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1 /* | 2 /* |
2 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
3 * | 4 * |
4 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 6 * found in the LICENSE file. |
6 */ | 7 */ |
7 | 8 |
8 #include "SkTwoPointConicalGradient_gpu.h" | 9 #include "SkTwoPointConicalGradient_gpu.h" |
9 | 10 |
10 #include "SkTwoPointConicalGradient.h" | 11 #include "SkTwoPointConicalGradient.h" |
11 | 12 |
12 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
13 #include "GrTBackendEffectFactory.h" | 14 #include "GrTBackendEffectFactory.h" |
14 // For brevity | 15 // For brevity |
15 typedef GrGLUniformManager::UniformHandle UniformHandle; | 16 typedef GrGLUniformManager::UniformHandle UniformHandle; |
16 | 17 |
18 static const SkScalar kErrorTol = 0.00001; | |
19 | |
20 enum ConicalType { | |
bsalomon
2014/04/21 18:54:58
comment here... what are inside, outside, and edge
| |
21 kInside_ConicalType, | |
22 kOutside_ConicalType, | |
23 kEdge_ConicalType, | |
24 }; | |
25 | |
17 ////////////////////////////////////////////////////////////////////////////// | 26 ////////////////////////////////////////////////////////////////////////////// |
18 | 27 |
19 static void set_matrix_default_conical(const SkTwoPointConicalGradient& shader, | 28 static void set_matrix_edge_conical(const SkTwoPointConicalGradient& shader, |
20 SkMatrix* invLMatrix) { | 29 SkMatrix* invLMatrix) { |
21 // Inverse of the current local matrix is passed in then, | 30 // Inverse of the current local matrix is passed in then, |
22 // translate to center1, rotate so center2 is on x axis. | 31 // translate to center1, rotate so center2 is on x axis. |
23 const SkPoint& center1 = shader.getStartCenter(); | 32 const SkPoint& center1 = shader.getStartCenter(); |
24 const SkPoint& center2 = shader.getEndCenter(); | 33 const SkPoint& center2 = shader.getEndCenter(); |
25 | 34 |
26 invLMatrix->postTranslate(-center1.fX, -center1.fY); | 35 invLMatrix->postTranslate(-center1.fX, -center1.fY); |
27 | 36 |
28 SkPoint diff = center2 - center1; | 37 SkPoint diff = center2 - center1; |
29 SkScalar diffLen = diff.length(); | 38 SkScalar diffLen = diff.length(); |
30 if (0 != diffLen) { | 39 if (0 != diffLen) { |
31 SkScalar invDiffLen = SkScalarInvert(diffLen); | 40 SkScalar invDiffLen = SkScalarInvert(diffLen); |
32 SkMatrix rot; | 41 SkMatrix rot; |
33 rot.setSinCos(-SkScalarMul(invDiffLen, diff.fY), | 42 rot.setSinCos(-SkScalarMul(invDiffLen, diff.fY), |
34 SkScalarMul(invDiffLen, diff.fX)); | 43 SkScalarMul(invDiffLen, diff.fX)); |
35 invLMatrix->postConcat(rot); | 44 invLMatrix->postConcat(rot); |
36 } | 45 } |
37 } | 46 } |
38 | 47 |
39 class GLDefault2PtConicalEffect; | 48 class GLEdge2PtConicalEffect; |
40 | 49 |
41 class Default2PtConicalEffect : public GrGradientEffect { | 50 class Edge2PtConicalEffect : public GrGradientEffect { |
42 public: | 51 public: |
43 | 52 |
44 static GrEffectRef* Create(GrContext* ctx, | 53 static GrEffectRef* Create(GrContext* ctx, |
45 const SkTwoPointConicalGradient& shader, | 54 const SkTwoPointConicalGradient& shader, |
46 const SkMatrix& matrix, | 55 const SkMatrix& matrix, |
47 SkShader::TileMode tm) { | 56 SkShader::TileMode tm) { |
48 AutoEffectUnref effect(SkNEW_ARGS(Default2PtConicalEffect, (ctx, shader, matrix, tm))); | 57 AutoEffectUnref effect(SkNEW_ARGS(Edge2PtConicalEffect, (ctx, shader, ma trix, tm))); |
49 return CreateEffectRef(effect); | 58 return CreateEffectRef(effect); |
50 } | 59 } |
51 | 60 |
52 virtual ~Default2PtConicalEffect() { } | 61 virtual ~Edge2PtConicalEffect() {} |
53 | 62 |
54 static const char* Name() { return "Two-Point Conical Gradient"; } | 63 static const char* Name() { return "Two-Point Conical Gradient Edge Touching "; } |
55 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 64 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
56 | 65 |
57 // The radial gradient parameters can collapse to a linear (instead of quadr atic) equation. | 66 // The radial gradient parameters can collapse to a linear (instead of quadr atic) equation. |
58 bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(f CenterX1); } | |
59 bool isFlipped() const { return fIsFlipped; } | |
60 SkScalar center() const { return fCenterX1; } | 67 SkScalar center() const { return fCenterX1; } |
61 SkScalar diffRadius() const { return fDiffRadius; } | 68 SkScalar diffRadius() const { return fDiffRadius; } |
62 SkScalar radius() const { return fRadius0; } | 69 SkScalar radius() const { return fRadius0; } |
63 | 70 |
64 typedef GLDefault2PtConicalEffect GLEffect; | 71 typedef GLEdge2PtConicalEffect GLEffect; |
65 | 72 |
66 private: | 73 private: |
67 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | 74 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { |
68 const Default2PtConicalEffect& s = CastEffect<Default2PtConicalEffect>(s Base); | 75 const Edge2PtConicalEffect& s = CastEffect<Edge2PtConicalEffect>(sBase); |
69 return (INHERITED::onIsEqual(sBase) && | 76 return (INHERITED::onIsEqual(sBase) && |
70 this->fCenterX1 == s.fCenterX1 && | 77 this->fCenterX1 == s.fCenterX1 && |
71 this->fRadius0 == s.fRadius0 && | 78 this->fRadius0 == s.fRadius0 && |
72 this->fDiffRadius == s.fDiffRadius && | 79 this->fDiffRadius == s.fDiffRadius); |
73 this->fIsFlipped == s.fIsFlipped); | |
74 } | 80 } |
75 | 81 |
76 Default2PtConicalEffect(GrContext* ctx, | 82 Edge2PtConicalEffect(GrContext* ctx, |
77 const SkTwoPointConicalGradient& shader, | 83 const SkTwoPointConicalGradient& shader, |
78 const SkMatrix& matrix, | 84 const SkMatrix& matrix, |
79 SkShader::TileMode tm) | 85 SkShader::TileMode tm) |
80 : INHERITED(ctx, shader, matrix, tm), | 86 : INHERITED(ctx, shader, matrix, tm), |
81 fCenterX1(shader.getCenterX1()), | 87 fCenterX1(shader.getCenterX1()), |
82 fRadius0(shader.getStartRadius()), | 88 fRadius0(shader.getStartRadius()), |
83 fDiffRadius(shader.getDiffRadius()), | 89 fDiffRadius(shader.getDiffRadius()){ |
84 fIsFlipped(shader.isFlippedGrad()) { | 90 // We should only be calling this shader if we are degenerate case with touching circles |
91 SkASSERT(SkScalarAbs(fDiffRadius) - SkScalarAbs(fCenterX1) < kErrorTol) ; | |
92 | |
85 // We pass the linear part of the quadratic as a varying. | 93 // We pass the linear part of the quadratic as a varying. |
86 // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z) | 94 // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z) |
87 fBTransform = this->getCoordTransform(); | 95 fBTransform = this->getCoordTransform(); |
88 SkMatrix& bMatrix = *fBTransform.accessMatrix(); | 96 SkMatrix& bMatrix = *fBTransform.accessMatrix(); |
89 SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius); | 97 SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius); |
90 bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMScaleX]) + | 98 bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMScaleX]) + |
91 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp0])); | 99 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp0])); |
92 bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatr ix::kMSkewX]) + | 100 bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatr ix::kMSkewX]) + |
93 SkScalarMul(r0dr, bMatrix[SkMatrix::k MPersp1])); | 101 SkScalarMul(r0dr, bMatrix[SkMatrix::k MPersp1])); |
94 bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMTransX]) + | 102 bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMat rix::kMTransX]) + |
95 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp2])); | 103 SkScalarMul(r0dr, bMatrix[SkMatrix:: kMPersp2])); |
96 this->addCoordTransform(&fBTransform); | 104 this->addCoordTransform(&fBTransform); |
97 } | 105 } |
98 | 106 |
99 GR_DECLARE_EFFECT_TEST; | 107 GR_DECLARE_EFFECT_TEST; |
100 | 108 |
101 // @{ | 109 // @{ |
102 // Cache of values - these can change arbitrarily, EXCEPT | 110 // Cache of values - these can change arbitrarily, EXCEPT |
103 // we shouldn't change between degenerate and non-degenerate?! | 111 // we shouldn't change between degenerate and non-degenerate?! |
104 | 112 |
105 GrCoordTransform fBTransform; | 113 GrCoordTransform fBTransform; |
106 SkScalar fCenterX1; | 114 SkScalar fCenterX1; |
107 SkScalar fRadius0; | 115 SkScalar fRadius0; |
108 SkScalar fDiffRadius; | 116 SkScalar fDiffRadius; |
109 bool fIsFlipped; | |
110 | 117 |
111 // @} | 118 // @} |
112 | 119 |
113 typedef GrGradientEffect INHERITED; | 120 typedef GrGradientEffect INHERITED; |
114 }; | 121 }; |
115 | 122 |
116 class GLDefault2PtConicalEffect : public GrGLGradientEffect { | 123 class GLEdge2PtConicalEffect : public GrGLGradientEffect { |
117 public: | 124 public: |
118 GLDefault2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDra wEffect&); | 125 GLEdge2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEf fect&); |
119 virtual ~GLDefault2PtConicalEffect() { } | 126 virtual ~GLEdge2PtConicalEffect() { } |
120 | 127 |
121 virtual void emitCode(GrGLShaderBuilder*, | 128 virtual void emitCode(GrGLShaderBuilder*, |
122 const GrDrawEffect&, | 129 const GrDrawEffect&, |
123 EffectKey, | 130 EffectKey, |
124 const char* outputColor, | 131 const char* outputColor, |
125 const char* inputColor, | 132 const char* inputColor, |
126 const TransformedCoordsArray&, | 133 const TransformedCoordsArray&, |
127 const TextureSamplerArray&) SK_OVERRIDE; | 134 const TextureSamplerArray&) SK_OVERRIDE; |
128 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | 135 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; |
129 | 136 |
130 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | 137 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); |
131 | 138 |
132 protected: | 139 protected: |
133 UniformHandle fParamUni; | 140 UniformHandle fParamUni; |
134 | 141 |
135 const char* fVSVaryingName; | 142 const char* fVSVaryingName; |
136 const char* fFSVaryingName; | 143 const char* fFSVaryingName; |
137 | 144 |
138 bool fIsDegenerate; | |
139 bool fIsFlipped; | |
140 | |
141 // @{ | 145 // @{ |
142 /// Values last uploaded as uniforms | 146 /// Values last uploaded as uniforms |
143 | 147 |
144 SkScalar fCachedCenter; | |
145 SkScalar fCachedRadius; | 148 SkScalar fCachedRadius; |
146 SkScalar fCachedDiffRadius; | 149 SkScalar fCachedDiffRadius; |
147 | 150 |
148 // @} | 151 // @} |
149 | 152 |
150 private: | 153 private: |
151 typedef GrGLGradientEffect INHERITED; | 154 typedef GrGLGradientEffect INHERITED; |
152 | 155 |
153 }; | 156 }; |
154 | 157 |
155 const GrBackendEffectFactory& Default2PtConicalEffect::getFactory() const { | 158 const GrBackendEffectFactory& Edge2PtConicalEffect::getFactory() const { |
156 return GrTBackendEffectFactory<Default2PtConicalEffect>::getInstance(); | 159 return GrTBackendEffectFactory<Edge2PtConicalEffect>::getInstance(); |
157 } | 160 } |
158 | 161 |
159 GR_DEFINE_EFFECT_TEST(Default2PtConicalEffect); | 162 GR_DEFINE_EFFECT_TEST(Edge2PtConicalEffect); |
160 | 163 |
161 GrEffectRef* Default2PtConicalEffect::TestCreate(SkRandom* random, | 164 GrEffectRef* Edge2PtConicalEffect::TestCreate(SkRandom* random, |
162 GrContext* context, | 165 GrContext* context, |
163 const GrDrawTargetCaps&, | 166 const GrDrawTargetCaps&, |
164 GrTexture**) { | 167 GrTexture**) { |
165 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | 168 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; |
166 SkScalar radius1 = random->nextUScalar1(); | 169 SkScalar radius1 = random->nextUScalar1(); |
167 SkPoint center2; | 170 SkPoint center2; |
168 SkScalar radius2; | 171 SkScalar radius2; |
169 do { | 172 do { |
170 center2.set(random->nextUScalar1(), random->nextUScalar1()); | 173 center2.set(random->nextUScalar1(), random->nextUScalar1()); |
171 radius2 = random->nextUScalar1 (); | 174 // Below makes sure that circle one is contained within circle two |
175 // and both circles are touching on an edge | |
176 SkPoint diff = center2 - center1; | |
177 SkScalar diffLen = diff.length(); | |
178 radius2 = radius1 + diffLen; | |
172 // If the circles are identical the factory will give us an empty shader . | 179 // If the circles are identical the factory will give us an empty shader . |
bsalomon
2014/04/21 18:54:58
maybe take this comment out since it isn't the pri
| |
173 } while (radius1 == radius2 && center1 == center2); | 180 } while (radius1 == radius2 && center1 == center2); |
174 | 181 |
175 SkColor colors[kMaxRandomGradientColors]; | 182 SkColor colors[kMaxRandomGradientColors]; |
176 SkScalar stopsArray[kMaxRandomGradientColors]; | 183 SkScalar stopsArray[kMaxRandomGradientColors]; |
177 SkScalar* stops = stopsArray; | 184 SkScalar* stops = stopsArray; |
178 SkShader::TileMode tm; | 185 SkShader::TileMode tm; |
179 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | 186 int colorCount = RandomGradientParams(random, colors, &stops, &tm); |
180 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | 187 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, |
181 center 2, radius2, | 188 center 2, radius2, |
182 colors , stops, colorCount, | 189 colors , stops, colorCount, |
183 tm)); | 190 tm)); |
184 SkPaint paint; | 191 SkPaint paint; |
185 return shader->asNewEffect(context, paint); | 192 return shader->asNewEffect(context, paint); |
186 } | 193 } |
187 | 194 |
188 | 195 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrBackendEffectFactory& fac tory, |
189 ///////////////////////////////////////////////////////////////////// | 196 const GrDrawEffect& drawEffect) |
190 | |
191 GLDefault2PtConicalEffect::GLDefault2PtConicalEffect(const GrBackendEffectFactor y& factory, | |
192 const GrDrawEffect& drawEffect) | |
193 : INHERITED(factory) | 197 : INHERITED(factory) |
194 , fVSVaryingName(NULL) | 198 , fVSVaryingName(NULL) |
195 , fFSVaryingName(NULL) | 199 , fFSVaryingName(NULL) |
196 , fCachedCenter(SK_ScalarMax) | |
197 , fCachedRadius(-SK_ScalarMax) | 200 , fCachedRadius(-SK_ScalarMax) |
198 , fCachedDiffRadius(-SK_ScalarMax) { | 201 , fCachedDiffRadius(-SK_ScalarMax) {} |
199 | 202 |
200 const Default2PtConicalEffect& data = drawEffect.castEffect<Default2PtConica lEffect>(); | 203 void GLEdge2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, |
201 fIsDegenerate = data.isDegenerate(); | 204 const GrDrawEffect&, |
202 fIsFlipped = data.isFlipped(); | 205 EffectKey key, |
203 } | 206 const char* outputColor, |
204 | 207 const char* inputColor, |
205 void GLDefault2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | 208 const TransformedCoordsArray& coords, |
206 const GrDrawEffect&, | 209 const TextureSamplerArray& samplers) { |
207 EffectKey key, | |
208 const char* outputColor, | |
209 const char* inputColor, | |
210 const TransformedCoordsArray& coords, | |
211 const TextureSamplerArray& samplers) { | |
212 this->emitUniforms(builder, key); | 210 this->emitUniforms(builder, key); |
213 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , | 211 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , |
214 kFloat_GrSLType, "Conical2FSParams", 6) ; | 212 kFloat_GrSLType, "Conical2FSParams", 3) ; |
215 | 213 |
216 SkString cName("c"); | 214 SkString cName("c"); |
217 SkString ac4Name("ac4"); | |
218 SkString dName("d"); | |
219 SkString qName("q"); | |
220 SkString r0Name("r0"); | |
221 SkString r1Name("r1"); | |
222 SkString tName("t"); | 215 SkString tName("t"); |
223 SkString p0; // 4a | 216 SkString p0; // start radius |
224 SkString p1; // 1/a | 217 SkString p1; // start radius squared |
225 SkString p2; // distance between centers | 218 SkString p2; // difference in radii (r1 - r0) |
226 SkString p3; // start radius | |
227 SkString p4; // start radius squared | |
228 SkString p5; // difference in radii (r1 - r0) | |
229 | 219 |
230 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 220 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
231 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 221 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
232 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); | 222 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); |
233 builder->getUniformVariable(fParamUni).appendArrayAccess(3, &p3); | |
234 builder->getUniformVariable(fParamUni).appendArrayAccess(4, &p4); | |
235 builder->getUniformVariable(fParamUni).appendArrayAccess(5, &p5); | |
236 | 223 |
237 // We interpolate the linear component in coords[1]. | 224 // We interpolate the linear component in coords[1]. |
238 SkASSERT(coords[0].type() == coords[1].type()); | 225 SkASSERT(coords[0].type() == coords[1].type()); |
239 const char* coords2D; | 226 const char* coords2D; |
240 SkString bVar; | 227 SkString bVar; |
241 if (kVec3f_GrSLType == coords[0].type()) { | 228 if (kVec3f_GrSLType == coords[0].type()) { |
bsalomon
2014/04/21 18:54:58
There's a helper on GrGLShaderBuilder called ensur
| |
242 builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy, %s.x) / %s.z;\ n", | 229 builder->fsCodeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", |
243 coords[0].c_str(), coords[1].c_str(), coords[0].c _str()); | 230 coords[0].c_str(), coords[0].c_str(), coords[1].c _str(), coords[1].c_str()); |
244 coords2D = "interpolants.xy"; | 231 coords2D = "interpolants.xy"; |
245 bVar = "interpolants.z"; | 232 bVar = "interpolants.z"; |
246 } else { | 233 } else { |
247 coords2D = coords[0].c_str(); | 234 coords2D = coords[0].c_str(); |
248 bVar.printf("%s.x", coords[1].c_str()); | 235 bVar.printf("%s.x", coords[1].c_str()); |
249 } | 236 } |
250 | 237 |
251 // output will default to transparent black (we simply won't write anything | 238 // output will default to transparent black (we simply won't write anything |
252 // else to it if invalid, instead of discarding or returning prematurely) | 239 // else to it if invalid, instead of discarding or returning prematurely) |
253 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 240 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); |
254 | 241 |
255 // c = (x^2)+(y^2) - params[4] | 242 // c = (x^2)+(y^2) - params[1] |
256 builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", | 243 builder->fsCodeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", |
257 cName.c_str(), coords2D, coords2D, p4.c_str()); | 244 cName.c_str(), coords2D, coords2D, p1.c_str()); |
258 | 245 |
259 // Non-degenerate case (quadratic) | 246 // linear case: t = -c/b |
260 if (!fIsDegenerate) { | 247 builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
261 | 248 cName.c_str(), bVar.c_str()); |
262 // ac4 = params[0] * c | 249 |
263 builder->fsCodeAppendf("\tfloat %s = %s * %s;\n", ac4Name.c_str(), p0.c_ str(), | 250 // if r(t) > 0, then t will be the x coordinate |
264 cName.c_str()); | 251 builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
265 | 252 p2.c_str(), p0.c_str()); |
266 // d = b^2 - ac4 | 253 builder->fsCodeAppend("\t"); |
267 builder->fsCodeAppendf("\tfloat %s = %s * %s - %s;\n", dName.c_str(), | 254 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); |
268 bVar.c_str(), bVar.c_str(), ac4Name.c_str()); | 255 builder->fsCodeAppend("\t}\n"); |
269 | 256 } |
270 // only proceed if discriminant is >= 0 | 257 |
271 builder->fsCodeAppendf("\tif (%s >= 0.0) {\n", dName.c_str()); | 258 void GLEdge2PtConicalEffect::setData(const GrGLUniformManager& uman, |
272 | 259 const GrDrawEffect& drawEffect) { |
273 // intermediate value we'll use to compute the roots | |
274 // q = -0.5 * (b +/- sqrt(d)) | |
275 builder->fsCodeAppendf("\t\tfloat %s = -0.5 * (%s + (%s < 0.0 ? -1.0 : 1 .0)" | |
276 " * sqrt(%s));\n", qName.c_str(), bVar.c_str(), | |
277 bVar.c_str(), dName.c_str()); | |
278 | |
279 // compute both roots | |
280 // r0 = q * params[1] | |
281 builder->fsCodeAppendf("\t\tfloat %s = %s * %s;\n", r0Name.c_str(), | |
282 qName.c_str(), p1.c_str()); | |
283 // r1 = c / q | |
284 builder->fsCodeAppendf("\t\tfloat %s = %s / %s;\n", r1Name.c_str(), | |
285 cName.c_str(), qName.c_str()); | |
286 | |
287 // Note: If there are two roots that both generate radius(t) > 0, the | |
288 // Canvas spec says to choose the larger t. | |
289 | |
290 // so we'll look at the larger one first (or smaller if flipped): | |
291 if (!fIsFlipped) { | |
292 builder->fsCodeAppendf("\t\tfloat %s = max(%s, %s);\n", tName.c_str( ), | |
293 r0Name.c_str(), r1Name.c_str()); | |
294 } else { | |
295 builder->fsCodeAppendf("\t\tfloat %s = min(%s, %s);\n", tName.c_str( ), | |
296 r0Name.c_str(), r1Name.c_str()); | |
297 } | |
298 | |
299 // if r(t) > 0, then we're done; t will be our x coordinate | |
300 builder->fsCodeAppendf("\t\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | |
301 p5.c_str(), p3.c_str()); | |
302 | |
303 builder->fsCodeAppend("\t\t"); | |
304 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
305 | |
306 // otherwise, if r(t) for the larger root was <= 0, try the other root | |
307 builder->fsCodeAppend("\t\t} else {\n"); | |
308 if (!fIsFlipped) { | |
309 builder->fsCodeAppendf("\t\t\t%s = min(%s, %s);\n", tName.c_str(), | |
310 r0Name.c_str(), r1Name.c_str()); | |
311 } else { | |
312 builder->fsCodeAppendf("\t\t\t%s = max(%s, %s);\n", tName.c_str(), | |
313 r0Name.c_str(), r1Name.c_str()); | |
314 } | |
315 | |
316 // if r(t) > 0 for the smaller root, then t will be our x coordinate | |
317 builder->fsCodeAppendf("\t\t\tif (%s * %s + %s > 0.0) {\n", | |
318 tName.c_str(), p5.c_str(), p3.c_str()); | |
319 | |
320 builder->fsCodeAppend("\t\t\t"); | |
321 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
322 | |
323 // end if (r(t) > 0) for smaller root | |
324 builder->fsCodeAppend("\t\t\t}\n"); | |
325 // end if (r(t) > 0), else, for larger root | |
326 builder->fsCodeAppend("\t\t}\n"); | |
327 // end if (discriminant >= 0) | |
328 builder->fsCodeAppend("\t}\n"); | |
329 } else { | |
330 | |
331 // linear case: t = -c/b | |
332 builder->fsCodeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), | |
333 cName.c_str(), bVar.c_str()); | |
334 | |
335 // if r(t) > 0, then t will be the x coordinate | |
336 builder->fsCodeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | |
337 p5.c_str(), p3.c_str()); | |
338 builder->fsCodeAppend("\t"); | |
339 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sa mplers); | |
340 builder->fsCodeAppend("\t}\n"); | |
341 } | |
342 } | |
343 | |
344 void GLDefault2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
345 const GrDrawEffect& drawEffect) { | |
346 INHERITED::setData(uman, drawEffect); | 260 INHERITED::setData(uman, drawEffect); |
347 const Default2PtConicalEffect& data = drawEffect.castEffect<Default2PtConica lEffect>(); | 261 const Edge2PtConicalEffect& data = drawEffect.castEffect<Edge2PtConicalEffec t>(); |
348 SkASSERT(data.isDegenerate() == fIsDegenerate); | |
349 SkASSERT(data.isFlipped() == fIsFlipped); | |
350 SkScalar centerX1 = data.center(); | |
351 SkScalar radius0 = data.radius(); | 262 SkScalar radius0 = data.radius(); |
352 SkScalar diffRadius = data.diffRadius(); | 263 SkScalar diffRadius = data.diffRadius(); |
353 | 264 |
354 if (fCachedCenter != centerX1 || | 265 if (fCachedRadius != radius0 || |
355 fCachedRadius != radius0 || | |
356 fCachedDiffRadius != diffRadius) { | 266 fCachedDiffRadius != diffRadius) { |
357 | 267 |
358 SkScalar a = SkScalarMul(centerX1, centerX1) - diffRadius * diffRadius; | 268 float values[3] = { |
359 | |
360 // When we're in the degenerate (linear) case, the second | |
361 // value will be INF but the program doesn't read it. (We | |
362 // use the same 6 uniforms even though we don't need them | |
363 // all in the linear case just to keep the code complexity | |
364 // down). | |
365 float values[6] = { | |
366 SkScalarToFloat(a * 4), | |
367 1.f / (SkScalarToFloat(a)), | |
368 SkScalarToFloat(centerX1), | |
369 SkScalarToFloat(radius0), | 269 SkScalarToFloat(radius0), |
370 SkScalarToFloat(SkScalarMul(radius0, radius0)), | 270 SkScalarToFloat(SkScalarMul(radius0, radius0)), |
371 SkScalarToFloat(diffRadius) | 271 SkScalarToFloat(diffRadius) |
372 }; | 272 }; |
373 | 273 |
374 uman.set1fv(fParamUni, 6, values); | 274 uman.set1fv(fParamUni, 3, values); |
375 fCachedCenter = centerX1; | |
376 fCachedRadius = radius0; | 275 fCachedRadius = radius0; |
377 fCachedDiffRadius = diffRadius; | 276 fCachedDiffRadius = diffRadius; |
378 } | 277 } |
379 } | 278 } |
380 | 279 |
381 GrGLEffect::EffectKey GLDefault2PtConicalEffect::GenKey(const GrDrawEffect& draw Effect, | 280 GrGLEffect::EffectKey GLEdge2PtConicalEffect::GenKey(const GrDrawEffect& drawEff ect, |
382 const GrGLCaps&) { | 281 const GrGLCaps&) { |
282 return GenBaseGradientKey(drawEffect); | |
283 } | |
284 | |
285 ////////////////////////////////////////////////////////////////////////////// | |
286 // Focal Conical Gradients | |
287 ////////////////////////////////////////////////////////////////////////////// | |
288 | |
289 static ConicalType set_matrix_focal_conical(const SkTwoPointConicalGradient& sha der, | |
290 SkMatrix* invLMatrix, SkScalar* foca lX) { | |
291 // Inverse of the current local matrix is passed in then, | |
292 // translate, scale, and rotate such that endCircle is unit circle on x-axis , | |
293 // and focal point is at the origin. | |
294 ConicalType conicalType; | |
295 const SkPoint& focal = shader.getStartCenter(); | |
296 const SkPoint& centerEnd = shader.getEndCenter(); | |
297 SkScalar radius = shader.getEndRadius(); | |
298 SkScalar invRadius = 1.0 / radius; | |
299 | |
300 SkMatrix matrix; | |
301 | |
302 matrix.setTranslate(-centerEnd.fX, -centerEnd.fY); | |
303 matrix.postScale(invRadius, invRadius); | |
304 | |
305 SkPoint focalTrans; | |
306 matrix.mapPoints(&focalTrans, &focal, 1); | |
307 *focalX = focalTrans.length(); | |
308 | |
309 if (0.0 != *focalX) { | |
310 SkScalar invFocalX = SkScalarInvert(*focalX); | |
311 SkMatrix rot; | |
312 rot.setSinCos(-SkScalarMul(invFocalX, focalTrans.fY), | |
313 SkScalarMul(invFocalX, focalTrans.fX)); | |
314 matrix.postConcat(rot); | |
315 } | |
316 | |
317 matrix.postTranslate(-(*focalX), 0.0); | |
318 | |
319 // If the focal point is touch the edge of the circle it will | |
bsalomon
2014/04/21 18:54:58
touch->touching
| |
320 // cause a degenerate case that must be handled separately | |
321 if (SkScalarAbs(1.0 - (*focalX)) < kErrorTol) { | |
322 return kEdge_ConicalType; | |
323 } | |
324 | |
325 // Scale factor 1 / (1 - focalX * focalX) | |
326 SkScalar oneMinusF2 = 1.0 - SkScalarMul(*focalX, *focalX); | |
327 SkScalar s = SkScalarDiv(1.0, oneMinusF2); | |
328 | |
329 | |
330 if (s >= 0.0) { | |
331 conicalType = kInside_ConicalType; | |
332 matrix.postScale(s, s * SkScalarSqrt(oneMinusF2)); | |
333 } else { | |
334 conicalType = kOutside_ConicalType; | |
335 matrix.postScale(s, s); | |
336 } | |
337 | |
338 invLMatrix->postConcat(matrix); | |
339 | |
340 return conicalType; | |
341 } | |
342 | |
343 ////////////////////////////////////////////////////////////////////////////// | |
344 | |
345 class GLFocalOutside2PtConicalEffect; | |
346 | |
347 class FocalOutside2PtConicalEffect : public GrGradientEffect { | |
348 public: | |
349 | |
350 static GrEffectRef* Create(GrContext* ctx, | |
351 const SkTwoPointConicalGradient& shader, | |
352 const SkMatrix& matrix, | |
353 SkShader::TileMode tm, | |
354 SkScalar focalX) { | |
355 AutoEffectUnref effect(SkNEW_ARGS(FocalOutside2PtConicalEffect, (ctx, sh ader, matrix, tm, focalX))); | |
356 return CreateEffectRef(effect); | |
357 } | |
358 | |
359 virtual ~FocalOutside2PtConicalEffect() { } | |
360 | |
361 static const char* Name() { return "Two-Point Conical Gradient Focal Outside "; } | |
362 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
363 | |
364 bool isFlipped() const { return fIsFlipped; } | |
365 SkScalar focal() const { return fFocalX; } | |
366 | |
367 typedef GLFocalOutside2PtConicalEffect GLEffect; | |
368 | |
369 private: | |
370 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
371 const FocalOutside2PtConicalEffect& s = CastEffect<FocalOutside2PtConica lEffect>(sBase); | |
372 return (INHERITED::onIsEqual(sBase) && | |
373 this->fFocalX == s.fFocalX && | |
374 this->fIsFlipped == s.fIsFlipped); | |
375 } | |
376 | |
377 FocalOutside2PtConicalEffect(GrContext* ctx, | |
378 const SkTwoPointConicalGradient& shader, | |
379 const SkMatrix& matrix, | |
380 SkShader::TileMode tm, | |
381 SkScalar focalX) | |
382 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX), fIsFlipped(shader.isF lippedGrad()) {} | |
383 | |
384 GR_DECLARE_EFFECT_TEST; | |
385 | |
386 SkScalar fFocalX; | |
387 bool fIsFlipped; | |
388 | |
389 typedef GrGradientEffect INHERITED; | |
390 }; | |
391 | |
392 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { | |
393 public: | |
394 GLFocalOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
395 virtual ~GLFocalOutside2PtConicalEffect() { } | |
396 | |
397 virtual void emitCode(GrGLShaderBuilder*, | |
398 const GrDrawEffect&, | |
399 EffectKey, | |
400 const char* outputColor, | |
401 const char* inputColor, | |
402 const TransformedCoordsArray&, | |
403 const TextureSamplerArray&) SK_OVERRIDE; | |
404 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
405 | |
406 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
407 | |
408 protected: | |
409 UniformHandle fParamUni; | |
410 | |
411 const char* fVSVaryingName; | |
412 const char* fFSVaryingName; | |
413 | |
414 bool fIsFlipped; | |
415 | |
416 // @{ | |
417 /// Values last uploaded as uniforms | |
418 | |
419 SkScalar fCachedFocal; | |
420 | |
421 // @} | |
422 | |
423 private: | |
424 typedef GrGLGradientEffect INHERITED; | |
425 | |
426 }; | |
427 | |
428 const GrBackendEffectFactory& FocalOutside2PtConicalEffect::getFactory() const { | |
429 return GrTBackendEffectFactory<FocalOutside2PtConicalEffect>::getInstance(); | |
430 } | |
431 | |
432 GR_DEFINE_EFFECT_TEST(FocalOutside2PtConicalEffect); | |
433 | |
434 GrEffectRef* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random, | |
435 GrContext* context, | |
436 const GrDrawTargetCaps&, | |
437 GrTexture**) { | |
438 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
439 SkScalar radius1 = 0.0; | |
440 SkPoint center2; | |
441 SkScalar radius2; | |
442 do { | |
443 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
444 SkPoint diff = center2 - center1; | |
445 SkScalar diffLen = diff.length(); | |
446 // Below makes sure that the focal point is not contained within circle two | |
447 radius2 = random->nextRangeF(0.0, diffLen); | |
448 // If the circles are identical the factory will give us an empty shader . | |
bsalomon
2014/04/21 18:54:58
same
| |
449 } while (radius1 == radius2 && center1 == center2); | |
450 | |
451 SkColor colors[kMaxRandomGradientColors]; | |
452 SkScalar stopsArray[kMaxRandomGradientColors]; | |
453 SkScalar* stops = stopsArray; | |
454 SkShader::TileMode tm; | |
455 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
456 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
457 center 2, radius2, | |
458 colors , stops, colorCount, | |
459 tm)); | |
460 SkPaint paint; | |
461 return shader->asNewEffect(context, paint); | |
462 } | |
463 | |
464 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrBackendEf fectFactory& factory, | |
465 const GrDrawEffec t& drawEffect) | |
466 : INHERITED(factory) | |
467 , fVSVaryingName(NULL) | |
468 , fFSVaryingName(NULL) | |
469 , fCachedFocal(SK_ScalarMax) { | |
470 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid e2PtConicalEffect>(); | |
471 fIsFlipped = data.isFlipped(); | |
472 } | |
473 | |
474 void GLFocalOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
475 const GrDrawEffect&, | |
476 EffectKey key, | |
477 const char* outputColor, | |
478 const char* inputColor, | |
479 const TransformedCoordsArray& coor ds, | |
480 const TextureSamplerArray& sampler s) { | |
481 this->emitUniforms(builder, key); | |
482 fParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility , | |
483 kFloat_GrSLType, "Conical2FSParams", 2) ; | |
484 SkString tName("t"); | |
485 SkString p0; // focalX | |
486 SkString p1; // 1 - focalX * focalX | |
487 | |
488 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | |
489 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | |
490 | |
491 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
492 const char* coords2D; | |
493 if (kVec3f_GrSLType == coords[0].type()) { | |
494 builder->fsCodeAppendf("\tvec2 interpolants = vec2(%s.xy) / %s.z;\n", | |
495 coords[0].c_str(), coords[0].c_str()); | |
496 coords2D = "interpolants"; | |
497 } else { | |
498 coords2D = coords[0].c_str(); | |
499 } | |
500 | |
501 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) | |
502 | |
503 // output will default to transparent black (we simply won't write anything | |
504 // else to it if invalid, instead of discarding or returning prematurely) | |
505 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
506 | |
507 builder->fsCodeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); | |
508 builder->fsCodeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); | |
509 builder->fsCodeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); | |
510 | |
511 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | |
512 // If so we must also flip sign on sqrt | |
513 if (!fIsFlipped) { | |
514 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s tr(), | |
515 coords2D, p0.c_str()); | |
516 } else { | |
517 builder->fsCodeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s tr(), | |
518 coords2D, p0.c_str()); | |
519 } | |
520 /* | |
521 builder->fsCodeAppendf("\tfloat temp = -1.0 * min(d, %s);\n", tName.c_str()) ; | |
522 builder->fsCodeAppend("\ttemp = clamp(temp, 0.0, 1.0);\n"); | |
523 builder->fsCodeAppend("\ttemp = ceil(temp);\n"); | |
524 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
525 builder->fsCodeAppendf("\t%s = (1.0 - temp) * %s;\n", outputColor, outputCol or); | |
526 */ | |
527 | |
528 builder->fsCodeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); | |
529 builder->fsCodeAppend("\t\t"); | |
530 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
531 builder->fsCodeAppend("\t}\n"); | |
532 } | |
533 | |
534 void GLFocalOutside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
535 const GrDrawEffect& drawEffect) { | |
536 INHERITED::setData(uman, drawEffect); | |
537 const FocalOutside2PtConicalEffect& data = drawEffect.castEffect<FocalOutsid e2PtConicalEffect>(); | |
538 SkASSERT(data.isFlipped() == fIsFlipped); | |
539 SkScalar focal = data.focal(); | |
540 | |
541 if (fCachedFocal != focal) { | |
542 SkScalar oneMinus2F = 1.0 - SkScalarMul(focal, focal); | |
543 | |
544 float values[2] = { | |
545 SkScalarToFloat(focal), | |
546 SkScalarToFloat(oneMinus2F), | |
547 }; | |
548 | |
549 uman.set1fv(fParamUni, 2, values); | |
550 fCachedFocal = focal; | |
551 } | |
552 } | |
553 | |
554 GrGLEffect::EffectKey GLFocalOutside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
555 const GrGLCaps&) { | |
383 enum { | 556 enum { |
384 kIsDegenerate = 1 << kBaseKeyBitCnt, | 557 kIsFlipped = 1 << kBaseKeyBitCnt, |
385 kIsFlipped = 1 << (kBaseKeyBitCnt + 1), | |
386 }; | 558 }; |
387 | 559 |
388 EffectKey key = GenBaseGradientKey(drawEffect); | 560 EffectKey key = GenBaseGradientKey(drawEffect); |
389 if (drawEffect.castEffect<Default2PtConicalEffect>().isDegenerate()) { | 561 |
390 key |= kIsDegenerate; | 562 if (drawEffect.castEffect<FocalOutside2PtConicalEffect>().isFlipped()) { |
391 } | |
392 if (drawEffect.castEffect<Default2PtConicalEffect>().isFlipped()) { | |
393 key |= kIsFlipped; | 563 key |= kIsFlipped; |
394 } | 564 } |
395 return key; | 565 return key; |
396 } | 566 } |
397 | 567 |
398 ////////////////////////////////////////////////////////////////////////////// | 568 ////////////////////////////////////////////////////////////////////////////// |
399 | 569 |
570 class GLFocalInside2PtConicalEffect; | |
571 | |
572 class FocalInside2PtConicalEffect : public GrGradientEffect { | |
573 public: | |
574 | |
575 static GrEffectRef* Create(GrContext* ctx, | |
576 const SkTwoPointConicalGradient& shader, | |
577 const SkMatrix& matrix, | |
578 SkShader::TileMode tm, | |
579 SkScalar focalX) { | |
580 AutoEffectUnref effect(SkNEW_ARGS(FocalInside2PtConicalEffect, (ctx, sha der, matrix, tm, focalX))); | |
581 return CreateEffectRef(effect); | |
582 } | |
583 | |
584 virtual ~FocalInside2PtConicalEffect() {} | |
585 | |
586 static const char* Name() { return "Two-Point Conical Gradient Focal Inside" ; } | |
587 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
588 | |
589 SkScalar focal() const { return fFocalX; } | |
590 | |
591 typedef GLFocalInside2PtConicalEffect GLEffect; | |
592 | |
593 private: | |
594 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
595 const FocalInside2PtConicalEffect& s = CastEffect<FocalInside2PtConicalE ffect>(sBase); | |
596 return (INHERITED::onIsEqual(sBase) && | |
597 this->fFocalX == s.fFocalX); | |
598 } | |
599 | |
600 FocalInside2PtConicalEffect(GrContext* ctx, | |
601 const SkTwoPointConicalGradient& shader, | |
602 const SkMatrix& matrix, | |
603 SkShader::TileMode tm, | |
604 SkScalar focalX) | |
605 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX) {} | |
606 | |
607 GR_DECLARE_EFFECT_TEST; | |
608 | |
609 SkScalar fFocalX; | |
610 | |
611 typedef GrGradientEffect INHERITED; | |
612 }; | |
613 | |
614 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { | |
615 public: | |
616 GLFocalInside2PtConicalEffect(const GrBackendEffectFactory& factory, const G rDrawEffect&); | |
617 virtual ~GLFocalInside2PtConicalEffect() {} | |
618 | |
619 virtual void emitCode(GrGLShaderBuilder*, | |
620 const GrDrawEffect&, | |
621 EffectKey, | |
622 const char* outputColor, | |
623 const char* inputColor, | |
624 const TransformedCoordsArray&, | |
625 const TextureSamplerArray&) SK_OVERRIDE; | |
626 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
627 | |
628 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
629 | |
630 protected: | |
631 UniformHandle fFocalUni; | |
632 | |
633 const char* fVSVaryingName; | |
634 const char* fFSVaryingName; | |
635 | |
636 // @{ | |
637 /// Values last uploaded as uniforms | |
638 | |
639 SkScalar fCachedFocal; | |
640 | |
641 // @} | |
642 | |
643 private: | |
644 typedef GrGLGradientEffect INHERITED; | |
645 | |
646 }; | |
647 | |
648 const GrBackendEffectFactory& FocalInside2PtConicalEffect::getFactory() const { | |
649 return GrTBackendEffectFactory<FocalInside2PtConicalEffect>::getInstance(); | |
650 } | |
651 | |
652 GR_DEFINE_EFFECT_TEST(FocalInside2PtConicalEffect); | |
653 | |
654 GrEffectRef* FocalInside2PtConicalEffect::TestCreate(SkRandom* random, | |
655 GrContext* context, | |
656 const GrDrawTargetCaps&, | |
657 GrTexture**) { | |
658 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
659 SkScalar radius1 = 0.0; | |
660 SkPoint center2; | |
661 SkScalar radius2; | |
662 do { | |
663 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
664 // Below makes sure radius2 is larger enouch such that the focal point | |
665 // is inside the end circle | |
666 SkScalar increase = random->nextUScalar1(); | |
667 SkPoint diff = center2 - center1; | |
668 SkScalar diffLen = diff.length(); | |
669 radius2 = diffLen + increase; | |
670 // If the circles are identical the factory will give us an empty shader . | |
671 } while (radius1 == radius2 && center1 == center2); | |
672 | |
673 SkColor colors[kMaxRandomGradientColors]; | |
674 SkScalar stopsArray[kMaxRandomGradientColors]; | |
675 SkScalar* stops = stopsArray; | |
676 SkShader::TileMode tm; | |
677 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
678 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
679 center 2, radius2, | |
680 colors , stops, colorCount, | |
681 tm)); | |
682 SkPaint paint; | |
683 return shader->asNewEffect(context, paint); | |
684 } | |
685 | |
686 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrBackendEffe ctFactory& factory, | |
687 const GrDrawEffect& drawEffect) | |
688 : INHERITED(factory) | |
689 , fVSVaryingName(NULL) | |
690 , fFSVaryingName(NULL) | |
691 , fCachedFocal(SK_ScalarMax) {} | |
692 | |
693 void GLFocalInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
694 const GrDrawEffect&, | |
695 EffectKey key, | |
696 const char* outputColor, | |
697 const char* inputColor, | |
698 const TransformedCoordsArray& coord s, | |
699 const TextureSamplerArray& samplers ) { | |
700 this->emitUniforms(builder, key); | |
701 fFocalUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
702 kFloat_GrSLType, "Conical2FSParams"); | |
703 SkString tName("t"); | |
704 | |
705 // this is the distance along x-axis from the end center to focal point in | |
706 // transformed coordinates | |
707 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); | |
708 | |
709 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
710 const char* coords2D; | |
711 if (kVec3f_GrSLType == coords[0].type()) { | |
712 builder->fsCodeAppendf("\tvec2 interpolants = vec2(%s.xy) / %s.z;\n", | |
713 coords[0].c_str(), coords[0].c_str()); | |
714 coords2D = "interpolants"; | |
715 } else { | |
716 coords2D = coords[0].c_str(); | |
717 } | |
718 | |
719 // output will default to transparent black (we simply won't write anything | |
720 // else to it if invalid, instead of discarding or returning prematurely) | |
721 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
bsalomon
2014/04/21 18:54:58
I think this initialization only needs to happen i
| |
722 | |
723 // t = p.x * focalX + length(p) | |
724 builder->fsCodeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st r(), | |
725 coords2D, focal.c_str(), coords2D); | |
726 | |
727 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
728 } | |
729 | |
730 void GLFocalInside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
731 const GrDrawEffect& drawEffect) { | |
732 INHERITED::setData(uman, drawEffect); | |
733 const FocalInside2PtConicalEffect& data = drawEffect.castEffect<FocalInside2 PtConicalEffect>(); | |
734 SkScalar focal = data.focal(); | |
735 | |
736 if (fCachedFocal != focal) { | |
737 uman.set1f(fFocalUni, SkScalarToFloat(focal)); | |
738 fCachedFocal = focal; | |
739 } | |
740 } | |
741 | |
742 GrGLEffect::EffectKey GLFocalInside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
743 const GrGLCaps&) { | |
744 return GenBaseGradientKey(drawEffect); | |
745 } | |
746 | |
747 ////////////////////////////////////////////////////////////////////////////// | |
748 // Circle Conical Gradients | |
749 ////////////////////////////////////////////////////////////////////////////// | |
750 | |
751 struct CircleConicalInfo { | |
752 SkPoint fCenterEnd; | |
753 SkScalar fA; | |
754 SkScalar fB; | |
755 SkScalar fC; | |
756 }; | |
757 | |
758 // Returns focal distance along x-axis in transformed coords | |
759 static ConicalType set_matrix_circle_conical(const SkTwoPointConicalGradient& sh ader, | |
760 SkMatrix* invLMatrix, CircleConical Info* info) { | |
761 // Inverse of the current local matrix is passed in then, | |
762 // translate and scale such that start circle is on the origin and has radiu s 1 | |
763 const SkPoint& centerStart = shader.getStartCenter(); | |
764 const SkPoint& centerEnd = shader.getEndCenter(); | |
765 SkScalar radiusStart = shader.getStartRadius(); | |
766 SkScalar radiusEnd = shader.getEndRadius(); | |
767 | |
768 SkMatrix matrix; | |
769 | |
770 matrix.setTranslate(-centerStart.fX, -centerStart.fY); | |
771 | |
772 SkScalar invStartRad = 1.0 / radiusStart; | |
773 matrix.postScale(invStartRad, invStartRad); | |
774 | |
775 radiusEnd /= radiusStart; | |
776 | |
777 SkPoint centerEndTrans; | |
778 matrix.mapPoints(¢erEndTrans, ¢erEnd, 1); | |
779 | |
780 SkScalar A = centerEndTrans.fX * centerEndTrans.fX + centerEndTrans.fY * cen terEndTrans.fY | |
781 - radiusEnd * radiusEnd + 2 * radiusEnd - 1; | |
782 | |
783 // check to see if start circle is inside end circle with edges touching | |
784 // if touching we return that it is of kEdge_ConicalType, and leave the matr ix setting | |
785 // to the edge shader. | |
786 if (SkScalarAbs(A) < kErrorTol) { | |
787 return kEdge_ConicalType; | |
788 } | |
789 | |
790 SkScalar C = 1.0 / A; | |
791 SkScalar B = (radiusEnd - 1.0) * C; | |
792 | |
793 matrix.postScale(C, C); | |
794 | |
795 invLMatrix->postConcat(matrix); | |
796 | |
797 info->fCenterEnd = centerEndTrans; | |
798 info->fA = A; | |
799 info->fB = B; | |
800 info->fC = C; | |
801 | |
802 // if A ends up being negative, the start circle is contained completely ins ide the end cirlce | |
803 if (A < 0.0) { | |
804 return kInside_ConicalType; | |
805 } | |
806 return kOutside_ConicalType; | |
807 } | |
808 | |
809 class GLCircleInside2PtConicalEffect; | |
810 | |
811 class CircleInside2PtConicalEffect : public GrGradientEffect { | |
812 public: | |
813 | |
814 static GrEffectRef* Create(GrContext* ctx, | |
815 const SkTwoPointConicalGradient& shader, | |
816 const SkMatrix& matrix, | |
817 SkShader::TileMode tm, | |
818 const CircleConicalInfo& info) { | |
819 AutoEffectUnref effect(SkNEW_ARGS(CircleInside2PtConicalEffect, (ctx, sh ader, matrix, tm, info))); | |
820 return CreateEffectRef(effect); | |
821 } | |
822 | |
823 virtual ~CircleInside2PtConicalEffect() {} | |
824 | |
825 static const char* Name() { return "Two-Point Conical Gradient Inside"; } | |
826 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
827 | |
828 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } | |
829 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } | |
830 SkScalar A() const { return fInfo.fA; } | |
831 SkScalar B() const { return fInfo.fB; } | |
832 SkScalar C() const { return fInfo.fC; } | |
833 | |
834 typedef GLCircleInside2PtConicalEffect GLEffect; | |
835 | |
836 private: | |
837 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
838 const CircleInside2PtConicalEffect& s = CastEffect<CircleInside2PtConica lEffect>(sBase); | |
839 return (INHERITED::onIsEqual(sBase) && | |
840 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && | |
841 this->fInfo.fA == s.fInfo.fA && | |
842 this->fInfo.fB == s.fInfo.fB && | |
843 this->fInfo.fC == s.fInfo.fC); | |
844 } | |
845 | |
846 CircleInside2PtConicalEffect(GrContext* ctx, | |
847 const SkTwoPointConicalGradient& shader, | |
848 const SkMatrix& matrix, | |
849 SkShader::TileMode tm, | |
850 const CircleConicalInfo& info) | |
851 : INHERITED(ctx, shader, matrix, tm), fInfo(info) {} | |
852 | |
853 GR_DECLARE_EFFECT_TEST; | |
854 | |
855 const CircleConicalInfo fInfo; | |
856 | |
857 typedef GrGradientEffect INHERITED; | |
858 }; | |
859 | |
860 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { | |
861 public: | |
862 GLCircleInside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
863 virtual ~GLCircleInside2PtConicalEffect() {} | |
864 | |
865 virtual void emitCode(GrGLShaderBuilder*, | |
866 const GrDrawEffect&, | |
867 EffectKey, | |
868 const char* outputColor, | |
869 const char* inputColor, | |
870 const TransformedCoordsArray&, | |
871 const TextureSamplerArray&) SK_OVERRIDE; | |
872 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
873 | |
874 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
875 | |
876 protected: | |
877 UniformHandle fCenterUni; | |
878 UniformHandle fParamUni; | |
879 | |
880 const char* fVSVaryingName; | |
881 const char* fFSVaryingName; | |
882 | |
883 // @{ | |
884 /// Values last uploaded as uniforms | |
885 | |
886 SkScalar fCachedCenterX; | |
887 SkScalar fCachedCenterY; | |
888 SkScalar fCachedA; | |
889 SkScalar fCachedB; | |
890 SkScalar fCachedC; | |
891 | |
892 // @} | |
893 | |
894 private: | |
895 typedef GrGLGradientEffect INHERITED; | |
896 | |
897 }; | |
898 | |
899 const GrBackendEffectFactory& CircleInside2PtConicalEffect::getFactory() const { | |
900 return GrTBackendEffectFactory<CircleInside2PtConicalEffect>::getInstance(); | |
901 } | |
902 | |
903 GR_DEFINE_EFFECT_TEST(CircleInside2PtConicalEffect); | |
904 | |
905 GrEffectRef* CircleInside2PtConicalEffect::TestCreate(SkRandom* random, | |
906 GrContext* context, | |
907 const GrDrawTargetCaps&, | |
908 GrTexture**) { | |
909 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
910 SkScalar radius1 = random->nextUScalar1() + 0.0001; // make sure radius1 != 0 | |
911 SkPoint center2; | |
912 SkScalar radius2; | |
913 do { | |
914 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
915 // Below makes sure that circle one is contained within circle two | |
916 SkScalar increase = random->nextUScalar1(); | |
917 SkPoint diff = center2 - center1; | |
918 SkScalar diffLen = diff.length(); | |
919 radius2 = radius1 + diffLen + increase; | |
920 // If the circles are identical the factory will give us an empty shader . | |
921 } while (radius1 == radius2 && center1 == center2); | |
922 | |
923 SkColor colors[kMaxRandomGradientColors]; | |
924 SkScalar stopsArray[kMaxRandomGradientColors]; | |
925 SkScalar* stops = stopsArray; | |
926 SkShader::TileMode tm; | |
927 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
928 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
929 center 2, radius2, | |
930 colors , stops, colorCount, | |
931 tm)); | |
932 SkPaint paint; | |
933 return shader->asNewEffect(context, paint); | |
934 } | |
935 | |
936 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrBackendEf fectFactory& factory, | |
937 const GrDrawEffec t& drawEffect) | |
938 : INHERITED(factory) | |
939 , fVSVaryingName(NULL) | |
940 , fFSVaryingName(NULL) | |
941 , fCachedCenterX(SK_ScalarMax) | |
942 , fCachedCenterY(SK_ScalarMax) | |
943 , fCachedA(SK_ScalarMax) | |
944 , fCachedB(SK_ScalarMax) | |
945 , fCachedC(SK_ScalarMax) {} | |
946 | |
947 void GLCircleInside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
948 const GrDrawEffect&, | |
949 EffectKey key, | |
950 const char* outputColor, | |
951 const char* inputColor, | |
952 const TransformedCoordsArray& coor ds, | |
953 const TextureSamplerArray& sampler s) { | |
954 this->emitUniforms(builder, key); | |
955 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
956 kVec2f_GrSLType, "Conical2FSCenter"); | |
957 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
958 kVec3f_GrSLType, "Conical2FSParams"); | |
959 SkString tName("t"); | |
960 | |
961 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | |
962 // params.x = A | |
963 // params.y = B | |
964 // params.z = C | |
965 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | |
966 | |
967 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
968 const char* coords2D; | |
969 if (kVec3f_GrSLType == coords[0].type()) { | |
970 builder->fsCodeAppendf("\tvec2 interpolants = vec2(%s.xy) / %s.z;\n", | |
971 coords[0].c_str(), coords[0].c_str()); | |
972 coords2D = "interpolants"; | |
973 } else { | |
974 coords2D = coords[0].c_str(); | |
975 } | |
976 | |
977 // output will default to transparent black (we simply won't write anything | |
978 // else to it if invalid, instead of discarding or returning prematurely) | |
979 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
980 | |
981 // p = coords2D | |
982 // e = center end | |
983 // r = radius end | |
984 // A = dot(e, e) - r^2 + 2 * r - 1 | |
985 // B = (r -1) / A | |
986 // C = 1 / A | |
987 // d = dot(e, p) + B | |
988 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | |
989 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | |
990 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), params.c_str()); | |
991 builder->fsCodeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\ n", | |
992 tName.c_str(), params.c_str(), params.c_str()); | |
993 | |
994 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
995 } | |
996 | |
997 void GLCircleInside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
998 const GrDrawEffect& drawEffect) { | |
999 INHERITED::setData(uman, drawEffect); | |
1000 const CircleInside2PtConicalEffect& data = drawEffect.castEffect<CircleInsid e2PtConicalEffect>(); | |
1001 SkScalar centerX = data.centerX(); | |
1002 SkScalar centerY = data.centerY(); | |
1003 SkScalar A = data.A(); | |
1004 SkScalar B = data.B(); | |
1005 SkScalar C = data.C(); | |
1006 | |
1007 if (fCachedCenterX != centerX || fCachedCenterY != centerY || | |
1008 fCachedA != A || fCachedB != B || fCachedC != C) { | |
1009 | |
1010 uman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY )); | |
1011 uman.set3f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarTo Float(C)); | |
1012 | |
1013 fCachedCenterX = centerX; | |
1014 fCachedCenterY = centerY; | |
1015 fCachedA = A; | |
1016 fCachedB = B; | |
1017 fCachedC = C; | |
1018 } | |
1019 } | |
1020 | |
1021 GrGLEffect::EffectKey GLCircleInside2PtConicalEffect::GenKey(const GrDrawEffect& drawEffect, | |
1022 const GrGLCaps&) { | |
1023 EffectKey key = GenBaseGradientKey(drawEffect); | |
1024 return key; | |
1025 } | |
1026 | |
1027 ////////////////////////////////////////////////////////////////////////////// | |
1028 | |
1029 class GLCircleOutside2PtConicalEffect; | |
1030 | |
1031 class CircleOutside2PtConicalEffect : public GrGradientEffect { | |
1032 public: | |
1033 | |
1034 static GrEffectRef* Create(GrContext* ctx, | |
1035 const SkTwoPointConicalGradient& shader, | |
1036 const SkMatrix& matrix, | |
1037 SkShader::TileMode tm, | |
1038 const CircleConicalInfo& info) { | |
1039 AutoEffectUnref effect(SkNEW_ARGS(CircleOutside2PtConicalEffect, (ctx, s hader, matrix, tm, info))); | |
1040 return CreateEffectRef(effect); | |
1041 } | |
1042 | |
1043 virtual ~CircleOutside2PtConicalEffect() {} | |
1044 | |
1045 static const char* Name() { return "Two-Point Conical Gradient Outside"; } | |
1046 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
1047 | |
1048 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } | |
1049 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } | |
1050 SkScalar A() const { return fInfo.fA; } | |
1051 SkScalar B() const { return fInfo.fB; } | |
1052 SkScalar C() const { return fInfo.fC; } | |
1053 SkScalar tLimit() const { return fTLimit; } | |
1054 bool isFlipped() const { return fIsFlipped; } | |
1055 | |
1056 typedef GLCircleOutside2PtConicalEffect GLEffect; | |
1057 | |
1058 private: | |
1059 virtual bool onIsEqual(const GrEffect& sBase) const SK_OVERRIDE { | |
1060 const CircleOutside2PtConicalEffect& s = CastEffect<CircleOutside2PtConi calEffect>(sBase); | |
1061 return (INHERITED::onIsEqual(sBase) && | |
1062 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && | |
1063 this->fInfo.fA == s.fInfo.fA && | |
1064 this->fInfo.fB == s.fInfo.fB && | |
1065 this->fInfo.fC == s.fInfo.fC && | |
1066 this->fTLimit == s.fTLimit && | |
1067 this->fIsFlipped == s.fIsFlipped); | |
1068 } | |
1069 | |
1070 CircleOutside2PtConicalEffect(GrContext* ctx, | |
1071 const SkTwoPointConicalGradient& shader, | |
1072 const SkMatrix& matrix, | |
1073 SkShader::TileMode tm, | |
1074 const CircleConicalInfo& info) | |
1075 : INHERITED(ctx, shader, matrix, tm), fInfo(info) { | |
1076 if (shader.getStartRadius() != shader.getEndRadius()) { | |
1077 fTLimit = SkScalarDiv(shader.getStartRadius(), (shader.getStartRadiu s() - shader.getEndRadius())); | |
1078 } else { | |
1079 fTLimit = SK_ScalarMin; | |
1080 } | |
1081 | |
1082 fIsFlipped = shader.isFlippedGrad(); | |
1083 } | |
1084 | |
1085 GR_DECLARE_EFFECT_TEST; | |
1086 | |
1087 const CircleConicalInfo fInfo; | |
1088 SkScalar fTLimit; | |
1089 bool fIsFlipped; | |
1090 | |
1091 typedef GrGradientEffect INHERITED; | |
1092 }; | |
1093 | |
1094 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { | |
1095 public: | |
1096 GLCircleOutside2PtConicalEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&); | |
1097 virtual ~GLCircleOutside2PtConicalEffect() {} | |
1098 | |
1099 virtual void emitCode(GrGLShaderBuilder*, | |
1100 const GrDrawEffect&, | |
1101 EffectKey, | |
1102 const char* outputColor, | |
1103 const char* inputColor, | |
1104 const TransformedCoordsArray&, | |
1105 const TextureSamplerArray&) SK_OVERRIDE; | |
1106 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
1107 | |
1108 static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps& caps); | |
1109 | |
1110 protected: | |
1111 UniformHandle fCenterUni; | |
1112 UniformHandle fParamUni; | |
1113 | |
1114 const char* fVSVaryingName; | |
1115 const char* fFSVaryingName; | |
1116 | |
1117 bool fIsFlipped; | |
1118 | |
1119 // @{ | |
1120 /// Values last uploaded as uniforms | |
1121 | |
1122 SkScalar fCachedCenterX; | |
1123 SkScalar fCachedCenterY; | |
1124 SkScalar fCachedA; | |
1125 SkScalar fCachedB; | |
1126 SkScalar fCachedC; | |
1127 SkScalar fCachedTLimit; | |
1128 | |
1129 // @} | |
1130 | |
1131 private: | |
1132 typedef GrGLGradientEffect INHERITED; | |
1133 | |
1134 }; | |
1135 | |
1136 const GrBackendEffectFactory& CircleOutside2PtConicalEffect::getFactory() const { | |
1137 return GrTBackendEffectFactory<CircleOutside2PtConicalEffect>::getInstance() ; | |
1138 } | |
1139 | |
1140 GR_DEFINE_EFFECT_TEST(CircleOutside2PtConicalEffect); | |
1141 | |
1142 GrEffectRef* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random, | |
1143 GrContext* context, | |
1144 const GrDrawTargetCaps&, | |
1145 GrTexture**) { | |
1146 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; | |
1147 SkScalar radius1 = random->nextUScalar1() + 0.0001; // make sure radius1 != 0 | |
1148 SkPoint center2; | |
1149 SkScalar radius2; | |
1150 SkScalar diffLen; | |
1151 do { | |
1152 center2.set(random->nextUScalar1(), random->nextUScalar1()); | |
1153 SkPoint diff = center2 - center1; | |
1154 diffLen = diff.length(); | |
1155 // Below makes sure that circle one is not contained within circle two | |
1156 // and have radius2 >= radius to match sorting on cpu side | |
1157 radius2 = radius1 + random->nextRangeF(0.0, diffLen); | |
1158 // If the circles are identical the factory will give us an empty shader . | |
1159 } while (radius1 == radius2 && center1 == center2); | |
1160 | |
1161 SkColor colors[kMaxRandomGradientColors]; | |
1162 SkScalar stopsArray[kMaxRandomGradientColors]; | |
1163 SkScalar* stops = stopsArray; | |
1164 SkShader::TileMode tm; | |
1165 int colorCount = RandomGradientParams(random, colors, &stops, &tm); | |
1166 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center 1, radius1, | |
1167 center 2, radius2, | |
1168 colors , stops, colorCount, | |
1169 tm)); | |
1170 SkPaint paint; | |
1171 return shader->asNewEffect(context, paint); | |
1172 } | |
1173 | |
1174 GLCircleOutside2PtConicalEffect::GLCircleOutside2PtConicalEffect(const GrBackend EffectFactory& factory, | |
1175 const GrDrawEff ect& drawEffect) | |
1176 : INHERITED(factory) | |
1177 , fVSVaryingName(NULL) | |
1178 , fFSVaryingName(NULL) | |
1179 , fCachedCenterX(SK_ScalarMax) | |
1180 , fCachedCenterY(SK_ScalarMax) | |
1181 , fCachedA(SK_ScalarMax) | |
1182 , fCachedB(SK_ScalarMax) | |
1183 , fCachedC(SK_ScalarMax) | |
1184 , fCachedTLimit(SK_ScalarMax) { | |
1185 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts ide2PtConicalEffect>(); | |
1186 fIsFlipped = data.isFlipped(); | |
1187 } | |
1188 | |
1189 void GLCircleOutside2PtConicalEffect::emitCode(GrGLShaderBuilder* builder, | |
1190 const GrDrawEffect&, | |
1191 EffectKey key, | |
1192 const char* outputColor, | |
1193 const char* inputColor, | |
1194 const TransformedCoordsArray& coo rds, | |
1195 const TextureSamplerArray& sample rs) { | |
1196 this->emitUniforms(builder, key); | |
1197 fCenterUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
1198 kVec2f_GrSLType, "Conical2FSCenter"); | |
1199 fParamUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | |
1200 kVec4f_GrSLType, "Conical2FSParams"); | |
1201 SkString tName("t"); | |
1202 | |
1203 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | |
1204 // params.x = A | |
1205 // params.y = B | |
1206 // params.z = C | |
1207 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | |
1208 | |
1209 // if we have a vec3 from being in perspective, convert it to a vec2 first | |
1210 const char* coords2D; | |
1211 if (kVec3f_GrSLType == coords[0].type()) { | |
1212 builder->fsCodeAppendf("\tvec2 interpolants = vec2(%s.xy) / %s.z;\n", | |
1213 coords[0].c_str(), coords[0].c_str()); | |
1214 coords2D = "interpolants"; | |
1215 } else { | |
1216 coords2D = coords[0].c_str(); | |
1217 } | |
1218 | |
1219 // output will default to transparent black (we simply won't write anything | |
1220 // else to it if invalid, instead of discarding or returning prematurely) | |
1221 builder->fsCodeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | |
1222 | |
1223 // p = coords2D | |
1224 // e = center end | |
1225 // r = radius end | |
1226 // A = dot(e, e) - r^2 + 2 * r - 1 | |
1227 // B = (r -1) / A | |
1228 // C = 1 / A | |
1229 // d = dot(e, p) + B | |
1230 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | |
1231 | |
1232 builder->fsCodeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | |
1233 builder->fsCodeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), params.c_str()); | |
1234 builder->fsCodeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par ams.c_str(), params.c_str()); | |
1235 | |
1236 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | |
1237 // If so we must also flip sign on sqrt | |
1238 if (!fIsFlipped) { | |
1239 builder->fsCodeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str()) ; | |
1240 } else { | |
1241 builder->fsCodeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str()) ; | |
1242 } | |
1243 | |
1244 /* | |
1245 builder->fsCodeAppendf("\tfloat temp = -1.0 * min(deter, %s - %s.w);\n", tNa me.c_str(), params.c_str()); | |
1246 builder->fsCodeAppend("\ttemp = clamp(temp, 0.0, 1.0);\n"); | |
1247 builder->fsCodeAppend("\ttemp = ceil(temp);\n"); | |
1248 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
1249 builder->fsCodeAppendf("\t%s = (1.0 - temp) * %s;\n", outputColor, outputCol or); | |
1250 */ | |
1251 builder->fsCodeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str( ), params.c_str()); | |
1252 builder->fsCodeAppend("\t\t"); | |
1253 this->emitColor(builder, tName.c_str(), key, outputColor, inputColor, sample rs); | |
1254 builder->fsCodeAppend("\t}\n"); | |
1255 } | |
1256 | |
1257 void GLCircleOutside2PtConicalEffect::setData(const GrGLUniformManager& uman, | |
1258 const GrDrawEffect& drawEffect) { | |
1259 INHERITED::setData(uman, drawEffect); | |
1260 const CircleOutside2PtConicalEffect& data = drawEffect.castEffect<CircleOuts ide2PtConicalEffect>(); | |
1261 SkASSERT(data.isFlipped() == fIsFlipped); | |
1262 SkScalar centerX = data.centerX(); | |
1263 SkScalar centerY = data.centerY(); | |
1264 SkScalar A = data.A(); | |
1265 SkScalar B = data.B(); | |
1266 SkScalar C = data.C(); | |
1267 SkScalar tLimit = data.tLimit(); | |
1268 | |
1269 if (fCachedCenterX != centerX || fCachedCenterY != centerY || | |
1270 fCachedA != A || fCachedB != B || fCachedC != C || fCachedTLimit != tLim it) { | |
1271 | |
1272 uman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY )); | |
1273 uman.set4f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarTo Float(C), | |
1274 SkScalarToFloat(tLimit)); | |
1275 | |
1276 fCachedCenterX = centerX; | |
1277 fCachedCenterY = centerY; | |
1278 fCachedA = A; | |
1279 fCachedB = B; | |
1280 fCachedC = C; | |
1281 fCachedTLimit = tLimit; | |
1282 } | |
1283 } | |
1284 | |
1285 GrGLEffect::EffectKey GLCircleOutside2PtConicalEffect::GenKey(const GrDrawEffect & drawEffect, | |
1286 const GrGLCaps&) { | |
1287 enum { | |
1288 kIsFlipped = 1 << kBaseKeyBitCnt, | |
1289 }; | |
1290 | |
1291 EffectKey key = GenBaseGradientKey(drawEffect); | |
1292 | |
1293 if (drawEffect.castEffect<CircleOutside2PtConicalEffect>().isFlipped()) { | |
1294 key |= kIsFlipped; | |
1295 } | |
1296 return key; | |
1297 } | |
1298 | |
1299 ////////////////////////////////////////////////////////////////////////////// | |
1300 | |
400 GrEffectRef* Gr2PtConicalGradientEffect::Create(GrContext* ctx, | 1301 GrEffectRef* Gr2PtConicalGradientEffect::Create(GrContext* ctx, |
401 const SkTwoPointConicalGradient& shader, | 1302 const SkTwoPointConicalGradient& shader, |
402 SkShader::TileMode tm) { | 1303 SkShader::TileMode tm) { |
403 | |
404 SkMatrix matrix; | 1304 SkMatrix matrix; |
405 if (!shader.getLocalMatrix().invert(&matrix)) { | 1305 if (!shader.getLocalMatrix().invert(&matrix)) { |
406 return NULL; | 1306 return NULL; |
407 } | 1307 } |
408 | 1308 |
409 set_matrix_default_conical(shader, &matrix); | 1309 if (shader.getStartRadius() < kErrorTol) { |
410 return Default2PtConicalEffect::Create(ctx, shader, matrix, tm); | 1310 SkScalar focalX; |
1311 ConicalType type = set_matrix_focal_conical(shader, &matrix, &focalX); | |
1312 if (type == kInside_ConicalType) { | |
1313 return FocalInside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); | |
1314 } else if(type == kEdge_ConicalType) { | |
1315 set_matrix_edge_conical(shader, &matrix); | |
1316 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); | |
1317 } else { | |
1318 return FocalOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); | |
1319 } | |
1320 } | |
1321 | |
1322 CircleConicalInfo info; | |
1323 ConicalType type = set_matrix_circle_conical(shader, &matrix, &info); | |
1324 | |
1325 if (type == kInside_ConicalType) { | |
1326 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o); | |
1327 } else if (type == kEdge_ConicalType) { | |
1328 set_matrix_edge_conical(shader, &matrix); | |
bsalomon
2014/04/21 18:54:58
might be the browser extension but this looks doub
| |
1329 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); | |
1330 } else { | |
1331 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo); | |
1332 } | |
411 } | 1333 } |
412 | 1334 |
413 #endif | 1335 #endif |
OLD | NEW |