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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/context_cache_controller.h" | 5 #include "cc/output/context_cache_controller.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | |
| 8 #include "base/logging.h" | 7 #include "base/logging.h" |
| 9 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 10 #include "base/single_thread_task_runner.h" | 9 #include "base/single_thread_task_runner.h" |
| 11 #include "base/synchronization/lock.h" | |
| 12 #include "gpu/command_buffer/client/context_support.h" | 10 #include "gpu/command_buffer/client/context_support.h" |
| 13 #include "third_party/skia/include/gpu/GrContext.h" | 11 #include "third_party/skia/include/gpu/GrContext.h" |
| 14 | 12 |
| 15 namespace cc { | 13 namespace cc { |
| 16 namespace { | 14 ContextCacheController::ScopedVisibility::ScopedVisibility() = default; |
| 17 static const int kIdleCleanupDelaySeconds = 1; | |
| 18 } // namespace | |
| 19 | 15 |
| 20 ContextCacheController::ScopedToken::ScopedToken() = default; | 16 ContextCacheController::ScopedVisibility::~ScopedVisibility() { |
| 21 | |
| 22 ContextCacheController::ScopedToken::~ScopedToken() { | |
| 23 DCHECK(released_); | 17 DCHECK(released_); |
| 24 } | 18 } |
| 25 | 19 |
| 26 void ContextCacheController::ScopedToken::Release() { | 20 void ContextCacheController::ScopedVisibility::Release() { |
| 27 DCHECK(!released_); | 21 DCHECK(!released_); |
| 28 released_ = true; | 22 released_ = true; |
| 29 } | 23 } |
| 30 | 24 |
| 31 ContextCacheController::ContextCacheController( | 25 ContextCacheController::ContextCacheController( |
| 32 gpu::ContextSupport* context_support, | 26 gpu::ContextSupport* context_support, |
| 33 scoped_refptr<base::SingleThreadTaskRunner> task_runner) | 27 scoped_refptr<base::SingleThreadTaskRunner> task_runner) |
| 34 : context_support_(context_support), | 28 : context_support_(context_support), task_runner_(std::move(task_runner)) {} |
| 35 task_runner_(std::move(task_runner)), | |
| 36 weak_factory_(this) { | |
| 37 // The |weak_factory_| can only be used from a single thread. We | |
| 38 // create/destroy this class and run callbacks on a single thread, but we | |
| 39 // want to be able to post callbacks from multiple threads. We need a weak | |
| 40 // ptr to post callbacks, so acquire one here, while we're on the right | |
| 41 // thread. | |
| 42 weak_ptr_ = weak_factory_.GetWeakPtr(); | |
| 43 } | |
| 44 | 29 |
| 45 ContextCacheController::~ContextCacheController() = default; | 30 ContextCacheController::~ContextCacheController() = default; |
| 46 | 31 |
| 47 void ContextCacheController::SetGrContext(GrContext* gr_context) { | 32 void ContextCacheController::SetGrContext(GrContext* gr_context) { |
| 48 gr_context_ = gr_context; | 33 gr_context_ = gr_context; |
| 49 } | 34 } |
| 50 | 35 |
| 51 void ContextCacheController::SetLock(base::Lock* lock) { | |
| 52 context_lock_ = lock; | |
| 53 } | |
| 54 | |
| 55 std::unique_ptr<ContextCacheController::ScopedVisibility> | 36 std::unique_ptr<ContextCacheController::ScopedVisibility> |
| 56 ContextCacheController::ClientBecameVisible() { | 37 ContextCacheController::ClientBecameVisible() { |
| 57 if (context_lock_) | |
| 58 context_lock_->AssertAcquired(); | |
| 59 | |
| 60 bool became_visible = num_clients_visible_ == 0; | 38 bool became_visible = num_clients_visible_ == 0; |
| 61 ++num_clients_visible_; | 39 ++num_clients_visible_; |
| 62 | 40 |
| 63 if (became_visible) | 41 if (became_visible) |
| 64 context_support_->SetAggressivelyFreeResources(false); | 42 context_support_->SetAggressivelyFreeResources(false); |
| 65 | 43 |
| 66 return base::WrapUnique(new ScopedVisibility()); | 44 return base::WrapUnique(new ScopedVisibility()); |
| 67 } | 45 } |
| 68 | 46 |
| 69 void ContextCacheController::ClientBecameNotVisible( | 47 void ContextCacheController::ClientBecameNotVisible( |
| 70 std::unique_ptr<ScopedVisibility> scoped_visibility) { | 48 std::unique_ptr<ScopedVisibility> scoped_visibility) { |
| 71 DCHECK(scoped_visibility); | 49 DCHECK(scoped_visibility); |
| 72 scoped_visibility->Release(); | 50 scoped_visibility->Release(); |
| 73 | 51 |
| 74 if (context_lock_) | |
| 75 context_lock_->AssertAcquired(); | |
| 76 | |
| 77 DCHECK_GT(num_clients_visible_, 0u); | 52 DCHECK_GT(num_clients_visible_, 0u); |
| 78 --num_clients_visible_; | 53 --num_clients_visible_; |
| 79 | 54 |
| 80 if (num_clients_visible_ == 0) { | 55 if (num_clients_visible_ == 0) { |
| 81 // We are freeing resources now - cancel any pending idle callbacks. | |
| 82 InvalidatePendingIdleCallbacks(); | |
| 83 | |
| 84 if (gr_context_) | 56 if (gr_context_) |
| 85 gr_context_->freeGpuResources(); | 57 gr_context_->freeGpuResources(); |
| 86 context_support_->SetAggressivelyFreeResources(true); | 58 context_support_->SetAggressivelyFreeResources(true); |
| 87 } | 59 } |
| 88 } | 60 } |
| 89 | 61 |
| 90 std::unique_ptr<ContextCacheController::ScopedBusy> | 62 std::unique_ptr<ContextCacheController::ScopedVisibility> |
| 91 ContextCacheController::ClientBecameBusy() { | 63 ContextCacheController::CreateScopedVisibilityForTesting() const { |
| 92 if (context_lock_) | 64 return base::WrapUnique(new ScopedVisibility()); |
| 93 context_lock_->AssertAcquired(); | |
| 94 | |
| 95 ++num_clients_busy_; | |
| 96 // We are busy, cancel any pending idle callbacks. | |
| 97 InvalidatePendingIdleCallbacks(); | |
| 98 | |
| 99 return base::WrapUnique(new ScopedBusy()); | |
| 100 } | 65 } |
| 101 | 66 |
| 102 void ContextCacheController::ClientBecameNotBusy( | 67 void ContextCacheController::ReleaseScopedVisibilityForTesting( |
| 103 std::unique_ptr<ScopedBusy> scoped_busy) { | 68 std::unique_ptr<ScopedVisibility> scoped_visibility) const { |
| 104 DCHECK(scoped_busy); | 69 scoped_visibility->Release(); |
| 105 scoped_busy->Release(); | |
| 106 | |
| 107 if (context_lock_) | |
| 108 context_lock_->AssertAcquired(); | |
| 109 | |
| 110 DCHECK_GT(num_clients_busy_, 0u); | |
| 111 --num_clients_busy_; | |
| 112 | |
| 113 // If we have become idle and we are visible, queue a task to drop resources | |
| 114 // after a delay. If are not visible, we have already dropped resources. | |
| 115 if (num_clients_busy_ == 0 && num_clients_visible_ > 0 && task_runner_) { | |
| 116 // If we already have a callback pending, don't post a new one. The pending | |
| 117 // callback will handle posting a new callback itself. This prevents us from | |
| 118 // flooding the system with tasks. | |
| 119 if (!callback_pending_) { | |
| 120 { | |
| 121 base::AutoLock hold(current_idle_generation_lock_); | |
| 122 PostIdleCallback(current_idle_generation_); | |
| 123 } | |
| 124 callback_pending_ = true; | |
| 125 } | |
| 126 } | |
| 127 } | |
| 128 | |
| 129 void ContextCacheController::PostIdleCallback( | |
| 130 uint32_t current_idle_generation) const { | |
| 131 task_runner_->PostDelayedTask( | |
| 132 FROM_HERE, base::Bind(&ContextCacheController::OnIdle, weak_ptr_, | |
| 133 current_idle_generation), | |
| 134 base::TimeDelta::FromSeconds(kIdleCleanupDelaySeconds)); | |
| 135 } | |
| 136 | |
| 137 void ContextCacheController::InvalidatePendingIdleCallbacks() { | |
| 138 base::AutoLock hold(current_idle_generation_lock_); | |
| 139 ++current_idle_generation_; | |
| 140 } | |
| 141 | |
| 142 void ContextCacheController::OnIdle(uint32_t idle_generation) { | |
| 143 // First check if we should run our idle callback at all. If we have become | |
| 144 // busy since scheduling, just schedule another idle callback and return. | |
| 145 { | |
| 146 base::AutoLock hold(current_idle_generation_lock_); | |
| 147 if (current_idle_generation_ != idle_generation) { | |
| 148 PostIdleCallback(current_idle_generation_); | |
| 149 return; | |
| 150 } | |
| 151 } | |
| 152 | |
| 153 // Try to acquire the context lock - if we can't acquire it then we've become | |
| 154 // busy since checking |current_idle_generation_| above. In this case, just | |
| 155 // re-post our idle callback and return. | |
| 156 if (context_lock_ && !context_lock_->Try()) { | |
| 157 base::AutoLock hold(current_idle_generation_lock_); | |
| 158 PostIdleCallback(current_idle_generation_); | |
| 159 return; | |
| 160 } | |
| 161 | |
| 162 if (gr_context_) | |
| 163 gr_context_->freeGpuResources(); | |
| 164 | |
| 165 // Toggle SetAggressivelyFreeResources to drop command buffer data. | |
| 166 context_support_->SetAggressivelyFreeResources(true); | |
| 167 context_support_->SetAggressivelyFreeResources(false); | |
| 168 | |
| 169 callback_pending_ = false; | |
| 170 | |
| 171 if (context_lock_) | |
| 172 context_lock_->Release(); | |
| 173 } | 70 } |
| 174 | 71 |
| 175 } // namespace cc | 72 } // namespace cc |
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