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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/aura/wm_window_aura.h" | 9 #include "ash/aura/wm_window_aura.h" |
10 #include "ash/common/shell_window_ids.h" | 10 #include "ash/common/shell_window_ids.h" |
11 #include "ash/common/wm/forwarding_layer_delegate.h" | |
12 #include "ash/display/window_tree_host_manager.h" | 11 #include "ash/display/window_tree_host_manager.h" |
13 #include "ash/screen_util.h" | 12 #include "ash/screen_util.h" |
14 #include "ash/shell.h" | 13 #include "ash/shell.h" |
15 #include "ash/wm/window_util.h" | 14 #include "ash/wm/window_util.h" |
16 #include "base/memory/ptr_util.h" | 15 #include "base/memory/ptr_util.h" |
17 #include "ui/aura/client/aura_constants.h" | 16 #include "ui/aura/client/aura_constants.h" |
18 #include "ui/aura/client/screen_position_client.h" | 17 #include "ui/aura/client/screen_position_client.h" |
19 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
20 #include "ui/aura/window_delegate.h" | 19 #include "ui/aura/window_delegate.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/base/hit_test.h" | 21 #include "ui/base/hit_test.h" |
23 #include "ui/compositor/layer.h" | 22 #include "ui/compositor/layer.h" |
24 #include "ui/compositor/layer_tree_owner.h" | 23 #include "ui/compositor/layer_tree_owner.h" |
25 #include "ui/compositor/paint_context.h" | 24 #include "ui/compositor/paint_context.h" |
26 #include "ui/compositor/scoped_layer_animation_settings.h" | 25 #include "ui/compositor/scoped_layer_animation_settings.h" |
27 #include "ui/views/view.h" | 26 #include "ui/views/view.h" |
28 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
29 #include "ui/wm/core/shadow_types.h" | 28 #include "ui/wm/core/shadow_types.h" |
30 #include "ui/wm/core/window_util.h" | 29 #include "ui/wm/core/window_util.h" |
31 | 30 |
32 namespace ash { | 31 namespace ash { |
33 | 32 |
34 // This keeps track of the drag window's state. It creates/destroys/updates | 33 // This keeps track of the drag window's state. It creates/destroys/updates |
35 // bounds and opacity based on the current bounds. | 34 // bounds and opacity based on the current bounds. |
36 class DragWindowController::DragWindowDetails | 35 class DragWindowController::DragWindowDetails : public aura::WindowDelegate { |
37 : public aura::WindowDelegate, | |
38 public ::wm::LayerDelegateFactory { | |
39 public: | 36 public: |
40 DragWindowDetails(const display::Display& display, | 37 DragWindowDetails(const display::Display& display, |
41 aura::Window* original_window) | 38 aura::Window* original_window) |
42 : root_window_(Shell::GetInstance() | 39 : root_window_(Shell::GetInstance() |
43 ->window_tree_host_manager() | 40 ->window_tree_host_manager() |
44 ->GetRootWindowForDisplayId(display.id())) {} | 41 ->GetRootWindowForDisplayId(display.id())) {} |
45 | 42 |
46 ~DragWindowDetails() override { | 43 ~DragWindowDetails() override { |
47 delete drag_window_; | 44 delete drag_window_; |
48 DCHECK(!drag_window_); | 45 DCHECK(!drag_window_); |
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108 | 105 |
109 // Fade the window in. | 106 // Fade the window in. |
110 ui::Layer* drag_layer = drag_window_->layer(); | 107 ui::Layer* drag_layer = drag_window_->layer(); |
111 drag_layer->SetOpacity(0); | 108 drag_layer->SetOpacity(0); |
112 ui::ScopedLayerAnimationSettings scoped_setter(drag_layer->GetAnimator()); | 109 ui::ScopedLayerAnimationSettings scoped_setter(drag_layer->GetAnimator()); |
113 drag_layer->SetOpacity(1); | 110 drag_layer->SetOpacity(1); |
114 } | 111 } |
115 | 112 |
116 void RecreateWindowLayers(aura::Window* original_window) { | 113 void RecreateWindowLayers(aura::Window* original_window) { |
117 DCHECK(!layer_owner_.get()); | 114 DCHECK(!layer_owner_.get()); |
118 layer_owner_ = ::wm::RecreateLayers(original_window, this); | 115 layer_owner_ = ::wm::MirrorLayers(original_window, true /* sync_bounds */); |
119 // Place the layer at (0, 0) of the DragWindowController's window. | 116 // Place the layer at (0, 0) of the DragWindowController's window. |
120 gfx::Rect layer_bounds = layer_owner_->root()->bounds(); | 117 gfx::Rect layer_bounds = layer_owner_->root()->bounds(); |
121 layer_bounds.set_origin(gfx::Point(0, 0)); | 118 layer_bounds.set_origin(gfx::Point(0, 0)); |
122 layer_owner_->root()->SetBounds(layer_bounds); | 119 layer_owner_->root()->SetBounds(layer_bounds); |
123 layer_owner_->root()->SetVisible(false); | 120 layer_owner_->root()->SetVisible(false); |
124 // Detach it from the current container. | |
125 layer_owner_->root()->parent()->Remove(layer_owner_->root()); | |
126 } | 121 } |
127 | 122 |
128 void SetOpacity(const aura::Window* original_window, float opacity) { | 123 void SetOpacity(const aura::Window* original_window, float opacity) { |
129 ui::Layer* layer = drag_window_->layer(); | 124 ui::Layer* layer = drag_window_->layer(); |
130 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); | 125 ui::ScopedLayerAnimationSettings scoped_setter(layer->GetAnimator()); |
131 layer->SetOpacity(opacity); | 126 layer->SetOpacity(opacity); |
132 layer_owner_->root()->SetOpacity(1.0f); | 127 layer_owner_->root()->SetOpacity(1.0f); |
133 } | 128 } |
134 | 129 |
135 // aura::WindowDelegate: | 130 // aura::WindowDelegate: |
136 ui::LayerDelegate* CreateDelegate(ui::Layer* foo, ui::Layer* layer) override { | |
137 if (!layer || !layer->delegate()) | |
138 return nullptr; | |
139 wm::ForwardingLayerDelegate* new_delegate = | |
140 new wm::ForwardingLayerDelegate(foo, layer); | |
141 delegates_.push_back(base::WrapUnique(new_delegate)); | |
142 return new_delegate; | |
143 } | |
144 | |
145 // aura::WindowDelegate: | |
146 gfx::Size GetMinimumSize() const override { return gfx::Size(); } | 131 gfx::Size GetMinimumSize() const override { return gfx::Size(); } |
147 gfx::Size GetMaximumSize() const override { return gfx::Size(); } | 132 gfx::Size GetMaximumSize() const override { return gfx::Size(); } |
148 void OnBoundsChanged(const gfx::Rect& old_bounds, | 133 void OnBoundsChanged(const gfx::Rect& old_bounds, |
149 const gfx::Rect& new_bounds) override {} | 134 const gfx::Rect& new_bounds) override {} |
150 gfx::NativeCursor GetCursor(const gfx::Point& point) override { | 135 gfx::NativeCursor GetCursor(const gfx::Point& point) override { |
151 return gfx::kNullCursor; | 136 return gfx::kNullCursor; |
152 } | 137 } |
153 int GetNonClientComponent(const gfx::Point& point) const override { | 138 int GetNonClientComponent(const gfx::Point& point) const override { |
154 return HTNOWHERE; | 139 return HTNOWHERE; |
155 } | 140 } |
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170 DCHECK_EQ(drag_window_, window); | 155 DCHECK_EQ(drag_window_, window); |
171 drag_window_ = nullptr; | 156 drag_window_ = nullptr; |
172 } | 157 } |
173 | 158 |
174 aura::Window* root_window_; | 159 aura::Window* root_window_; |
175 | 160 |
176 aura::Window* drag_window_ = nullptr; // Owned by the container. | 161 aura::Window* drag_window_ = nullptr; // Owned by the container. |
177 | 162 |
178 aura::Window* original_window_ = nullptr; | 163 aura::Window* original_window_ = nullptr; |
179 | 164 |
180 std::vector<std::unique_ptr<wm::ForwardingLayerDelegate>> delegates_; | |
181 | |
182 // The copy of window_->layer() and its descendants. | 165 // The copy of window_->layer() and its descendants. |
183 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; | 166 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; |
184 | 167 |
185 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails); | 168 DISALLOW_COPY_AND_ASSIGN(DragWindowDetails); |
186 }; | 169 }; |
187 | 170 |
188 // static | 171 // static |
189 float DragWindowController::GetDragWindowOpacity( | 172 float DragWindowController::GetDragWindowOpacity( |
190 const gfx::Rect& window_bounds, | 173 const gfx::Rect& window_bounds, |
191 const gfx::Rect& visible_bounds) { | 174 const gfx::Rect& visible_bounds) { |
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261 layers.pop_back(); | 244 layers.pop_back(); |
262 if (layer->delegate()) | 245 if (layer->delegate()) |
263 layer->delegate()->OnPaintLayer(context); | 246 layer->delegate()->OnPaintLayer(context); |
264 for (auto* child : layer->children()) | 247 for (auto* child : layer->children()) |
265 layers.push_back(child); | 248 layers.push_back(child); |
266 } | 249 } |
267 } | 250 } |
268 } | 251 } |
269 | 252 |
270 } // namespace ash | 253 } // namespace ash |
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