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|   1  |  | 
|   2 /* |  | 
|   3  * Copyright 2015 Google Inc. |  | 
|   4  * |  | 
|   5  * Use of this source code is governed by a BSD-style license that can be |  | 
|   6  * found in the LICENSE file. |  | 
|   7  */ |  | 
|   8 #ifndef SkGpuFenceSync_DEFINED |  | 
|   9 #define SkGpuFenceSync_DEFINED |  | 
|  10  |  | 
|  11 #include "SkTypes.h" |  | 
|  12  |  | 
|  13 typedef void* SkPlatformGpuFence; |  | 
|  14 constexpr static SkPlatformGpuFence kInvalidPlatformGpuFence = nullptr; |  | 
|  15  |  | 
|  16 /* |  | 
|  17  * This class provides an interface to interact with fence syncs. A fence sync i
    s an object that the |  | 
|  18  * client can insert into the GPU command stream, and then at any future time, w
    ait until all |  | 
|  19  * commands that were issued before the fence have completed. |  | 
|  20  */ |  | 
|  21 class SkGpuFenceSync { |  | 
|  22 public: |  | 
|  23     virtual SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const = 0; |  | 
|  24     virtual bool waitFence(SkPlatformGpuFence) const = 0; |  | 
|  25     virtual void deleteFence(SkPlatformGpuFence) const = 0; |  | 
|  26  |  | 
|  27     virtual ~SkGpuFenceSync() {} |  | 
|  28 }; |  | 
|  29  |  | 
|  30 #endif |  | 
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