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Side by Side Diff: ui/compositor/layer.h

Issue 2383263002: Generalize layer mirroring for phantom windows (Closed)
Patch Set: Rebase Created 4 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
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21 #include "cc/layers/layer_client.h" 21 #include "cc/layers/layer_client.h"
22 #include "cc/layers/surface_layer.h" 22 #include "cc/layers/surface_layer.h"
23 #include "cc/layers/texture_layer_client.h" 23 #include "cc/layers/texture_layer_client.h"
24 #include "cc/resources/texture_mailbox.h" 24 #include "cc/resources/texture_mailbox.h"
25 #include "cc/surfaces/surface_id.h" 25 #include "cc/surfaces/surface_id.h"
26 #include "third_party/skia/include/core/SkColor.h" 26 #include "third_party/skia/include/core/SkColor.h"
27 #include "third_party/skia/include/core/SkRegion.h" 27 #include "third_party/skia/include/core/SkRegion.h"
28 #include "ui/compositor/compositor.h" 28 #include "ui/compositor/compositor.h"
29 #include "ui/compositor/layer_animation_delegate.h" 29 #include "ui/compositor/layer_animation_delegate.h"
30 #include "ui/compositor/layer_delegate.h" 30 #include "ui/compositor/layer_delegate.h"
31 #include "ui/compositor/layer_observer.h"
31 #include "ui/compositor/layer_type.h" 32 #include "ui/compositor/layer_type.h"
32 #include "ui/gfx/geometry/rect.h" 33 #include "ui/gfx/geometry/rect.h"
33 #include "ui/gfx/image/image_skia.h" 34 #include "ui/gfx/image/image_skia.h"
34 #include "ui/gfx/transform.h" 35 #include "ui/gfx/transform.h"
35 36
36 class SkCanvas; 37 class SkCanvas;
37 38
38 namespace cc { 39 namespace cc {
39 class ContentLayer; 40 class ContentLayer;
40 class CopyOutputRequest; 41 class CopyOutputRequest;
41 class Layer; 42 class Layer;
42 class NinePatchLayer; 43 class NinePatchLayer;
43 class ResourceUpdateQueue; 44 class ResourceUpdateQueue;
44 class SolidColorLayer; 45 class SolidColorLayer;
45 class SurfaceLayer; 46 class SurfaceLayer;
46 class TextureLayer; 47 class TextureLayer;
47 struct ReturnedResource; 48 struct ReturnedResource;
48 typedef std::vector<ReturnedResource> ReturnedResourceArray; 49 typedef std::vector<ReturnedResource> ReturnedResourceArray;
49 } 50 }
50 51
51 namespace ui { 52 namespace ui {
52 53
53 class Compositor; 54 class Compositor;
54 class LayerAnimator; 55 class LayerAnimator;
55 class LayerObserver;
56 class LayerOwner; 56 class LayerOwner;
57 class LayerThreadedAnimationDelegate; 57 class LayerThreadedAnimationDelegate;
58 58
59 // Layer manages a texture, transform and a set of child Layers. Any View that 59 // Layer manages a texture, transform and a set of child Layers. Any View that
60 // has enabled layers ends up creating a Layer to manage the texture. 60 // has enabled layers ends up creating a Layer to manage the texture.
61 // A Layer can also be created without a texture, in which case it renders 61 // A Layer can also be created without a texture, in which case it renders
62 // nothing and is simply used as a node in a hierarchy of layers. 62 // nothing and is simply used as a node in a hierarchy of layers.
63 // Coordinate system used in layers is DIP (Density Independent Pixel) 63 // Coordinate system used in layers is DIP (Density Independent Pixel)
64 // coordinates unless explicitly mentioned as pixel coordinates. 64 // coordinates unless explicitly mentioned as pixel coordinates.
65 // 65 //
66 // NOTE: Unlike Views, each Layer does *not* own its child Layers. If you 66 // NOTE: Unlike Views, each Layer does *not* own its child Layers. If you
67 // delete a Layer and it has children, the parent of each child Layer is set to 67 // delete a Layer and it has children, the parent of each child Layer is set to
68 // NULL, but the children are not deleted. 68 // NULL, but the children are not deleted.
69 class COMPOSITOR_EXPORT Layer 69 class COMPOSITOR_EXPORT Layer
70 : public LayerAnimationDelegate, 70 : public LayerAnimationDelegate,
71 public LayerObserver,
71 NON_EXPORTED_BASE(public cc::ContentLayerClient), 72 NON_EXPORTED_BASE(public cc::ContentLayerClient),
72 NON_EXPORTED_BASE(public cc::TextureLayerClient), 73 NON_EXPORTED_BASE(public cc::TextureLayerClient),
73 NON_EXPORTED_BASE(public cc::LayerClient) { 74 NON_EXPORTED_BASE(public cc::LayerClient) {
74 public: 75 public:
75 Layer(); 76 Layer();
76 explicit Layer(LayerType type); 77 explicit Layer(LayerType type);
78 explicit Layer(const Layer&);
sky 2016/10/13 19:21:33 The style guide generally frowns on this, especial
Dominik Laskowski 2016/10/13 22:19:39 It's also called from LayerOwner::RecreateLayer. W
sky 2016/10/14 15:18:41 Yes please.
Dominik Laskowski 2016/10/14 19:15:02 Done.
77 ~Layer() override; 79 ~Layer() override;
78 80
79 // Retrieves the Layer's compositor. The Layer will walk up its parent chain 81 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
80 // to locate it. Returns NULL if the Layer is not attached to a compositor. 82 // to locate it. Returns NULL if the Layer is not attached to a compositor.
81 Compositor* GetCompositor() { 83 Compositor* GetCompositor() {
82 return const_cast<Compositor*>( 84 return const_cast<Compositor*>(
83 const_cast<const Layer*>(this)->GetCompositor()); 85 const_cast<const Layer*>(this)->GetCompositor());
84 } 86 }
85 const Compositor* GetCompositor() const; 87 const Compositor* GetCompositor() const;
86 88
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287 bool TextureFlipped() const; 289 bool TextureFlipped() const;
288 290
289 // Begins showing content from a surface with a particular id. 291 // Begins showing content from a surface with a particular id.
290 void SetShowSurface(const cc::SurfaceId& surface_id, 292 void SetShowSurface(const cc::SurfaceId& surface_id,
291 const cc::SurfaceLayer::SatisfyCallback& satisfy_callback, 293 const cc::SurfaceLayer::SatisfyCallback& satisfy_callback,
292 const cc::SurfaceLayer::RequireCallback& require_callback, 294 const cc::SurfaceLayer::RequireCallback& require_callback,
293 gfx::Size surface_size, 295 gfx::Size surface_size,
294 float scale, 296 float scale,
295 gfx::Size frame_size_in_dip); 297 gfx::Size frame_size_in_dip);
296 298
299 // Returns a new layer that mirrors this layer and is optionally synchronized
300 // with the bounds thereof. Note that children are not mirrored, and that the
301 // content is only mirrored if backed by a surface.
302 std::unique_ptr<Layer> Mirror();
303
304 void set_sync_bounds(bool sync_bounds) { sync_bounds_ = sync_bounds; }
305
297 bool has_external_content() { 306 bool has_external_content() {
298 return texture_layer_.get() || surface_layer_.get(); 307 return texture_layer_.get() || surface_layer_.get();
299 } 308 }
300 309
301 // Show a solid color instead of delegated or surface contents. 310 // Show a solid color instead of delegated or surface contents.
302 void SetShowSolidColorContent(); 311 void SetShowSolidColorContent();
303 312
304 // Sets the layer's fill color. May only be called for LAYER_SOLID_COLOR. 313 // Sets the layer's fill color. May only be called for LAYER_SOLID_COLOR.
305 void SetColor(SkColor color); 314 void SetColor(SkColor color);
306 SkColor GetTargetColor(); 315 SkColor GetTargetColor() const;
307 SkColor background_color() const; 316 SkColor background_color() const;
308 317
309 // Updates the nine patch layer's image, aperture and border. May only be 318 // Updates the nine patch layer's image, aperture and border. May only be
310 // called for LAYER_NINE_PATCH. 319 // called for LAYER_NINE_PATCH.
311 void UpdateNinePatchLayerImage(const gfx::ImageSkia& image); 320 void UpdateNinePatchLayerImage(const gfx::ImageSkia& image);
312 void UpdateNinePatchLayerAperture(const gfx::Rect& aperture_in_dip); 321 void UpdateNinePatchLayerAperture(const gfx::Rect& aperture_in_dip);
313 void UpdateNinePatchLayerBorder(const gfx::Rect& border); 322 void UpdateNinePatchLayerBorder(const gfx::Rect& border);
314 // Updates the area completely occluded by another layer, this can be an 323 // Updates the area completely occluded by another layer, this can be an
315 // empty rectangle if nothing is occluded. 324 // empty rectangle if nothing is occluded.
316 void UpdateNinePatchOcclusion(const gfx::Rect& occlusion); 325 void UpdateNinePatchOcclusion(const gfx::Rect& occlusion);
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407 float GetOpacityForAnimation() const override; 416 float GetOpacityForAnimation() const override;
408 bool GetVisibilityForAnimation() const override; 417 bool GetVisibilityForAnimation() const override;
409 float GetBrightnessForAnimation() const override; 418 float GetBrightnessForAnimation() const override;
410 float GetGrayscaleForAnimation() const override; 419 float GetGrayscaleForAnimation() const override;
411 SkColor GetColorForAnimation() const override; 420 SkColor GetColorForAnimation() const override;
412 float GetDeviceScaleFactor() const override; 421 float GetDeviceScaleFactor() const override;
413 cc::Layer* GetCcLayer() const override; 422 cc::Layer* GetCcLayer() const override;
414 LayerThreadedAnimationDelegate* GetThreadedAnimationDelegate() override; 423 LayerThreadedAnimationDelegate* GetThreadedAnimationDelegate() override;
415 LayerAnimatorCollection* GetLayerAnimatorCollection() override; 424 LayerAnimatorCollection* GetLayerAnimatorCollection() override;
416 425
426 // LayerObserver:
427 void LayerDestroyed(Layer* layer) override;
428
417 // Creates a corresponding composited layer for |type_|. 429 // Creates a corresponding composited layer for |type_|.
418 void CreateCcLayer(); 430 void CreateCcLayer();
419 431
420 // Recomputes and sets to |cc_layer_|. 432 // Recomputes and sets to |cc_layer_|.
421 void RecomputeDrawsContentAndUVRect(); 433 void RecomputeDrawsContentAndUVRect();
422 void RecomputePosition(); 434 void RecomputePosition();
423 435
424 // Set all filters which got applied to the layer. 436 // Set all filters which got applied to the layer.
425 void SetLayerFilters(); 437 void SetLayerFilters();
426 438
427 // Set all filters which got applied to the layer background. 439 // Set all filters which got applied to the layer background.
428 void SetLayerBackgroundFilters(); 440 void SetLayerBackgroundFilters();
429 441
430 // Cleanup |cc_layer_| and replaces it with |new_layer|. 442 // Cleanup |cc_layer_| and replaces it with |new_layer|.
431 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer); 443 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer);
432 444
433 void SetCompositorForAnimatorsInTree(Compositor* compositor); 445 void SetCompositorForAnimatorsInTree(Compositor* compositor);
434 void ResetCompositorForAnimatorsInTree(Compositor* compositor); 446 void ResetCompositorForAnimatorsInTree(Compositor* compositor);
435 447
436 const LayerType type_; 448 const LayerType type_;
437 449
438 Compositor* compositor_; 450 Compositor* compositor_;
439 451
440 Layer* parent_; 452 Layer* parent_;
441 453
442 // This layer's children, in bottom-to-top stacking order. 454 // This layer's children, in bottom-to-top stacking order.
443 std::vector<Layer*> children_; 455 std::vector<Layer*> children_;
444 456
457 std::vector<Layer*> mirrors_; // Not owned.
sky 2016/10/13 19:21:33 std::vector->std::set as you don't need the order.
Dominik Laskowski 2016/10/13 22:19:39 I started with std::unordered_set, but figured std
sky 2016/10/14 15:18:41 I like set to convey it's unordered, but ok.
458 bool sync_bounds_ = false; // Synchronize bounds to mirrors.
459
445 gfx::Rect bounds_; 460 gfx::Rect bounds_;
446 gfx::Vector2dF subpixel_position_offset_; 461 gfx::Vector2dF subpixel_position_offset_;
447 462
448 // Visibility of this layer. See SetVisible/IsDrawn for more details. 463 // Visibility of this layer. See SetVisible/IsDrawn for more details.
449 bool visible_; 464 bool visible_;
450 465
451 bool fills_bounds_opaquely_; 466 bool fills_bounds_opaquely_;
452 bool fills_bounds_completely_; 467 bool fills_bounds_completely_;
453 468
454 // Union of damaged rects, in layer space, that SetNeedsDisplayRect should 469 // Union of damaged rects, in layer space, that SetNeedsDisplayRect should
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516 cc::TextureMailbox mailbox_; 531 cc::TextureMailbox mailbox_;
517 532
518 // The callback to release the mailbox. This is only set after 533 // The callback to release the mailbox. This is only set after
519 // SetTextureMailbox is called, before we give it to the TextureLayer. 534 // SetTextureMailbox is called, before we give it to the TextureLayer.
520 std::unique_ptr<cc::SingleReleaseCallback> mailbox_release_callback_; 535 std::unique_ptr<cc::SingleReleaseCallback> mailbox_release_callback_;
521 536
522 // The size of the frame or texture in DIP, set when SetShowDelegatedContent 537 // The size of the frame or texture in DIP, set when SetShowDelegatedContent
523 // or SetTextureMailbox was called. 538 // or SetTextureMailbox was called.
524 gfx::Size frame_size_in_dip_; 539 gfx::Size frame_size_in_dip_;
525 540
526 DISALLOW_COPY_AND_ASSIGN(Layer); 541 DISALLOW_ASSIGN(Layer);
527 }; 542 };
528 543
529 } // namespace ui 544 } // namespace ui
530 545
531 #endif // UI_COMPOSITOR_LAYER_H_ 546 #endif // UI_COMPOSITOR_LAYER_H_
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