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1 /* NEON optimized code (C) COPYRIGHT 2009 Motorola | |
2 * | |
3 * Use of this source code is governed by a BSD-style license that can be | |
4 * found in the LICENSE file. | |
5 */ | |
6 | |
7 /* | |
8 * Modifications done in-house at Motorola | |
9 * | |
10 * this is a clone of SkBitmapProcState_matrix.h | |
11 * and has been tuned to work with the NEON unit. | |
12 * | |
13 * Still going back and forth between whether this approach | |
14 * (clone the entire SkBitmapProcState_matrix.h file or | |
15 * if I should put just the modified routines in here and | |
16 * then use a construct like #define DONT_DO_THIS_FUNCTION or | |
17 * something like that... | |
18 * | |
19 * This is for the RepeatX_RepeatY part of the world | |
20 */ | |
21 | |
22 | |
23 #include <arm_neon.h> | |
24 | |
25 /* | |
26 * This has been modified on the knowledge that (at the time) | |
27 * we had the following macro definitions in the parent file | |
28 * | |
29 * #define MAKENAME(suffix) RepeatX_RepeatY ## suffix | |
30 * #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) | |
31 * #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) | |
32 * #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | |
33 * #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) | |
34 */ | |
35 | |
36 /* SkClampMax(val,max) -- bound to 0..max */ | |
37 | |
38 #define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale) | |
39 #define SCALE_FILTER_NAME MAKENAME(_filter_scale) | |
40 #define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine) | |
41 #define AFFINE_FILTER_NAME MAKENAME(_filter_affine) | |
42 #define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp) | |
43 #define PERSP_FILTER_NAME MAKENAME(_filter_persp) | |
44 | |
45 #define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x) | |
46 #define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y) | |
47 | |
48 #ifndef PREAMBLE | |
49 #define PREAMBLE(state) | |
50 #define PREAMBLE_PARAM_X | |
51 #define PREAMBLE_PARAM_Y | |
52 #define PREAMBLE_ARG_X | |
53 #define PREAMBLE_ARG_Y | |
54 #endif | |
55 | |
56 static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s, | |
57 uint32_t xy[], int count, int x, int y) { | |
58 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | | |
59 SkMatrix::kScale_Mask)) == 0); | |
60 | |
61 PREAMBLE(s); | |
62 // we store y, x, x, x, x, x | |
63 | |
64 const unsigned maxX = s.fBitmap->width() - 1; | |
65 SkFixed fx; | |
66 { | |
67 SkPoint pt; | |
68 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, | |
69 SkIntToScalar(y) + SK_ScalarHalf, &pt); | |
70 fx = SkScalarToFixed(pt.fY); | |
71 const unsigned maxY = s.fBitmap->height() - 1; | |
72 *xy++ = TILEY_PROCF(fx, maxY); | |
73 fx = SkScalarToFixed(pt.fX); | |
74 } | |
75 | |
76 if (0 == maxX) { | |
77 // all of the following X values must be 0 | |
78 memset(xy, 0, count * sizeof(uint16_t)); | |
79 return; | |
80 } | |
81 | |
82 const SkFixed dx = s.fInvSx; | |
83 | |
84 #ifdef CHECK_FOR_DECAL | |
85 // test if we don't need to apply the tile proc | |
86 if ((unsigned)(fx >> 16) <= maxX && | |
87 (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) { | |
88 decal_nofilter_scale_neon(xy, fx, dx, count); | |
89 } else | |
90 #endif | |
91 { | |
92 int i; | |
93 | |
94 /* RBE: very much like done in decal_nofilter , | |
95 * but some processing of the 'fx' information | |
96 * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) | |
97 */ | |
98 if (count >= 8) { | |
99 /* SkFixed is 16.16 fixed point */ | |
100 SkFixed dx2 = dx+dx; | |
101 SkFixed dx4 = dx2+dx2; | |
102 SkFixed dx8 = dx4+dx4; | |
103 | |
104 /* now build fx/fx+dx/fx+2dx/fx+3dx */ | |
105 SkFixed fx1, fx2, fx3; | |
106 int32x4_t lbase, hbase; | |
107 int16_t *dst16 = (int16_t *)xy; | |
108 | |
109 fx1 = fx+dx; | |
110 fx2 = fx1+dx; | |
111 fx3 = fx2+dx; | |
112 | |
113 lbase = vdupq_n_s32(fx); | |
114 lbase = vsetq_lane_s32(fx1, lbase, 1); | |
115 lbase = vsetq_lane_s32(fx2, lbase, 2); | |
116 lbase = vsetq_lane_s32(fx3, lbase, 3); | |
117 hbase = vaddq_s32(lbase, vdupq_n_s32(dx4)); | |
118 | |
119 /* store & bump */ | |
120 do | |
121 { | |
122 int32x4_t lout; | |
123 int32x4_t hout; | |
124 int16x8_t hi16; | |
125 | |
126 /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ | |
127 /* mask to low 16 [would like to use uzp tricks) */ | |
128 lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); | |
129 hout = vandq_s32(hbase, vdupq_n_s32(0xffff)); | |
130 /* bare multiplication, not SkFixedMul */ | |
131 lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); | |
132 hout = vmulq_s32(hout, vdupq_n_s32(maxX+1)); | |
133 | |
134 /* extraction, using uzp */ | |
135 /* this is ok -- we want all hi(lout)s then all hi(hout)s */ | |
136 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout)); | |
137 hi16 = vreinterpretq_s16_s32(hout); | |
138 vst1q_s16(dst16, hi16); | |
139 | |
140 /* bump our base on to the next */ | |
141 lbase = vaddq_s32 (lbase, vdupq_n_s32(dx8)); | |
142 hbase = vaddq_s32 (hbase, vdupq_n_s32(dx8)); | |
143 dst16 += 8; | |
144 count -= 8; | |
145 fx += dx8; | |
146 } while (count >= 8); | |
147 xy = (uint32_t *) dst16; | |
148 } | |
149 uint16_t* xx = (uint16_t*)xy; | |
150 for (i = count; i > 0; --i) { | |
151 *xx++ = TILEX_PROCF(fx, maxX); fx += dx; | |
152 } | |
153 } | |
154 } | |
155 | |
156 // note: we could special-case on a matrix which is skewed in X but not Y. | |
157 // this would require a more general setup thatn SCALE does, but could use | |
158 // SCALE's inner loop that only looks at dx | |
159 | |
160 | |
161 static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s, | |
162 uint32_t xy[], int count, int x, int y) { | |
163 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); | |
164 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | | |
165 SkMatrix::kScale_Mask | | |
166 SkMatrix::kAffine_Mask)) == 0); | |
167 | |
168 PREAMBLE(s); | |
169 SkPoint srcPt; | |
170 s.fInvProc(s.fInvMatrix, | |
171 SkIntToScalar(x) + SK_ScalarHalf, | |
172 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); | |
173 | |
174 SkFixed fx = SkScalarToFixed(srcPt.fX); | |
175 SkFixed fy = SkScalarToFixed(srcPt.fY); | |
176 SkFixed dx = s.fInvSx; | |
177 SkFixed dy = s.fInvKy; | |
178 int maxX = s.fBitmap->width() - 1; | |
179 int maxY = s.fBitmap->height() - 1; | |
180 | |
181 #if 0 | |
182 int ocount = count; | |
183 uint32_t *oxy = xy; | |
184 SkFixed bfx = fx, bfy=fy, bdx=dx, bdy=dy; | |
185 #endif | |
186 | |
187 | |
188 if (0) { extern void rbe(void); rbe(); } | |
189 | |
190 /* RBE: benchmarks show this eats up time; can we neonize it? */ | |
191 /* RBE: very much like done in decal_nofilter , | |
192 * but some processing of the 'fx' information | |
193 * TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) | |
194 */ | |
195 if (count >= 4) { | |
196 /* SkFixed is 16.16 fixed point */ | |
197 SkFixed dx4 = dx*4; | |
198 SkFixed dy4 = dy*4; | |
199 | |
200 /* now build fx/fx+dx/fx+2dx/fx+3dx */ | |
201 int32x4_t xbase, ybase; | |
202 int16_t *dst16 = (int16_t *)xy; | |
203 | |
204 /* synthesize 4x for both X and Y */ | |
205 xbase = vdupq_n_s32(fx); | |
206 xbase = vsetq_lane_s32(fx+dx, xbase, 1); | |
207 xbase = vsetq_lane_s32(fx+dx+dx, xbase, 2); | |
208 xbase = vsetq_lane_s32(fx+dx+dx+dx, xbase, 3); | |
209 | |
210 ybase = vdupq_n_s32(fy); | |
211 ybase = vsetq_lane_s32(fy+dy, ybase, 1); | |
212 ybase = vsetq_lane_s32(fy+dy+dy, ybase, 2); | |
213 ybase = vsetq_lane_s32(fy+dy+dy+dy, ybase, 3); | |
214 | |
215 /* store & bump */ | |
216 do { | |
217 int32x4_t xout; | |
218 int32x4_t yout; | |
219 int16x8_t hi16; | |
220 | |
221 /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ | |
222 /* mask to low 16 [would like to use uzp tricks) */ | |
223 xout = vandq_s32(xbase, vdupq_n_s32(0xffff)); | |
224 yout = vandq_s32(ybase, vdupq_n_s32(0xffff)); | |
225 /* bare multiplication, not SkFixedMul */ | |
226 xout = vmulq_s32(xout, vdupq_n_s32(maxX+1)); | |
227 yout = vmulq_s32(yout, vdupq_n_s32(maxY+1)); | |
228 | |
229 /* put hi16 from xout over low16 from yout */ | |
230 yout = vsriq_n_s32(yout, xout, 16); | |
231 | |
232 /* and then yout has the interleaved upper 16's */ | |
233 hi16 = vreinterpretq_s16_s32(yout); | |
234 vst1q_s16(dst16, hi16); | |
235 | |
236 /* bump preserved base & on to the next */ | |
237 xbase = vaddq_s32 (xbase, vdupq_n_s32(dx4)); | |
238 ybase = vaddq_s32 (ybase, vdupq_n_s32(dy4)); | |
239 dst16 += 8; /* 8 x16 aka 4x32 */ | |
240 count -= 4; | |
241 fx += dx4; | |
242 fy += dy4; | |
243 } while (count >= 4); | |
244 xy = (uint32_t *) dst16; | |
245 } | |
246 | |
247 #if 0 | |
248 /* diagnostics... see whether we agree with the NEON code */ | |
249 int bad = 0; | |
250 uint32_t *myxy = oxy; | |
251 int myi = (-1); | |
252 SkFixed ofx = bfx, ofy= bfy, odx= bdx, ody= bdy; | |
253 for (myi = ocount; myi > 0; --myi) { | |
254 uint32_t val = (TILEY_PROCF(ofy, maxY) << 16) | TILEX_PROCF(ofx, maxX); | |
255 if (val != *myxy++) { | |
256 bad++; | |
257 break; | |
258 } | |
259 ofx += odx; ofy += ody; | |
260 } | |
261 if (bad) { | |
262 SkDebugf("repeat-nofilter-affine fails\n"); | |
263 SkDebugf("count %d myi %d\n", ocount, myi); | |
264 SkDebugf(" bfx %08x, bdx %08x, bfy %08x bdy %08x\n", | |
265 bfx, bdx, bfy, bdy); | |
266 SkDebugf("maxX %08x maxY %08x\n", maxX, maxY); | |
267 } | |
268 #endif | |
269 | |
270 for (int i = count; i > 0; --i) { | |
271 /* fx, fy, dx, dy are all 32 bit 16.16 fixed point */ | |
272 /* (((fx) & 0xFFFF) * ((max) + 1) >> 16) */ | |
273 *xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX); | |
274 fx += dx; fy += dy; | |
275 } | |
276 } | |
277 | |
278 static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s, | |
279 uint32_t* SK_RESTRICT xy, | |
280 int count, int x, int y) { | |
281 SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); | |
282 | |
283 PREAMBLE(s); | |
284 int maxX = s.fBitmap->width() - 1; | |
285 int maxY = s.fBitmap->height() - 1; | |
286 | |
287 SkPerspIter iter(s.fInvMatrix, | |
288 SkIntToScalar(x) + SK_ScalarHalf, | |
289 SkIntToScalar(y) + SK_ScalarHalf, count); | |
290 | |
291 while ((count = iter.next()) != 0) { | |
292 const SkFixed* SK_RESTRICT srcXY = iter.getXY(); | |
293 | |
294 /* RBE: */ | |
295 /* TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) */ | |
296 /* it's a little more complicated than what I did for the | |
297 * clamp case -- where I could immediately snip to the top | |
298 * 16 bits and do my min/max games there. | |
299 * ... might only be able to get 4x unrolling here | |
300 */ | |
301 | |
302 /* vld2 to get a set of 32x4's ... */ | |
303 /* do the tile[xy]_procf operations */ | |
304 /* which includes doing vuzp to get hi16's */ | |
305 /* store it */ | |
306 /* -- inner loop (other than vld2) can be had from above */ | |
307 | |
308 /* srcXY is a batch of 32 bit numbers X0,Y0,X1,Y1... | |
309 * but we immediately discard the low 16 bits... | |
310 * so what we're going to do is vld4, which will give us | |
311 * xlo,xhi,ylo,yhi distribution and we can ignore the 'lo' | |
312 * parts.... | |
313 */ | |
314 if (0) { extern void rbe(void); rbe(); } | |
315 if (count >= 8) { | |
316 int32_t *mysrc = (int32_t *) srcXY; | |
317 int16_t *mydst = (int16_t *) xy; | |
318 do { | |
319 int32x4_t x, y, x2, y2; | |
320 int16x8_t hi, hi2; | |
321 | |
322 /* read array of x,y,x,y,x,y */ | |
323 /* vld2 does the de-interleaving for us */ | |
324 /* isolate reg-bound scopes; gcc will minimize register | |
325 * motion if possible; this ensures that we don't lose | |
326 * a register across a debugging call because it happens | |
327 * to be bound into a call-clobbered register | |
328 */ | |
329 { | |
330 register int32x4_t q0 asm("q0"); | |
331 register int32x4_t q1 asm("q1"); | |
332 asm ("vld2.32 {q0-q1},[%2] /* x=%q0 y=%q1 */" | |
333 : "=w" (q0), "=w" (q1) | |
334 : "r" (mysrc) | |
335 ); | |
336 x = q0; y = q1; | |
337 } | |
338 | |
339 /* offset == 256 bits == 32 bytes == 8 longs */ | |
340 { | |
341 register int32x4_t q2 asm("q2"); | |
342 register int32x4_t q3 asm("q3"); | |
343 asm ("vld2.32 {q2-q3},[%2] /* x=%q0 y=%q1 */" | |
344 : "=w" (q2), "=w" (q3) | |
345 : "r" (mysrc+8) | |
346 ); | |
347 x2 = q2; y2 = q3; | |
348 } | |
349 | |
350 /* TILEX_PROCF(fx, max) (((fx)&0xFFFF)*((max)+1)>> 16) */ | |
351 /* mask to low 16 [would like to use uzp tricks) */ | |
352 /* bare multiplication, not SkFixedMul */ | |
353 x = vandq_s32(x, vdupq_n_s32(0xffff)); | |
354 x = vmulq_s32(x, vdupq_n_s32(maxX+1)); | |
355 y = vandq_s32(y, vdupq_n_s32(0xffff)); | |
356 y = vmulq_s32(y, vdupq_n_s32(maxY+1)); | |
357 | |
358 x2 = vandq_s32(x2, vdupq_n_s32(0xffff)); | |
359 x2 = vmulq_s32(x2, vdupq_n_s32(maxX+1)); | |
360 y2 = vandq_s32(y2, vdupq_n_s32(0xffff)); | |
361 y2 = vmulq_s32(y2, vdupq_n_s32(maxY+1)); | |
362 | |
363 /* now collect interleaved high 16's */ | |
364 /* (hi-x, hi-y)4 (hi-x2; hi-y2)4 */ | |
365 | |
366 /* extraction, using uzp, leaves hi16's in y */ | |
367 y = vsriq_n_s32(y, x, 16); | |
368 hi = vreinterpretq_s16_s32(y); | |
369 vst1q_s16(mydst, hi); | |
370 | |
371 /* and likewise for the second 8 entries */ | |
372 y2 = vsriq_n_s32(y2, x2, 16); | |
373 hi2 = vreinterpretq_s16_s32(y2); | |
374 vst1q_s16(mydst+8, hi2); | |
375 | |
376 /* XXX: gcc isn't interleaving these with the NEON ops | |
377 * but i think that all the scoreboarding works out */ | |
378 count -= 8; /* 8 iterations */ | |
379 mysrc += 16; /* 16 longs */ | |
380 mydst += 16; /* 16 shorts, aka 8 longs */ | |
381 } while (count >= 8); | |
382 /* get xy and srcXY fixed up */ | |
383 srcXY = (const SkFixed *) mysrc; | |
384 xy = (uint32_t *) mydst; | |
385 } | |
386 while (--count >= 0) { | |
387 *xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) | | |
388 TILEX_PROCF(srcXY[0], maxX); | |
389 srcXY += 2; | |
390 } | |
391 } | |
392 } | |
393 | |
394 ////////////////////////////////////////////////////////////////////////////// | |
395 | |
396 static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max, | |
397 SkFixed one PREAMBLE_PARAM_Y) { | |
398 unsigned i = TILEY_PROCF(f, max); | |
399 i = (i << 4) | TILEY_LOW_BITS(f, max); | |
400 return (i << 14) | (TILEY_PROCF((f + one), max)); | |
401 } | |
402 | |
403 static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max, | |
404 SkFixed one PREAMBLE_PARAM_X) { | |
405 unsigned i = TILEX_PROCF(f, max); | |
406 i = (i << 4) | TILEX_LOW_BITS(f, max); | |
407 return (i << 14) | (TILEX_PROCF((f + one), max)); | |
408 } | |
409 | |
410 static void SCALE_FILTER_NAME(const SkBitmapProcState& s, | |
411 uint32_t xy[], int count, int x, int y) { | |
412 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | | |
413 SkMatrix::kScale_Mask)) == 0); | |
414 SkASSERT(s.fInvKy == 0); | |
415 | |
416 PREAMBLE(s); | |
417 | |
418 const unsigned maxX = s.fBitmap->width() - 1; | |
419 const SkFixed one = s.fFilterOneX; | |
420 const SkFractionalInt dx = s.fInvSxFractionalInt; | |
421 SkFractionalInt fx; | |
422 | |
423 { | |
424 SkPoint pt; | |
425 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, | |
426 SkIntToScalar(y) + SK_ScalarHalf, &pt); | |
427 const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1); | |
428 const unsigned maxY = s.fBitmap->height() - 1; | |
429 // compute our two Y values up front | |
430 *xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y); | |
431 // now initialize fx | |
432 fx = SkScalarToFractionalInt(pt.fX) - (SkFixedToFractionalInt(one) >> 1)
; | |
433 } | |
434 | |
435 #ifdef CHECK_FOR_DECAL | |
436 // test if we don't need to apply the tile proc | |
437 if (can_truncate_to_fixed_for_decal(fx, dx, count, maxX)) { | |
438 decal_filter_scale_neon(xy, SkFractionalIntToFixed(fx), | |
439 SkFractionalIntToFixed(dx), count); | |
440 } else | |
441 #endif | |
442 { | |
443 do { | |
444 SkFixed fixedFx = SkFractionalIntToFixed(fx); | |
445 *xy++ = PACK_FILTER_X_NAME(fixedFx, maxX, one PREAMBLE_ARG_X); | |
446 fx += dx; | |
447 } while (--count != 0); | |
448 } | |
449 } | |
450 | |
451 static void AFFINE_FILTER_NAME(const SkBitmapProcState& s, | |
452 uint32_t xy[], int count, int x, int y) { | |
453 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); | |
454 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | | |
455 SkMatrix::kScale_Mask | | |
456 SkMatrix::kAffine_Mask)) == 0); | |
457 | |
458 PREAMBLE(s); | |
459 SkPoint srcPt; | |
460 s.fInvProc(s.fInvMatrix, | |
461 SkIntToScalar(x) + SK_ScalarHalf, | |
462 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); | |
463 | |
464 SkFixed oneX = s.fFilterOneX; | |
465 SkFixed oneY = s.fFilterOneY; | |
466 SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1); | |
467 SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1); | |
468 SkFixed dx = s.fInvSx; | |
469 SkFixed dy = s.fInvKy; | |
470 unsigned maxX = s.fBitmap->width() - 1; | |
471 unsigned maxY = s.fBitmap->height() - 1; | |
472 | |
473 do { | |
474 *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y); | |
475 fy += dy; | |
476 *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X); | |
477 fx += dx; | |
478 } while (--count != 0); | |
479 } | |
480 | |
481 static void PERSP_FILTER_NAME(const SkBitmapProcState& s, | |
482 uint32_t* SK_RESTRICT xy, int count, | |
483 int x, int y) { | |
484 SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); | |
485 | |
486 extern void rbe(void); | |
487 | |
488 PREAMBLE(s); | |
489 unsigned maxX = s.fBitmap->width() - 1; | |
490 unsigned maxY = s.fBitmap->height() - 1; | |
491 SkFixed oneX = s.fFilterOneX; | |
492 SkFixed oneY = s.fFilterOneY; | |
493 | |
494 | |
495 | |
496 SkPerspIter iter(s.fInvMatrix, | |
497 SkIntToScalar(x) + SK_ScalarHalf, | |
498 SkIntToScalar(y) + SK_ScalarHalf, count); | |
499 | |
500 while ((count = iter.next()) != 0) { | |
501 const SkFixed* SK_RESTRICT srcXY = iter.getXY(); | |
502 do { | |
503 *xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY, | |
504 oneY PREAMBLE_ARG_Y); | |
505 *xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX, | |
506 oneX PREAMBLE_ARG_X); | |
507 srcXY += 2; | |
508 } while (--count != 0); | |
509 } | |
510 } | |
511 | |
512 const SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = { | |
513 SCALE_NOFILTER_NAME, | |
514 SCALE_FILTER_NAME, | |
515 AFFINE_NOFILTER_NAME, | |
516 AFFINE_FILTER_NAME, | |
517 PERSP_NOFILTER_NAME, | |
518 PERSP_FILTER_NAME | |
519 }; | |
520 | |
521 #undef MAKENAME | |
522 #undef TILEX_PROCF | |
523 #undef TILEY_PROCF | |
524 #ifdef CHECK_FOR_DECAL | |
525 #undef CHECK_FOR_DECAL | |
526 #endif | |
527 | |
528 #undef SCALE_NOFILTER_NAME | |
529 #undef SCALE_FILTER_NAME | |
530 #undef AFFINE_NOFILTER_NAME | |
531 #undef AFFINE_FILTER_NAME | |
532 #undef PERSP_NOFILTER_NAME | |
533 #undef PERSP_FILTER_NAME | |
534 | |
535 #undef PREAMBLE | |
536 #undef PREAMBLE_PARAM_X | |
537 #undef PREAMBLE_PARAM_Y | |
538 #undef PREAMBLE_ARG_X | |
539 #undef PREAMBLE_ARG_Y | |
540 | |
541 #undef TILEX_LOW_BITS | |
542 #undef TILEY_LOW_BITS | |
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