| Index: third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| diff --git a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| index 2a865e880158a249099df7e66d6f0d4474ae05f1..c83786e28913f8e87b4bab461a07173417fbc46b 100644
|
| --- a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| +++ b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| @@ -127,6 +127,14 @@ class BLINK_PLATFORM_EXPORT RendererScheduler : public ChildScheduler {
|
| // Must be called on the main thread.
|
| virtual void OnRendererForegrounded() = 0;
|
|
|
| + // Tells the scheduler that the renderer process has started playing audio
|
| + // Must be called on main thread.
|
| + virtual void OnAudioStarted() = 0;
|
| +
|
| + // Tells the scheduler that the renderer process has stopped playing audio.
|
| + // Must be called on main thread.
|
| + virtual void OnAudioStopped() = 0;
|
| +
|
| // Tells the scheduler that the render process should be suspended. This can
|
| // only be done when the renderer is backgrounded. The renderer will be
|
| // automatically resumed when foregrounded.
|
|
|