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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 5 #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 6 #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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74 gpu::CommandBufferNamespace GetNamespaceID() const override; | 74 gpu::CommandBufferNamespace GetNamespaceID() const override; |
75 gpu::CommandBufferId GetCommandBufferID() const override; | 75 gpu::CommandBufferId GetCommandBufferID() const override; |
76 int32_t GetExtraCommandBufferData() const override; | 76 int32_t GetExtraCommandBufferData() const override; |
77 uint64_t GenerateFenceSyncRelease() override; | 77 uint64_t GenerateFenceSyncRelease() override; |
78 bool IsFenceSyncRelease(uint64_t release) override; | 78 bool IsFenceSyncRelease(uint64_t release) override; |
79 bool IsFenceSyncFlushed(uint64_t release) override; | 79 bool IsFenceSyncFlushed(uint64_t release) override; |
80 bool IsFenceSyncFlushReceived(uint64_t release) override; | 80 bool IsFenceSyncFlushReceived(uint64_t release) override; |
81 void SignalSyncToken(const gpu::SyncToken& sync_token, | 81 void SignalSyncToken(const gpu::SyncToken& sync_token, |
82 const base::Closure& callback) override; | 82 const base::Closure& callback) override; |
83 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; | 83 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; |
| 84 int32_t CreateFence(ClientFence fence) override; |
| 85 void DestroyFence(int32_t id) override; |
84 | 86 |
85 // Called by ThreadState to set the needed global variables when this context | 87 // Called by ThreadState to set the needed global variables when this context |
86 // is current. | 88 // is current. |
87 void ApplyCurrentContext(gl::GLSurface* current_surface); | 89 void ApplyCurrentContext(gl::GLSurface* current_surface); |
88 static void ApplyContextReleased(); | 90 static void ApplyContextReleased(); |
89 | 91 |
90 private: | 92 private: |
91 friend class base::RefCountedThreadSafe<Context>; | 93 friend class base::RefCountedThreadSafe<Context>; |
92 ~Context() override; | 94 ~Context() override; |
93 bool CreateService(gl::GLSurface* gl_surface); | 95 bool CreateService(gl::GLSurface* gl_surface); |
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114 | 116 |
115 scoped_refptr<gl::GLContext> gl_context_; | 117 scoped_refptr<gl::GLContext> gl_context_; |
116 | 118 |
117 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; | 119 std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; |
118 DISALLOW_COPY_AND_ASSIGN(Context); | 120 DISALLOW_COPY_AND_ASSIGN(Context); |
119 }; | 121 }; |
120 | 122 |
121 } // namespace egl | 123 } // namespace egl |
122 | 124 |
123 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ | 125 #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
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