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Side by Side Diff: remoting/client/fake_audio_consumer.h

Issue 2384063004: Move audio decoding to protocol layer (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_FAKE_AUDIO_CONSUMER_H_
6 #define REMOTING_CLIENT_FAKE_AUDIO_CONSUMER_H_
7
8 #include <memory>
9
10 #include "base/macros.h"
11 #include "base/memory/weak_ptr.h"
12 #include "remoting/client/audio_consumer.h"
13
14 namespace remoting {
15
16 class FakeAudioConsumer : public AudioConsumer {
17 public:
18 FakeAudioConsumer();
19 ~FakeAudioConsumer() override;
20
21 base::WeakPtr<FakeAudioConsumer> GetWeakPtr();
22
23 // AudioConsumer implementation.
24 void AddAudioPacket(std::unique_ptr<AudioPacket> packet) override;
25
26 private:
27 base::WeakPtrFactory<FakeAudioConsumer> weak_factory_;
28
29 DISALLOW_COPY_AND_ASSIGN(FakeAudioConsumer);
30 };
31
32 } // namespace remoting
33
34 #endif // REMOTING_CLIENT_FAKE_AUDIO_CONSUMER_H_
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