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Unified Diff: android_webview/browser/hardware_renderer.h

Issue 2383373002: Reduce SurfaceIdAllocator usage and tie SurfaceFactory to a single FrameSinkId (Closed)
Patch Set: Rebased Created 4 years, 2 months ago
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Index: android_webview/browser/hardware_renderer.h
diff --git a/android_webview/browser/hardware_renderer.h b/android_webview/browser/hardware_renderer.h
index 225c0b197a8a65c096fce9eeaa204bb5eb79dff9..3c1a21d4ecd6d484c52d24c984c7c2f2602421c8 100644
--- a/android_webview/browser/hardware_renderer.h
+++ b/android_webview/browser/hardware_renderer.h
@@ -10,6 +10,7 @@
#include "android_webview/browser/compositor_id.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
+#include "cc/surfaces/frame_sink_id.h"
#include "cc/surfaces/surface_factory_client.h"
#include "cc/surfaces/surface_id.h"
@@ -66,6 +67,7 @@ class HardwareRenderer : public cc::SurfaceFactoryClient {
std::unique_ptr<ChildFrame> child_frame_;
const scoped_refptr<SurfacesInstance> surfaces_;
+ cc::FrameSinkId frame_sink_id_;
const std::unique_ptr<cc::SurfaceIdAllocator> surface_id_allocator_;
std::unique_ptr<cc::SurfaceFactory> surface_factory_;
cc::SurfaceId child_id_;
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