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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 340 unsigned int sign :1; | 340 unsigned int sign :1; |
| 341 unsigned int exp :11; | 341 unsigned int exp :11; |
| 342 unsigned int man_high :20; | 342 unsigned int man_high :20; |
| 343 unsigned int man_low :32; | 343 unsigned int man_low :32; |
| 344 } bits; | 344 } bits; |
| 345 }; | 345 }; |
| 346 | 346 |
| 347 | 347 |
| 348 // AccessorCallback | 348 // AccessorCallback |
| 349 struct AccessorDescriptor { | 349 struct AccessorDescriptor { |
| 350 MaybeObject* (*getter)(Object* object, void* data); | 350 MaybeObject* (*getter)(Isolate* isolate, Object* object, void* data); |
| 351 MaybeObject* (*setter)(JSObject* object, Object* value, void* data); | 351 MaybeObject* (*setter)( |
| 352 Isolate* isolate, JSObject* object, Object* value, void* data); |
| 352 void* data; | 353 void* data; |
| 353 }; | 354 }; |
| 354 | 355 |
| 355 | 356 |
| 356 // Logging and profiling. A StateTag represents a possible state of | 357 // Logging and profiling. A StateTag represents a possible state of |
| 357 // the VM. The logger maintains a stack of these. Creating a VMState | 358 // the VM. The logger maintains a stack of these. Creating a VMState |
| 358 // object enters a state by pushing on the stack, and destroying a | 359 // object enters a state by pushing on the stack, and destroying a |
| 359 // VMState object leaves a state by popping the current state from the | 360 // VMState object leaves a state by popping the current state from the |
| 360 // stack. | 361 // stack. |
| 361 | 362 |
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| 560 | 561 |
| 561 enum ClearExceptionFlag { | 562 enum ClearExceptionFlag { |
| 562 KEEP_EXCEPTION, | 563 KEEP_EXCEPTION, |
| 563 CLEAR_EXCEPTION | 564 CLEAR_EXCEPTION |
| 564 }; | 565 }; |
| 565 | 566 |
| 566 | 567 |
| 567 } } // namespace v8::internal | 568 } } // namespace v8::internal |
| 568 | 569 |
| 569 #endif // V8_V8GLOBALS_H_ | 570 #endif // V8_V8GLOBALS_H_ |
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