Index: src/opts/SkBitmapProcState_matrix_clamp_neon.h |
diff --git a/src/opts/SkBitmapProcState_matrix_clamp_neon.h b/src/opts/SkBitmapProcState_matrix_clamp_neon.h |
deleted file mode 100644 |
index a615e26b2401c62a8ab9ec9d41e1fd24d3ac704b..0000000000000000000000000000000000000000 |
--- a/src/opts/SkBitmapProcState_matrix_clamp_neon.h |
+++ /dev/null |
@@ -1,911 +0,0 @@ |
-/* NEON optimized code (C) COPYRIGHT 2009 Motorola |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-/* |
- * Modifications done in-house at Motorola |
- * |
- * this is a clone of SkBitmapProcState_matrix.h |
- * and has been tuned to work with the NEON unit. |
- * |
- * Still going back and forth between whether this approach |
- * (clone the entire SkBitmapProcState_matrix.h file or |
- * if I should put just the modified routines in here and |
- * then use a construct like #define DONT_DO_THIS_FUNCTION or |
- * something like that... |
- * |
- * This is for the ClampX_ClampY instance |
- * |
- */ |
- |
- |
-#include <arm_neon.h> |
- |
-/* |
- * This has been modified on the knowledge that (at the time) |
- * we had the following macro definitions in the parent file |
- * |
- * #define MAKENAME(suffix) ClampX_ClampY ## suffix |
- * #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) |
- * #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) |
- * #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) |
- * #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) |
- * #define CHECK_FOR_DECAL |
- */ |
- |
-/* SkClampMax(val,max) -- bound to 0..max */ |
- |
-#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale) |
-#define SCALE_FILTER_NAME MAKENAME(_filter_scale) |
-#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine) |
-#define AFFINE_FILTER_NAME MAKENAME(_filter_affine) |
-#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp) |
-#define PERSP_FILTER_NAME MAKENAME(_filter_persp) |
- |
-#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x) |
-#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y) |
- |
-#ifndef PREAMBLE |
- #define PREAMBLE(state) |
- #define PREAMBLE_PARAM_X |
- #define PREAMBLE_PARAM_Y |
- #define PREAMBLE_ARG_X |
- #define PREAMBLE_ARG_Y |
-#endif |
- |
-static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, |
- uint32_t xy[], int count, int x, int y) { |
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
- SkMatrix::kScale_Mask)) == 0); |
- |
- PREAMBLE(s); |
- // we store y, x, x, x, x, x |
- |
- const unsigned maxX = s.fBitmap->width() - 1; |
- SkFixed fx; |
- { |
- SkPoint pt; |
- s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, &pt); |
- fx = SkScalarToFixed(pt.fY); |
- const unsigned maxY = s.fBitmap->height() - 1; |
- *xy++ = TILEY_PROCF(fx, maxY); |
- fx = SkScalarToFixed(pt.fX); |
- } |
- |
- if (0 == maxX) { |
- // all of the following X values must be 0 |
- memset(xy, 0, count * sizeof(uint16_t)); |
- return; |
- } |
- |
- const SkFixed dx = s.fInvSx; |
- |
-#ifdef CHECK_FOR_DECAL |
- // test if we don't need to apply the tile proc |
- if ((unsigned)(fx >> 16) <= maxX && |
- (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) { |
- decal_nofilter_scale_neon(xy, fx, dx, count); |
- return; |
- } |
-#endif |
- |
- int i; |
- |
- /* very much like done in decal_nofilter, but with |
- * an extra clamping function applied. |
- * TILEX_PROCF(fx,max) SkClampMax((fx)>>16, max) |
- */ |
- if (count >= 8) { |
- /* SkFixed is 16.16 fixed point */ |
- SkFixed dx2 = dx+dx; |
- SkFixed dx4 = dx2+dx2; |
- SkFixed dx8 = dx4+dx4; |
- |
- /* now build fx/fx+dx/fx+2dx/fx+3dx */ |
- SkFixed fx1, fx2, fx3; |
- int32x4_t lbase, hbase; |
- int16_t *dst16 = (int16_t *)xy; |
- |
- fx1 = fx+dx; |
- fx2 = fx1+dx; |
- fx3 = fx2+dx; |
- |
- /* build my template(s) */ |
- /* avoid the 'lbase unitialized' warning */ |
- lbase = vdupq_n_s32(fx); |
- lbase = vsetq_lane_s32(fx1, lbase, 1); |
- lbase = vsetq_lane_s32(fx2, lbase, 2); |
- lbase = vsetq_lane_s32(fx3, lbase, 3); |
- |
- hbase = vaddq_s32(lbase, vdupq_n_s32(dx4)); |
- |
- /* store & bump */ |
- do { |
- int32x4_t lout; |
- int32x4_t hout; |
- int16x8_t hi16; |
- |
- /* get the hi 16s of all those 32s */ |
- lout = lbase; |
- hout = hbase; |
- /* this sets up all lout's then all hout's in hout */ |
- asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout)); |
- hi16 = vreinterpretq_s16_s32(hout); |
- |
- /* clamp & output */ |
- hi16 = vmaxq_s16(hi16, vdupq_n_s16(0)); |
- hi16 = vminq_s16(hi16, vdupq_n_s16(maxX)); |
- vst1q_s16(dst16, hi16); |
- |
- /* but preserving base & on to the next */ |
- lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8)); |
- hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8)); |
- dst16 += 8; |
- count -= 8; |
- fx += dx8; |
- } while (count >= 8); |
- xy = (uint32_t *) dst16; |
- } |
- |
- uint16_t* xx = (uint16_t*)xy; |
- for (i = count; i > 0; --i) { |
- *xx++ = TILEX_PROCF(fx, maxX); fx += dx; |
- } |
-} |
- |
-// note: we could special-case on a matrix which is skewed in X but not Y. |
-// this would require a more general setup thatn SCALE does, but could use |
-// SCALE's inner loop that only looks at dx |
- |
-static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s, |
- uint32_t xy[], int count, int x, int y) { |
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); |
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
- SkMatrix::kScale_Mask | |
- SkMatrix::kAffine_Mask)) == 0); |
- |
- PREAMBLE(s); |
- SkPoint srcPt; |
- s.fInvProc(s.fInvMatrix, |
- SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
- |
- SkFixed fx = SkScalarToFixed(srcPt.fX); |
- SkFixed fy = SkScalarToFixed(srcPt.fY); |
- SkFixed dx = s.fInvSx; |
- SkFixed dy = s.fInvKy; |
- int maxX = s.fBitmap->width() - 1; |
- int maxY = s.fBitmap->height() - 1; |
- |
- /* NEON lets us do an 8x unrolling */ |
- if (count >= 8) { |
- /* SkFixed is 16.16 fixed point */ |
- SkFixed dx4 = dx * 4; |
- SkFixed dy4 = dy * 4; |
- SkFixed dx8 = dx * 8; |
- SkFixed dy8 = dy * 8; |
- |
- int32x4_t xbase, ybase; |
- int32x4_t x2base, y2base; |
- int16_t *dst16 = (int16_t *) xy; |
- |
- /* my sets of maxx/maxy for clamping */ |
- int32_t maxpair = (maxX&0xffff) | ((maxY&0xffff)<<16); |
- int16x8_t maxXY = vreinterpretq_s16_s32(vdupq_n_s32(maxpair)); |
- |
- /* now build fx/fx+dx/fx+2dx/fx+3dx */ |
- /* avoid the 'xbase unitialized' warning...*/ |
- xbase = vdupq_n_s32(fx); |
- xbase = vsetq_lane_s32(fx+dx, xbase, 1); |
- xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2); |
- xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3); |
- |
- /* same for fy */ |
- /* avoid the 'ybase unitialized' warning...*/ |
- ybase = vdupq_n_s32(fy); |
- ybase = vsetq_lane_s32(fy+dy, ybase, 1); |
- ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2); |
- ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3); |
- |
- x2base = vaddq_s32(xbase, vdupq_n_s32(dx4)); |
- y2base = vaddq_s32(ybase, vdupq_n_s32(dy4)); |
- |
- /* store & bump */ |
- do { |
- int32x4_t xout, yout; |
- int32x4_t x2out, y2out; |
- int16x8_t hi16, hi16_2; |
- |
- xout = xbase; |
- yout = ybase; |
- |
- /* overlay y's low16 with hi16 from x */ |
- /* so we properly shifted xyxyxyxy */ |
- yout = vsriq_n_s32(yout, xout, 16); |
- hi16 = vreinterpretq_s16_s32 (yout); |
- |
- /* do the clamping; both guys get 0's */ |
- hi16 = vmaxq_s16 (hi16, vdupq_n_s16(0)); |
- hi16 = vminq_s16 (hi16, maxXY); |
- |
- vst1q_s16 (dst16, hi16); |
- |
- /* and for the other 4 pieces of this iteration */ |
- x2out = x2base; |
- y2out = y2base; |
- |
- /* overlay y's low16 with hi16 from x */ |
- /* so we properly shifted xyxyxyxy */ |
- y2out = vsriq_n_s32(y2out, x2out, 16); |
- hi16_2 = vreinterpretq_s16_s32 (y2out); |
- |
- /* do the clamping; both guys get 0's */ |
- hi16_2 = vmaxq_s16 (hi16_2, vdupq_n_s16(0)); |
- hi16_2 = vminq_s16 (hi16_2, maxXY); |
- |
- /* RBE: gcc regenerates dst16+8 all the time instead |
- * of folding it into an addressing mode. *sigh* */ |
- vst1q_s16 (dst16+8, hi16_2); |
- |
- /* moving base and on to the next */ |
- xbase = vaddq_s32 (xbase, vdupq_n_s32 (dx8)); |
- ybase = vaddq_s32 (ybase, vdupq_n_s32 (dy8)); |
- x2base = vaddq_s32 (x2base, vdupq_n_s32 (dx8)); |
- y2base = vaddq_s32 (y2base, vdupq_n_s32 (dy8)); |
- |
- dst16 += 16; /* 8x32 aka 16x16 */ |
- count -= 8; |
- fx += dx8; |
- fy += dy8; |
- } while (count >= 8); |
- xy = (uint32_t *) dst16; |
- } |
- |
- for (int i = count; i > 0; --i) { |
- *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX); |
- fx += dx; fy += dy; |
- } |
-} |
- |
-#undef DEBUG_PERSP_NOFILTER |
- |
-static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s, |
- uint32_t* SK_RESTRICT xy, |
- int count, int x, int y) { |
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); |
- |
- PREAMBLE(s); |
- /* max{X,Y} are int here, but later shown/assumed to fit in 16 bits */ |
- int maxX = s.fBitmap->width() - 1; |
- int maxY = s.fBitmap->height() - 1; |
- |
- SkPerspIter iter(s.fInvMatrix, |
- SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, count); |
- |
- while ((count = iter.next()) != 0) { |
- const SkFixed* SK_RESTRICT srcXY = iter.getXY(); |
- |
-#if defined(DEBUG_PERSP_NOFILTER) |
- /* debugging stuff */ |
- const SkFixed *end_srcXY = srcXY + (count*2); |
- uint32_t *end_xy = xy + (count); |
- const SkFixed *base_srcXY = srcXY; |
- uint32_t *base_xy = xy; |
- int base_count = count; |
-#endif |
- |
-#if 1 |
- // 2009/9/30: crashes in ApiDemos - Views - Animation - 3D Transition |
- // 2009/10/9: reworked to avoid illegal (but allowed by gas) insn |
- |
- /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1... |
- * but we immediately discard the low 16 bits... |
- * so what we're going to do is vld4, which will give us |
- * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo' |
- * parts.... |
- */ |
- if (count >= 8) { |
- int16_t *mysrc = (int16_t *) srcXY; |
- int16_t *mydst = (int16_t *) xy; |
- int16x4_t maxX4 = vdup_n_s16((int16_t)maxX); |
- int16x4_t maxY4 = vdup_n_s16((int16_t)maxY); |
- int16x4_t zero4 = vdup_n_s16(0); |
- |
- /* The constructs with local blocks for register assignments |
- * and asm() instructions is to make keep any hard register |
- * assignments to as small a scope as possible. and to avoid |
- * burning call-preserved hard registers on the vld/vst |
- * instructions. |
- */ |
- |
- do { |
- int16x4_t xhi, yhi; |
- int16x4_t x2hi, y2hi; |
- |
- /* vld4 does the de-interleaving for us */ |
- { |
- register int16x4_t t_xlo asm("d0"); |
- register int16x4_t t_xhi asm("d1"); |
- register int16x4_t t_ylo asm("d2"); |
- register int16x4_t t_yhi asm("d3"); |
- |
- asm ("vld4.16 {d0-d3},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */" |
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi) |
- : "r" (mysrc) |
- ); |
- xhi = t_xhi; |
- yhi = t_yhi; |
- } |
- |
- /* clamp X>>16 (aka xhi) to 0..maxX */ |
- xhi = vmax_s16(xhi, zero4); /* now 0.. */ |
- xhi = vmin_s16(xhi, maxX4); /* now 0..maxX */ |
- |
- /* clamp Y>>16 (aka yhi) to 0..maxY */ |
- yhi = vmax_s16(yhi, zero4); /* now 0.. */ |
- yhi = vmin_s16(yhi, maxY4); /* now 0..maxY */ |
- |
- /* deal with the second set of numbers */ |
- { |
- register int16x4_t t_xlo asm("d4"); |
- register int16x4_t t_xhi asm("d5"); |
- register int16x4_t t_ylo asm("d6"); |
- register int16x4_t t_yhi asm("d7"); |
- |
- /* offset == 256 bits == 32 bytes == 8 longs == 16 shorts */ |
- asm ("vld4.16 {d4-d7},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */" |
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi) |
- : "r" (mysrc+16) |
- ); |
- x2hi = t_xhi; |
- y2hi = t_yhi; |
- } |
- |
- /* clamp the second 4 here */ |
- |
- if (0) { extern void rbe(void); rbe(); } |
- |
- /* clamp X>>16 (aka xhi) to 0..maxX */ |
- x2hi = vmax_s16(x2hi, zero4); /* now 0.. */ |
- x2hi = vmin_s16(x2hi, maxX4); /* now 0..maxX */ |
- |
- /* clamp Y>>16 (aka yhi) to 0..maxY */ |
- y2hi = vmax_s16(y2hi, zero4); /* now 0.. */ |
- y2hi = vmin_s16(y2hi, maxY4); /* now 0..maxY */ |
- |
- /* we're storing as {x,y}s: x is [0], y is [1] */ |
- /* we'll use vst2 to make this happen */ |
- |
- { |
- register int16x4_t out_x asm("d16") = xhi; |
- register int16x4_t out_y asm("d17") = yhi; |
- |
- asm ("vst2.16 {d16-d17},[%2] /* xlo=%P0 xhi=%P1 */" |
- : |
- : "w" (out_x), "w" (out_y), "r" (mydst) |
- ); |
- } |
- { |
- register int16x4_t out_x asm("d18") = x2hi; |
- register int16x4_t out_y asm("d19") = y2hi; |
- |
- asm ("vst2.16 {d18-d19},[%2] /* xlo=%P0 xhi=%P1 */" |
- : |
- : "w" (out_x), "w" (out_y), "r" (mydst+8) |
- ); |
- } |
- |
- /* XXX: gcc isn't interleaving these with the NEON ops |
- * but i think that all the scoreboarding works out */ |
- count -= 8; /* 8 iterations */ |
- mysrc += 32; /* 16 longs, aka 32 shorts */ |
- mydst += 16; /* 16 shorts, aka 8 longs */ |
- } while (count >= 8); |
- /* get xy and srcXY fixed up */ |
- srcXY = (const SkFixed *) mysrc; |
- xy = (uint32_t *) mydst; |
- } |
-#endif |
- |
- while (--count >= 0) { |
- *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) | |
- TILEX_PROCF(srcXY[0], maxX); |
- srcXY += 2; |
- } |
- |
-#if defined(DEBUG_PERSP_NOFILTER) |
- /* for checking our NEON-produced results against vanilla code */ |
- { |
- int bad = (-1); |
- for (int i = 0; i < base_count; i++) { |
- uint32_t val; |
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) | |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX); |
- |
- if (val != base_xy[i]) { |
- bad = i; |
- break; |
- } |
- } |
- if (bad >= 0) { |
- SkDebugf("clamp-nofilter-persp failed piece %d\n", bad); |
- SkDebugf(" maxX %08x maxY %08x\n", maxX, maxY); |
- bad -= (bad & 0x7); /* align */ |
- for (int i = bad; i < bad + 8; i++) { |
- uint32_t val; |
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) | |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX); |
- |
- SkDebugf("%d: got %08x want %08x srcXY[0] %08x srcXY[1] %08x\n", |
- i, base_xy[i], val, base_srcXY[i * 2 + 0], |
- base_srcXY[i * 2 + 1]); |
- } |
- SkDebugf ("---\n"); |
- } |
- |
- if (end_xy != xy) { |
- SkDebugf("xy ended at %08x, should be %08x\n", xy, end_xy); |
- } |
- if (end_srcXY != srcXY) { |
- SkDebugf("srcXY ended at %08x, should be %08x\n", srcXY, |
- end_srcXY); |
- } |
- } |
-#endif |
- } |
-} |
- |
-#undef DEBUG_PERSP_NOFILTER |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max, |
- SkFixed one PREAMBLE_PARAM_Y) { |
- unsigned i = TILEY_PROCF(f, max); |
- i = (i << 4) | TILEY_LOW_BITS(f, max); |
- return (i << 14) | (TILEY_PROCF((f + one), max)); |
-} |
- |
-static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max, |
- SkFixed one PREAMBLE_PARAM_X) { |
- unsigned i = TILEX_PROCF(f, max); |
- i = (i << 4) | TILEX_LOW_BITS(f, max); |
- return (i << 14) | (TILEX_PROCF((f + one), max)); |
-} |
- |
-static void SCALE_FILTER_NAME(const SkBitmapProcState& s, |
- uint32_t xy[], int count, int x, int y) { |
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
- SkMatrix::kScale_Mask)) == 0); |
- SkASSERT(s.fInvKy == 0); |
- |
- PREAMBLE(s); |
- |
- const unsigned maxX = s.fBitmap->width() - 1; |
- const SkFixed one = s.fFilterOneX; |
- const SkFixed dx = s.fInvSx; |
- SkFixed fx; |
- |
- { |
- SkPoint pt; |
- s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, &pt); |
- const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1); |
- const unsigned maxY = s.fBitmap->height() - 1; |
- // compute our two Y values up front |
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y); |
- // now initialize fx |
- fx = SkScalarToFixed(pt.fX) - (one >> 1); |
- } |
- |
-#ifdef CHECK_FOR_DECAL |
- // test if we don't need to apply the tile proc |
- if (dx > 0 && |
- (unsigned)(fx >> 16) <= maxX && |
- (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) { |
- decal_filter_scale_neon(xy, fx, dx, count); |
- } else |
-#endif |
- |
- if (count >= 4) { |
- int32x4_t wide_one, wide_fx, wide_fx1, wide_i, wide_lo; |
- #if 0 |
- /* verification hooks -- see below */ |
- SkFixed debug_fx = fx; |
- int count_done = 0; |
- #endif |
- |
- wide_fx = vdupq_n_s32(fx); |
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1); |
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2); |
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3); |
- |
- wide_one = vdupq_n_s32(one); |
- |
- while (count >= 4) { |
- /* original expands to: |
- * unsigned i = SkClampMax((f) >> 16, max); |
- * i = (i << 4) | (((f) >> 12) & 0xF); |
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max)); |
- */ |
- |
- /* i = SkClampMax(f>>16, maxX) */ |
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0)); |
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX)); |
- |
- /* i<<4 | TILEX_LOW_BITS(fx) */ |
- wide_lo = vshrq_n_s32(wide_fx, 12); |
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4); |
- |
- /* i<<14 */ |
- wide_i = vshlq_n_s32(wide_i, 14); |
- |
- /* SkClampMax(((f + one)) >> 16, max) */ |
- wide_fx1 = vaddq_s32(wide_fx, wide_one); |
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0)); |
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX)); |
- |
- /* final combination */ |
- wide_i = vorrq_s32(wide_i, wide_fx1); |
- |
- vst1q_u32(xy, vreinterpretq_u32_s32(wide_i)); |
- |
- #if 0 |
- /* having a verification hook is a good idea */ |
- /* use debug_fx, debug_fx+dx, etc. */ |
- |
- for (int i=0;i<4;i++) { |
- uint32_t want = PACK_FILTER_X_NAME(debug_fx, maxX, one PREAMBLE_ARG_X); |
- if (xy[i] != want) |
- { |
- /* print a nastygram */ |
- SkDebugf("clamp-filter-scale fails\n"); |
- SkDebugf("got %08x want %08x\n", xy[i], want); |
- SkDebugf("fx %08x debug_fx %08x dx %08x done %d\n", |
- fx, debug_fx, dx, count_done); |
- SkDebugf(" maxX %08x one %08x\n", maxX, one); |
- |
- } |
- debug_fx += dx; |
- count_done++; |
- } |
- #endif |
- wide_fx += vdupq_n_s32(dx+dx+dx+dx); |
- fx += dx+dx+dx+dx; |
- xy += 4; |
- count -= 4; |
- } |
- } |
- |
- while (--count >= 0) { |
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X); |
- fx += dx; |
- } |
-} |
- |
-static void AFFINE_FILTER_NAME(const SkBitmapProcState& s, |
- uint32_t xy[], int count, int x, int y) { |
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); |
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
- SkMatrix::kScale_Mask | |
- SkMatrix::kAffine_Mask)) == 0); |
- |
- PREAMBLE(s); |
- SkPoint srcPt; |
- s.fInvProc(s.fInvMatrix, |
- SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt); |
- |
- SkFixed oneX = s.fFilterOneX; |
- SkFixed oneY = s.fFilterOneY; |
- SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1); |
- SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1); |
- SkFixed dx = s.fInvSx; |
- SkFixed dy = s.fInvKy; |
- unsigned maxX = s.fBitmap->width() - 1; |
- unsigned maxY = s.fBitmap->height() - 1; |
- |
- if (count >= 4) { |
- int32x4_t wide_i, wide_lo; |
- int32x4_t wide_fx, wide_onex, wide_fx1; |
- int32x4_t wide_fy, wide_oney, wide_fy1; |
- |
- #undef AFFINE_DEBUG |
- #if defined(AFFINE_DEBUG) |
- SkFixed fyp = fy; |
- SkFixed fxp = fx; |
- uint32_t *xyp = xy; |
- int count_done = 0; |
- #endif |
- |
- wide_fx = vdupq_n_s32(fx); |
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1); |
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2); |
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3); |
- |
- wide_fy = vdupq_n_s32(fy); |
- wide_fy = vsetq_lane_s32(fy+dy, wide_fy, 1); |
- wide_fy = vsetq_lane_s32(fy+dy+dy, wide_fy, 2); |
- wide_fy = vsetq_lane_s32(fy+dy+dy+dy, wide_fy, 3); |
- |
- wide_onex = vdupq_n_s32(oneX); |
- wide_oney = vdupq_n_s32(oneY); |
- |
- while (count >= 4) { |
- int32x4_t wide_x; |
- int32x4_t wide_y; |
- |
- /* do the X side, then the Y side, then interleave them */ |
- |
- /* original expands to: |
- * unsigned i = SkClampMax((f) >> 16, max); |
- * i = (i << 4) | (((f) >> 12) & 0xF); |
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max)); |
- */ |
- |
- /* i = SkClampMax(f>>16, maxX) */ |
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0)); |
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX)); |
- |
- /* i<<4 | TILEX_LOW_BITS(fx) */ |
- wide_lo = vshrq_n_s32(wide_fx, 12); |
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4); |
- |
- /* i<<14 */ |
- wide_i = vshlq_n_s32(wide_i, 14); |
- |
- /* SkClampMax(((f + one)) >> 16, max) */ |
- wide_fx1 = vaddq_s32(wide_fx, wide_onex); |
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0)); |
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX)); |
- |
- /* final combination */ |
- wide_x = vorrq_s32(wide_i, wide_fx1); |
- |
- /* And now the Y side */ |
- |
- /* i = SkClampMax(f>>16, maxX) */ |
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fy,16), vdupq_n_s32(0)); |
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxY)); |
- |
- /* i<<4 | TILEX_LOW_BITS(fx) */ |
- wide_lo = vshrq_n_s32(wide_fy, 12); |
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4); |
- |
- /* i<<14 */ |
- wide_i = vshlq_n_s32(wide_i, 14); |
- |
- /* SkClampMax(((f + one)) >> 16, max) */ |
- wide_fy1 = vaddq_s32(wide_fy, wide_oney); |
- wide_fy1 = vmaxq_s32(vshrq_n_s32(wide_fy1,16), vdupq_n_s32(0)); |
- wide_fy1 = vminq_s32(wide_fy1, vdupq_n_s32(maxY)); |
- |
- /* final combination */ |
- wide_y = vorrq_s32(wide_i, wide_fy1); |
- |
- /* interleave as YXYXYXYX as part of the storing */ |
- { |
- /* vst2.32 needs side-by-side registers */ |
- register int32x4_t t_x asm("q1"); |
- register int32x4_t t_y asm("q0"); |
- |
- t_x = wide_x; t_y = wide_y; |
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */" |
- : |
- : "w" (t_y), "w" (t_x), "r" (xy) |
- ); |
- } |
- |
- #if defined(AFFINE_DEBUG) |
- /* make sure we're good here -- check the 4 we just output */ |
- for (int i = 0; i<4;i++) { |
- uint32_t val; |
- val = PACK_FILTER_Y_NAME(fyp, maxY, oneY PREAMBLE_ARG_Y); |
- if (val != xy[i*2+0]) { |
- /* print a nastygram */ |
- SkDebugf("clamp-filter-affine fails\n"); |
- SkDebugf("[bad-y] got %08x want %08x\n", xy[i*2+0], val); |
- SkDebugf("fy %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n", |
- fy, fxp, fyp, dx, dy, count_done); |
- SkDebugf(" maxY %08x oneY %08x\n", maxY, oneY); |
- } |
- val = PACK_FILTER_X_NAME(fxp, maxX, oneX PREAMBLE_ARG_X); |
- if (val != xy[i*2+1]) { |
- /* print a nastygram */ |
- SkDebugf("clamp-filter-affine fails\n"); |
- SkDebugf("[bad-x] got %08x want %08x\n", xy[i*2+1], val); |
- SkDebugf("fx %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n", |
- fx, fxp, fyp, dx, dy, count_done); |
- SkDebugf(" maxX %08x one %08x\n", maxX, oneX); |
- } |
- fyp += dy; |
- fxp += dx; |
- count_done++; |
- } |
- #endif |
- |
- wide_fx += vdupq_n_s32(dx+dx+dx+dx); |
- fx += dx+dx+dx+dx; |
- wide_fy += vdupq_n_s32(dy+dy+dy+dy); |
- fy += dy+dy+dy+dy; |
- xy += 8; /* 4 x's, 4 y's */ |
- count -= 4; |
- } |
- } |
- |
- while (--count >= 0) { |
- /* NB: writing Y/X */ |
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y); |
- fy += dy; |
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X); |
- fx += dx; |
- } |
-} |
- |
-static void PERSP_FILTER_NAME(const SkBitmapProcState& s, |
- uint32_t* SK_RESTRICT xy, int count, |
- int x, int y) { |
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); |
- |
- PREAMBLE(s); |
- unsigned maxX = s.fBitmap->width() - 1; |
- unsigned maxY = s.fBitmap->height() - 1; |
- SkFixed oneX = s.fFilterOneX; |
- SkFixed oneY = s.fFilterOneY; |
- |
- SkPerspIter iter(s.fInvMatrix, |
- SkIntToScalar(x) + SK_ScalarHalf, |
- SkIntToScalar(y) + SK_ScalarHalf, count); |
- |
- while ((count = iter.next()) != 0) { |
- const SkFixed* SK_RESTRICT srcXY = iter.getXY(); |
- |
- if (count >= 4) { |
- int32x4_t wide_i, wide_lo; |
- int32x4_t wide_fx1; |
- int32x4_t wide_fy1; |
- int32x4_t wide_x, wide_y; |
- |
- while (count >= 4) { |
- /* RBE: it's good, but: |
- * -- we spill a constant that could be easily regnerated |
- * [perhaps tweak gcc's NEON constant costs?] |
- */ |
- |
- /* load src: x-y-x-y-x-y-x-y */ |
- { |
- register int32x4_t q0 asm ("q0"); |
- register int32x4_t q1 asm ("q1"); |
- asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */" |
- : "=w" (q0), "=w" (q1) |
- : "r" (srcXY)); |
- wide_x = q0; wide_y = q1; |
- } |
- |
- /* do the X side, then the Y side, then interleave them */ |
- |
- wide_x = vsubq_s32(wide_x, vdupq_n_s32 (oneX>>1)); |
- |
- /* original expands to: |
- * unsigned i = SkClampMax((f) >> 16, max); |
- * i = (i << 4) | (((f) >> 12) & 0xF); |
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max)); |
- */ |
- |
- /* i = SkClampMax(f>>16, maxX) */ |
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_x, 16), vdupq_n_s32 (0)); |
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxX)); |
- |
- /* i<<4 | TILEX_LOW_BITS(fx) */ |
- wide_lo = vshrq_n_s32 (wide_x, 12); |
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4); |
- |
- /* i<<14 */ |
- wide_i = vshlq_n_s32 (wide_i, 14); |
- |
- /* SkClampMax(((f + one)) >> 16, max) */ |
- wide_fx1 = vaddq_s32 (wide_x, vdupq_n_s32(oneX)); |
- wide_fx1 = vmaxq_s32 (vshrq_n_s32 (wide_fx1, 16), vdupq_n_s32 (0)); |
- wide_fx1 = vminq_s32 (wide_fx1, vdupq_n_s32 (maxX)); |
- |
- /* final combination */ |
- wide_x = vorrq_s32 (wide_i, wide_fx1); |
- |
- |
- /* And now the Y side */ |
- |
- wide_y = vsubq_s32(wide_y, vdupq_n_s32 (oneY>>1)); |
- |
- /* i = SkClampMax(f>>16, maxX) */ |
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_y, 16), vdupq_n_s32 (0)); |
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxY)); |
- |
- /* i<<4 | TILEX_LOW_BITS(fx) */ |
- wide_lo = vshrq_n_s32 (wide_y, 12); |
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4); |
- |
- /* i<<14 */ |
- wide_i = vshlq_n_s32 (wide_i, 14); |
- |
- /* SkClampMax(((f + one)) >> 16, max) */ |
- |
- /* wide_fy1_1 and wide_fy1_2 are just temporary variables to |
- * work-around an ICE in debug */ |
- int32x4_t wide_fy1_1 = vaddq_s32 (wide_y, vdupq_n_s32(oneY)); |
- int32x4_t wide_fy1_2 = vmaxq_s32 (vshrq_n_s32 (wide_fy1_1, 16), |
- vdupq_n_s32 (0)); |
- wide_fy1 = vminq_s32 (wide_fy1_2, vdupq_n_s32 (maxY)); |
- |
- /* final combination */ |
- wide_y = vorrq_s32 (wide_i, wide_fy1); |
- |
- /* switch them around; have to do it this way to get them |
- * in the proper registers to match our instruction */ |
- |
- /* iteration bookkeeping, ahead of the asm() for scheduling */ |
- srcXY += 2*4; |
- count -= 4; |
- |
- /* store interleaved as y-x-y-x-y-x-y-x (NB != read order) */ |
- { |
- register int32x4_t q0 asm ("q0") = wide_y; |
- register int32x4_t q1 asm ("q1") = wide_x; |
- |
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */" |
- : |
- : "w" (q0), "w" (q1), "r" (xy)); |
- } |
- |
- /* on to the next iteration */ |
- /* count, srcXY are handled above */ |
- xy += 2*4; |
- } |
- } |
- |
- /* was do-while; NEON code invalidates original count>0 assumption */ |
- while (--count >= 0) { |
- /* NB: we read x/y, we write y/x */ |
- *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY, |
- oneY PREAMBLE_ARG_Y); |
- *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX, |
- oneX PREAMBLE_ARG_X); |
- srcXY += 2; |
- } |
- } |
-} |
- |
-const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = { |
- SCALE_NOFILTER_NAME, |
- SCALE_FILTER_NAME, |
- AFFINE_NOFILTER_NAME, |
- AFFINE_FILTER_NAME, |
- PERSP_NOFILTER_NAME, |
- PERSP_FILTER_NAME |
-}; |
- |
-#undef MAKENAME |
-#undef TILEX_PROCF |
-#undef TILEY_PROCF |
-#ifdef CHECK_FOR_DECAL |
- #undef CHECK_FOR_DECAL |
-#endif |
- |
-#undef SCALE_NOFILTER_NAME |
-#undef SCALE_FILTER_NAME |
-#undef AFFINE_NOFILTER_NAME |
-#undef AFFINE_FILTER_NAME |
-#undef PERSP_NOFILTER_NAME |
-#undef PERSP_FILTER_NAME |
- |
-#undef PREAMBLE |
-#undef PREAMBLE_PARAM_X |
-#undef PREAMBLE_PARAM_Y |
-#undef PREAMBLE_ARG_X |
-#undef PREAMBLE_ARG_Y |
- |
-#undef TILEX_LOW_BITS |
-#undef TILEY_LOW_BITS |