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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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83 // Copy/setup frame data | 83 // Copy/setup frame data |
84 unsigned nbytes = sizeof(float) * m_FFTSize; | 84 unsigned nbytes = sizeof(float) * m_FFTSize; |
85 memcpy(realData(), frame.m_frame.realp, nbytes); | 85 memcpy(realData(), frame.m_frame.realp, nbytes); |
86 memcpy(imagData(), frame.m_frame.imagp, nbytes); | 86 memcpy(imagData(), frame.m_frame.imagp, nbytes); |
87 } | 87 } |
88 | 88 |
89 FFTFrame::~FFTFrame() {} | 89 FFTFrame::~FFTFrame() {} |
90 | 90 |
91 void FFTFrame::doFFT(const float* data) { | 91 void FFTFrame::doFFT(const float* data) { |
92 AudioFloatArray scaledData(m_FFTSize); | 92 AudioFloatArray scaledData(m_FFTSize); |
93 // veclib fft returns a result that is twice as large as would be expected. Co
mpensate for that | 93 // veclib fft returns a result that is twice as large as would be expected. |
94 // by scaling the input by half so the FFT has the correct scaling. | 94 // Compensate for that by scaling the input by half so the FFT has the |
| 95 // correct scaling. |
95 float scale = 0.5f; | 96 float scale = 0.5f; |
96 VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize); | 97 VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize); |
97 | 98 |
98 vDSP_ctoz((DSPComplex*)scaledData.data(), 2, &m_frame, 1, m_FFTSize / 2); | 99 vDSP_ctoz((DSPComplex*)scaledData.data(), 2, &m_frame, 1, m_FFTSize / 2); |
99 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_FORWARD); | 100 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_FORWARD); |
100 } | 101 } |
101 | 102 |
102 void FFTFrame::doInverseFFT(float* data) { | 103 void FFTFrame::doInverseFFT(float* data) { |
103 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_INVERSE); | 104 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_INVERSE); |
104 vDSP_ztoc(&m_frame, 1, (DSPComplex*)data, 2, m_FFTSize / 2); | 105 vDSP_ztoc(&m_frame, 1, (DSPComplex*)data, 2, m_FFTSize / 2); |
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133 vDSP_destroy_fftsetup(fftSetups[i]); | 134 vDSP_destroy_fftsetup(fftSetups[i]); |
134 } | 135 } |
135 | 136 |
136 free(fftSetups); | 137 free(fftSetups); |
137 fftSetups = nullptr; | 138 fftSetups = nullptr; |
138 } | 139 } |
139 | 140 |
140 } // namespace blink | 141 } // namespace blink |
141 | 142 |
142 #endif // #if OS(MACOSX) | 143 #endif // #if OS(MACOSX) |
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