| Index: Source/core/rendering/RenderMarquee.cpp
|
| diff --git a/Source/core/rendering/RenderMarquee.cpp b/Source/core/rendering/RenderMarquee.cpp
|
| index ecfff0d0ae59dc498887824fc35d06c6de7c3d45..9540f0b3a6c1464c36a76e110dba431ce2dbe549 100644
|
| --- a/Source/core/rendering/RenderMarquee.cpp
|
| +++ b/Source/core/rendering/RenderMarquee.cpp
|
| @@ -72,7 +72,7 @@ RenderMarquee::RenderMarquee(Element* element)
|
| , m_stopped(false)
|
| , m_direction(MAUTO)
|
| {
|
| - UseCounter::count(document(), UseCounter::HTMLMarqueeElement);
|
| + UseCounter::count(&document(), UseCounter::HTMLMarqueeElement);
|
| }
|
|
|
| RenderMarquee::~RenderMarquee()
|
| @@ -167,7 +167,7 @@ void RenderMarquee::start()
|
|
|
| // We may end up propagating a scroll event. It is important that we suspend events until
|
| // the end of the function since they could delete the layer, including the marquee.
|
| - FrameView* frameView = document()->view();
|
| + FrameView* frameView = document().view();
|
| if (frameView)
|
| frameView->pauseScheduledEvents();
|
|
|
|
|