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Unified Diff: third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h

Issue 2383473002: [scheduler] Teach scheduler about audio state (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
diff --git a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
index 2a865e880158a249099df7e66d6f0d4474ae05f1..c83786e28913f8e87b4bab461a07173417fbc46b 100644
--- a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
+++ b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
@@ -127,6 +127,14 @@ class BLINK_PLATFORM_EXPORT RendererScheduler : public ChildScheduler {
// Must be called on the main thread.
virtual void OnRendererForegrounded() = 0;
+ // Tells the scheduler that the renderer process has started playing audio
+ // Must be called on main thread.
+ virtual void OnAudioStarted() = 0;
+
+ // Tells the scheduler that the renderer process has stopped playing audio.
+ // Must be called on main thread.
+ virtual void OnAudioStopped() = 0;
+
// Tells the scheduler that the render process should be suspended. This can
// only be done when the renderer is backgrounded. The renderer will be
// automatically resumed when foregrounded.

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