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Unified Diff: blimp/net/helium/helium_transport.h

Issue 2383533003: Blimp: define HeliumTransport/HeliumStream interfaces. (Closed)
Patch Set: typo Created 4 years, 2 months ago
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Index: blimp/net/helium/helium_transport.h
diff --git a/blimp/net/helium/helium_transport.h b/blimp/net/helium/helium_transport.h
new file mode 100644
index 0000000000000000000000000000000000000000..c7e3f3b1e76302dadbd4968a0119e58d7f6adf84
--- /dev/null
+++ b/blimp/net/helium/helium_transport.h
@@ -0,0 +1,52 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BLIMP_NET_HELIUM_HELIUM_TRANSPORT_H_
+#define BLIMP_NET_HELIUM_HELIUM_TRANSPORT_H_
+
+#include <memory>
+
+#include "base/callback.h"
+#include "blimp/net/helium/helium_result.h"
+
+namespace blimp {
+
+// Abstract interface for a HeliumStream factory. Subclasses can use this
+// interface to encapsulate transport-specific stream connection semantics.
+class HeliumTransport {
+ public:
+ // Callback invoked with the stream and result code of a Connect or Accept
+ // attempt.
+ // The HeliumStream is assumed to be authenticated and ready to use.
+ // If the connection attempt failed, the value of |stream| will be null and
+ // |result| will be set to the relevant error code.
+ using StreamCreatedCallback =
+ base::Callback<void(std::unique_ptr<HeliumStream> stream,
+ HeliumResult result)>;
+
+ class Delegate {
+ public:
+ // Called when the transport transitions between an offline/unusable state
+ // and an online/usable state.
+ virtual void OnAvailabilityChanged(bool available) = 0;
Wez 2016/10/08 01:02:29 nit: Since this has only a single method right now
Kevin M 2016/10/11 20:02:37 Done.
+ };
+
+ virtual void SetDelegate(std::unique_ptr<Delegate> delegate);
+
+ // Asynchronously attempts to connect a new HeliumStream.
+ // Multiple overlapping connection attempts are permitted.
+ virtual void Connect(const StreamCreatedCallback& cb) = 0;
Wez 2016/10/08 01:02:29 As discussed previously, I think we need a way to
Kevin M 2016/10/11 20:02:37 I switched to CancelableCallback. The Stream that
+
+ // Accepts an incoming connection from the peer.
+ // Only one Accept() call may be issued at a time.
Wez 2016/10/08 01:02:30 Do we need that restriction, really? We could make
Kevin M 2016/10/11 20:02:37 Done.
+ virtual void Accept(const StreamCreatedCallback& cb) = 0;
+
+ // Returns true if the underlying transport has the necessary resources
+ // and connectivity for Connect and Accept operations.
+ virtual bool IsAvailable() = 0;
Wez 2016/10/08 01:02:29 nit: Do we need both a notification *and* this?
Kevin M 2016/10/11 20:02:37 I think it's useful for querying the initial conne
+};
+
+} // namespace blimp
+
+#endif // BLIMP_NET_HELIUM_HELIUM_TRANSPORT_H_
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