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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 226 m_calculated.currentIteration = currentIteration; | 226 m_calculated.currentIteration = currentIteration; |
| 227 m_calculated.progress = progress; | 227 m_calculated.progress = progress; |
| 228 | 228 |
| 229 m_calculated.phase = currentPhase; | 229 m_calculated.phase = currentPhase; |
| 230 m_calculated.isInEffect = !isNull(activeTime); | 230 m_calculated.isInEffect = !isNull(activeTime); |
| 231 m_calculated.isInPlay = getPhase() == PhaseActive; | 231 m_calculated.isInPlay = getPhase() == PhaseActive; |
| 232 m_calculated.isCurrent = getPhase() == PhaseBefore || isInPlay(); | 232 m_calculated.isCurrent = getPhase() == PhaseBefore || isInPlay(); |
| 233 m_calculated.localTime = m_lastUpdateTime; | 233 m_calculated.localTime = m_lastUpdateTime; |
| 234 } | 234 } |
| 235 | 235 |
| 236 // Test for events even if timing didn't need an update as the animation may h
ave gained a start time. | 236 // Test for events even if timing didn't need an update as the animation may |
| 237 // FIXME: Refactor so that we can DCHECK(m_animation) here, this is currently
required to be nullable for testing. | 237 // have gained a start time. |
| 238 // FIXME: Refactor so that we can DCHECK(m_animation) here, this is currently |
| 239 // required to be nullable for testing. |
| 238 if (reason == TimingUpdateForAnimationFrame && | 240 if (reason == TimingUpdateForAnimationFrame && |
| 239 (!m_animation || m_animation->hasStartTime() || m_animation->paused())) { | 241 (!m_animation || m_animation->hasStartTime() || m_animation->paused())) { |
| 240 if (m_eventDelegate) | 242 if (m_eventDelegate) |
| 241 m_eventDelegate->onEventCondition(*this); | 243 m_eventDelegate->onEventCondition(*this); |
| 242 } | 244 } |
| 243 | 245 |
| 244 if (needsUpdate) { | 246 if (needsUpdate) { |
| 245 // FIXME: This probably shouldn't be recursive. | 247 // FIXME: This probably shouldn't be recursive. |
| 246 updateChildrenAndEffects(); | 248 updateChildrenAndEffects(); |
| 247 m_calculated.timeToForwardsEffectChange = | 249 m_calculated.timeToForwardsEffectChange = |
| (...skipping 16 matching lines...) Expand all Loading... |
| 264 AnimationEffectTiming* AnimationEffectReadOnly::timing() { | 266 AnimationEffectTiming* AnimationEffectReadOnly::timing() { |
| 265 return AnimationEffectTiming::create(this); | 267 return AnimationEffectTiming::create(this); |
| 266 } | 268 } |
| 267 | 269 |
| 268 DEFINE_TRACE(AnimationEffectReadOnly) { | 270 DEFINE_TRACE(AnimationEffectReadOnly) { |
| 269 visitor->trace(m_animation); | 271 visitor->trace(m_animation); |
| 270 visitor->trace(m_eventDelegate); | 272 visitor->trace(m_eventDelegate); |
| 271 } | 273 } |
| 272 | 274 |
| 273 } // namespace blink | 275 } // namespace blink |
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