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| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef FenceSync_DEFINED |
| 9 #define FenceSync_DEFINED |
| 10 |
| 11 #include "SkTypes.h" |
| 12 |
| 13 namespace sk_gpu_test { |
| 14 |
| 15 using PlatformFence = intptr_t; |
| 16 static constexpr PlatformFence kInvalidPlatformFence = 0; |
| 17 |
| 18 /* |
| 19 * This class provides an interface to interact with fence syncs. A fence sync i
s an object that the |
| 20 * client can insert into the GPU command stream, and then at any future time, w
ait until all |
| 21 * commands that were issued before the fence have completed. |
| 22 */ |
| 23 class FenceSync { |
| 24 public: |
| 25 virtual PlatformFence SK_WARN_UNUSED_RESULT insertFence() const = 0; |
| 26 virtual bool waitFence(PlatformFence) const = 0; |
| 27 virtual void deleteFence(PlatformFence) const = 0; |
| 28 |
| 29 virtual ~FenceSync() {} |
| 30 }; |
| 31 |
| 32 } |
| 33 |
| 34 #endif |
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