Index: third_party/WebKit/Source/platform/audio/AudioProcessor.h |
diff --git a/third_party/WebKit/Source/platform/audio/AudioProcessor.h b/third_party/WebKit/Source/platform/audio/AudioProcessor.h |
index 4b08914dcdd55d1fd26919e51dc94de5b49acefc..c24bc64ff476f129397924068fd929a1573985cf 100644 |
--- a/third_party/WebKit/Source/platform/audio/AudioProcessor.h |
+++ b/third_party/WebKit/Source/platform/audio/AudioProcessor.h |
@@ -38,9 +38,11 @@ namespace blink { |
class AudioBus; |
-// AudioProcessor is an abstract base class representing an audio signal processing object with a single input and a single output, |
-// where the number of input channels equals the number of output channels. It can be used as one part of a complex DSP algorithm, |
-// or as the processor for a basic (one input - one output) AudioNode. |
+// AudioProcessor is an abstract base class representing an audio signal |
+// processing object with a single input and a single output, where the number |
+// of input channels equals the number of output channels. It can be used as |
+// one part of a complex DSP algorithm, or as the processor for a basic (one |
+// input - one output) AudioNode. |
class PLATFORM_EXPORT AudioProcessor { |
USING_FAST_MALLOC(AudioProcessor); |
@@ -57,7 +59,8 @@ class PLATFORM_EXPORT AudioProcessor { |
virtual void initialize() = 0; |
virtual void uninitialize() = 0; |
- // Processes the source to destination bus. The number of channels must match in source and destination. |
+ // Processes the source to destination bus. The number of channels must match |
+ // in source and destination. |
virtual void process(const AudioBus* source, |
AudioBus* destination, |
size_t framesToProcess) = 0; |