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Unified Diff: tools/gpu/FenceSync.h

Issue 2383383002: Move GPU fences into sk_gpu_test (Closed)
Patch Set: fix for windowsx Created 4 years, 2 months ago
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Index: tools/gpu/FenceSync.h
diff --git a/include/private/SkGpuFenceSync.h b/tools/gpu/FenceSync.h
similarity index 48%
rename from include/private/SkGpuFenceSync.h
rename to tools/gpu/FenceSync.h
index 5e5d3a6a4eb1f27f1d48551befbb54697184a842..c3f1182621e08bd07bfdb18ca54f735d3d5899e3 100644
--- a/include/private/SkGpuFenceSync.h
+++ b/tools/gpu/FenceSync.h
@@ -1,30 +1,34 @@
-
/*
- * Copyright 2015 Google Inc.
+ * Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-#ifndef SkGpuFenceSync_DEFINED
-#define SkGpuFenceSync_DEFINED
+
+#ifndef FenceSync_DEFINED
+#define FenceSync_DEFINED
#include "SkTypes.h"
-typedef void* SkPlatformGpuFence;
-constexpr static SkPlatformGpuFence kInvalidPlatformGpuFence = nullptr;
+namespace sk_gpu_test {
+
+using PlatformFence = intptr_t;
+static constexpr PlatformFence kInvalidPlatformFence = 0;
/*
* This class provides an interface to interact with fence syncs. A fence sync is an object that the
* client can insert into the GPU command stream, and then at any future time, wait until all
* commands that were issued before the fence have completed.
*/
-class SkGpuFenceSync {
+class FenceSync {
public:
- virtual SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const = 0;
- virtual bool waitFence(SkPlatformGpuFence) const = 0;
- virtual void deleteFence(SkPlatformGpuFence) const = 0;
+ virtual PlatformFence SK_WARN_UNUSED_RESULT insertFence() const = 0;
+ virtual bool waitFence(PlatformFence) const = 0;
+ virtual void deleteFence(PlatformFence) const = 0;
- virtual ~SkGpuFenceSync() {}
+ virtual ~FenceSync() {}
};
+}
+
#endif
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