| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
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| 342 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir
ection. | 342 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir
ection. |
| 343 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir
ection. | 343 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir
ection. |
| 344 * @return Returns a new shader object. Note: this function never retur
ns null. | 344 * @return Returns a new shader object. Note: this function never retur
ns null. |
| 345 */ | 345 */ |
| 346 static SkShader* CreateBitmapShader(const SkBitmap& src, | 346 static SkShader* CreateBitmapShader(const SkBitmap& src, |
| 347 TileMode tmx, TileMode tmy); | 347 TileMode tmx, TileMode tmy); |
| 348 | 348 |
| 349 /** Call this to create a new shader that will draw with the specified pictu
re. | 349 /** Call this to create a new shader that will draw with the specified pictu
re. |
| 350 * | 350 * |
| 351 * @param src The picture to use inside the shader (if not NULL, its ref c
ount | 351 * @param src The picture to use inside the shader (if not NULL, its ref c
ount |
| 352 * is incremented). | 352 * is incremented). The SkPicture must not be changed after |
| 353 * successfully creating a picture shader. |
| 354 * FIXME: src cannot be const due to SkCanvas::drawPicture |
| 353 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir
ection. | 355 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir
ection. |
| 354 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir
ection. | 356 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir
ection. |
| 355 * @return Returns a new shader object. Note: this function never retur
ns null. | 357 * @return Returns a new shader object. Note: this function never retur
ns null. |
| 356 */ | 358 */ |
| 357 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode
tmy); | 359 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode
tmy); |
| 358 | 360 |
| 359 SK_TO_STRING_VIRT() | 361 SK_TO_STRING_VIRT() |
| 360 SK_DEFINE_FLATTENABLE_TYPE(SkShader) | 362 SK_DEFINE_FLATTENABLE_TYPE(SkShader) |
| 361 | 363 |
| 362 protected: | 364 protected: |
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| 378 SkMatrix fLocalMatrix; | 380 SkMatrix fLocalMatrix; |
| 379 SkMatrix fTotalInverse; | 381 SkMatrix fTotalInverse; |
| 380 uint8_t fPaintAlpha; | 382 uint8_t fPaintAlpha; |
| 381 uint8_t fTotalInverseClass; | 383 uint8_t fTotalInverseClass; |
| 382 SkDEBUGCODE(SkBool8 fInSetContext;) | 384 SkDEBUGCODE(SkBool8 fInSetContext;) |
| 383 | 385 |
| 384 typedef SkFlattenable INHERITED; | 386 typedef SkFlattenable INHERITED; |
| 385 }; | 387 }; |
| 386 | 388 |
| 387 #endif | 389 #endif |
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