getFactory() const { | |
441 return GrTBackendEffectFactory<FocalOutside2PtConicalEffect>::getInstance(); | |
442 } | |
443 | |
444 GR_DEFINE_EFFECT_TEST(FocalOutside2PtConicalEffect); | |
445 | |
446 GrEffectRef* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random, | |
447 GrContext* context, | |
448 const GrDrawTargetCaps&, | |
449 GrTexture**) { | |
450 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
451 SkScalar radius1 = 0.0; | |
452 SkPoint center2; | |
453 SkScalar radius2; | |
454 do { | |
455 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
456 // Need to make sure the centers are not the same or else focal point wi ll be inside | |
457 } while (center1 == center2); | |
458 SkPoint diff = center2 - center1; | |
459 SkScalar diffLen = diff.length(); | |
460 // Below makes sure that the focal point is not contained within circle two | |
461 radius2 = random->nextRangeF(0.0, diffLen); | |
462 | |
463 SkColor colors[kMaxRandomGradientColors]; | |
464 SkScalar stopsArray[kMaxRandomGradientColors]; | |
465 SkScalar* stops = stopsArray; | |
466 SkShader::TileMode tm; | |
467 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
468 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
469 center 2, radius2, | |
470 colors , stops, colorCount, | |
471 tm)); | |
472 SkPaint paint; | |
473 return shader->asNewEffect(context, paint); | |
474 } | |
475 | |
476 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrBackendEf fectFactory& factory, | |
477 const GrDrawEffec t& drawEffect) | |
478 : INHERITED(factory) | |
479 , fVSVaryingName(NULL) | |
480 , fFSVaryingName(NULL) | |
481 , fCachedFocal(SK_ScalarMax) { | |
482 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid e2PtConicalEffect>(); | |
483 fIsFlipped = data.isFlipped(); | |
484 } | |
485 | |
486 void GLFocalOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
487 const GrDrawEffect&, | |
488 EffectKey key, | |
489 const char* outputColor, | |
490 const char* inputColor, | |
491 const TransformedCoordsArray& coor ds, | |
492 const TextureSamplerArray& sampler s) { | |
493 this->emitUniforms(builder, key); | |
494 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , | |
495 kFloat_GrSLType, "Conical2FSParams", 2) ; | |
496 SkString tName("t"); | |
497 SkString p0; // focalX | |
498 SkString p1; // 1 - focalX * focalX | |
499 | |
500 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | |
501 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | |
502 | |
503 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
504 const char* coords2D = builder->ensureFSCoords2D(coords, 0).c_str(); | |
505 | |
506 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) | |
507 | |
508 // output will default to transparent black (we simply won't write anything | |
509 // else to it if invalid, instead of discarding or returning prematurely) | |
510 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
511 | |
512 builder->fsCodeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); | |
513 builder->fsCodeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); | |
514 builder->fsCodeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); | |
515 | |
516 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | |
517 // If so we must also flip sign on sqrt | |
518 if (!fIsFlipped) { | |
519 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s tr(), | |
520 coords2D, p0.c_str()); | |
521 } else { | |
522 builder->fsCodeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s tr(), | |
523 coords2D, p0.c_str()); | |
524 } | |
525 /* | |
526 builder->fsCodeAppendf("\tfloat temp = -1.0 * min(d, %s);\n", tName.c_str()) ; | |
527 builder->fsCodeAppend("\ttemp = clamp(temp, 0.0, 1.0);\n"); | |
528 builder->fsCodeAppend("\ttemp = ceil(temp);\n"); | |
529 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
530 builder->fsCodeAppendf("\t%s = (1.0 - temp) * %s;\n", outputColor, outputCol or); | |
531 */ | |
532 | |
533 builder->fsCodeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); | |
534 builder->fsCodeAppend("\t\t"); | |
535 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
536 builder->fsCodeAppend("\t}\n"); | |
537 } | |
538 | |
539 void GLFocalOutside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
540 const GrDrawEffect& drawEffect) { | |
541 INHERITED::setData(uman, drawEffect); | |
542 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid e2PtConicalEffect>(); | |
543 SkASSERT(data.isFlipped() == fIsFlipped); | |
544 SkScalar focal = data.focal(); | |
545 | |
546 if (fCachedFocal != focal) { | |
547 SkScalar oneMinus2F = 1.0 - SkScalarMul(focal, focal); | |
548 | |
549 float values[2] = { | |
550 SkScalarToFloat(focal), | |
551 SkScalarToFloat(oneMinus2F), | |
552 }; | |
553 | |
554 uman.set1fv(fParamUni, 2, values); | |
555 fCachedFocal = focal; | |
556 } | |
557 } | |
558 | |
559 GrGLEffect::EffectKey GLFocalOutside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
560 const GrGLCaps&) { | |
383 enum { | 561 enum { |
384 kIsDegenerate = 1 << kBaseKeyBitCnt, | 562 kIsFlipped = 1 << kBaseKeyBitCnt, |
385 kIsFlipped = 1 << (kBaseKeyBitCnt + 1), | |
386 }; | 563 }; |
387 | 564 |
388 EffectKey key = GenBaseGradientKey(drawEffect); | 565 EffectKey key = GenBaseGradientKey(drawEffect); |
389 if (drawEffect.castEffect<Default2PtConicalEffect>().isDegenerate()) { | 566 |
390 key |= kIsDegenerate; | 567 if (drawEffect.castEffect<FocalOutside2PtConicalEffect>().isFlipped()) { |
391 } | |
392 if (drawEffect.castEffect<Default2PtConicalEffect>().isFlipped()) { | |
393 key |= kIsFlipped; | 568 key |= kIsFlipped; |
394 } | 569 } |
395 return key; | 570 return key; |
396 } | 571 } |
397 | 572 |
398 ////////////////////////////////////////////////////////////////////////////// | 573 ////////////////////////////////////////////////////////////////////////////// |
399 | 574 |
575 class GLFocalInside2PtConicalEffect; | |
576 | |
577 class FocalInside2PtConicalEffect : public GrGradientEffect { | |
578 public: | |
579 | |
580 static GrEffectRef* Create(GrContext* ctx, | |
581 const SkTwoPointConicalGradient& shader, | |
582 const SkMatrix& matrix, | |
583 SkShader::TileMode tm, | |
584 SkScalar focalX) { | |
585 AutoEffectUnref effect(SkNEW_ARGS(FocalInside2PtConicalEffect, (ctx, sha der, matrix, tm, focalX))); | |
586 return CreateEffectRef(effect); | |
587 } | |
588 | |
589 virtual ~FocalInside2PtConicalEffect() {} | |
590 | |
591 static const char* Name() { return "Two-Point Conical Gradient Focal Inside" ; } | |
592 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
593 | |
594 SkScalar focal() const { return fFocalX; } | |
595 | |
596 typedef GLFocalInside2PtConicalEffect GLEffect; | |
597 | |
598 private: | |
599 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
600 const FocalInside2PtConicalEffect& s = CastEffect<FocalInside2PtConicalE ffect>(sBase); | |
601 return (INHERITED::onIsEqual(sBase) && | |
602 this->fFocalX == s.fFocalX); | |
603 } | |
604 | |
605 FocalInside2PtConicalEffect(GrContext* ctx, | |
606 const SkTwoPointConicalGradient& shader, | |
607 const SkMatrix& matrix, | |
608 SkShader::TileMode tm, | |
609 SkScalar focalX) | |
610 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX) {} | |
611 | |
612 GR_DECLARE_EFFECT_TEST; | |
613 | |
614 SkScalar fFocalX; | |
615 | |
616 typedef GrGradientEffect INHERITED; | |
617 }; | |
618 | |
619 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { | |
620 public: | |
621 GLFocalInside2PtConicalEffect(const GrBackendEffectFactory& factory, const G rDrawEffect&); | |
622 virtual ~GLFocalInside2PtConicalEffect() {} | |
623 | |
624 virtual void emitCode(GrGLShaderBuilder*, | |
625 const GrDrawEffect&, | |
626 EffectKey, | |
627 const char* outputColor, | |
628 const char* inputColor, | |
629 const TransformedCoordsArray&, | |
630 const TextureSamplerArray&) SK_OVERRIDE; | |
631 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
632 | |
633 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
634 | |
635 protected: | |
636 UniformHandle fFocalUni; | |
637 | |
638 const char* fVSVaryingName; | |
639 const char* fFSVaryingName; | |
640 | |
641 // @{ | |
642 /// Values last uploaded as uniforms | |
643 | |
644 SkScalar fCachedFocal; | |
645 | |
646 // @} | |
647 | |
648 private: | |
649 typedef GrGLGradientEffect INHERITED; | |
650 | |
651 }; | |
652 | |
653 const GrBackendEffectFactory& FocalInside2PtConicalEffect::getFactory() const { | |
654 return GrTBackendEffectFactory<FocalInside2PtConicalEffect>::getInstance(); | |
655 } | |
656 | |
657 GR_DEFINE_EFFECT_TEST(FocalInside2PtConicalEffect); | |
658 | |
659 GrEffectRef* FocalInside2PtConicalEffect::TestCreate(SkRandom* random, | |
660 GrContext* context, | |
661 const GrDrawTargetCaps&, | |
662 GrTexture**) { | |
663 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
664 SkScalar radius1 = 0.0; | |
665 SkPoint center2; | |
666 SkScalar radius2; | |
667 do { | |
668 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
669 // Below makes sure radius2 is larger enouch such that the focal point | |
670 // is inside the end circle | |
671 SkScalar increase = random->nextUScalar1(); | |
672 SkPoint diff = center2 - center1; | |
673 SkScalar diffLen = diff.length(); | |
674 radius2 = diffLen + increase; | |
675 // If the circles are identical the factory will give us an empty shader . | |
676 } while (radius1 == radius2 && center1 == center2); | |
677 | |
678 SkColor colors[kMaxRandomGradientColors]; | |
679 SkScalar stopsArray[kMaxRandomGradientColors]; | |
680 SkScalar* stops = stopsArray; | |
681 SkShader::TileMode tm; | |
682 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
683 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
684 center 2, radius2, | |
685 colors , stops, colorCount, | |
686 tm)); | |
687 SkPaint paint; | |
688 return shader->asNewEffect(context, paint); | |
689 } | |
690 | |
691 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrBackendEffe ctFactory& factory, | |
692 const GrDrawEffect& drawEffect) | |
693 : INHERITED(factory) | |
694 , fVSVaryingName(NULL) | |
695 , fFSVaryingName(NULL) | |
696 , fCachedFocal(SK_ScalarMax) {} | |
697 | |
698 void GLFocalInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
699 const GrDrawEffect&, | |
700 EffectKey key, | |
701 const char* outputColor, | |
702 const char* inputColor, | |
703 const TransformedCoordsArray& coord s, | |
704 const TextureSamplerArray& samplers ) { | |
705 this->emitUniforms(builder, key); | |
706 fFocalUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
707 kFloat_GrSLType, "Conical2FSParams"); | |
708 SkString tName("t"); | |
709 | |
710 // this is the distance along x-axis from the end center to focal point in | |
711 // transformed coordinates | |
712 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); | |
713 | |
714 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
715 const char* coords2D = builder->ensureFSCoords2D(coords, 0).c_str(); | |
716 | |
717 // t = p.x * focalX + length(p) | |
718 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st r(), | |
719 coords2D, focal.c_str(), coords2D); | |
720 | |
721 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
722 } | |
723 | |
724 void GLFocalInside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
725 const GrDrawEffect& drawEffect) { | |
726 INHERITED::setData(uman, drawEffect); | |
727 const FocalInside2PtConicalEffect& data = drawEffect.castEffect<FocalInside2 PtConicalEffect>(); | |
728 SkScalar focal = data.focal(); | |
729 | |
730 if (fCachedFocal != focal) { | |
731 uman.set1f(fFocalUni, SkScalarToFloat(focal)); | |
732 fCachedFocal = focal; | |
733 } | |
734 } | |
735 | |
736 GrGLEffect::EffectKey GLFocalInside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
737 const GrGLCaps&) { | |
738 return GenBaseGradientKey(drawEffect); | |
739 } | |
740 | |
741 ////////////////////////////////////////////////////////////////////////////// | |
742 // Circle Conical Gradients | |
743 ////////////////////////////////////////////////////////////////////////////// | |
744 | |
745 struct CircleConicalInfo { | |
746 SkPoint fCenterEnd; | |
747 SkScalar fA; | |
748 SkScalar fB; | |
749 SkScalar fC; | |
750 }; | |
751 | |
752 // Returns focal distance along x-axis in transformed coords | |
753 static ConicalType set_matrix_circle_conical(const SkTwoPointConicalGradient& sh ader, | |
754 SkMatrix* invLMatrix, CircleConical Info* info) { | |
755 // Inverse of the current local matrix is passed in then, | |
756 // translate and scale such that start circle is on the origin and has radiu s 1 | |
757 const SkPoint& centerStart = shader.getStartCenter(); | |
758 const SkPoint& centerEnd = shader.getEndCenter(); | |
759 SkScalar radiusStart = shader.getStartRadius(); | |
760 SkScalar radiusEnd = shader.getEndRadius(); | |
761 | |
762 SkMatrix matrix; | |
763 | |
764 matrix.setTranslate(-centerStart.fX, -centerStart.fY); | |
765 | |
766 SkScalar invStartRad = 1.0 / radiusStart; | |
767 matrix.postScale(invStartRad, invStartRad); | |
768 | |
769 radiusEnd /= radiusStart; | |
770 | |
771 SkPoint centerEndTrans; | |
772 matrix.mapPoints(¢erEndTrans, ¢erEnd, 1); | |
773 | |
774 SkScalar A = centerEndTrans.fX * centerEndTrans.fX + centerEndTrans.fY * cen terEndTrans.fY | |
775 - radiusEnd * radiusEnd + 2 * radiusEnd - 1; | |
776 | |
777 // Check to see if start circle is inside end circle with edges touching. | |
778 // If touching we return that it is of kEdge_ConicalType, and leave the matr ix setting | |
779 // to the edge shader. 5 * kErrorTol was picked after manual testing so that C = 1 / A | |
780 // is stable, and the linear approximation used in the Edge shader is still accurate. | |
781 if (SkScalarAbs(A) < 5 * kErrorTol) { | |
782 return kEdge_ConicalType; | |
783 } | |
784 | |
785 SkScalar C = 1.0 / A; | |
786 SkScalar B = (radiusEnd - 1.0) * C; | |
787 | |
788 matrix.postScale(C, C); | |
789 | |
790 invLMatrix->postConcat(matrix); | |
791 | |
792 info->fCenterEnd = centerEndTrans; | |
793 info->fA = A; | |
794 info->fB = B; | |
795 info->fC = C; | |
796 | |
797 // if A ends up being negative, the start circle is contained completely ins ide the end cirlce | |
798 if (A < 0.0) { | |
799 return kInside_ConicalType; | |
800 } | |
801 return kOutside_ConicalType; | |
802 } | |
803 | |
804 class GLCircleInside2PtConicalEffect; | |
805 | |
806 class CircleInside2PtConicalEffect : public GrGradientEffect { | |
807 public: | |
808 | |
809 static GrEffectRef* Create(GrContext* ctx, | |
810 const SkTwoPointConicalGradient& shader, | |
811 const SkMatrix& matrix, | |
812 SkShader::TileMode tm, | |
813 const CircleConicalInfo& info) { | |
814 AutoEffectUnref effect(SkNEW_ARGS(CircleInside2PtConicalEffect, (ctx, sh ader, matrix, tm, info))); | |
815 return CreateEffectRef(effect); | |
816 } | |
817 | |
818 virtual ~CircleInside2PtConicalEffect() {} | |
819 | |
820 static const char* Name() { return "Two-Point Conical Gradient Inside"; } | |
821 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
822 | |
823 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } | |
824 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } | |
825 SkScalar A() const { return fInfo.fA; } | |
826 SkScalar B() const { return fInfo.fB; } | |
827 SkScalar C() const { return fInfo.fC; } | |
828 | |
829 typedef GLCircleInside2PtConicalEffect GLEffect; | |
830 | |
831 private: | |
832 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
833 const CircleInside2PtConicalEffect& s = CastEffect<CircleInside2PtConica lEffect>(sBase); | |
834 return (INHERITED::onIsEqual(sBase) && | |
835 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && | |
836 this->fInfo.fA == s.fInfo.fA && | |
837 this->fInfo.fB == s.fInfo.fB && | |
838 this->fInfo.fC == s.fInfo.fC); | |
839 } | |
840 | |
841 CircleInside2PtConicalEffect(GrContext* ctx, | |
842 const SkTwoPointConicalGradient& shader, | |
843 const SkMatrix& matrix, | |
844 SkShader::TileMode tm, | |
845 const CircleConicalInfo& info) | |
846 : INHERITED(ctx, shader, matrix, tm), fInfo(info) {} | |
847 | |
848 GR_DECLARE_EFFECT_TEST; | |
849 | |
850 const CircleConicalInfo fInfo; | |
851 | |
852 typedef GrGradientEffect INHERITED; | |
853 }; | |
854 | |
855 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { | |
856 public: | |
857 GLCircleInside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
858 virtual ~GLCircleInside2PtConicalEffect() {} | |
859 | |
860 virtual void emitCode(GrGLShaderBuilder*, | |
861 const GrDrawEffect&, | |
862 EffectKey, | |
863 const char* outputColor, | |
864 const char* inputColor, | |
865 const TransformedCoordsArray&, | |
866 const TextureSamplerArray&) SK_OVERRIDE; | |
867 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
868 | |
869 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
870 | |
871 protected: | |
872 UniformHandle fCenterUni; | |
873 UniformHandle fParamUni; | |
874 | |
875 const char* fVSVaryingName; | |
876 const char* fFSVaryingName; | |
877 | |
878 // @{ | |
879 /// Values last uploaded as uniforms | |
880 | |
881 SkScalar fCachedCenterX; | |
882 SkScalar fCachedCenterY; | |
883 SkScalar fCachedA; | |
884 SkScalar fCachedB; | |
885 SkScalar fCachedC; | |
886 | |
887 // @} | |
888 | |
889 private: | |
890 typedef GrGLGradientEffect INHERITED; | |
891 | |
892 }; | |
893 | |
894 const GrBackendEffectFactory& CircleInside2PtConicalEffect::getFactory() const { | |
895 return GrTBackendEffectFactory<CircleInside2PtConicalEffect>::getInstance(); | |
896 } | |
897 | |
898 GR_DEFINE_EFFECT_TEST(CircleInside2PtConicalEffect); | |
899 | |
900 GrEffectRef* CircleInside2PtConicalEffect::TestCreate(SkRandom* random, | |
901 GrContext* context, | |
902 const GrDrawTargetCaps&, | |
903 GrTexture**) { | |
904 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
905 SkScalar radius1 = random->nextUScalar1() + 0.0001; // make sure radius1 != 0 | |
906 SkPoint center2; | |
907 SkScalar radius2; | |
908 do { | |
909 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
910 // Below makes sure that circle one is contained within circle two | |
911 SkScalar increase = random->nextUScalar1(); | |
912 SkPoint diff = center2 - center1; | |
913 SkScalar diffLen = diff.length(); | |
914 radius2 = radius1 + diffLen + increase; | |
915 // If the circles are identical the factory will give us an empty shader . | |
916 } while (radius1 == radius2 && center1 == center2); | |
917 | |
918 SkColor colors[kMaxRandomGradientColors]; | |
919 SkScalar stopsArray[kMaxRandomGradientColors]; | |
920 SkScalar* stops = stopsArray; | |
921 SkShader::TileMode tm; | |
922 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
923 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
924 center 2, radius2, | |
925 colors , stops, colorCount, | |
926 tm)); | |
927 SkPaint paint; | |
928 return shader->asNewEffect(context, paint); | |
929 } | |
930 | |
931 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrBackendEf fectFactory& factory, | |
932 const GrDrawEffec t& drawEffect) | |
933 : INHERITED(factory) | |
934 , fVSVaryingName(NULL) | |
935 , fFSVaryingName(NULL) | |
936 , fCachedCenterX(SK_ScalarMax) | |
937 , fCachedCenterY(SK_ScalarMax) | |
938 , fCachedA(SK_ScalarMax) | |
939 , fCachedB(SK_ScalarMax) | |
940 , fCachedC(SK_ScalarMax) {} | |
941 | |
942 void GLCircleInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
943 const GrDrawEffect&, | |
944 EffectKey key, | |
945 const char* outputColor, | |
946 const char* inputColor, | |
947 const TransformedCoordsArray& coor ds, | |
948 const TextureSamplerArray& sampler s) { | |
949 this->emitUniforms(builder, key); | |
950 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
951 kVec2f_GrSLType, "Conical2FSCenter"); | |
952 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
953 kVec3f_GrSLType, "Conical2FSParams"); | |
954 SkString tName("t"); | |
955 | |
956 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | |
957 // params.x = A | |
958 // params.y = B | |
959 // params.z = C | |
960 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | |
961 | |
962 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
963 const char* coords2D = builder->ensureFSCoords2D(coords, 0).c_str(); | |
964 | |
965 // p = coords2D | |
966 // e = center end | |
967 // r = radius end | |
968 // A = dot(e, e) - r^2 + 2 * r - 1 | |
969 // B = (r -1) / A | |
970 // C = 1 / A | |
971 // d = dot(e, p) + B | |
972 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | |
973 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | |
974 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), params.c_str()); | |
975 builder->fsCodeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\ n", | |
976 tName.c_str(), params.c_str(), params.c_str()); | |
977 | |
978 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
979 } | |
980 | |
981 void GLCircleInside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
982 const GrDrawEffect& drawEffect) { | |
983 INHERITED::setData(uman, drawEffect); | |
984 const CircleInside2PtConicalEffect& data = drawEffect.castEffect<CircleInsid e2PtConicalEffect>(); | |
985 SkScalar centerX = data.centerX(); | |
986 SkScalar centerY = data.centerY(); | |
987 SkScalar A = data.A(); | |
988 SkScalar B = data.B(); | |
989 SkScalar C = data.C(); | |
990 | |
991 if (fCachedCenterX != centerX || fCachedCenterY != centerY || | |
992 fCachedA != A || fCachedB != B || fCachedC != C) { | |
993 | |
994 uman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY )); | |
995 uman.set3f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarTo Float(C)); | |
996 | |
997 fCachedCenterX = centerX; | |
998 fCachedCenterY = centerY; | |
999 fCachedA = A; | |
1000 fCachedB = B; | |
1001 fCachedC = C; | |
1002 } | |
1003 } | |
1004 | |
1005 GrGLEffect::EffectKey GLCircleInside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
1006 const GrGLCaps&) { | |
1007 EffectKey key = GenBaseGradientKey(drawEffect); | |
1008 return key; | |
1009 } | |
1010 | |
1011 ////////////////////////////////////////////////////////////////////////////// | |
1012 | |
1013 class GLCircleOutside2PtConicalEffect; | |
1014 | |
1015 class CircleOutside2PtConicalEffect : public GrGradientEffect { | |
1016 public: | |
1017 | |
1018 static GrEffectRef* Create(GrContext* ctx, | |
1019 const SkTwoPointConicalGradient& shader, | |
1020 const SkMatrix& matrix, | |
1021 SkShader::TileMode tm, | |
1022 const CircleConicalInfo& info) { | |
1023 AutoEffectUnref effect(SkNEW_ARGS(CircleOutside2PtConicalEffect, (ctx, s hader, matrix, tm, info))); | |
1024 return CreateEffectRef(effect); | |
1025 } | |
1026 | |
1027 virtual ~CircleOutside2PtConicalEffect() {} | |
1028 | |
1029 static const char* Name() { return "Two-Point Conical Gradient Outside"; } | |
1030 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
1031 | |
1032 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } | |
1033 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } | |
1034 SkScalar A() const { return fInfo.fA; } | |
1035 SkScalar B() const { return fInfo.fB; } | |
1036 SkScalar C() const { return fInfo.fC; } | |
1037 SkScalar tLimit() const { return fTLimit; } | |
1038 bool isFlipped() const { return fIsFlipped; } | |
1039 | |
1040 typedef GLCircleOutside2PtConicalEffect GLEffect; | |
1041 | |
1042 private: | |
1043 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
1044 const CircleOutside2PtConicalEffect& s = CastEffect<CircleOutside2PtConi calEffect>(sBase); | |
1045 return (INHERITED::onIsEqual(sBase) && | |
1046 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && | |
1047 this->fInfo.fA == s.fInfo.fA && | |
1048 this->fInfo.fB == s.fInfo.fB && | |
1049 this->fInfo.fC == s.fInfo.fC && | |
1050 this->fTLimit == s.fTLimit && | |
1051 this->fIsFlipped == s.fIsFlipped); | |
1052 } | |
1053 | |
1054 CircleOutside2PtConicalEffect(GrContext* ctx, | |
1055 const SkTwoPointConicalGradient& shader, | |
1056 const SkMatrix& matrix, | |
1057 SkShader::TileMode tm, | |
1058 const CircleConicalInfo& info) | |
1059 : INHERITED(ctx, shader, matrix, tm), fInfo(info) { | |
1060 if (shader.getStartRadius() != shader.getEndRadius()) { | |
1061 fTLimit = SkScalarDiv(shader.getStartRadius(), (shader.getStartRadiu s() - shader.getEndRadius())); | |
1062 } else { | |
1063 fTLimit = SK_ScalarMin; | |
1064 } | |
1065 | |
1066 fIsFlipped = shader.isFlippedGrad(); | |
1067 } | |
1068 | |
1069 GR_DECLARE_EFFECT_TEST; | |
1070 | |
1071 const CircleConicalInfo fInfo; | |
1072 SkScalar fTLimit; | |
1073 bool fIsFlipped; | |
1074 | |
1075 typedef GrGradientEffect INHERITED; | |
1076 }; | |
1077 | |
1078 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { | |
1079 public: | |
1080 GLCircleOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
1081 virtual ~GLCircleOutside2PtConicalEffect() {} | |
1082 | |
1083 virtual void emitCode(GrGLShaderBuilder*, | |
1084 const GrDrawEffect&, | |
1085 EffectKey, | |
1086 const char* outputColor, | |
1087 const char* inputColor, | |
1088 const TransformedCoordsArray&, | |
1089 const TextureSamplerArray&) SK_OVERRIDE; | |
1090 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
1091 | |
1092 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
1093 | |
1094 protected: | |
1095 UniformHandle fCenterUni; | |
1096 UniformHandle fParamUni; | |
1097 | |
1098 const char* fVSVaryingName; | |
1099 const char* fFSVaryingName; | |
1100 | |
1101 bool fIsFlipped; | |
1102 | |
1103 // @{ | |
1104 /// Values last uploaded as uniforms | |
1105 | |
1106 SkScalar fCachedCenterX; | |
1107 SkScalar fCachedCenterY; | |
1108 SkScalar fCachedA; | |
1109 SkScalar fCachedB; | |
1110 SkScalar fCachedC; | |
1111 SkScalar fCachedTLimit; | |
1112 | |
1113 // @} | |
1114 | |
1115 private: | |
1116 typedef GrGLGradientEffect INHERITED; | |
1117 | |
1118 }; | |
1119 | |
1120 const GrBackendEffectFactory& CircleOutside2PtConicalEffect::getFactory() const { | |
1121 return GrTBackendEffectFactory<CircleOutside2PtConicalEffect>::getInstance() ; | |
1122 } | |
1123 | |
1124 GR_DEFINE_EFFECT_TEST(CircleOutside2PtConicalEffect); | |
1125 | |
1126 GrEffectRef* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random, | |
1127 GrContext* context, | |
1128 const GrDrawTargetCaps&, | |
1129 GrTexture**) { | |
1130 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
1131 SkScalar radius1 = random->nextUScalar1() + 0.0001; // make sure radius1 != 0 | |
1132 SkPoint center2; | |
1133 SkScalar radius2; | |
1134 SkScalar diffLen; | |
1135 do { | |
1136 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
1137 // If the circles share a center than we can't be in the outside case | |
1138 } while (center1 == center2); | |
1139 SkPoint diff = center2 - center1; | |
1140 diffLen = diff.length(); | |
1141 // Below makes sure that circle one is not contained within circle two | |
1142 // and have radius2 >= radius to match sorting on cpu side | |
1143 radius2 = radius1 + random->nextRangeF(0.0, diffLen); | |
1144 | |
1145 SkColor colors[kMaxRandomGradientColors]; | |
1146 SkScalar stopsArray[kMaxRandomGradientColors]; | |
1147 SkScalar* stops = stopsArray; | |
1148 SkShader::TileMode tm; | |
1149 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
1150 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
1151 center 2, radius2, | |
1152 colors , stops, colorCount, | |
1153 tm)); | |
1154 SkPaint paint; | |
1155 return shader->asNewEffect(context, paint); | |
1156 } | |
1157 | |
1158 GLCircleOutside2PtConicalEffect::GLCircleOutside2PtConicalEffect(const GrBackend EffectFactory& factory, | |
1159 const GrDrawEff ect& drawEffect) | |
1160 : INHERITED(factory) | |
1161 , fVSVaryingName(NULL) | |
1162 , fFSVaryingName(NULL) | |
1163 , fCachedCenterX(SK_ScalarMax) | |
1164 , fCachedCenterY(SK_ScalarMax) | |
1165 , fCachedA(SK_ScalarMax) | |
1166 , fCachedB(SK_ScalarMax) | |
1167 , fCachedC(SK_ScalarMax) | |
1168 , fCachedTLimit(SK_ScalarMax) { | |
1169 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts ide2PtConicalEffect>(); | |
1170 fIsFlipped = data.isFlipped(); | |
1171 } | |
1172 | |
1173 void GLCircleOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
1174 const GrDrawEffect&, | |
1175 EffectKey key, | |
1176 const char* outputColor, | |
1177 const char* inputColor, | |
1178 const TransformedCoordsArray& coo rds, | |
1179 const TextureSamplerArray& sample rs) { | |
1180 this->emitUniforms(builder, key); | |
1181 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
1182 kVec2f_GrSLType, "Conical2FSCenter"); | |
1183 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
1184 kVec4f_GrSLType, "Conical2FSParams"); | |
1185 SkString tName("t"); | |
1186 | |
1187 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | |
1188 // params.x = A | |
1189 // params.y = B | |
1190 // params.z = C | |
1191 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | |
1192 | |
1193 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
1194 const char* coords2D = builder->ensureFSCoords2D(coords, 0).c_str(); | |
1195 | |
1196 // output will default to transparent black (we simply won't write anything | |
1197 // else to it if invalid, instead of discarding or returning prematurely) | |
1198 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
1199 | |
1200 // p = coords2D | |
1201 // e = center end | |
1202 // r = radius end | |
1203 // A = dot(e, e) - r^2 + 2 * r - 1 | |
1204 // B = (r -1) / A | |
1205 // C = 1 / A | |
1206 // d = dot(e, p) + B | |
1207 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | |
1208 | |
1209 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | |
1210 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), params.c_str()); | |
1211 builder->fsCodeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par ams.c_str(), params.c_str()); | |
1212 | |
1213 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | |
1214 // If so we must also flip sign on sqrt | |
1215 if (!fIsFlipped) { | |
1216 builder->fsCodeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str()) ; | |
1217 } else { | |
1218 builder->fsCodeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str()) ; | |
1219 } | |
1220 | |
1221 /* | |
1222 builder->fsCodeAppendf("\tfloat temp = -1.0 * min(deter, %s - %s.w);\n", tNa me.c_str(), params.c_str()); | |
bsalomon
2014/04/22 15:19:59
did you meant to leave this here?
| |
1223 builder->fsCodeAppend("\ttemp = clamp(temp, 0.0, 1.0);\n"); | |
1224 builder->fsCodeAppend("\ttemp = ceil(temp);\n"); | |
1225 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
1226 builder->fsCodeAppendf("\t%s = (1.0 - temp) * %s;\n", outputColor, outputCol or); | |
1227 */ | |
1228 builder->fsCodeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str( ), params.c_str()); | |
1229 builder->fsCodeAppend("\t\t"); | |
1230 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
1231 builder->fsCodeAppend("\t}\n"); | |
1232 } | |
1233 | |
1234 void GLCircleOutside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
1235 const GrDrawEffect& drawEffect) { | |
1236 INHERITED::setData(uman, drawEffect); | |
1237 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts ide2PtConicalEffect>(); | |
1238 SkASSERT(data.isFlipped() == fIsFlipped); | |
1239 SkScalar centerX = data.centerX(); | |
1240 SkScalar centerY = data.centerY(); | |
1241 SkScalar A = data.A(); | |
1242 SkScalar B = data.B(); | |
1243 SkScalar C = data.C(); | |
1244 SkScalar tLimit = data.tLimit(); | |
1245 | |
1246 if (fCachedCenterX != centerX || fCachedCenterY != centerY || | |
1247 fCachedA != A || fCachedB != B || fCachedC != C || fCachedTLimit != tLim it) { | |
1248 | |
1249 uman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY )); | |
1250 uman.set4f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarTo Float(C), | |
1251 SkScalarToFloat(tLimit)); | |
1252 | |
1253 fCachedCenterX = centerX; | |
1254 fCachedCenterY = centerY; | |
1255 fCachedA = A; | |
1256 fCachedB = B; | |
1257 fCachedC = C; | |
1258 fCachedTLimit = tLimit; | |
1259 } | |
1260 } | |
1261 | |
1262 GrGLEffect::EffectKey GLCircleOutside2PtConicalEffect::GenKey(const GrDrawEffect & drawEffect, | |
1263 const GrGLCaps&) { | |
1264 enum { | |
1265 kIsFlipped = 1 << kBaseKeyBitCnt, | |
1266 }; | |
1267 | |
1268 EffectKey key = GenBaseGradientKey(drawEffect); | |
1269 | |
1270 if (drawEffect.castEffect<CircleOutside2PtConicalEffect>().isFlipped()) { | |
1271 key |= kIsFlipped; | |
1272 } | |
1273 return key; | |
1274 } | |
1275 | |
1276 ////////////////////////////////////////////////////////////////////////////// | |
1277 | |
400 GrEffectRef* Gr2PtConicalGradientEffect::Create(GrContext* ctx, | 1278 GrEffectRef* Gr2PtConicalGradientEffect::Create(GrContext* ctx, |
401 const SkTwoPointConicalGradient& shader, | 1279 const SkTwoPointConicalGradient& shader, |
402 SkShader::TileMode tm) { | 1280 SkShader::TileMode tm) { |
403 | |
404 SkMatrix matrix; | 1281 SkMatrix matrix; |
405 if (!shader.getLocalMatrix().invert(&matrix)) { | 1282 if (!shader.getLocalMatrix().invert(&matrix)) { |
406 return NULL; | 1283 return NULL; |
407 } | 1284 } |
408 | 1285 |
409 set_matrix_default_conical(shader, &matrix); | 1286 if (shader.getStartRadius() < kErrorTol) { |
410 return Default2PtConicalEffect::Create(ctx, shader, matrix, tm); | 1287 SkScalar focalX; |
1288 ConicalType type = set_matrix_focal_conical(shader, &matrix, &focalX); | |
1289 if (type == kInside_ConicalType) { | |
1290 return FocalInside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); | |
1291 } else if(type == kEdge_ConicalType) { | |
1292 set_matrix_edge_conical(shader, &matrix); | |
1293 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); | |
1294 } else { | |
1295 return FocalOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); | |
1296 } | |
1297 } | |
1298 | |
1299 CircleConicalInfo info; | |
1300 ConicalType type = set_matrix_circle_conical(shader, &matrix, &info); | |
1301 | |
1302 if (type == kInside_ConicalType) { | |
1303 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o); | |
1304 } else if (type == kEdge_ConicalType) { | |
1305 set_matrix_edge_conical(shader, &matrix); | |
1306 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); | |
1307 } else { | |
1308 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo); | |
1309 } | |
411 } | 1310 } |
412 | 1311 |
413 #endif | 1312 #endif |
OLD | NEW |