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Side by Side Diff: third_party/WebKit/Source/platform/audio/VectorMath.h

Issue 2384073002: reflow comments in platform/audio (Closed)
Patch Set: comments (heh!) Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE.
23 */ 24 */
24 25
25 #ifndef VectorMath_h 26 #ifndef VectorMath_h
26 #define VectorMath_h 27 #define VectorMath_h
27 28
28 #include "platform/PlatformExport.h" 29 #include "platform/PlatformExport.h"
29 #include "wtf/build_config.h" 30 #include "wtf/build_config.h"
30 #include <cstddef> 31 #include <cstddef>
31 32
32 // Defines the interface for several vector math functions whose implementation will ideally be optimized. 33 // Defines the interface for several vector math functions whose implementation
34 // will ideally be optimized.
33 35
34 namespace blink { 36 namespace blink {
35 namespace VectorMath { 37 namespace VectorMath {
36 38
37 // Vector scalar multiply and then add. 39 // Vector scalar multiply and then add.
38 PLATFORM_EXPORT void vsma(const float* sourceP, 40 PLATFORM_EXPORT void vsma(const float* sourceP,
39 int sourceStride, 41 int sourceStride,
40 const float* scale, 42 const float* scale,
41 float* destP, 43 float* destP,
42 int destStride, 44 int destStride,
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 const float* lowThresholdP, 94 const float* lowThresholdP,
93 const float* highThresholdP, 95 const float* highThresholdP,
94 float* destP, 96 float* destP,
95 int destStride, 97 int destStride,
96 size_t framesToProcess); 98 size_t framesToProcess);
97 99
98 } // namespace VectorMath 100 } // namespace VectorMath
99 } // namespace blink 101 } // namespace blink
100 102
101 #endif // VectorMath_h 103 #endif // VectorMath_h
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