| Index: media/base/silent_sink_suspender.h
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| diff --git a/media/base/silent_sink_suspender.h b/media/base/silent_sink_suspender.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..14585d33ae6b403a3135d3bac83ffffc397f28b0
|
| --- /dev/null
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| +++ b/media/base/silent_sink_suspender.h
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| @@ -0,0 +1,110 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_SILENT_SINK_SUSPENDER_H_
|
| +#define MEDIA_BASE_SILENT_SINK_SUSPENDER_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include <deque>
|
| +
|
| +#include "base/cancelable_callback.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "base/time/time.h"
|
| +#include "media/audio/fake_audio_worker.h"
|
| +#include "media/base/audio_parameters.h"
|
| +#include "media/base/audio_renderer_sink.h"
|
| +#include "media/base/media_export.h"
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| +
|
| +namespace base {
|
| +class SingleThreadTaskRunner;
|
| +}
|
| +
|
| +namespace media {
|
| +
|
| +// Helper class for suspending AudioRenderSink instances after silence has been
|
| +// detected for some time. When this is detected, the provided |sink_| is paused
|
| +// and a fake sink is injected to black hole the silent audio data and avoid
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| +// physical hardwasre usage. Note: The transition from real to fake audio output
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| +// and vice versa may result in some irregular Render() callbacks.
|
| +class MEDIA_EXPORT SilentSinkSuspender
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| + : NON_EXPORTED_BASE(public AudioRendererSink::RenderCallback) {
|
| + public:
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| + // |callback| is the true producer of audio data, |params| are the parameters
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| + // used to initialize |sink|, |sink| is the sink to monitor for idle, and
|
| + // |worker| is the task runner to run the fake Render() callbacks on. The
|
| + // amount of silence to allow before suspension is |silence_timeout|.
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| + SilentSinkSuspender(
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| + AudioRendererSink::RenderCallback* callback,
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| + base::TimeDelta silence_timeout,
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| + const AudioParameters& params,
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| + const scoped_refptr<AudioRendererSink>& sink,
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| + const scoped_refptr<base::SingleThreadTaskRunner>& worker);
|
| + ~SilentSinkSuspender() override;
|
| +
|
| + // AudioRendererSink::RenderCallback implementation.
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| + int Render(AudioBus* dest,
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| + uint32_t frames_delayed,
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| + uint32_t frames_skipped) override;
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| + void OnRenderError() override;
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| +
|
| + bool is_using_fake_sink_for_testing() const { return is_using_fake_sink_; }
|
| +
|
| + private:
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| + // If |use_fake_sink| is true, pauses |sink_| and plays |fake_sink_|; if
|
| + // false, pauses |fake_sink_| and plays |sink_|.
|
| + void TransitionSinks(bool use_fake_sink);
|
| +
|
| + // Actual RenderCallback providing audio data to the output device.
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| + AudioRendererSink::RenderCallback* const callback_;
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| +
|
| + // Parameters used to construct |sink_|.
|
| + const AudioParameters params_;
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| +
|
| + // Sink monitored for silent output.
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| + scoped_refptr<AudioRendererSink> sink_;
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| +
|
| + // Task runner this class is constructed on. Used to run TransitionSinks().
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| + scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
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| +
|
| + // Time when the silence starts.
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| + base::TimeTicks first_silence_time_;
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| +
|
| + // Amount of time that can elapse before replacing |sink_| with |fake_sink_|.
|
| + const base::TimeDelta silence_timeout_;
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| +
|
| + // A fake audio sink object that consumes data when long period of silence
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| + // audio is detected. This object lives on |task_runner_| and will run
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| + // callbacks on RenderThreadImpl::GetMediaThreadTaskRunner().
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| + FakeAudioWorker fake_sink_;
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| +
|
| + // AudioRendererSink::Pause() is not synchronous, so we need a lock to ensure
|
| + // we don't have concurrent access to Render().
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| + base::Lock transition_lock_;
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| +
|
| + // Whether audio output is directed to |fake_sink_|. Must only be used when
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| + // |transition_lock_| is held or both sinks are stopped.
|
| + bool is_using_fake_sink_ = false;
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| +
|
| + // Whether we're in the middle of a transition to or from |fake_sink_|. Must
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| + // only be used when |transition_lock_| is held or both sinks are stopped.
|
| + bool is_transition_pending_ = false;
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| +
|
| + // Buffers accumulated during the transition from |fake_sink_| to |sink_|.
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| + std::deque<std::unique_ptr<AudioBus>> buffers_after_silence_;
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| +
|
| + // A cancelable task that is posted to switch to or from the |fake_sink_|
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| + // after a period of silence or first non-silent audio respective. We do this
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| + // on Android to save battery consumption.
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| + base::CancelableCallback<void(bool)> sink_transition_callback_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(SilentSinkSuspender);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // MEDIA_BASE_SILENT_SINK_SUSPENDER_H_
|
|
|