OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <memory> | 8 #include <memory> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
(...skipping 898 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
909 | 909 |
910 if (was_move) { | 910 if (was_move) { |
911 // Don't schedule a draw if we're invisible. We'll schedule one | 911 // Don't schedule a draw if we're invisible. We'll schedule one |
912 // automatically when we get visible. | 912 // automatically when we get visible. |
913 if (IsDrawn()) | 913 if (IsDrawn()) |
914 ScheduleDraw(); | 914 ScheduleDraw(); |
915 } else { | 915 } else { |
916 // Always schedule a paint, even if we're invisible. | 916 // Always schedule a paint, even if we're invisible. |
917 SchedulePaint(gfx::Rect(bounds.size())); | 917 SchedulePaint(gfx::Rect(bounds.size())); |
918 } | 918 } |
| 919 |
| 920 FOR_EACH_OBSERVER(LayerObserver, observer_list_, BoundsChanged(this)); |
919 } | 921 } |
920 | 922 |
921 void Layer::SetTransformFromAnimation(const gfx::Transform& transform) { | 923 void Layer::SetTransformFromAnimation(const gfx::Transform& transform) { |
922 cc_layer_->SetTransform(transform); | 924 cc_layer_->SetTransform(transform); |
923 } | 925 } |
924 | 926 |
925 void Layer::SetOpacityFromAnimation(float opacity) { | 927 void Layer::SetOpacityFromAnimation(float opacity) { |
926 cc_layer_->SetOpacity(opacity); | 928 cc_layer_->SetOpacity(opacity); |
927 ScheduleDraw(); | 929 ScheduleDraw(); |
928 } | 930 } |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1070 if (animator_) { | 1072 if (animator_) { |
1071 animator_->ResetCompositor(compositor); | 1073 animator_->ResetCompositor(compositor); |
1072 animator_->RemoveFromCollection(collection); | 1074 animator_->RemoveFromCollection(collection); |
1073 } | 1075 } |
1074 | 1076 |
1075 for (auto* child : children_) | 1077 for (auto* child : children_) |
1076 child->ResetCompositorForAnimatorsInTree(compositor); | 1078 child->ResetCompositorForAnimatorsInTree(compositor); |
1077 } | 1079 } |
1078 | 1080 |
1079 } // namespace ui | 1081 } // namespace ui |
OLD | NEW |