| Index: third_party/WebKit/Source/platform/audio/AudioProcessor.h
|
| diff --git a/third_party/WebKit/Source/platform/audio/AudioProcessor.h b/third_party/WebKit/Source/platform/audio/AudioProcessor.h
|
| index 4b08914dcdd55d1fd26919e51dc94de5b49acefc..c24bc64ff476f129397924068fd929a1573985cf 100644
|
| --- a/third_party/WebKit/Source/platform/audio/AudioProcessor.h
|
| +++ b/third_party/WebKit/Source/platform/audio/AudioProcessor.h
|
| @@ -38,9 +38,11 @@ namespace blink {
|
|
|
| class AudioBus;
|
|
|
| -// AudioProcessor is an abstract base class representing an audio signal processing object with a single input and a single output,
|
| -// where the number of input channels equals the number of output channels. It can be used as one part of a complex DSP algorithm,
|
| -// or as the processor for a basic (one input - one output) AudioNode.
|
| +// AudioProcessor is an abstract base class representing an audio signal
|
| +// processing object with a single input and a single output, where the number
|
| +// of input channels equals the number of output channels. It can be used as
|
| +// one part of a complex DSP algorithm, or as the processor for a basic (one
|
| +// input - one output) AudioNode.
|
|
|
| class PLATFORM_EXPORT AudioProcessor {
|
| USING_FAST_MALLOC(AudioProcessor);
|
| @@ -57,7 +59,8 @@ class PLATFORM_EXPORT AudioProcessor {
|
| virtual void initialize() = 0;
|
| virtual void uninitialize() = 0;
|
|
|
| - // Processes the source to destination bus. The number of channels must match in source and destination.
|
| + // Processes the source to destination bus. The number of channels must match
|
| + // in source and destination.
|
| virtual void process(const AudioBus* source,
|
| AudioBus* destination,
|
| size_t framesToProcess) = 0;
|
|
|