Index: ui/gfx/gpu_fence.h |
diff --git a/ui/gfx/gpu_fence.h b/ui/gfx/gpu_fence.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d0f9666cb60f325a1435019218cdc083d5edd5e8 |
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+++ b/ui/gfx/gpu_fence.h |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_GPU_FENCE_H_ |
+#define UI_GFX_GPU_FENCE_H_ |
+ |
+#include "base/time/time.h" |
+#include "ui/gfx/gfx_export.h" |
+#include "ui/gfx/shared_event.h" |
+ |
+extern "C" typedef struct _ClientFence* ClientFence; |
+ |
+namespace gfx { |
+ |
+struct GFX_EXPORT GpuFenceHandle { |
+ SharedEventHandle shared_event_handle; |
+}; |
+ |
+// This interface correspond to a type of fence that can be shared between |
+// processes and signaled by the GPU. |
+class GFX_EXPORT GpuFence { |
+ public: |
+ virtual ~GpuFence() {} |
+ |
+ // Returns true if the fence is in the signaled state, else false. |
+ virtual bool IsSignaled() = 0; |
+ |
+ // Wait up until max_time has passed for the fence to be signaled. Returns |
+ // true if the fence was signaled. If this method returns false, then it |
+ // does not necessarily mean that |max_time| was exceeded. |
+ virtual bool Wait(const base::TimeDelta& max_time) = 0; |
+ |
+ // Reset that state of fence to 'unsignaled'. Calling this when the fence |
+ // is not 'signaled' is an error. |
+ virtual void Reset() = 0; |
+ |
+ // Returns a platform specific handle for this fence. |
+ virtual GpuFenceHandle GetHandle() const = 0; |
+ |
+ // Type-checking downcast routine. |
+ virtual ClientFence AsClientFence() = 0; |
+}; |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GFX_GPU_FENCE_H_ |