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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
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35 | 35 |
36 namespace gpu { | 36 namespace gpu { |
37 | 37 |
38 struct Mailbox; | 38 struct Mailbox; |
39 | 39 |
40 namespace gles2 { | 40 namespace gles2 { |
41 | 41 |
42 class ContextGroup; | 42 class ContextGroup; |
43 class ErrorState; | 43 class ErrorState; |
44 class FeatureInfo; | 44 class FeatureInfo; |
| 45 class FenceManager; |
45 class GLES2Util; | 46 class GLES2Util; |
46 class ImageManager; | 47 class ImageManager; |
47 class Logger; | 48 class Logger; |
48 class QueryManager; | 49 class QueryManager; |
49 class ShaderTranslatorInterface; | 50 class ShaderTranslatorInterface; |
50 class Texture; | 51 class Texture; |
51 class TransformFeedbackManager; | 52 class TransformFeedbackManager; |
52 class VertexArrayManager; | 53 class VertexArrayManager; |
53 struct ContextCreationAttribHelper; | 54 struct ContextCreationAttribHelper; |
54 struct ContextState; | 55 struct ContextState; |
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212 | 213 |
213 // Gets the TransformFeedbackManager for this context. | 214 // Gets the TransformFeedbackManager for this context. |
214 virtual TransformFeedbackManager* GetTransformFeedbackManager() = 0; | 215 virtual TransformFeedbackManager* GetTransformFeedbackManager() = 0; |
215 | 216 |
216 // Gets the VertexArrayManager for this context. | 217 // Gets the VertexArrayManager for this context. |
217 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 218 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
218 | 219 |
219 // Gets the ImageManager for this context. | 220 // Gets the ImageManager for this context. |
220 virtual ImageManager* GetImageManager() = 0; | 221 virtual ImageManager* GetImageManager() = 0; |
221 | 222 |
| 223 // Gets the FenceManager for this context. |
| 224 virtual FenceManager* GetFenceManager() = 0; |
| 225 |
222 // Returns false if there are no pending queries. | 226 // Returns false if there are no pending queries. |
223 virtual bool HasPendingQueries() const = 0; | 227 virtual bool HasPendingQueries() const = 0; |
224 | 228 |
225 // Process any pending queries. | 229 // Process any pending queries. |
226 virtual void ProcessPendingQueries(bool did_finish) = 0; | 230 virtual void ProcessPendingQueries(bool did_finish) = 0; |
227 | 231 |
228 // Returns false if there is no idle work to be made. | 232 // Returns false if there is no idle work to be made. |
229 virtual bool HasMoreIdleWork() const = 0; | 233 virtual bool HasMoreIdleWork() const = 0; |
230 | 234 |
231 // Perform any idle work that needs to be made. | 235 // Perform any idle work that needs to be made. |
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340 bool initialized_; | 344 bool initialized_; |
341 bool debug_; | 345 bool debug_; |
342 bool log_commands_; | 346 bool log_commands_; |
343 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 347 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
344 }; | 348 }; |
345 | 349 |
346 } // namespace gles2 | 350 } // namespace gles2 |
347 } // namespace gpu | 351 } // namespace gpu |
348 | 352 |
349 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 353 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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