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Side by Side Diff: core/fxcodec/codec/fx_codec_icc.cpp

Issue 2381063002: Move core/fxcodec/codec/include and core/fxcodec/include files up (Closed)
Patch Set: Rebase to master Created 4 years, 2 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "core/fxcodec/codec/codec_int.h" 7 #include "core/fxcodec/codec/codec_int.h"
8 #include "core/fxcodec/include/fx_codec.h" 8 #include "core/fxcodec/fx_codec.h"
9 #include "third_party/lcms2-2.6/include/lcms2.h" 9 #include "third_party/lcms2-2.6/include/lcms2.h"
10 10
11 const uint32_t N_COMPONENT_LAB = 3; 11 const uint32_t N_COMPONENT_LAB = 3;
12 const uint32_t N_COMPONENT_GRAY = 1; 12 const uint32_t N_COMPONENT_GRAY = 1;
13 const uint32_t N_COMPONENT_RGB = 3; 13 const uint32_t N_COMPONENT_RGB = 3;
14 const uint32_t N_COMPONENT_CMYK = 4; 14 const uint32_t N_COMPONENT_CMYK = 4;
15 const uint32_t N_COMPONENT_DEFAULT = 3; 15 const uint32_t N_COMPONENT_DEFAULT = 3;
16 16
17 struct CLcmsCmm { 17 struct CLcmsCmm {
18 cmsHTRANSFORM m_hTransform; 18 cmsHTRANSFORM m_hTransform;
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1681 ASSERT(k1 == FXSYS_round(k * 255)); 1681 ASSERT(k1 == FXSYS_round(k * 255));
1682 1682
1683 uint8_t r, g, b; 1683 uint8_t r, g, b;
1684 AdobeCMYK_to_sRGB1(c1, m1, y1, k1, r, g, b); 1684 AdobeCMYK_to_sRGB1(c1, m1, y1, k1, r, g, b);
1685 // Multiply by a constant rather than dividing because division is much 1685 // Multiply by a constant rather than dividing because division is much
1686 // more expensive. 1686 // more expensive.
1687 R = r * (1.0f / 255); 1687 R = r * (1.0f / 255);
1688 G = g * (1.0f / 255); 1688 G = g * (1.0f / 255);
1689 B = b * (1.0f / 255); 1689 B = b * (1.0f / 255);
1690 } 1690 }
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