Index: chrome/browser/ui/ash/property_util.h |
diff --git a/chrome/browser/ui/ash/property_util.h b/chrome/browser/ui/ash/property_util.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1bb1cb3ac727f04c3af961d45316961a63bee2a8 |
--- /dev/null |
+++ b/chrome/browser/ui/ash/property_util.h |
@@ -0,0 +1,22 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_BROWSER_UI_ASH_PROPERTY_UTIL_H_ |
+#define CHROME_BROWSER_UI_ASH_PROPERTY_UTIL_H_ |
James Cook
2016/10/01 00:16:21
optional: property_util.h is pretty generic. How a
msw
2016/10/03 19:14:23
I'm following the example of ash/mus/property_util
|
+ |
+#include "base/strings/string16.h" |
+#include "ui/aura/window.h" |
+ |
+// These utility functions set ui::Window properties when running in mash, or |
+// they set aura::Window properties when running in classic ash (without mus). |
+ |
+// Sets the |value| of the given window |property|; supports limited properties. |
+void SetIntProperty(aura::Window* window, |
+ const aura::WindowProperty<int>* property, |
+ int value); |
+ |
+// Set the aura::Window title value or the ui::Window title property value. |
+void SetTitle(aura::Window* window, const base::string16& value); |
+ |
+#endif // CHROME_BROWSER_UI_ASH_PROPERTY_UTIL_H_ |