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Unified Diff: third_party/WebKit/Source/platform/audio/FFTFrame.h

Issue 2384073002: reflow comments in platform/audio (Closed)
Patch Set: comments (heh!) Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/platform/audio/FFTFrame.h
diff --git a/third_party/WebKit/Source/platform/audio/FFTFrame.h b/third_party/WebKit/Source/platform/audio/FFTFrame.h
index 99f1b86c6d6f0b3225aed43f894c7555d637b0ee..eea96f36f4d65d04baba2a93d8776dd683024bdd 100644
--- a/third_party/WebKit/Source/platform/audio/FFTFrame.h
+++ b/third_party/WebKit/Source/platform/audio/FFTFrame.h
@@ -46,17 +46,20 @@ struct RDFTContext;
namespace blink {
-// Defines the interface for an "FFT frame", an object which is able to perform a forward
-// and reverse FFT, internally storing the resultant frequency-domain data.
+// Defines the interface for an "FFT frame", an object which is able to perform
+// a forward and reverse FFT, internally storing the resultant frequency-domain
+// data.
class PLATFORM_EXPORT FFTFrame {
USING_FAST_MALLOC(FFTFrame);
public:
- // The constructors, destructor, and methods up to the CROSS-PLATFORM section have platform-dependent implementations.
+ // The constructors, destructor, and methods up to the CROSS-PLATFORM section
+ // have platform-dependent implementations.
FFTFrame(unsigned fftSize);
- FFTFrame(); // creates a blank/empty frame for later use with createInterpolatedFrame()
+ // creates a blank/empty frame for later use with createInterpolatedFrame()
+ FFTFrame();
FFTFrame(const FFTFrame& frame);
~FFTFrame();
@@ -79,12 +82,12 @@ class PLATFORM_EXPORT FFTFrame {
const FFTFrame& frame1,
const FFTFrame& frame2,
double x);
- void doPaddedFFT(const float* data,
- size_t dataSize); // zero-padding with dataSize <= fftSize
+ // zero-padding with dataSize <= fftSize
+ void doPaddedFFT(const float* data, size_t dataSize);
double extractAverageGroupDelay();
void addConstantGroupDelay(double sampleFrameDelay);
- void multiply(
- const FFTFrame&); // multiplies ourself with frame : effectively operator*=()
+ // multiplies ourself with frame : effectively operator*=()
+ void multiply(const FFTFrame&);
private:
void interpolateFrequencyComponents(const FFTFrame& frame1,
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