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Side by Side Diff: blimp/common/proto/helium.proto

Issue 2382533002: Helium: Initial proto and Syncable interface definition (Closed)
Patch Set: test changes Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Over-the-wire message definitions used for the Helium synchronization
6 // protocol.
7
8 syntax = "proto3";
9
10 option optimize_for = LITE_RUNTIME;
11
12 package blimp.proto;
13
14 // Vector clock that is used to get the partial order of changes.
15 // This class is the proto definition of
16 // //blimp/net/helium/vector_clock.h
17 message VectorClockMessage {
18 uint64 local_revision = 1;
19 uint64 remote_revision = 2;
20 }
21
22 // Sample proto for test purposes.
23 message TestChangesetMessage {
24 int32 value1 = 1;
25 int32 value2 = 2;
26 }
27
28 // A union of serializable Changeset types. There will be one for each Helium
29 // Object that requires serialization.
30 message ChangesetMessage {
31 oneof payload {
32 // Sample message for the test
33 TestChangesetMessage test = 1;
34 };
35 }
36
37 // Message that encapsulates a change for a helium object. It contains
38 // information required to restore the object from the time specified in |from|
39 // until |to|.
40 //
41 // This is the main object that will be sent in the Helium transport
42 message HeliumMessage {
43 // Identifies the local revision that this changeset applies to (relative
44 // to the sender), and the remote revision that the local side most recently
45 // received (i.e. an ACK, in effect).
46 VectorClockMessage from = 1;
47
48 // Provides the local view of the vector-clock following application of
49 // the changeset. This allows a single changeset to collate changes across
50 // several revisions, following a break in connectivity, rather than simply
51 // re-transmitting the lost changesets.
52 VectorClockMessage to = 2;
53
54 // Identifies the Object to which this changeset applies.
55 uint32 object_id = 3;
56
57 // The changeset that contain the actual changes.
58 ChangesetMessage change = 4;
59 }
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