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Unified Diff: src/opts/SkBitmapProcState_matrix_clamp_neon.h

Issue 23835006: ARM Skia NEON patches - 20 - New improved BitmapProcState code (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Rebase to remove conflicts on ignored-tests.txt Created 6 years, 11 months ago
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Index: src/opts/SkBitmapProcState_matrix_clamp_neon.h
diff --git a/src/opts/SkBitmapProcState_matrix_clamp_neon.h b/src/opts/SkBitmapProcState_matrix_clamp_neon.h
deleted file mode 100644
index a615e26b2401c62a8ab9ec9d41e1fd24d3ac704b..0000000000000000000000000000000000000000
--- a/src/opts/SkBitmapProcState_matrix_clamp_neon.h
+++ /dev/null
@@ -1,911 +0,0 @@
-/* NEON optimized code (C) COPYRIGHT 2009 Motorola
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-/*
- * Modifications done in-house at Motorola
- *
- * this is a clone of SkBitmapProcState_matrix.h
- * and has been tuned to work with the NEON unit.
- *
- * Still going back and forth between whether this approach
- * (clone the entire SkBitmapProcState_matrix.h file or
- * if I should put just the modified routines in here and
- * then use a construct like #define DONT_DO_THIS_FUNCTION or
- * something like that...
- *
- * This is for the ClampX_ClampY instance
- *
- */
-
-
-#include <arm_neon.h>
-
-/*
- * This has been modified on the knowledge that (at the time)
- * we had the following macro definitions in the parent file
- *
- * #define MAKENAME(suffix) ClampX_ClampY ## suffix
- * #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
- * #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
- * #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
- * #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
- * #define CHECK_FOR_DECAL
- */
-
-/* SkClampMax(val,max) -- bound to 0..max */
-
-#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
-#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
-#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine)
-#define AFFINE_FILTER_NAME MAKENAME(_filter_affine)
-#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp)
-#define PERSP_FILTER_NAME MAKENAME(_filter_persp)
-
-#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x)
-#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y)
-
-#ifndef PREAMBLE
- #define PREAMBLE(state)
- #define PREAMBLE_PARAM_X
- #define PREAMBLE_PARAM_Y
- #define PREAMBLE_ARG_X
- #define PREAMBLE_ARG_Y
-#endif
-
-static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
-
- PREAMBLE(s);
- // we store y, x, x, x, x, x
-
- const unsigned maxX = s.fBitmap->width() - 1;
- SkFixed fx;
- {
- SkPoint pt;
- s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- fx = SkScalarToFixed(pt.fY);
- const unsigned maxY = s.fBitmap->height() - 1;
- *xy++ = TILEY_PROCF(fx, maxY);
- fx = SkScalarToFixed(pt.fX);
- }
-
- if (0 == maxX) {
- // all of the following X values must be 0
- memset(xy, 0, count * sizeof(uint16_t));
- return;
- }
-
- const SkFixed dx = s.fInvSx;
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if ((unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
- decal_nofilter_scale_neon(xy, fx, dx, count);
- return;
- }
-#endif
-
- int i;
-
- /* very much like done in decal_nofilter, but with
- * an extra clamping function applied.
- * TILEX_PROCF(fx,max) SkClampMax((fx)>>16, max)
- */
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx2 = dx+dx;
- SkFixed dx4 = dx2+dx2;
- SkFixed dx8 = dx4+dx4;
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- SkFixed fx1, fx2, fx3;
- int32x4_t lbase, hbase;
- int16_t *dst16 = (int16_t *)xy;
-
- fx1 = fx+dx;
- fx2 = fx1+dx;
- fx3 = fx2+dx;
-
- /* build my template(s) */
- /* avoid the 'lbase unitialized' warning */
- lbase = vdupq_n_s32(fx);
- lbase = vsetq_lane_s32(fx1, lbase, 1);
- lbase = vsetq_lane_s32(fx2, lbase, 2);
- lbase = vsetq_lane_s32(fx3, lbase, 3);
-
- hbase = vaddq_s32(lbase, vdupq_n_s32(dx4));
-
- /* store & bump */
- do {
- int32x4_t lout;
- int32x4_t hout;
- int16x8_t hi16;
-
- /* get the hi 16s of all those 32s */
- lout = lbase;
- hout = hbase;
- /* this sets up all lout's then all hout's in hout */
- asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
- hi16 = vreinterpretq_s16_s32(hout);
-
- /* clamp & output */
- hi16 = vmaxq_s16(hi16, vdupq_n_s16(0));
- hi16 = vminq_s16(hi16, vdupq_n_s16(maxX));
- vst1q_s16(dst16, hi16);
-
- /* but preserving base & on to the next */
- lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8));
- hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8));
- dst16 += 8;
- count -= 8;
- fx += dx8;
- } while (count >= 8);
- xy = (uint32_t *) dst16;
- }
-
- uint16_t* xx = (uint16_t*)xy;
- for (i = count; i > 0; --i) {
- *xx++ = TILEX_PROCF(fx, maxX); fx += dx;
- }
-}
-
-// note: we could special-case on a matrix which is skewed in X but not Y.
-// this would require a more general setup thatn SCALE does, but could use
-// SCALE's inner loop that only looks at dx
-
-static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed fx = SkScalarToFixed(srcPt.fX);
- SkFixed fy = SkScalarToFixed(srcPt.fY);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
- /* NEON lets us do an 8x unrolling */
- if (count >= 8) {
- /* SkFixed is 16.16 fixed point */
- SkFixed dx4 = dx * 4;
- SkFixed dy4 = dy * 4;
- SkFixed dx8 = dx * 8;
- SkFixed dy8 = dy * 8;
-
- int32x4_t xbase, ybase;
- int32x4_t x2base, y2base;
- int16_t *dst16 = (int16_t *) xy;
-
- /* my sets of maxx/maxy for clamping */
- int32_t maxpair = (maxX&0xffff) | ((maxY&0xffff)<<16);
- int16x8_t maxXY = vreinterpretq_s16_s32(vdupq_n_s32(maxpair));
-
- /* now build fx/fx+dx/fx+2dx/fx+3dx */
- /* avoid the 'xbase unitialized' warning...*/
- xbase = vdupq_n_s32(fx);
- xbase = vsetq_lane_s32(fx+dx, xbase, 1);
- xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2);
- xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3);
-
- /* same for fy */
- /* avoid the 'ybase unitialized' warning...*/
- ybase = vdupq_n_s32(fy);
- ybase = vsetq_lane_s32(fy+dy, ybase, 1);
- ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2);
- ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3);
-
- x2base = vaddq_s32(xbase, vdupq_n_s32(dx4));
- y2base = vaddq_s32(ybase, vdupq_n_s32(dy4));
-
- /* store & bump */
- do {
- int32x4_t xout, yout;
- int32x4_t x2out, y2out;
- int16x8_t hi16, hi16_2;
-
- xout = xbase;
- yout = ybase;
-
- /* overlay y's low16 with hi16 from x */
- /* so we properly shifted xyxyxyxy */
- yout = vsriq_n_s32(yout, xout, 16);
- hi16 = vreinterpretq_s16_s32 (yout);
-
- /* do the clamping; both guys get 0's */
- hi16 = vmaxq_s16 (hi16, vdupq_n_s16(0));
- hi16 = vminq_s16 (hi16, maxXY);
-
- vst1q_s16 (dst16, hi16);
-
- /* and for the other 4 pieces of this iteration */
- x2out = x2base;
- y2out = y2base;
-
- /* overlay y's low16 with hi16 from x */
- /* so we properly shifted xyxyxyxy */
- y2out = vsriq_n_s32(y2out, x2out, 16);
- hi16_2 = vreinterpretq_s16_s32 (y2out);
-
- /* do the clamping; both guys get 0's */
- hi16_2 = vmaxq_s16 (hi16_2, vdupq_n_s16(0));
- hi16_2 = vminq_s16 (hi16_2, maxXY);
-
- /* RBE: gcc regenerates dst16+8 all the time instead
- * of folding it into an addressing mode. *sigh* */
- vst1q_s16 (dst16+8, hi16_2);
-
- /* moving base and on to the next */
- xbase = vaddq_s32 (xbase, vdupq_n_s32 (dx8));
- ybase = vaddq_s32 (ybase, vdupq_n_s32 (dy8));
- x2base = vaddq_s32 (x2base, vdupq_n_s32 (dx8));
- y2base = vaddq_s32 (y2base, vdupq_n_s32 (dy8));
-
- dst16 += 16; /* 8x32 aka 16x16 */
- count -= 8;
- fx += dx8;
- fy += dy8;
- } while (count >= 8);
- xy = (uint32_t *) dst16;
- }
-
- for (int i = count; i > 0; --i) {
- *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX);
- fx += dx; fy += dy;
- }
-}
-
-#undef DEBUG_PERSP_NOFILTER
-
-static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy,
- int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- PREAMBLE(s);
- /* max{X,Y} are int here, but later shown/assumed to fit in 16 bits */
- int maxX = s.fBitmap->width() - 1;
- int maxY = s.fBitmap->height() - 1;
-
- SkPerspIter iter(s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
-
-#if defined(DEBUG_PERSP_NOFILTER)
- /* debugging stuff */
- const SkFixed *end_srcXY = srcXY + (count*2);
- uint32_t *end_xy = xy + (count);
- const SkFixed *base_srcXY = srcXY;
- uint32_t *base_xy = xy;
- int base_count = count;
-#endif
-
-#if 1
- // 2009/9/30: crashes in ApiDemos - Views - Animation - 3D Transition
- // 2009/10/9: reworked to avoid illegal (but allowed by gas) insn
-
- /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1...
- * but we immediately discard the low 16 bits...
- * so what we're going to do is vld4, which will give us
- * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo'
- * parts....
- */
- if (count >= 8) {
- int16_t *mysrc = (int16_t *) srcXY;
- int16_t *mydst = (int16_t *) xy;
- int16x4_t maxX4 = vdup_n_s16((int16_t)maxX);
- int16x4_t maxY4 = vdup_n_s16((int16_t)maxY);
- int16x4_t zero4 = vdup_n_s16(0);
-
- /* The constructs with local blocks for register assignments
- * and asm() instructions is to make keep any hard register
- * assignments to as small a scope as possible. and to avoid
- * burning call-preserved hard registers on the vld/vst
- * instructions.
- */
-
- do {
- int16x4_t xhi, yhi;
- int16x4_t x2hi, y2hi;
-
- /* vld4 does the de-interleaving for us */
- {
- register int16x4_t t_xlo asm("d0");
- register int16x4_t t_xhi asm("d1");
- register int16x4_t t_ylo asm("d2");
- register int16x4_t t_yhi asm("d3");
-
- asm ("vld4.16 {d0-d3},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */"
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi)
- : "r" (mysrc)
- );
- xhi = t_xhi;
- yhi = t_yhi;
- }
-
- /* clamp X>>16 (aka xhi) to 0..maxX */
- xhi = vmax_s16(xhi, zero4); /* now 0.. */
- xhi = vmin_s16(xhi, maxX4); /* now 0..maxX */
-
- /* clamp Y>>16 (aka yhi) to 0..maxY */
- yhi = vmax_s16(yhi, zero4); /* now 0.. */
- yhi = vmin_s16(yhi, maxY4); /* now 0..maxY */
-
- /* deal with the second set of numbers */
- {
- register int16x4_t t_xlo asm("d4");
- register int16x4_t t_xhi asm("d5");
- register int16x4_t t_ylo asm("d6");
- register int16x4_t t_yhi asm("d7");
-
- /* offset == 256 bits == 32 bytes == 8 longs == 16 shorts */
- asm ("vld4.16 {d4-d7},[%4] /* xlo=%P0 xhi=%P1 ylo=%P2 yhi=%P3 */"
- : "=w" (t_xlo), "=w" (t_xhi), "=w" (t_ylo), "=w" (t_yhi)
- : "r" (mysrc+16)
- );
- x2hi = t_xhi;
- y2hi = t_yhi;
- }
-
- /* clamp the second 4 here */
-
- if (0) { extern void rbe(void); rbe(); }
-
- /* clamp X>>16 (aka xhi) to 0..maxX */
- x2hi = vmax_s16(x2hi, zero4); /* now 0.. */
- x2hi = vmin_s16(x2hi, maxX4); /* now 0..maxX */
-
- /* clamp Y>>16 (aka yhi) to 0..maxY */
- y2hi = vmax_s16(y2hi, zero4); /* now 0.. */
- y2hi = vmin_s16(y2hi, maxY4); /* now 0..maxY */
-
- /* we're storing as {x,y}s: x is [0], y is [1] */
- /* we'll use vst2 to make this happen */
-
- {
- register int16x4_t out_x asm("d16") = xhi;
- register int16x4_t out_y asm("d17") = yhi;
-
- asm ("vst2.16 {d16-d17},[%2] /* xlo=%P0 xhi=%P1 */"
- :
- : "w" (out_x), "w" (out_y), "r" (mydst)
- );
- }
- {
- register int16x4_t out_x asm("d18") = x2hi;
- register int16x4_t out_y asm("d19") = y2hi;
-
- asm ("vst2.16 {d18-d19},[%2] /* xlo=%P0 xhi=%P1 */"
- :
- : "w" (out_x), "w" (out_y), "r" (mydst+8)
- );
- }
-
- /* XXX: gcc isn't interleaving these with the NEON ops
- * but i think that all the scoreboarding works out */
- count -= 8; /* 8 iterations */
- mysrc += 32; /* 16 longs, aka 32 shorts */
- mydst += 16; /* 16 shorts, aka 8 longs */
- } while (count >= 8);
- /* get xy and srcXY fixed up */
- srcXY = (const SkFixed *) mysrc;
- xy = (uint32_t *) mydst;
- }
-#endif
-
- while (--count >= 0) {
- *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) |
- TILEX_PROCF(srcXY[0], maxX);
- srcXY += 2;
- }
-
-#if defined(DEBUG_PERSP_NOFILTER)
- /* for checking our NEON-produced results against vanilla code */
- {
- int bad = (-1);
- for (int i = 0; i < base_count; i++) {
- uint32_t val;
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX);
-
- if (val != base_xy[i]) {
- bad = i;
- break;
- }
- }
- if (bad >= 0) {
- SkDebugf("clamp-nofilter-persp failed piece %d\n", bad);
- SkDebugf(" maxX %08x maxY %08x\n", maxX, maxY);
- bad -= (bad & 0x7); /* align */
- for (int i = bad; i < bad + 8; i++) {
- uint32_t val;
- val = (TILEY_PROCF (base_srcXY[i * 2 + 1], maxY) << 16) |
- TILEX_PROCF (base_srcXY[i * 2 + 0], maxX);
-
- SkDebugf("%d: got %08x want %08x srcXY[0] %08x srcXY[1] %08x\n",
- i, base_xy[i], val, base_srcXY[i * 2 + 0],
- base_srcXY[i * 2 + 1]);
- }
- SkDebugf ("---\n");
- }
-
- if (end_xy != xy) {
- SkDebugf("xy ended at %08x, should be %08x\n", xy, end_xy);
- }
- if (end_srcXY != srcXY) {
- SkDebugf("srcXY ended at %08x, should be %08x\n", srcXY,
- end_srcXY);
- }
- }
-#endif
- }
-}
-
-#undef DEBUG_PERSP_NOFILTER
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_Y) {
- unsigned i = TILEY_PROCF(f, max);
- i = (i << 4) | TILEY_LOW_BITS(f, max);
- return (i << 14) | (TILEY_PROCF((f + one), max));
-}
-
-static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
- SkFixed one PREAMBLE_PARAM_X) {
- unsigned i = TILEX_PROCF(f, max);
- i = (i << 4) | TILEX_LOW_BITS(f, max);
- return (i << 14) | (TILEX_PROCF((f + one), max));
-}
-
-static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask)) == 0);
- SkASSERT(s.fInvKy == 0);
-
- PREAMBLE(s);
-
- const unsigned maxX = s.fBitmap->width() - 1;
- const SkFixed one = s.fFilterOneX;
- const SkFixed dx = s.fInvSx;
- SkFixed fx;
-
- {
- SkPoint pt;
- s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &pt);
- const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
- const unsigned maxY = s.fBitmap->height() - 1;
- // compute our two Y values up front
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
- // now initialize fx
- fx = SkScalarToFixed(pt.fX) - (one >> 1);
- }
-
-#ifdef CHECK_FOR_DECAL
- // test if we don't need to apply the tile proc
- if (dx > 0 &&
- (unsigned)(fx >> 16) <= maxX &&
- (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
- decal_filter_scale_neon(xy, fx, dx, count);
- } else
-#endif
-
- if (count >= 4) {
- int32x4_t wide_one, wide_fx, wide_fx1, wide_i, wide_lo;
- #if 0
- /* verification hooks -- see below */
- SkFixed debug_fx = fx;
- int count_done = 0;
- #endif
-
- wide_fx = vdupq_n_s32(fx);
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
-
- wide_one = vdupq_n_s32(one);
-
- while (count >= 4) {
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fx, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32(wide_fx, wide_one);
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0));
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX));
-
- /* final combination */
- wide_i = vorrq_s32(wide_i, wide_fx1);
-
- vst1q_u32(xy, vreinterpretq_u32_s32(wide_i));
-
- #if 0
- /* having a verification hook is a good idea */
- /* use debug_fx, debug_fx+dx, etc. */
-
- for (int i=0;i<4;i++) {
- uint32_t want = PACK_FILTER_X_NAME(debug_fx, maxX, one PREAMBLE_ARG_X);
- if (xy[i] != want)
- {
- /* print a nastygram */
- SkDebugf("clamp-filter-scale fails\n");
- SkDebugf("got %08x want %08x\n", xy[i], want);
- SkDebugf("fx %08x debug_fx %08x dx %08x done %d\n",
- fx, debug_fx, dx, count_done);
- SkDebugf(" maxX %08x one %08x\n", maxX, one);
-
- }
- debug_fx += dx;
- count_done++;
- }
- #endif
- wide_fx += vdupq_n_s32(dx+dx+dx+dx);
- fx += dx+dx+dx+dx;
- xy += 4;
- count -= 4;
- }
- }
-
- while (--count >= 0) {
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X);
- fx += dx;
- }
-}
-
-static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t xy[], int count, int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
- SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
- SkMatrix::kScale_Mask |
- SkMatrix::kAffine_Mask)) == 0);
-
- PREAMBLE(s);
- SkPoint srcPt;
- s.fInvProc(s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
-
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
- SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1);
- SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1);
- SkFixed dx = s.fInvSx;
- SkFixed dy = s.fInvKy;
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
-
- if (count >= 4) {
- int32x4_t wide_i, wide_lo;
- int32x4_t wide_fx, wide_onex, wide_fx1;
- int32x4_t wide_fy, wide_oney, wide_fy1;
-
- #undef AFFINE_DEBUG
- #if defined(AFFINE_DEBUG)
- SkFixed fyp = fy;
- SkFixed fxp = fx;
- uint32_t *xyp = xy;
- int count_done = 0;
- #endif
-
- wide_fx = vdupq_n_s32(fx);
- wide_fx = vsetq_lane_s32(fx+dx, wide_fx, 1);
- wide_fx = vsetq_lane_s32(fx+dx+dx, wide_fx, 2);
- wide_fx = vsetq_lane_s32(fx+dx+dx+dx, wide_fx, 3);
-
- wide_fy = vdupq_n_s32(fy);
- wide_fy = vsetq_lane_s32(fy+dy, wide_fy, 1);
- wide_fy = vsetq_lane_s32(fy+dy+dy, wide_fy, 2);
- wide_fy = vsetq_lane_s32(fy+dy+dy+dy, wide_fy, 3);
-
- wide_onex = vdupq_n_s32(oneX);
- wide_oney = vdupq_n_s32(oneY);
-
- while (count >= 4) {
- int32x4_t wide_x;
- int32x4_t wide_y;
-
- /* do the X side, then the Y side, then interleave them */
-
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fx,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fx, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32(wide_fx, wide_onex);
- wide_fx1 = vmaxq_s32(vshrq_n_s32(wide_fx1,16), vdupq_n_s32(0));
- wide_fx1 = vminq_s32(wide_fx1, vdupq_n_s32(maxX));
-
- /* final combination */
- wide_x = vorrq_s32(wide_i, wide_fx1);
-
- /* And now the Y side */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32(vshrq_n_s32(wide_fy,16), vdupq_n_s32(0));
- wide_i = vminq_s32(wide_i, vdupq_n_s32(maxY));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32(wide_fy, 12);
- wide_i = vsliq_n_s32(wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32(wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fy1 = vaddq_s32(wide_fy, wide_oney);
- wide_fy1 = vmaxq_s32(vshrq_n_s32(wide_fy1,16), vdupq_n_s32(0));
- wide_fy1 = vminq_s32(wide_fy1, vdupq_n_s32(maxY));
-
- /* final combination */
- wide_y = vorrq_s32(wide_i, wide_fy1);
-
- /* interleave as YXYXYXYX as part of the storing */
- {
- /* vst2.32 needs side-by-side registers */
- register int32x4_t t_x asm("q1");
- register int32x4_t t_y asm("q0");
-
- t_x = wide_x; t_y = wide_y;
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */"
- :
- : "w" (t_y), "w" (t_x), "r" (xy)
- );
- }
-
- #if defined(AFFINE_DEBUG)
- /* make sure we're good here -- check the 4 we just output */
- for (int i = 0; i<4;i++) {
- uint32_t val;
- val = PACK_FILTER_Y_NAME(fyp, maxY, oneY PREAMBLE_ARG_Y);
- if (val != xy[i*2+0]) {
- /* print a nastygram */
- SkDebugf("clamp-filter-affine fails\n");
- SkDebugf("[bad-y] got %08x want %08x\n", xy[i*2+0], val);
- SkDebugf("fy %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n",
- fy, fxp, fyp, dx, dy, count_done);
- SkDebugf(" maxY %08x oneY %08x\n", maxY, oneY);
- }
- val = PACK_FILTER_X_NAME(fxp, maxX, oneX PREAMBLE_ARG_X);
- if (val != xy[i*2+1]) {
- /* print a nastygram */
- SkDebugf("clamp-filter-affine fails\n");
- SkDebugf("[bad-x] got %08x want %08x\n", xy[i*2+1], val);
- SkDebugf("fx %08x fxp %08x fyp %08x dx %08x dy %08x done %d\n",
- fx, fxp, fyp, dx, dy, count_done);
- SkDebugf(" maxX %08x one %08x\n", maxX, oneX);
- }
- fyp += dy;
- fxp += dx;
- count_done++;
- }
- #endif
-
- wide_fx += vdupq_n_s32(dx+dx+dx+dx);
- fx += dx+dx+dx+dx;
- wide_fy += vdupq_n_s32(dy+dy+dy+dy);
- fy += dy+dy+dy+dy;
- xy += 8; /* 4 x's, 4 y's */
- count -= 4;
- }
- }
-
- while (--count >= 0) {
- /* NB: writing Y/X */
- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
- fy += dy;
- *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
- fx += dx;
- }
-}
-
-static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
- uint32_t* SK_RESTRICT xy, int count,
- int x, int y) {
- SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
-
- PREAMBLE(s);
- unsigned maxX = s.fBitmap->width() - 1;
- unsigned maxY = s.fBitmap->height() - 1;
- SkFixed oneX = s.fFilterOneX;
- SkFixed oneY = s.fFilterOneY;
-
- SkPerspIter iter(s.fInvMatrix,
- SkIntToScalar(x) + SK_ScalarHalf,
- SkIntToScalar(y) + SK_ScalarHalf, count);
-
- while ((count = iter.next()) != 0) {
- const SkFixed* SK_RESTRICT srcXY = iter.getXY();
-
- if (count >= 4) {
- int32x4_t wide_i, wide_lo;
- int32x4_t wide_fx1;
- int32x4_t wide_fy1;
- int32x4_t wide_x, wide_y;
-
- while (count >= 4) {
- /* RBE: it's good, but:
- * -- we spill a constant that could be easily regnerated
- * [perhaps tweak gcc's NEON constant costs?]
- */
-
- /* load src: x-y-x-y-x-y-x-y */
- {
- register int32x4_t q0 asm ("q0");
- register int32x4_t q1 asm ("q1");
- asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */"
- : "=w" (q0), "=w" (q1)
- : "r" (srcXY));
- wide_x = q0; wide_y = q1;
- }
-
- /* do the X side, then the Y side, then interleave them */
-
- wide_x = vsubq_s32(wide_x, vdupq_n_s32 (oneX>>1));
-
- /* original expands to:
- * unsigned i = SkClampMax((f) >> 16, max);
- * i = (i << 4) | (((f) >> 12) & 0xF);
- * return (i << 14) | (SkClampMax(((f + one)) >> 16, max));
- */
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_x, 16), vdupq_n_s32 (0));
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxX));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32 (wide_x, 12);
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32 (wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
- wide_fx1 = vaddq_s32 (wide_x, vdupq_n_s32(oneX));
- wide_fx1 = vmaxq_s32 (vshrq_n_s32 (wide_fx1, 16), vdupq_n_s32 (0));
- wide_fx1 = vminq_s32 (wide_fx1, vdupq_n_s32 (maxX));
-
- /* final combination */
- wide_x = vorrq_s32 (wide_i, wide_fx1);
-
-
- /* And now the Y side */
-
- wide_y = vsubq_s32(wide_y, vdupq_n_s32 (oneY>>1));
-
- /* i = SkClampMax(f>>16, maxX) */
- wide_i = vmaxq_s32 (vshrq_n_s32 (wide_y, 16), vdupq_n_s32 (0));
- wide_i = vminq_s32 (wide_i, vdupq_n_s32 (maxY));
-
- /* i<<4 | TILEX_LOW_BITS(fx) */
- wide_lo = vshrq_n_s32 (wide_y, 12);
- wide_i = vsliq_n_s32 (wide_lo, wide_i, 4);
-
- /* i<<14 */
- wide_i = vshlq_n_s32 (wide_i, 14);
-
- /* SkClampMax(((f + one)) >> 16, max) */
-
- /* wide_fy1_1 and wide_fy1_2 are just temporary variables to
- * work-around an ICE in debug */
- int32x4_t wide_fy1_1 = vaddq_s32 (wide_y, vdupq_n_s32(oneY));
- int32x4_t wide_fy1_2 = vmaxq_s32 (vshrq_n_s32 (wide_fy1_1, 16),
- vdupq_n_s32 (0));
- wide_fy1 = vminq_s32 (wide_fy1_2, vdupq_n_s32 (maxY));
-
- /* final combination */
- wide_y = vorrq_s32 (wide_i, wide_fy1);
-
- /* switch them around; have to do it this way to get them
- * in the proper registers to match our instruction */
-
- /* iteration bookkeeping, ahead of the asm() for scheduling */
- srcXY += 2*4;
- count -= 4;
-
- /* store interleaved as y-x-y-x-y-x-y-x (NB != read order) */
- {
- register int32x4_t q0 asm ("q0") = wide_y;
- register int32x4_t q1 asm ("q1") = wide_x;
-
- asm ("vst2.32 {q0-q1},[%2] /* y=%q0 x=%q1 */"
- :
- : "w" (q0), "w" (q1), "r" (xy));
- }
-
- /* on to the next iteration */
- /* count, srcXY are handled above */
- xy += 2*4;
- }
- }
-
- /* was do-while; NEON code invalidates original count>0 assumption */
- while (--count >= 0) {
- /* NB: we read x/y, we write y/x */
- *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY,
- oneY PREAMBLE_ARG_Y);
- *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX,
- oneX PREAMBLE_ARG_X);
- srcXY += 2;
- }
- }
-}
-
-const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
- SCALE_NOFILTER_NAME,
- SCALE_FILTER_NAME,
- AFFINE_NOFILTER_NAME,
- AFFINE_FILTER_NAME,
- PERSP_NOFILTER_NAME,
- PERSP_FILTER_NAME
-};
-
-#undef MAKENAME
-#undef TILEX_PROCF
-#undef TILEY_PROCF
-#ifdef CHECK_FOR_DECAL
- #undef CHECK_FOR_DECAL
-#endif
-
-#undef SCALE_NOFILTER_NAME
-#undef SCALE_FILTER_NAME
-#undef AFFINE_NOFILTER_NAME
-#undef AFFINE_FILTER_NAME
-#undef PERSP_NOFILTER_NAME
-#undef PERSP_FILTER_NAME
-
-#undef PREAMBLE
-#undef PREAMBLE_PARAM_X
-#undef PREAMBLE_PARAM_Y
-#undef PREAMBLE_ARG_X
-#undef PREAMBLE_ARG_Y
-
-#undef TILEX_LOW_BITS
-#undef TILEY_LOW_BITS
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