Index: third_party/WebKit/Source/platform/audio/FFTFrame.h |
diff --git a/third_party/WebKit/Source/platform/audio/FFTFrame.h b/third_party/WebKit/Source/platform/audio/FFTFrame.h |
index 99f1b86c6d6f0b3225aed43f894c7555d637b0ee..eea96f36f4d65d04baba2a93d8776dd683024bdd 100644 |
--- a/third_party/WebKit/Source/platform/audio/FFTFrame.h |
+++ b/third_party/WebKit/Source/platform/audio/FFTFrame.h |
@@ -46,17 +46,20 @@ struct RDFTContext; |
namespace blink { |
-// Defines the interface for an "FFT frame", an object which is able to perform a forward |
-// and reverse FFT, internally storing the resultant frequency-domain data. |
+// Defines the interface for an "FFT frame", an object which is able to perform |
+// a forward and reverse FFT, internally storing the resultant frequency-domain |
+// data. |
class PLATFORM_EXPORT FFTFrame { |
USING_FAST_MALLOC(FFTFrame); |
public: |
- // The constructors, destructor, and methods up to the CROSS-PLATFORM section have platform-dependent implementations. |
+ // The constructors, destructor, and methods up to the CROSS-PLATFORM section |
+ // have platform-dependent implementations. |
FFTFrame(unsigned fftSize); |
- FFTFrame(); // creates a blank/empty frame for later use with createInterpolatedFrame() |
+ // creates a blank/empty frame for later use with createInterpolatedFrame() |
+ FFTFrame(); |
FFTFrame(const FFTFrame& frame); |
~FFTFrame(); |
@@ -79,12 +82,12 @@ class PLATFORM_EXPORT FFTFrame { |
const FFTFrame& frame1, |
const FFTFrame& frame2, |
double x); |
- void doPaddedFFT(const float* data, |
- size_t dataSize); // zero-padding with dataSize <= fftSize |
+ // zero-padding with dataSize <= fftSize |
+ void doPaddedFFT(const float* data, size_t dataSize); |
double extractAverageGroupDelay(); |
void addConstantGroupDelay(double sampleFrameDelay); |
- void multiply( |
- const FFTFrame&); // multiplies ourself with frame : effectively operator*=() |
+ // multiplies ourself with frame : effectively operator*=() |
+ void multiply(const FFTFrame&); |
private: |
void interpolateFrequencyComponents(const FFTFrame& frame1, |