| Index: third_party/WebKit/Source/platform/audio/AudioDSPKernelProcessor.h
|
| diff --git a/third_party/WebKit/Source/platform/audio/AudioDSPKernelProcessor.h b/third_party/WebKit/Source/platform/audio/AudioDSPKernelProcessor.h
|
| index 4c316cbdcb55e35820534b72e9bac2294b195776..1b79195318ffabab0a6cdb656aec3709657c9216 100644
|
| --- a/third_party/WebKit/Source/platform/audio/AudioDSPKernelProcessor.h
|
| +++ b/third_party/WebKit/Source/platform/audio/AudioDSPKernelProcessor.h
|
| @@ -44,12 +44,14 @@ class AudioDSPKernel;
|
| class AudioProcessor;
|
|
|
| // AudioDSPKernelProcessor processes one input -> one output (N channels each)
|
| -// It uses one AudioDSPKernel object per channel to do the processing, thus there is no cross-channel processing.
|
| -// Despite this limitation it turns out to be a very common and useful type of processor.
|
| +// It uses one AudioDSPKernel object per channel to do the processing, thus
|
| +// there is no cross-channel processing. Despite this limitation it turns out
|
| +// to be a very common and useful type of processor.
|
|
|
| class PLATFORM_EXPORT AudioDSPKernelProcessor : public AudioProcessor {
|
| public:
|
| - // numberOfChannels may be later changed if object is not yet in an "initialized" state
|
| + // numberOfChannels may be later changed if object is not yet in an
|
| + // "initialized" state
|
| AudioDSPKernelProcessor(float sampleRate, unsigned numberOfChannels);
|
|
|
| // Subclasses create the appropriate type of processing kernel here.
|
|
|