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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <memory> | 8 #include <memory> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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21 #include "cc/layers/texture_layer.h" | 21 #include "cc/layers/texture_layer.h" |
22 #include "cc/output/copy_output_request.h" | 22 #include "cc/output/copy_output_request.h" |
23 #include "cc/output/filter_operation.h" | 23 #include "cc/output/filter_operation.h" |
24 #include "cc/output/filter_operations.h" | 24 #include "cc/output/filter_operations.h" |
25 #include "cc/playback/display_item_list_settings.h" | 25 #include "cc/playback/display_item_list_settings.h" |
26 #include "cc/resources/transferable_resource.h" | 26 #include "cc/resources/transferable_resource.h" |
27 #include "cc/trees/layer_tree_settings.h" | 27 #include "cc/trees/layer_tree_settings.h" |
28 #include "ui/compositor/compositor_switches.h" | 28 #include "ui/compositor/compositor_switches.h" |
29 #include "ui/compositor/dip_util.h" | 29 #include "ui/compositor/dip_util.h" |
30 #include "ui/compositor/layer_animator.h" | 30 #include "ui/compositor/layer_animator.h" |
31 #include "ui/compositor/layer_observer.h" | 31 #include "ui/compositor/layer_owner.h" |
32 #include "ui/compositor/paint_context.h" | 32 #include "ui/compositor/paint_context.h" |
33 #include "ui/gfx/animation/animation.h" | 33 #include "ui/gfx/animation/animation.h" |
34 #include "ui/gfx/canvas.h" | 34 #include "ui/gfx/canvas.h" |
35 #include "ui/gfx/geometry/point3_f.h" | 35 #include "ui/gfx/geometry/point3_f.h" |
36 #include "ui/gfx/geometry/point_conversions.h" | 36 #include "ui/gfx/geometry/point_conversions.h" |
37 #include "ui/gfx/geometry/size_conversions.h" | 37 #include "ui/gfx/geometry/size_conversions.h" |
38 #include "ui/gfx/interpolated_transform.h" | 38 #include "ui/gfx/interpolated_transform.h" |
39 | 39 |
40 namespace { | 40 namespace { |
41 | 41 |
42 const ui::Layer* GetRoot(const ui::Layer* layer) { | 42 const ui::Layer* GetRoot(const ui::Layer* layer) { |
43 while (layer->parent()) | 43 while (layer->parent()) |
44 layer = layer->parent(); | 44 layer = layer->parent(); |
45 return layer; | 45 return layer; |
46 } | 46 } |
47 | 47 |
48 } // namespace | 48 } // namespace |
49 | 49 |
50 namespace ui { | 50 namespace ui { |
51 | 51 |
52 class Layer::LayerMirror : public ui::LayerOwner, | |
sky
2016/10/19 19:27:14
I find this code confusing. In particular it's a L
Dominik Laskowski
2016/10/19 22:46:38
The LayerOwner inheritance was just to reduce boil
sky
2016/10/19 23:44:26
I was suggesting you make this class the LayerObse
Dominik Laskowski
2016/10/20 02:12:30
Done.
| |
53 public ui::LayerDelegate { | |
54 public: | |
55 explicit LayerMirror(ui::Layer* mirrored) : mirrored_(mirrored) { | |
56 SetLayer(mirrored->Clone()); | |
57 layer()->AddObserver(mirrored); | |
58 layer()->set_delegate(this); | |
59 } | |
60 | |
61 ~LayerMirror() override { | |
62 layer()->RemoveObserver(mirrored_); | |
63 layer()->set_delegate(nullptr); | |
64 } | |
65 | |
66 // ui::LayerDelegate: | |
67 void OnPaintLayer(const ui::PaintContext& context) override { | |
68 if (const auto delegate = mirrored_->delegate()) | |
69 delegate->OnPaintLayer(context); | |
70 } | |
71 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | |
72 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} | |
73 | |
74 private: | |
75 ui::Layer* const mirrored_; | |
76 | |
77 DISALLOW_COPY_AND_ASSIGN(LayerMirror); | |
78 }; | |
79 | |
52 Layer::Layer() | 80 Layer::Layer() |
53 : type_(LAYER_TEXTURED), | 81 : type_(LAYER_TEXTURED), |
54 compositor_(NULL), | 82 compositor_(NULL), |
55 parent_(NULL), | 83 parent_(NULL), |
56 visible_(true), | 84 visible_(true), |
57 fills_bounds_opaquely_(true), | 85 fills_bounds_opaquely_(true), |
58 fills_bounds_completely_(false), | 86 fills_bounds_completely_(false), |
59 background_blur_radius_(0), | 87 background_blur_radius_(0), |
60 layer_saturation_(0.0f), | 88 layer_saturation_(0.0f), |
61 layer_brightness_(0.0f), | 89 layer_brightness_(0.0f), |
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112 if (layer_mask_back_link_) | 140 if (layer_mask_back_link_) |
113 layer_mask_back_link_->SetMaskLayer(NULL); | 141 layer_mask_back_link_->SetMaskLayer(NULL); |
114 for (size_t i = 0; i < children_.size(); ++i) | 142 for (size_t i = 0; i < children_.size(); ++i) |
115 children_[i]->parent_ = NULL; | 143 children_[i]->parent_ = NULL; |
116 | 144 |
117 cc_layer_->RemoveFromParent(); | 145 cc_layer_->RemoveFromParent(); |
118 if (mailbox_release_callback_) | 146 if (mailbox_release_callback_) |
119 mailbox_release_callback_->Run(gpu::SyncToken(), false); | 147 mailbox_release_callback_->Run(gpu::SyncToken(), false); |
120 } | 148 } |
121 | 149 |
150 std::unique_ptr<Layer> Layer::Clone() const { | |
151 auto clone = base::MakeUnique<Layer>(type_); | |
152 | |
153 clone->SetTransform(GetTargetTransform()); | |
154 clone->SetBounds(bounds_); | |
155 clone->SetSubpixelPositionOffset(subpixel_position_offset_); | |
156 clone->SetMasksToBounds(GetMasksToBounds()); | |
157 clone->SetOpacity(GetTargetOpacity()); | |
158 clone->SetVisible(GetTargetVisibility()); | |
159 clone->SetFillsBoundsOpaquely(fills_bounds_opaquely_); | |
160 clone->SetFillsBoundsCompletely(fills_bounds_completely_); | |
161 clone->set_name(name_); | |
162 | |
163 // Background filters. | |
164 clone->SetBackgroundBlur(background_blur_radius_); | |
165 clone->SetBackgroundZoom(zoom_, zoom_inset_); | |
166 | |
167 // Filters. | |
168 clone->SetLayerSaturation(layer_saturation_); | |
169 clone->SetLayerBrightness(GetTargetBrightness()); | |
170 clone->SetLayerGrayscale(GetTargetGrayscale()); | |
171 clone->SetLayerInverted(layer_inverted_); | |
172 if (alpha_shape_) | |
173 clone->SetAlphaShape(base::MakeUnique<SkRegion>(*alpha_shape_)); | |
174 | |
175 // cc::Layer state. | |
176 if (surface_layer_ && !surface_layer_->surface_id().is_null()) { | |
177 clone->SetShowSurface( | |
178 surface_layer_->surface_id(), | |
179 surface_layer_->satisfy_callback(), | |
180 surface_layer_->require_callback(), | |
181 surface_layer_->surface_size(), | |
182 surface_layer_->surface_scale(), | |
183 frame_size_in_dip_); | |
184 } else if (type_ == LAYER_SOLID_COLOR) { | |
185 clone->SetColor(GetTargetColor()); | |
186 } | |
187 return clone; | |
188 } | |
189 | |
122 const Compositor* Layer::GetCompositor() const { | 190 const Compositor* Layer::GetCompositor() const { |
123 return GetRoot(this)->compositor_; | 191 return GetRoot(this)->compositor_; |
124 } | 192 } |
125 | 193 |
126 float Layer::opacity() const { | 194 float Layer::opacity() const { |
127 return cc_layer_->opacity(); | 195 return cc_layer_->opacity(); |
128 } | 196 } |
129 | 197 |
130 void Layer::SetCompositor(Compositor* compositor, | 198 void Layer::SetCompositor(Compositor* compositor, |
131 scoped_refptr<cc::Layer> root_layer) { | 199 scoped_refptr<cc::Layer> root_layer) { |
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586 | 654 |
587 scoped_refptr<cc::SurfaceLayer> new_layer = | 655 scoped_refptr<cc::SurfaceLayer> new_layer = |
588 cc::SurfaceLayer::Create(satisfy_callback, require_callback); | 656 cc::SurfaceLayer::Create(satisfy_callback, require_callback); |
589 new_layer->SetSurfaceId(surface_id, scale, surface_size); | 657 new_layer->SetSurfaceId(surface_id, scale, surface_size); |
590 SwitchToLayer(new_layer); | 658 SwitchToLayer(new_layer); |
591 surface_layer_ = new_layer; | 659 surface_layer_ = new_layer; |
592 | 660 |
593 frame_size_in_dip_ = frame_size_in_dip; | 661 frame_size_in_dip_ = frame_size_in_dip; |
594 RecomputeDrawsContentAndUVRect(); | 662 RecomputeDrawsContentAndUVRect(); |
595 | 663 |
596 for (auto& observer : observer_list_) | 664 for (const auto& mirror : mirrors_) { |
597 observer.SurfaceChanged(this); | 665 mirror->layer()->SetShowSurface( |
666 surface_id, satisfy_callback, require_callback, | |
667 surface_size, scale, frame_size_in_dip); | |
668 } | |
669 } | |
670 | |
671 std::unique_ptr<Layer> Layer::Mirror() { | |
672 mirrors_.emplace_back(base::MakeUnique<LayerMirror>(this)); | |
673 return mirrors_.back()->AcquireLayer(); | |
598 } | 674 } |
599 | 675 |
600 void Layer::SetShowSolidColorContent() { | 676 void Layer::SetShowSolidColorContent() { |
601 DCHECK_EQ(type_, LAYER_SOLID_COLOR); | 677 DCHECK_EQ(type_, LAYER_SOLID_COLOR); |
602 | 678 |
603 if (solid_color_layer_.get()) | 679 if (solid_color_layer_.get()) |
604 return; | 680 return; |
605 | 681 |
606 scoped_refptr<cc::SolidColorLayer> new_layer = cc::SolidColorLayer::Create(); | 682 scoped_refptr<cc::SolidColorLayer> new_layer = cc::SolidColorLayer::Create(); |
607 SwitchToLayer(new_layer); | 683 SwitchToLayer(new_layer); |
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644 nine_patch_layer_->SetBorder(border); | 720 nine_patch_layer_->SetBorder(border); |
645 } | 721 } |
646 | 722 |
647 void Layer::UpdateNinePatchOcclusion(const gfx::Rect& occlusion) { | 723 void Layer::UpdateNinePatchOcclusion(const gfx::Rect& occlusion) { |
648 DCHECK(type_ == LAYER_NINE_PATCH && nine_patch_layer_.get()); | 724 DCHECK(type_ == LAYER_NINE_PATCH && nine_patch_layer_.get()); |
649 nine_patch_layer_->SetLayerOcclusion(occlusion); | 725 nine_patch_layer_->SetLayerOcclusion(occlusion); |
650 } | 726 } |
651 | 727 |
652 void Layer::SetColor(SkColor color) { GetAnimator()->SetColor(color); } | 728 void Layer::SetColor(SkColor color) { GetAnimator()->SetColor(color); } |
653 | 729 |
654 SkColor Layer::GetTargetColor() { | 730 SkColor Layer::GetTargetColor() const { |
655 if (GetAnimator()->IsAnimatingProperty(LayerAnimationElement::COLOR)) | 731 if (animator_.get() && animator_->IsAnimatingProperty( |
656 return GetAnimator()->GetTargetColor(); | 732 LayerAnimationElement::COLOR)) |
733 return animator_->GetTargetColor(); | |
657 return cc_layer_->background_color(); | 734 return cc_layer_->background_color(); |
658 } | 735 } |
659 | 736 |
660 SkColor Layer::background_color() const { | 737 SkColor Layer::background_color() const { |
661 return cc_layer_->background_color(); | 738 return cc_layer_->background_color(); |
662 } | 739 } |
663 | 740 |
664 bool Layer::SchedulePaint(const gfx::Rect& invalid_rect) { | 741 bool Layer::SchedulePaint(const gfx::Rect& invalid_rect) { |
665 if ((type_ == LAYER_SOLID_COLOR && !texture_layer_.get()) || | 742 if ((type_ == LAYER_SOLID_COLOR && !texture_layer_.get()) || |
666 type_ == LAYER_NINE_PATCH || (!delegate_ && !mailbox_.IsValid())) | 743 type_ == LAYER_NINE_PATCH || (!delegate_ && !mailbox_.IsValid())) |
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909 | 986 |
910 if (bounds.size() == old_bounds.size()) { | 987 if (bounds.size() == old_bounds.size()) { |
911 // Don't schedule a draw if we're invisible. We'll schedule one | 988 // Don't schedule a draw if we're invisible. We'll schedule one |
912 // automatically when we get visible. | 989 // automatically when we get visible. |
913 if (IsDrawn()) | 990 if (IsDrawn()) |
914 ScheduleDraw(); | 991 ScheduleDraw(); |
915 } else { | 992 } else { |
916 // Always schedule a paint, even if we're invisible. | 993 // Always schedule a paint, even if we're invisible. |
917 SchedulePaint(gfx::Rect(bounds.size())); | 994 SchedulePaint(gfx::Rect(bounds.size())); |
918 } | 995 } |
996 | |
997 if (sync_bounds_) { | |
998 for (const auto& mirror : mirrors_) | |
999 mirror->layer()->SetBounds(bounds); | |
1000 } | |
919 } | 1001 } |
920 | 1002 |
921 void Layer::SetTransformFromAnimation(const gfx::Transform& transform) { | 1003 void Layer::SetTransformFromAnimation(const gfx::Transform& transform) { |
922 cc_layer_->SetTransform(transform); | 1004 cc_layer_->SetTransform(transform); |
923 } | 1005 } |
924 | 1006 |
925 void Layer::SetOpacityFromAnimation(float opacity) { | 1007 void Layer::SetOpacityFromAnimation(float opacity) { |
926 cc_layer_->SetOpacity(opacity); | 1008 cc_layer_->SetOpacity(opacity); |
927 ScheduleDraw(); | 1009 ScheduleDraw(); |
928 } | 1010 } |
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998 | 1080 |
999 cc::Layer* Layer::GetCcLayer() const { | 1081 cc::Layer* Layer::GetCcLayer() const { |
1000 return cc_layer_; | 1082 return cc_layer_; |
1001 } | 1083 } |
1002 | 1084 |
1003 LayerThreadedAnimationDelegate* Layer::GetThreadedAnimationDelegate() { | 1085 LayerThreadedAnimationDelegate* Layer::GetThreadedAnimationDelegate() { |
1004 DCHECK(animator_); | 1086 DCHECK(animator_); |
1005 return animator_.get(); | 1087 return animator_.get(); |
1006 } | 1088 } |
1007 | 1089 |
1090 void Layer::LayerDestroyed(Layer* layer) { | |
1091 const auto it = std::find_if(mirrors_.begin(), mirrors_.end(), | |
1092 [layer](const std::unique_ptr<LayerMirror>& mirror) { | |
1093 return mirror->layer() == layer; | |
1094 }); | |
1095 | |
1096 DCHECK(it != mirrors_.end()); | |
1097 mirrors_.erase(it); | |
1098 } | |
1099 | |
1008 void Layer::CreateCcLayer() { | 1100 void Layer::CreateCcLayer() { |
1009 if (type_ == LAYER_SOLID_COLOR) { | 1101 if (type_ == LAYER_SOLID_COLOR) { |
1010 solid_color_layer_ = cc::SolidColorLayer::Create(); | 1102 solid_color_layer_ = cc::SolidColorLayer::Create(); |
1011 cc_layer_ = solid_color_layer_.get(); | 1103 cc_layer_ = solid_color_layer_.get(); |
1012 } else if (type_ == LAYER_NINE_PATCH) { | 1104 } else if (type_ == LAYER_NINE_PATCH) { |
1013 nine_patch_layer_ = cc::NinePatchLayer::Create(); | 1105 nine_patch_layer_ = cc::NinePatchLayer::Create(); |
1014 cc_layer_ = nine_patch_layer_.get(); | 1106 cc_layer_ = nine_patch_layer_.get(); |
1015 } else { | 1107 } else { |
1016 content_layer_ = cc::PictureLayer::Create(this); | 1108 content_layer_ = cc::PictureLayer::Create(this); |
1017 cc_layer_ = content_layer_.get(); | 1109 cc_layer_ = content_layer_.get(); |
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1070 if (animator_) { | 1162 if (animator_) { |
1071 animator_->DetachLayerAndTimeline(compositor); | 1163 animator_->DetachLayerAndTimeline(compositor); |
1072 animator_->RemoveFromCollection(collection); | 1164 animator_->RemoveFromCollection(collection); |
1073 } | 1165 } |
1074 | 1166 |
1075 for (auto* child : children_) | 1167 for (auto* child : children_) |
1076 child->ResetCompositorForAnimatorsInTree(compositor); | 1168 child->ResetCompositorForAnimatorsInTree(compositor); |
1077 } | 1169 } |
1078 | 1170 |
1079 } // namespace ui | 1171 } // namespace ui |
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