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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/forwarding_layer_delegate.h" | 5 #include "ash/common/wm/forwarding_layer_delegate.h" |
6 | 6 |
7 #include "ash/common/wm_window.h" | |
8 #include "ui/compositor/layer.h" | 7 #include "ui/compositor/layer.h" |
9 #include "ui/compositor/layer_owner.h" | 8 #include "ui/compositor/layer_owner.h" |
10 | 9 |
11 namespace ash { | 10 namespace ash { |
12 namespace wm { | 11 namespace wm { |
13 | 12 |
14 ForwardingLayerDelegate::ForwardingLayerDelegate(ui::Layer* new_layer, | 13 ForwardingLayerDelegate::ForwardingLayerDelegate(ui::Layer* client_layer, |
15 ui::Layer* original_layer) | 14 ui::Layer* original_layer) |
16 : client_layer_(new_layer), | 15 : client_layer_(client_layer), |
17 original_layer_(original_layer), | 16 original_layer_(original_layer), |
18 scoped_observer_(this) { | 17 scoped_observer_(this) { |
19 scoped_observer_.Add(original_layer); | 18 scoped_observer_.Add(original_layer); |
20 } | 19 } |
21 | 20 |
22 ForwardingLayerDelegate::~ForwardingLayerDelegate() {} | 21 ForwardingLayerDelegate::~ForwardingLayerDelegate() {} |
23 | 22 |
24 void ForwardingLayerDelegate::OnPaintLayer(const ui::PaintContext& context) { | 23 void ForwardingLayerDelegate::OnPaintLayer(const ui::PaintContext& context) { |
25 if (original_layer_ && original_layer_->delegate()) | 24 if (original_layer_ && original_layer_->delegate()) |
26 original_layer_->delegate()->OnPaintLayer(context); | 25 original_layer_->delegate()->OnPaintLayer(context); |
27 } | 26 } |
28 | 27 |
29 void ForwardingLayerDelegate::OnDelegatedFrameDamage( | 28 void ForwardingLayerDelegate::OnDelegatedFrameDamage( |
30 const gfx::Rect& damage_rect_in_dip) {} | 29 const gfx::Rect& damage_rect_in_dip) {} |
31 | 30 |
32 void ForwardingLayerDelegate::OnDeviceScaleFactorChanged( | 31 void ForwardingLayerDelegate::OnDeviceScaleFactorChanged( |
33 float device_scale_factor) { | 32 float device_scale_factor) { |
34 // Don't tell the original delegate about device scale factor change | 33 // Don't tell the original delegate about device scale factor change |
35 // on cloned layer because the original layer is still on the same display. | 34 // on cloned layer because the original layer is still on the same display. |
36 } | 35 } |
37 | 36 |
38 void ForwardingLayerDelegate::DidPaintLayer(ui::Layer* layer, | 37 void ForwardingLayerDelegate::DidPaintLayer(ui::Layer* layer, |
39 const gfx::Rect& rect) { | 38 const gfx::Rect& rect) { |
40 client_layer_->SchedulePaint(rect); | 39 client_layer_->SchedulePaint(rect); |
41 } | 40 } |
42 | 41 |
43 void ForwardingLayerDelegate::SurfaceChanged(ui::Layer* layer) { | |
44 // This will delete the old layer and any descendants. | |
45 ui::LayerOwner old_client; | |
46 old_client.SetLayer(client_layer_); | |
47 | |
48 ui::LayerOwner* owner = layer->owner(); | |
49 // The layer recreation step isn't recursive, but layers with surfaces don't | |
50 // tend to have children anyway. We may end up missing some children, but we | |
51 // can also reach that state if layers are ever added or removed. | |
52 // TODO(estade): address this if it ever becomes a practical issue. | |
53 std::unique_ptr<ui::Layer> recreated = owner->RecreateLayer(); | |
54 client_layer_ = recreated.get(); | |
55 old_client.layer()->parent()->Add(recreated.release()); | |
56 old_client.layer()->parent()->Remove(old_client.layer()); | |
57 | |
58 scoped_observer_.Remove(original_layer_); | |
59 original_layer_ = owner->layer(); | |
60 scoped_observer_.Add(original_layer_); | |
61 } | |
62 | |
63 void ForwardingLayerDelegate::LayerDestroyed(ui::Layer* layer) { | 42 void ForwardingLayerDelegate::LayerDestroyed(ui::Layer* layer) { |
| 43 DCHECK_EQ(layer, original_layer_); |
64 original_layer_ = nullptr; | 44 original_layer_ = nullptr; |
65 scoped_observer_.Remove(layer); | 45 scoped_observer_.Remove(layer); |
66 } | 46 } |
67 | 47 |
68 } // namespace wm | 48 } // namespace wm |
69 } // namespace ash | 49 } // namespace ash |
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